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Haasts
Profile Joined October 2011
New Zealand4445 Posts
May 11 2012 21:18 GMT
#2521
I'm still amazed that M5's support Fiddlesticks, carrying Oracles, frequently Flash=>Terror-ing in teamfights, didn't die once that entire game. Jaysus.
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 11 2012 21:21 GMT
#2522
On May 12 2012 06:04 UniversalSnip wrote:
regi was totally right blaming chaox, chaox derped and got caught and they get free baron, snowballed the game

And Regi diving mid inhib turret way earlier was what allowed them to even live until that point. He should blame himself before Chaox.
If you have a good reason to disagree with the above, please tell me. Thank you.
overt
Profile Blog Joined June 2010
United States9006 Posts
May 11 2012 21:23 GMT
#2523
On May 12 2012 06:05 sob3k wrote:
Show nested quote +
On May 12 2012 06:04 storkfan wrote:
On May 12 2012 00:47 overt wrote:
On May 11 2012 18:27 storkfan wrote:
On May 11 2012 09:20 overt wrote:
Caitlyn has best lane phase of all the AD carries. She has less dps late game and a pretty trash midgame but while she deals less dps than like corki/vayne/graves she does her damage much more safely due to her long range. I don't think there's a single AD carry that is 'bad' lategame.

if you want that theres urgot.. much better lane and utility makes him useful


Urgot can bully some lanes pretty hard. There is no way in hell that Urgot has a 'better' or 'safer' lane phase than Caitlyn though. Caitlyn is also gonna do a lot more damage than Urgot late game and is better at sieging towers late game.

Urgot lane reliant on two things. First, your enemy has to get hit by your Es. Which is a combination of your skill and their ability to dodge them. So not only do you have to play well but your opponent has to mis-play for the lane to be effective pre-6. After that it's reliant on jungler ganks because often times just your ult isn't enough to get kills against most competent bot lanes. Urgot definitely good but his lane is a lot riskier than Caitlyn's and is just as reliant on your ability to play well as it is on your opponent's ability to play poorly.

Finally the two champs fill completely different roles. If you want a late game dps you wouldn't pick Cait or Urgot. If you want a champ that's safe you'd definitely pick Cait over Urgot because Urgot's lane phase is not as safe as Caitlyn's. If you want a champ in a team comp that looks to siege towers and push as a team Caitlyn is going to be one of your best picks (only better AD pick is Kog for pushing/tower sieging). If you wanted to run like a tanky comp or you needed an AD with initiation then you'd pick Urgot.

As for solo queue play, people are usually gonna play whatever AD champ they want regardless of what their team needs. So if you're a better Urgot play Urgot. If you're a better Cait play Cait. Both are 100% viable and good given the right team.

At pro level urgots laning + teamfight utility makes him a far better pick than Cait.To the extent that Urgot is a semii-common pick now while cait is never used


except cait is played all the time....


Nah, she doesn't get played as much in pro levels. Combination of people favoring ADs that have stronger mid games and the fact that Kog started to get popular at around the same time she was "#1 AD carry first pick every pro game."

People just forgot about Cait or moved on to other ADs. I'd say that Urgot is merely fotm right now. Just like Cait was. And Vayne was.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-05-11 21:24:43
May 11 2012 21:24 GMT
#2524
On May 12 2012 06:18 Haasts wrote:
I'm still amazed that M5's support Fiddlesticks, carrying Oracles, frequently Flash=>Terror-ing in teamfights, didn't die once that entire game. Jaysus.

M5's shen was just too strong. Ultra fat shen + nocturne basically forced all of TSM to deal with them while M5's backline could do anything they wanted.

