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[Patch 1.0.0.140: Darius] General Discussion - Page 62

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Shiragaku
Profile Blog Joined April 2010
Hong Kong4308 Posts
Last Edited: 2012-05-30 15:11:48
May 30 2012 15:10 GMT
#1221
On May 30 2012 20:36 Cr4zyH0r5e wrote:
Show nested quote +
On May 30 2012 20:03 Craton wrote:
American public schools are done for the year in about 2 weeks.


Oh god the horror...

Awwww...why u hatin on meh?

Most of my friends, I play LoL are pretty good people. We use TL, solomid, and try to work as a team and do it well. But a fair amount of other people at my school and at my local college are just complete assholes who are so full of themselves. After a game, they will always group together and start trying to convince one another why they are the reason why their team won.
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
May 30 2012 15:17 GMT
#1222
I may be drunk right now.. but to the post above me.,. you must train yourself.

You are not anyone... you are just a role in a team... it is better to deserve honors and not get them than to get honors and not deserve them. Lose any ego... you are just a role...
I want to fuck Soulkey with a Zelderan.
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
May 30 2012 15:21 GMT
#1223
Be th ebutterfly you were born to be
I want to fuck Soulkey with a Zelderan.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-05-30 15:22:19
May 30 2012 15:21 GMT
#1224
On May 31 2012 00:10 Shiragaku wrote:
Show nested quote +
On May 30 2012 20:36 Cr4zyH0r5e wrote:
On May 30 2012 20:03 Craton wrote:
American public schools are done for the year in about 2 weeks.


Oh god the horror...

Awwww...why u hatin on meh?

Most of my friends, I play LoL are pretty good people. We use TL, solomid, and try to work as a team and do it well. But a fair amount of other people at my school and at my local college are just complete assholes who are so full of themselves. After a game, they will always group together and start trying to convince one another why they are the reason why their team won.


Imagine this period represents you and your friends: .

Now imagine the rest of this webpage represents the complete assholes you just described.

That is why people dread school letting out.

On May 31 2012 00:17 SCC-Faust wrote:
I may be drunk right now.. but to the post above me.,. you must train yourself.

You are not anyone... you are just a role in a team... it is better to deserve honors and not get them than to get honors and not deserve them. Lose any ego... you are just a role...


On May 31 2012 00:21 SCC-Faust wrote:
Be th ebutterfly you were born to be


You should drunk post more often.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Shiragaku
Profile Blog Joined April 2010
Hong Kong4308 Posts
May 30 2012 15:21 GMT
#1225
On May 31 2012 00:17 SCC-Faust wrote:
I may be drunk right now.. but to the post above me.,. you must train yourself.

You are not anyone... you are just a role in a team... it is better to deserve honors and not get them than to get honors and not deserve them. Lose any ego... you are just a role...

wait wat I am confused.
1ntrigue
Profile Joined May 2012
Australia948 Posts
May 30 2012 15:22 GMT
#1226
I guess there's more drunk people in the summer too.
Sabin010
Profile Joined September 2010
United States1892 Posts
May 30 2012 15:23 GMT
#1227
On May 30 2012 22:35 Shiv. wrote:
Show nested quote +
On May 30 2012 22:24 Goragoth wrote:
On May 30 2012 21:57 Shiv. wrote:
On May 30 2012 21:46 Goragoth wrote:
On May 30 2012 19:44 Shiv. wrote:
On May 30 2012 19:25 1ntrigue wrote:
On May 30 2012 19:07 Shiv. wrote:
On May 30 2012 18:35 Dandel Ion wrote:
Sounds like another real bullshit champ.
Surprise

my thoguhts exactly!
Man, I'm so looking forward to them stopping to throw out champ after champ. Also, when did they stop releasing stuff like Wukong and Leona and start releasing stuff like Nautilus and Darius?

At least Nautilus is original and interesting. I mean, bullshit champs can be balanced with numbers, but boring champs stay boring. It ticks me off that DotA has heroes with awesome skills like Windrunner's shackle shot and we get a crappy Varus ult in response.

Killing every single person in a teamfight in the most dunkingly manner is interesting too, so that's my take on Darius. I wasn't even talking about how interesting those champs are - they're just insanely STRONG.

