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[Patch 1.0.0.138: Hecarim] General Discussion - Page 15

Forum Index > LoL General
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Parnage
Profile Blog Joined February 2010
United States7414 Posts
April 18 2012 21:22 GMT
#281
Obviously I can not convince you that a champion is fun to play/unique because in the end it all comes down to opinion. However tons of over reaction and fairly baseless complaints because what you think a drowned sailor or a mad fire guy should be X doesn't mean he can't be interesting and fun for what he does currently.

I dunno, I mean I guess if you are finding champions boring to play/not fun to buy, I have to question what you want me or anyone else to do about it. I mean I dunno I think Brand's a pretty neat champion, same with the current naut and hell most of the champions of current I find are fun or at least not something entirely pointless.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Perplex
Profile Joined March 2011
United States1693 Posts
April 18 2012 21:23 GMT
#282
On April 19 2012 06:14 Seuss wrote:
Xerath would be twice as fun if his spells didn't sound and look like you were zapping people with "Baby's First Taser".


He's really strong when I play him, but I literally never have fun on him no matter how well I do. I think part of it is that he only has 2 "real" spells including his ultimate. His W and E are both extremely unexciting. W gives you range and E is only for setting up stuns.. only 2 of your abilities actually do something, and the particle/sound effects on those are boring too :|
http://www.lolking.net/summoner/na/24238059
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21243 Posts
Last Edited: 2012-04-18 21:23:58
April 18 2012 21:23 GMT
#283
On April 19 2012 06:00 Unentschieden wrote:
Show nested quote +
On April 19 2012 05:51 Mogwai wrote:
On April 19 2012 05:46 gtrsrs wrote:
On April 19 2012 05:43 Mogwai wrote:
On April 19 2012 05:39 gtrsrs wrote:
On April 19 2012 05:35 ManyCookies wrote:
On April 19 2012 05:30 Two_DoWn wrote:

And I think the gist of the feeling that we have is that even with the cool concepts of the champs, if you get rid of the lore, you end up with a fairly bland feeling champion based on kit alone.

For example, Nautilus, the awesome anchor dude, has ONE spell that actually uses his anchor. One. Hell, imagine how much more flavorful he could be if his e involved whirling his anchor around instead of whatever those little spikes are. And if we get rid of his w (which is completely contrived as a means to let him jungle and be a "tank" (whatever riot thinks that is)) we could, say, give him an ability where he sticks his anchor in the ground, freezing him in place (which is what a freaking anchor IS) while he grabs an enemy and holds them in place. And the enemy team could hit naut to free the anchor and have their teammate released sooner. Or locks him in place but gives him a tremdous ammount of damage reduction (ie anchoring through a storm). Then, since you arent using his w as a damage spell, you can shift his damage to his anchor twirl e and anchor stab q and have him ACTUALLY be a fucking awesome dude who hits people with an anchor.


But he is a dude who hits people with an anchor. He's fucking awesome as is.

A better example would be Shyvana. She just doesn't feel... dragony, I guess? Her central transformation doesn't feel epic, just a few minor-moderate effects on her spells and some resists.


i think wukong is the champ you're both looking for
his whole lore was hyped up as the monkey king, who is supposed to ride around on clouds, have an infinitely long staff, and all sorts of cool stuff. these only presented themselves as taunts/dances instead of skills. major disappointment

I like the way wukong plays. feels right for a trickster who bashes your face in with a giant staff. Admittedly they didn't play on the extended staff at all in his gameplay, but nimbus strike feels appropriate for the cloud riding stuff from a balance perspective with the rest of his kit and decoy is totally awesome. Meh, people bitch about wukong so much but I just don't get it. He's fun to play and feels right for the lore IMO.


i like the way wukong plays too, i think he's a good and balanced champ
that being said, none of his skills play into his lore, which was the most hyped thing about him

http://en.wikipedia.org/wiki/Sun_Wukong

At the very least, stone skin, decoy, and nimbus strike play into his lore. Could they have gone further with it? sure, but they didn't faceplant on execution of the idea.


Wukongs looks and "personality" are inspired by the myth but the actual champion is centered around being a huge jerk with his decoy.

Often the gameplay theme trumps the strict looks - Singed is a chemist/bioweapons guy, why does he have a wrestling move?


you know the being a jerk with decoy thing is central to the myth personality too right? In fact they pretty much got WK perfect from a faithful to myth personality perspective.
TranslatorBaa!
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 18 2012 21:24 GMT
#284
On April 19 2012 06:14 Seuss wrote:
Xerath would be twice as fun if his spells didn't sound and look like you were zapping people with "Baby's First Taser".