I didn't watch the entire game, but from what I saw in the last 20 minutes, TSM lost almost solely because they couldn't deal with Shen at all. He was just way too fat. Chaox couldn't do any damage since he was getting shut down in fights and Regi was underfarmed+had poor positioning. Same thing with Dyrus.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
May 11 2012 21:24 GMT
#2525
Darien split pushing all game carried m5 that 3rd game tbh...jesus 500 farm is that a record for a tourny game?
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 11 2012 21:28 GMT
#2526
On May 12 2012 06:05 Dgiese wrote:
Show nested quote +
On May 12 2012 05:57 SnK-Arcbound wrote:
TSM did extremely well with getting the fast turrets, but they were stupid in trying to prioritize the inhib and inhib turret, which cost them multiple team fights, and tons of farm just for it. If they just took all the outer turrets, they can free farm from the enemy jungle and bait baron fights. Instead what happened was they got one inhib, and let shen free farm 500 cs while not taking a turret. Super minions push in, so M5 is getting 3 lanes of farm to TSM 1. How to throw a won game by tsm.


I think even after all that TSM was at a considerable advantage, especially when M5 were 2 inhibs down. TSM were grouped as 5 and slow pushing bot for a wave or two, but then they decided to rotate mid and try and pick of the shen,. I think this was a definite error. Had they stayed bot, kept slow pushing, gotten a couple towers hits each wave (grave smoke bomb made this quite easy) eventually they would have downed it, or at least forced shen to stop split pushing. At which point they could back up and wait for inhibs to push again, and resume the same thing.



I think you underestimate the pressure on TSM. Normally in that sort of siege situation you can count on the two lanes where inhibitors went down to push and put pressure on your opponents, but with Shen happily freefarming that wasn't ever going to happen. At the same time M5 also had Baron, meaning any teamfight would be dangerous especially near a tower and especially as Shen would ult in the moment a hard engagement began. TSM might have eventually taken the turret, but the time it would have taken to do so would have been very significant, with many potential opportunities for M5 to engage.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
May 11 2012 21:29 GMT
#2527
On May 12 2012 06:05 Dgiese wrote:
Show nested quote +
On May 12 2012 05:57 SnK-Arcbound wrote:
TSM did extremely well with getting the fast turrets, but they were stupid in trying to prioritize the inhib and inhib turret, which cost them multiple team fights, and tons of farm just for it. If they just took all the outer turrets, they can free farm from the enemy jungle and bait baron fights. Instead what happened was they got one inhib, and let shen free farm 500 cs while not taking a turret. Super minions push in, so M5 is getting 3 lanes of farm to TSM 1. How to throw a won game by tsm.


I think even after all that TSM was at a considerable advantage, especially when M5 were 2 inhibs down. TSM were grouped as 5 and slow pushing bot for a wave or two, but then they decided to rotate mid and try and pick of the shen,. I think this was a definite error. Had they stayed bot, kept slow pushing, gotten a couple towers hits each wave (grave smoke bomb made this quite easy) eventually they would have downed it, or at least forced shen to stop split pushing. At which point they could back up and wait for inhibs to push again, and resume the same thing.


It is very unusual they were unable to do any damage to the turret with graves smokebomb.

They also had the option (when top and mid inhibs were down) to push mid, that would force M5 to the double turrets, and then when bottom lane pushes the could move down and kill it easily. It also forces shen to be careful, because they could swing top and kill him if he isn't careful.
wei2coolman
Profile Joined November 2010
United States60033 Posts
May 11 2012 21:37 GMT
#2528
K, I want to make a new champion tier list, except rather than the typical tier list, it'll be the "BITCH LIST". It will contain a list of "bitchy champions". Champions that fit this categories are those that are extremely fucking lame..Feel free to pitch in.

S-CLASS TIER: Yorick.
Tier 1: Soraka, mordekaiser, tryndamere, shen, nidalee, lulu
tier 2: rammus, shaco, morgana...

more to come....

liftlift > tsm
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
May 11 2012 21:41 GMT
#2529
That list just seems like a condensed version of many posts gathered from the QQ thread. Thinly veiled. ++late game tristana
3.
Dgiese
Profile Joined July 2010
United States2687 Posts
May 11 2012 21:45 GMT
#2530
On May 12 2012 06:28 Seuss wrote:
Show nested quote +
On May 12 2012 06:05 Dgiese wrote:
On May 12 2012 05:57 SnK-Arcbound wrote:
TSM did extremely well with getting the fast turrets, but they were stupid in trying to prioritize the inhib and inhib turret, which cost them multiple team fights, and tons of farm just for it. If they just took all the outer turrets, they can free farm from the enemy jungle and bait baron fights. Instead what happened was they got one inhib, and let shen free farm 500 cs while not taking a turret. Super minions push in, so M5 is getting 3 lanes of farm to TSM 1. How to throw a won game by tsm.