I think the point 1ntrigue is trying to make though is that the type of kit itself doesn't make a hero strong or weak, the numbers are what matters. Some kits are certainly harder to balance than others (Eve comes to mind, perma-stealth is hard to make powerful enough to be useful while not becoming insanely good) but the numbers are still key. Nothing about Darius is inherently broken in my opinion and I don't think balancing him will even be that hard. Either nerf the damage on his ult (probably the bonus % from his passive) or raise the manacost (either straight up to say 200 or linearly/exponentially so each successive use in a short period makes it more expensive much like Kog ult). I think the basic idea behind the mechanic and the flavour of it is pretty good, it just seems a little too easy to (ab)use right now.

To me it sounded more like he was fine with one champ being stronger than another, as long as the strong one is at least interesting to play with/against.

Concerning Darius: his ult is dumb, but at this point, it's not even what bugs me the most. Have you seen anyone competent lane this champ against another melee? It's quite the saddening sight actually.

And even then, I doubt every champ can be fixed by tweaking numbers. Even if Naut dealt half the damage he deals now (I'm obviously exaggerating here), he'd be insanely useful because he has a repositioning tool for both him and his enemies, a stun, and AoE slow, another stun that can potentially knock numerous people up... He's just good. Ahri is a lot like that - her kit is just really, really good and unless you intentionally overnerf her, I don't see how you could stop her from being a really strong pick.

Also, increasing the mana cost is most likely not something they'll end up doing because it's ''unfun''. No point in having an ability if you're not going to be able to use it. That's not my opinion, that's reasoning Riot has used in the past. I'm guessing they're either going to take away the true damage or the CD reset.

That's just my honest opinion though, and I might be a litte bit upset with Riot at the moment, so if it sounds like rambling to you, just ignore my post.

You're right that they probably won't straight up raise the mana cost but having it increase on successive casts would reasonable I think. You would still be able to use the ability once, probably even twice but would reduce the "hey, I'ma kill your whole team now" thing that you get right now. Whether or not this is the correct way to balance him I don't know.

To me, it sounds like an idea, even though I'd still prefer if they'd just take away the true damage or the CD reset on that thing. Anyway, this is not the Darius thread, so let's stop discussing him too intensively.

My original question remains though: why is it that Riot seems to have developed the tendency of either releasing champions nobody really plays (Sejuani, even though I think she's suffering from the Shyvana syndrom) or cares about or champions that are significantly stronger than other champs which are supposed to fulfill the same role?



Hey I like Sejuani. She's a cc bot (tanky utility) jungler, and is actually very undervalued. Sure Sejuani isn't going to carry a game, but she's going to assist the carries in the same sense of a support. People feel the need to carry in solo queue, which is why junglers like WW, Nocturne, Lee, GP, Jax, Shaco, all see more play that her. Those types of junglers can get fed and actually carry a team. Sejuani doesn't need the kills as much, don't get me wrong she's going to want to gank and get a ton of assists.

Guys like Amumu, Nautilus, Maokai, and Alistar all see more play as the Tanky support jungler, but the difference between them and Sejuani is that those junglers all fit more into a hard engage team composition, while Sejuani fits better in a team comp that (late game) wants to kite, poke, and chip the guys down before going all in and engaging.
Celial
Profile Blog Joined June 2006
2602 Posts
May 30 2012 15:54 GMT
#1228
Sup guys,

I just started my project "Forever strong!" - an account with ONLY Noxus-affiliated champions. If I find it fun enough, I might even do it for the other factions. However, here is the list of champions:

Noxian Champions

Cassiopeia
Darius
(Draven)
Katarina
LeBlanc
Sion
Swain
Talon
Urgot
Vladimir


Willing Champions

Annie
Dr. Mundo
Riven
Shaco
Singed
Warwick


I only took those who are either part of the Noxian military, closely affiliated with the Noxian political landscape or where I can reasonably assume they would fight for Noxus. I didn't include Annie at first, but upon reading her lore I found out that Noxus uses her, lorewise. Riven is obvious, while not part of the Noxian society/hierarchy anymore she loves her country. Shaco is a crazy mass murderer, no reason for him not to fight. I excluded most other Zaunite champions since they have no part in in the Zaun-Noxus alliance/politics. I also excluded Mordekaiser and Gragas, while both are strongly connected to Noxus I doubt they care about the politics.

There is only one problem: Noxus has apparently not a single support in it's roster. I guess I would have to play Talon support, the closest thing available. The only AD carry is Urgot, who isn't even a real AD carry (fucking Sivir, she just HAD TO defect...).

The cool thing is, that Noxus has a VERY firm grip on the top lane and a decently strong jungle line-up. Mid lane is a bit tricky though, really a mixed bag.