Just pull a Lux and give an otherwise bland champ a LAZOR.
Instant awesomeness.
A backwards poet writes inverse.
ManyCookies
Profile Joined December 2010
1164 Posts
Last Edited: 2012-04-18 21:28:30
April 18 2012 21:24 GMT
#285
On April 19 2012 06:02 Mogwai wrote:
Wait, what's your point? Sun Wukong is a trickster who can copy himself. What's stylistically wrong with his gameplay revolving around decoy?


Except it's not really a "trickster" move with interesting mindgames. It's basically just an escape move/1.5 second stealth. There's not a lot of trickery to do with it; you're just not in enough situations to convincingly use the stop trick and establish mindgames. He needs other incentives to stand still.

His abilities do reflect components of Sun Wukong, but on the whole he doesn't "feel" like a trickster.
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
April 18 2012 21:33 GMT
#286
On April 19 2012 05:35 Redox wrote:
Show nested quote +
On April 19 2012 05:31 -Zoda- wrote:
On April 19 2012 05:20 Parnage wrote:
Stop over reacting -_-;

No.

The fact is that Riot is quite newbie-friendly oriented. Make a new champ, explain clearly how he works, what to build then the players will just buy him and play immediately, without thinking about what to do. Like instant fun providing. That the Riot marketing strategy and well... it works.

Is this supposed to be a bad thing or are you applauding them?
Really dont know.

Just stating.
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
danana
Profile Joined March 2011
United States321 Posts
April 18 2012 21:36 GMT
#287
On April 19 2012 06:24 ManyCookies wrote:
Show nested quote +
On April 19 2012 06:02 Mogwai wrote:
Wait, what's your point? Sun Wukong is a trickster who can copy himself. What's stylistically wrong with his gameplay revolving around decoy?


Except it's not really a "trickster" move with interesting mindgames. It's basically just an escape move/1.5 second stealth. There's not a lot of trickery to do with it; you're just not in enough situations to convincingly use the stop trick and establish mindgames. He needs other incentives to stand still.

His abilities do reflect components of Sun Wukong, but on the whole he doesn't "feel" like a trickster.


sure he could be trickier than he already is, but I've seen way too many people burn their ults and summoners on ridiculously obvious decoys. :\
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
Last Edited: 2012-04-18 21:39:30
April 18 2012 21:38 GMT
#288
On April 19 2012 06:24 ManyCookies wrote:
Show nested quote +
On April 19 2012 06:02 Mogwai wrote:
Wait, what's your point? Sun Wukong is a trickster who can copy himself. What's stylistically wrong with his gameplay revolving around decoy?


Except it's not really a "trickster" move with interesting mindgames. It's basically just an escape move/1.5 second stealth. There's not a lot of trickery to do with it; you're just not in enough situations to convincingly use the stop trick and establish mindgames. He needs other incentives to stand still.

His abilities do reflect components of Sun Wukong, but on the whole he doesn't "feel" like a trickster.


ofc it opens up for interesting mindgames. his laneing phase and skirmishes are based around doing burst trades and using decoy to bait skills, threaten trade attempts juking and gaining a little time for your skills to cool down. 1.5s isnt nothing. its how long alot of disables last for example and its enough to run a significant distance until you pop up.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 18 2012 21:44 GMT
#289
On April 19 2012 06:08 Antyee wrote:
Show nested quote +
On April 19 2012 06:00 Unentschieden wrote:

Often the gameplay theme trumps the strict looks - Singed is a chemist/bioweapons guy, why does he have a wrestling move?


Well, he's mostly mechanical, so some sort of physical move fits him, imo.
And most importantly, he's mad. He does what he wants.

He isnt actually mechanical but by lore it says he's kept alive by his own chemicals and shit.

Plus I thought Singed was just an asshole not anything else?

Whats more obnoxious than throwing someone over your shoulder
Artillery spawned from the forges of Hell
Seuss
Profile Blog Joined May 2010
United States10536 Posts
April 18 2012 21:46 GMT
#290
On April 19 2012 06:24 ManyCookies wrote:
Show nested quote +
On April 19 2012 06:02 Mogwai wrote:
Wait, what's your point? Sun Wukong is a trickster who can copy himself. What's stylistically wrong with his gameplay revolving around decoy?


Except it's not really a "trickster" move with interesting mindgames. It's basically just an escape move/1.5 second stealth. There's not a lot of trickery to do with it; you're just not in enough situations to convincingly use the stop trick and establish mindgames. He needs other incentives to stand still.

His abilities do reflect components of Sun Wukong, but on the whole he doesn't "feel" like a trickster.


Oh there are mind games.