I think even after all that TSM was at a considerable advantage, especially when M5 were 2 inhibs down. TSM were grouped as 5 and slow pushing bot for a wave or two, but then they decided to rotate mid and try and pick of the shen,. I think this was a definite error. Had they stayed bot, kept slow pushing, gotten a couple towers hits each wave (grave smoke bomb made this quite easy) eventually they would have downed it, or at least forced shen to stop split pushing. At which point they could back up and wait for inhibs to push again, and resume the same thing.



I think you underestimate the pressure on TSM. Normally in that sort of siege situation you can count on the two lanes where inhibitors went down to push and put pressure on your opponents, but with Shen happily freefarming that wasn't ever going to happen. At the same time M5 also had Baron, meaning any teamfight would be dangerous especially near a tower and especially as Shen would ult in the moment a hard engagement began. TSM might have eventually taken the turret, but the time it would have taken to do so would have been very significant, with many potential opportunities for M5 to engage.

I agree, it wouldn't have been easy, and would have required great discipline, coordination and reactions. But they are professionals. Were the tables turned I'd have complete confidence in m5 executing the same strategy I suggest to tsm.
Realistically it was their only chance at winning, they needed to be the ones to apply the Pressure.
The thing is, they were doing it fine for two waves, but then they gave up and tried to sneak up on Shen, which is kinda the equivalent strategy to Hoping your opponent messes up a forcefield
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
May 11 2012 21:48 GMT
#2531
On May 12 2012 06:21 spinesheath wrote:
Show nested quote +
On May 12 2012 06:04 UniversalSnip wrote:
regi was totally right blaming chaox, chaox derped and got caught and they get free baron, snowballed the game

And Regi diving mid inhib turret way earlier was what allowed them to even live until that point. He should blame himself before Chaox.


No, that didn't matter. It dragged the game out but basically nothing relevant happened because of it. Chaox gettng caught turned into a baron.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 11 2012 21:54 GMT
#2532
On May 12 2012 06:45 Dgiese wrote:
Show nested quote +
On May 12 2012 06:28 Seuss wrote:
On May 12 2012 06:05 Dgiese wrote:
On May 12 2012 05:57 SnK-Arcbound wrote:
TSM did extremely well with getting the fast turrets, but they were stupid in trying to prioritize the inhib and inhib turret, which cost them multiple team fights, and tons of farm just for it. If they just took all the outer turrets, they can free farm from the enemy jungle and bait baron fights. Instead what happened was they got one inhib, and let shen free farm 500 cs while not taking a turret. Super minions push in, so M5 is getting 3 lanes of farm to TSM 1. How to throw a won game by tsm.


I think even after all that TSM was at a considerable advantage, especially when M5 were 2 inhibs down. TSM were grouped as 5 and slow pushing bot for a wave or two, but then they decided to rotate mid and try and pick of the shen,. I think this was a definite error. Had they stayed bot, kept slow pushing, gotten a couple towers hits each wave (grave smoke bomb made this quite easy) eventually they would have downed it, or at least forced shen to stop split pushing. At which point they could back up and wait for inhibs to push again, and resume the same thing.



I think you underestimate the pressure on TSM. Normally in that sort of siege situation you can count on the two lanes where inhibitors went down to push and put pressure on your opponents, but with Shen happily freefarming that wasn't ever going to happen. At the same time M5 also had Baron, meaning any teamfight would be dangerous especially near a tower and especially as Shen would ult in the moment a hard engagement began. TSM might have eventually taken the turret, but the time it would have taken to do so would have been very significant, with many potential opportunities for M5 to engage.