Luckily, Noxus being one of the primary factions they can field enough champions to enable draft mode and ranked games. I doubt Bilgewater or Freljord can do that :D
Demacia has probably even more champions...

However, I just started the account (bought Darius with leftover money from a Paysafe Card), the rest will be bought with only IP. This is gonna be fun :D
Do not regret. Always forward, never back.
Alaric
Profile Joined November 2009
France45622 Posts
May 30 2012 16:03 GMT
#1229
Uh, you've got LB, Swain, Annie, Cass, Talon, Vlad, Katarina, Sion as mid champs, and even possibly WW, how do you manage to find this "tricky"? x)
Cant take LMS hipsters serious.
Shiv.
Profile Joined January 2011
3534 Posts
Last Edited: 2012-05-30 16:18:11
May 30 2012 16:13 GMT
#1230
On May 30 2012 23:17 Haasts wrote:
Show nested quote +
On May 30 2012 22:38 Shiv. wrote:
On May 30 2012 22:35 Numy wrote:
Well isn't Leona's stuff harder to land then all of Nautilus's? His anchor seems quite easy to land and has to have some sick play by the enemy to dodge it.

yeah, also his numbers are stronger and he has a slow and, in case of cooldowns, just jumps around in a teamfight stunning everything that's near him. What's your point?


Show nested quote +
On May 30 2012 22:22 Shiv. wrote:
I still think that a Nautilus-esque kit ... is just inherently too good to really balance without making them useless. I don't see a soft spot for Nautilus, just because the sheer amount of CC he offers [...] I'm not sure how Riot would balance these numbers without rendering him utterly ineffective.


Not sure if I'm just really dumb and don't get your point at all or if it just doesn't make any sense.
Leona works on much higher cooldowns, typically has less resources to itemize for CDR, while FH and Shurelya's, both core on Naut, cap him for CDR. That's not exactly a problem of the champion, but that's what we're working with a realistic game scenario. Also, he has stun that he can apply pretty much unconditionally on everything in sight in a teamfight, a plain point and click AoE slow that scales with levels, and an point and click stun ultimate that has the potential to fuck up their whole team. While doing that, he deals a metric fuckton of damage for the amount of utility he offers. Leona has an ultimate that's avoidable (ever tried flashing Nautilus ult?), that rarely stuns more than one target in a teamfight, is reliant on a low range skillshot in order to get her stun off. Nautilus' Q is a LOT better than Leona's E at everything her E is supposed to do, PLUS it lets him get out of tricky situations. And yeah, as said, his passive is pretty much her Q for a single target fight, with the funny little twist he can apply it to multiple people. I'm really not trying to be a dick, I made a genuine effort to understand your post, but whats the point of comparing Nautilus' numbers to Leona's numbers when their kit has the same feel to it (HEY WHAT'S UP I DISABLE PEOPLE), but works completely different?
currently rooting for myself.
Alaric
Profile Joined November 2009
France45622 Posts
May 30 2012 16:30 GMT
#1231
If Leona's E is supposed to reach and/or stun a target, then it's better than Nautilus' Q, since it goes through walls and minions.
Also, Naut's passive, like Maokai's twisted advance and Swain's nevermore, does NOT stun. It roots (I'd say snare, but apparently for some snare = slow?) people. Udyr stuns. It's still very strong, albeit limited by Naut's lack of mobility while on cooldown (weak base MS, huge hitbox making pathing awkward), it's just that it's very misleading to call a root a stun and I see it done everytime.

"Leona's ult will rarely stun more than one people" as an argument is very situational, as if people play against Naut with his ult in mind they won't get in a straight line in front of him either; it's arguable that they're less good at that than at not stacking, but it's not like Naut is guaranteed to hit 2 or 3. Some spells can also reset it if the target realize his positioning is about to fuck his team, can't be done if 4 people stack under Leona's ult.

All of Leona's cooldowns are shorter than Naut's after some levels (or even outright, see their Ws).

I agree with you that Nautilus is stronger, has better scaling and laning possibilities (if only because of Leona's passive), and has a better itemization path due to his shield being HP rather than resists, but don't ditch her with these kind of claims.
Cant take LMS hipsters serious.
Flakes
Profile Blog Joined July 2008
United States3125 Posts
May 30 2012 16:30 GMT
#1232
On May 31 2012 01:13 Shiv. wrote:
Show nested quote +
On May 30 2012 23:17 Haasts wrote:
On May 30 2012 22:38 Shiv. wrote:
On May 30 2012 22:35 Numy wrote:
Well isn't Leona's stuff harder to land then all of Nautilus's? His anchor seems quite easy to land and has to have some sick play by the enemy to dodge it.

yeah, also his numbers are stronger and he has a slow and, in case of cooldowns, just jumps around in a teamfight stunning everything that's near him. What's your point?