"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
April 18 2012 21:51 GMT
#291
There is other shit too. Like what about fiora screams "dualist?" I mean, her e is a good start, but it should block everything. Keep q and r, but change w. Make it so that you and an enemy can only damage eachother. Or that you can each only see eachother. Or you each do bonus damage to eachother. Or something to encourage that 1 on 1 combat feel.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
petered
Profile Joined February 2010
United States1817 Posts
April 18 2012 21:59 GMT
#292
I debated for a while how to respond to a lot of the dumb things stated about the champion design in the last few pages but in the end it will be a fairly pointless argument, and Pargnage already summed up my thoughts pretty well.

That being said, here are a couple thoughts that I had about stuff I read earlier that I am not going to look up to quote directly:
- I am fairly confident the point of champ spotlights is NOT to shoehorn a champion into a certain role, but to give new players a baseline idea of how to make use of the kit. Riot is extremely noob oriented so they do a lot of stuff that isn't meant for people who frequent this forum. This doesn't mean Riot always makes role specific champs (naut is not necessarily a jungler or top or support, for example).

- Someone grouped ahri, brand, and ziggs as ap nukers with 4 damaging abilities. Ok seriously? Go play all three champsions. It feels almost nothing alike. also ahri and ziggs both have a non damage centric skill (ahri's charm and ziggs jump explosion thing). In fact, having 4 pure damage non steroid abilities IS pretty distinctive.
They get put in a similar role but someone who likes ahri won't necessarily like ziggs and vice versa. I don't see how this is bad design or slapping kits together based on a role

- While I certainly agree there are some newer champs with bland kits, how can you ignore champs like riven, orianna, and lulu who have very distintive playstyles/abilities and are quite unique amongst all MOBAs? At least give Riot credit for champs done well in addition to criticism for champs done poorly. There is no need to generalize every criticism into an absolute.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-04-18 22:03:52
April 18 2012 22:00 GMT
#293
On April 19 2012 06:51 Two_DoWn wrote:
There is other shit too. Like what about fiora screams "dualist?" I mean, her e is a good start, but it should block everything. Keep q and r, but change w. Make it so that you and an enemy can only damage eachother. Or that you can each only see eachother. Or you each do bonus damage to eachother. Or something to encourage that 1 on 1 combat feel.

Sounds like Jax and poppy put together.BALANCED!
jk,but seriously there are so many "bland" champions imo I would love if they did more of this kinda stuff.

On April 19 2012 06:24 Dandel Ion wrote:
Show nested quote +
On April 19 2012 06:14 Seuss wrote:
Xerath would be twice as fun if his spells didn't sound and look like you were zapping people with "Baby's First Taser".

Just pull a Lux and give an otherwise bland champ a LAZOR.
Instant awesomeness.

Well they gave Viktor a lazor and buffed him like every patch and he is still a boring useless piece of russian technology.
Cackle™
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-04-18 22:06:40
April 18 2012 22:04 GMT
#294
On April 19 2012 06:59 petered wrote:
That being said, here are a couple thoughts that I had about stuff I read earlier that I am not going to look up to quote directly:
- I am fairly confident the point of champ spotlights is NOT to shoehorn a champion into a certain role, but to give new players a baseline idea of how to make use of the kit. Riot is extremely noob oriented so they do a lot of stuff that isn't meant for people who frequent this forum. This doesn't mean Riot always makes role specific champs (naut is not necessarily a jungler or top or support, for example).

I'm fairly certain Riot intended Nautilus as a tank, and it's fairly hard to argue otherwise.

On April 19 2012 06:59 petered wrote:
- While I certainly agree there are some newer champs with bland kits, how can you ignore champs like riven, orianna, and lulu who have very distintive playstyles/abilities and are quite unique amongst all MOBAs? At least give Riot credit for champs done well in addition to criticism for champs done poorly. There is no need to generalize every criticism into an absolute.

There was 3 months between Ori and Riven, and 6 months between Riven and Lulu. Riot could be releasing new content at a half or a 3rd the rate that we get now, and we'd still see the great champions. Just less of the random crap in between too.

Hell we'd probably see MORE good champions if they released stuff half as often as they do now, seeing as they'd have more time to iron out the half-baked ideas.

Though I stand by my idea that the best business model for Riot would be to stop champ releases for 3-4 months, really reflect and re-evaluate the game, and then give us a huge content overhaul with 5-10 champions at the end of that period. This week-by-week kneejerk reaction to the way the game plays isn't accomplishing anything because the rate at which changes are being made is faster than the rate people can respond to them.
Moderator
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
April 18 2012 22:05 GMT
#295
On April 19 2012 07:00 TheKefka wrote:
Show nested quote +
On April 19 2012 06:51 Two_DoWn wrote:
There is other shit too. Like what about fiora screams "dualist?" I mean, her e is a good start, but it should block everything. Keep q and r, but change w. Make it so that you and an enemy can only damage eachother. Or that you can each only see eachother. Or you each do bonus damage to eachother. Or something to encourage that 1 on 1 combat feel.