I agree, it wouldn't have been easy, and would have required great discipline, coordination and reactions. But they are professionals. Were the tables turned I'd have complete confidence in m5 executing the same strategy I suggest to tsm.
Realistically it was their only chance at winning, they needed to be the ones to apply the Pressure.
The thing is, they were doing it fine for two waves, but then they gave up and tried to sneak up on Shen, which is kinda the equivalent strategy to Hoping your opponent messes up a forcefield


That's fair. I'd agree then that chasing Shen was a definitive mistake, although successfully executing the strategy you recommended seems like a Pyrrhic, if necessary, victory given the circumstances. It's one of those cases where you'd much rather have avoided getting into that terrible situation in the first place by understanding the ramifications of the game situation and the enemy team composition.

Not that I'd have made a better call in the circumstances. I'd probably have gone rambo and dove the turret for no intelligent reason.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 11 2012 22:00 GMT
#2533
On May 12 2012 06:48 UniversalSnip wrote:
Show nested quote +
On May 12 2012 06:21 spinesheath wrote:
On May 12 2012 06:04 UniversalSnip wrote:
regi was totally right blaming chaox, chaox derped and got caught and they get free baron, snowballed the game

And Regi diving mid inhib turret way earlier was what allowed them to even live until that point. He should blame himself before Chaox.


No, that didn't matter. It dragged the game out but basically nothing relevant happened because of it. Chaox gettng caught turned into a baron.

They would have won the game like 5 minutes later if Regi didn't pull a Regi there. It sure as hell mattered. They lost the opportunity to take an inhib right there, M5 got time, XP and gold, TSM lost momentum. Things don't have to be as obvious as a Baron to be relevant.
If you have a good reason to disagree with the above, please tell me. Thank you.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-05-11 22:09:16
May 11 2012 22:07 GMT
#2534
On May 12 2012 07:00 spinesheath wrote:
Show nested quote +
On May 12 2012 06:48 UniversalSnip wrote:
On May 12 2012 06:21 spinesheath wrote:
On May 12 2012 06:04 UniversalSnip wrote:
regi was totally right blaming chaox, chaox derped and got caught and they get free baron, snowballed the game

And Regi diving mid inhib turret way earlier was what allowed them to even live until that point. He should blame himself before Chaox.


No, that didn't matter. It dragged the game out but basically nothing relevant happened because of it. Chaox gettng caught turned into a baron.

They would have won the game like 5 minutes later if Regi didn't pull a Regi there. It sure as hell mattered. They lost the opportunity to take an inhib right there, M5 got time, XP and gold, TSM lost momentum. Things don't have to be as obvious as a Baron to be relevant.


They weren't going to take an inhib lol. The only reason they were at that tower was because m5 was split and they were intending to surprise them by taking it before they could group. If regi runs the other way and they end up in a siege there's no reason they would get anything out of it.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-05-11 22:12:44
May 11 2012 22:11 GMT
#2535
In fact I'm not sure regi even played that situation wrong, how is he supposed to know noct ulted onto their backline and shen ulted onto noct? He has no vision whereas the other four can all see each other, it must have seemed reasonable that his team would be fighting. None of them were like "run run run!" as would normally happen because... they could all see each other running, so they didn't talk about it and he had no idea they were pulling out.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
chalice
Profile Joined September 2010
United States1945 Posts
May 11 2012 22:12 GMT
#2536
you can't say that dragging the game out when your opponent has a clearly better late game comp is irrelevant.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
May 11 2012 22:14 GMT
#2537
yeah I can. Regi's death was like 1% relevant, chaox's death was like 40% relevant. They had completely different impacts on the game.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
May 11 2012 22:17 GMT
#2538
On May 12 2012 06:24 MooMooMugi wrote:
Darien split pushing all game carried m5 that 3rd game tbh...jesus 500 farm is that a record for a tourny game?

I think Dyrus had more than 500 at IPL 3 vs Dignitas, game where Scarra played Shen and had 450cs but was absolutely useless 'cause of Nocturne ult (and because Shen had'nt got a buff at tha time).
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-05-11 22:18:44
May 11 2012 22:18 GMT
#2539
Man, played against Varus for the first time and I just got crushed. That Q? reaches sooo far, and his ult is crazy D:
Craton
Profile Blog Joined December 2009
United States17274 Posts
May 11 2012 22:22 GMT
#2540
500 is definitely not a tournament record. I think even 600 has been broken before.
twitch.tv/cratonz
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