On May 30 2012 22:22 Shiv. wrote:
I still think that a Nautilus-esque kit ... is just inherently too good to really balance without making them useless. I don't see a soft spot for Nautilus, just because the sheer amount of CC he offers [...] I'm not sure how Riot would balance these numbers without rendering him utterly ineffective.


Not sure if I'm just really dumb and don't get your point at all or if it just doesn't make any sense.
Leona works on much higher cooldowns, typically has less resources to itemize for CDR, while FH and Shurelya's, both core on Naut, cap him for CDR. That's not exactly a problem of the champion, but that's what we're working with a realistic game scenario. Also, he has stun that he can apply pretty much unconditionally on everything in sight in a teamfight, a plain point and click AoE slow that scales with levels, and an point and click stun ultimate that has the potential to fuck up their whole team. While doing that, he deals a metric fuckton of damage for the amount of utility he offers. Leona has an ultimate that's avoidable (ever tried flashing Nautilus ult?), that rarely stuns more than one target in a teamfight, is reliant on a low range skillshot in order to get her stun off. Nautilus' Q is a LOT better than Leona's E at everything her E is supposed to do, PLUS it lets him get out of tricky situations. And yeah, as said, his passive is pretty much her Q for a single target fight, with the funny little twist he can apply it to multiple people. I'm really not trying to be a dick, I made a genuine effort to understand your post, but whats the point of comparing Nautilus' numbers to Leona's numbers when their kit has the same feel to it (HEY WHAT'S UP I DISABLE PEOPLE), but works completely different?

His point is probably that every kit is made of numbers, and theoretically all numbers can be balanced. For instance, to make it easier to land Leona's CC, increase skillshot hitboxes and stun radius. To keep them at the same difficulty but increase the reward for landing them, increase CC duration/amount/damage et cetera.

@Haasts Yes, they could be put at the same power level, however that puts the burden on Riot to find the perfect balance between two champions, and then both would have to be kept within the entire roster's power level. Unfortunately they can only deal with changes that affect the entire roster (such as changing/adding an item or minion/monster/mastery mechanics) on a champ-by-champ basis, so there will be periods of imbalance.
Celial
Profile Blog Joined June 2006
2602 Posts
May 30 2012 16:31 GMT
#1233
On May 31 2012 01:03 Alaric wrote:
Uh, you've got LB, Swain, Annie, Cass, Talon, Vlad, Katarina, Sion as mid champs, and even possibly WW, how do you manage to find this "tricky"? x)


Its not about having champs that can do it, its about champs that can do it well. And if you discount gimmicky champs like Sion/Katarina/Talon for mid, you are left with subpar choices (Annie, Swain etc) or highly sought after picks/bans (LB, Vlad, Cass). Sure, Noxus has quite a few mid-capable champions, but are they good AND always available? Not so much. Depends on when you can pick and stuff. Once I'm 30, that is. Until then I can play all the champs I want, of course :D
Do not regret. Always forward, never back.
Shiv.
Profile Joined January 2011
3534 Posts
Last Edited: 2012-05-30 16:38:06
May 30 2012 16:36 GMT
#1234
@Alaric: thanks for making that clear, I honestly wasn't aware it's a root. Good point!
Concerning Leona's ult, let's just say it's a lot easier to dodge her ultimate, especially since you're only reliant on yourself NOT to stand in it while with Nautilus, you have to trust the champion who has the mark on him not to run straight onto you. Happens more than I would like to admit. I'm a huge fan of Leona and I think she deserves more play, I'm just saying I wouldn't really compare their kits because to me, Nautilus' feels a lot stronger.

@Flakes: Of course, theoretically everything can be balanced, but applying that theory in a scenario where there's 90+ champs to balance him around. I do thank you for trying to clarify his point though, I guess I get what he was trying to put across.

currently rooting for myself.
Alaric
Profile Joined November 2009
France45622 Posts
May 30 2012 16:45 GMT
#1235
I love Leona too, I just pick Alistar instead because you can't trust your teammates to keep in mind your lane is sustainless. T_T And you don't basically kill yourself to save your teammate when he fucks up.

Which is, by the way, another strong point for Naut: his passive, Q and E allow him to hinder people from chasing his teammates when one gets caught, plus Q and W help him to survive/get away from that, while if she has to use E (pre-6 or her ult on cooldown) to give room to her teammate, Leona has no escapes and only a resists steroid to "protect" her. I consider it a weakness of Maokai's and hers, while Alistar and Nautilus have the tools to get away themselves amongst "diving" protectors.
Cant take LMS hipsters serious.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 30 2012 17:09 GMT
#1236
On May 31 2012 00:23 Sabin010 wrote:
Show nested quote +
On May 30 2012 22:35 Shiv. wrote:
On May 30 2012 22:24 Goragoth wrote:
On May 30 2012 21:57 Shiv. wrote:
On May 30 2012 21:46 Goragoth wrote:
On May 30 2012 19:44 Shiv. wrote:
On May 30 2012 19:25 1ntrigue wrote:
On May 30 2012 19:07 Shiv. wrote:
On May 30 2012 18:35 Dandel Ion wrote:
Sounds like another real bullshit champ.
Surprise

my thoguhts exactly!
Man, I'm so looking forward to them stopping to throw out champ after champ. Also, when did they stop releasing stuff like Wukong and Leona and start releasing stuff like Nautilus and Darius?

At least Nautilus is original and interesting. I mean, bullshit champs can be balanced with numbers, but boring champs stay boring. It ticks me off that DotA has heroes with awesome skills like Windrunner's shackle shot and we get a crappy Varus ult in response.

Killing every single person in a teamfight in the most dunkingly manner is interesting too, so that's my take on Darius. I wasn't even talking about how interesting those champs are - they're just insanely STRONG.

I think the point 1ntrigue is trying to make though is that the type of kit itself doesn't make a hero strong or weak, the numbers are what matters. Some kits are certainly harder to balance than others (Eve comes to mind, perma-stealth is hard to make powerful enough to be useful while not becoming insanely good) but the numbers are still key. Nothing about Darius is inherently broken in my opinion and I don't think balancing him will even be that hard. Either nerf the damage on his ult (probably the bonus % from his passive) or raise the manacost (either straight up to say 200 or linearly/exponentially so each successive use in a short period makes it more expensive much like Kog ult). I think the basic idea behind the mechanic and the flavour of it is pretty good, it just seems a little too easy to (ab)use right now.

To me it sounded more like he was fine with one champ being stronger than another, as long as the strong one is at least interesting to play with/against.

Concerning Darius: his ult is dumb, but at this point, it's not even what bugs me the most. Have you seen anyone competent lane this champ against another melee? It's quite the saddening sight actually.

And even then, I doubt every champ can be fixed by tweaking numbers. Even if Naut dealt half the damage he deals now (I'm obviously exaggerating here), he'd be insanely useful because he has a repositioning tool for both him and his enemies, a stun, and AoE slow, another stun that can potentially knock numerous people up... He's just good. Ahri is a lot like that - her kit is just really, really good and unless you intentionally overnerf her, I don't see how you could stop her from being a really strong pick.

Also, increasing the mana cost is most likely not something they'll end up doing because it's ''unfun''. No point in having an ability if you're not going to be able to use it. That's not my opinion, that's reasoning Riot has used in the past. I'm guessing they're either going to take away the true damage or the CD reset.

That's just my honest opinion though, and I might be a litte bit upset with Riot at the moment, so if it sounds like rambling to you, just ignore my post.

You're right that they probably won't straight up raise the mana cost but having it increase on successive casts would reasonable I think. You would still be able to use the ability once, probably even twice but would reduce the "hey, I'ma kill your whole team now" thing that you get right now. Whether or not this is the correct way to balance him I don't know.

To me, it sounds like an idea, even though I'd still prefer if they'd just take away the true damage or the CD reset on that thing. Anyway, this is not the Darius thread, so let's stop discussing him too intensively.

My original question remains though: why is it that Riot seems to have developed the tendency of either releasing champions nobody really plays (Sejuani, even though I think she's suffering from the Shyvana syndrom) or cares about or champions that are significantly stronger than other champs which are supposed to fulfill the same role?



Hey I like Sejuani. She's a cc bot (tanky utility) jungler, and is actually very undervalued. Sure Sejuani isn't going to carry a game, but she's going to assist the carries in the same sense of a support. People feel the need to carry in solo queue, which is why junglers like WW, Nocturne, Lee, GP, Jax, Shaco, all see more play that her. Those types of junglers can get fed and actually carry a team. Sejuani doesn't need the kills as much, don't get me wrong she's going to want to gank and get a ton of assists.

Guys like Amumu, Nautilus, Maokai, and Alistar all see more play as the Tanky support jungler, but the difference between them and Sejuani is that those junglers all fit more into a hard engage team composition, while Sejuani fits better in a team comp that (late game) wants to kite, poke, and chip the guys down before going all in and engaging.


Sejuani is underplayed because:
  • She has no abilities which provide tankiness or sustain.
  • Her mana costs are relatively high.
  • Her CC is primarily soft.
  • Her only hard CC is her ultimate.
  • Her damage is relatively low until much later in the game.

Because of the above Sejuani is generally a weaker pick than the other junglers you listed. She can jungle, but not with the ease of her peers.

It really has nothing to do with team compositions, Sejuani fits just as well in a hard engage composition as the other four junglers you listed. It's her jungling that's the issue.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 30 2012 17:10 GMT
#1237
Leona's dmg outside of her q is also significantly lower than Naut, his shield blocks more damage and the offensive portion is far higher. Pretty much need a sheen on Leona (which would be incredibly greedy on support) to get the same kinda combo damage Naut does with 2x gp10
Carrilord has arrived.
little fancy
Profile Joined August 2011
Germany2504 Posts
May 30 2012 17:17 GMT
#1238
Short question purely out of personal interest:

How often do you see Darius in your draft games (both normal and ranked)?

I have seen more Shens than Darii (wtf plural?!) and this should mean something since I almost never see a Shen. I didn't play too much the past days, but even the days after his release I never saw him except in coop games.

Out of maybe 25-30 games since his release I didn't see him once. Neither in my team nor in the enemy team.
Shiv.
Profile Joined January 2011
3534 Posts
May 30 2012 17:29 GMT
#1239
On May 31 2012 02:17 little fancy wrote:
Short question purely out of personal interest:

How often do you see Darius in your draft games (both normal and ranked)?

I have seen more Shens than Darii (wtf plural?!) and this should mean something since I almost never see a Shen. I didn't play too much the past days, but even the days after his release I never saw him except in coop games.

Out of maybe 25-30 games since his release I didn't see him once. Neither in my team nor in the enemy team.

Only times I've seen him were in blind picks. He's literally been banned every draft game I've played since this patch came out.
currently rooting for myself.
Dgiese
Profile Joined July 2010
United States2687 Posts
May 30 2012 17:47 GMT
#1240
On May 31 2012 00:54 Celial wrote:
Sup guys,

I just started my project "Forever strong!" - an account with ONLY Noxus-affiliated champions. If I find it fun enough, I might even do it for the other factions. However, here is the list of champions:

Show nested quote +
Noxian Champions

Cassiopeia
Darius
(Draven)
Katarina
LeBlanc
Sion
Swain
Talon
Urgot
Vladimir


Willing Champions

Annie
Dr. Mundo
Riven
Shaco
Singed
Warwick


I only took those who are either part of the Noxian military, closely affiliated with the Noxian political landscape or where I can reasonably assume they would fight for Noxus. I didn't include Annie at first, but upon reading her lore I found out that Noxus uses her, lorewise. Riven is obvious, while not part of the Noxian society/hierarchy anymore she loves her country. Shaco is a crazy mass murderer, no reason for him not to fight. I excluded most other Zaunite champions since they have no part in in the Zaun-Noxus alliance/politics. I also excluded Mordekaiser and Gragas, while both are strongly connected to Noxus I doubt they care about the politics.

There is only one problem: Noxus has apparently not a single support in it's roster. I guess I would have to play Talon support, the closest thing available. The only AD carry is Urgot, who isn't even a real AD carry (fucking Sivir, she just HAD TO defect...).

The cool thing is, that Noxus has a VERY firm grip on the top lane and a decently strong jungle line-up. Mid lane is a bit tricky though, really a mixed bag.

Luckily, Noxus being one of the primary factions they can field enough champions to enable draft mode and ranked games. I doubt Bilgewater or Freljord can do that :D
Demacia has probably even more champions...

However, I just started the account (bought Darius with leftover money from a Paysafe Card), the rest will be bought with only IP. This is gonna be fun :D


This is pretty much why Noxus got dunked in the Noxus vs Ionia showmatch. Although. Neofeeder tried his best to keep Noxus in the match (he had the only death on Ionia IIRC).
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