Sounds like Jax and poppy put together.BALANCED!
jk,but seriously there are so many "bland" champions imo I would love if they did more of this kinda stuff.

Show nested quote +
On April 19 2012 06:24 Dandel Ion wrote:
On April 19 2012 06:14 Seuss wrote:
Xerath would be twice as fun if his spells didn't sound and look like you were zapping people with "Baby's First Taser".

Just pull a Lux and give an otherwise bland champ a LAZOR.
Instant awesomeness.

Well they gave Viktor a lazor and buffed him like every patch and he is still a boring useless piece of russian technology.


I just died a little inside...
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 18 2012 22:05 GMT
#296
On April 19 2012 07:00 TheKefka wrote:
Show nested quote +
On April 19 2012 06:51 Two_DoWn wrote:
There is other shit too. Like what about fiora screams "dualist?" I mean, her e is a good start, but it should block everything. Keep q and r, but change w. Make it so that you and an enemy can only damage eachother. Or that you can each only see eachother. Or you each do bonus damage to eachother. Or something to encourage that 1 on 1 combat feel.

Sounds like Jax and poppy put together.BALANCED!
jk,but seriously there are so many "bland" champions imo I would love if they did more of this kinda stuff.

Show nested quote +
On April 19 2012 06:24 Dandel Ion wrote:
On April 19 2012 06:14 Seuss wrote:
Xerath would be twice as fun if his spells didn't sound and look like you were zapping people with "Baby's First Taser".

Just pull a Lux and give an otherwise bland champ a LAZOR.
Instant awesomeness.

Well they gave Viktor a lazor and buffed him like every patch and he is still a boring useless piece of russian technology.

It's not a HUGE Laser tho. Also, his skills are actually cool. Dunno why he's never played. But now people see him in "shit zone", and don't play him anymore.
A backwards poet writes inverse.
daemir
Profile Joined September 2010
Finland8662 Posts
April 18 2012 22:09 GMT
#297
I don't really follow Riot's design with Sejuani and Nautilus, former being like in every way inferior to the latter at the same role while being extremely similar in kits. Xerath, Ziggs pretty meh as well. Viktor has his issues with range and the wasted item slot.

Lulu was really good addition, fun champ. More of that please. If it means slowing down the champ release rate, I'd have zero problems with that, feel like it's far too rapid at the moment anyway. Hecarim looks (from streams) to be rather in the meh category as well.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
April 18 2012 22:10 GMT
#298
On April 19 2012 06:59 petered wrote:
I debated for a while how to respond to a lot of the dumb things stated about the champion design in the last few pages but in the end it will be a fairly pointless argument, and Pargnage already summed up my thoughts pretty well.

That being said, here are a couple thoughts that I had about stuff I read earlier that I am not going to look up to quote directly:
- I am fairly confident the point of champ spotlights is NOT to shoehorn a champion into a certain role, but to give new players a baseline idea of how to make use of the kit. Riot is extremely noob oriented so they do a lot of stuff that isn't meant for people who frequent this forum. This doesn't mean Riot always makes role specific champs (naut is not necessarily a jungler or top or support, for example).

- Someone grouped ahri, brand, and ziggs as ap nukers with 4 damaging abilities. Ok seriously? Go play all three champsions. It feels almost nothing alike. also ahri and ziggs both have a non damage centric skill (ahri's charm and ziggs jump explosion thing). In fact, having 4 pure damage non steroid abilities IS pretty distinctive.
They get put in a similar role but someone who likes ahri won't necessarily like ziggs and vice versa. I don't see how this is bad design or slapping kits together based on a role

- While I certainly agree there are some newer champs with bland kits, how can you ignore champs like riven, orianna, and lulu who have very distintive playstyles/abilities and are quite unique amongst all MOBAs? At least give Riot credit for champs done well in addition to criticism for champs done poorly. There is no need to generalize every criticism into an absolute.

4 damage abilities, as it has been implemented by Riot, is a problem because they have proven to be incredibly binary from a balance standpoint. Sure, they all feel different. But it does not change the fact that this limitation makes them very hard to balance, and for no reason. Ziggs and Ahri dont need to damage with their utility spells. The only reason that they DO is because Riot has it in their heads that ap nukers need to have TONS AND TONS of damage from EVERYWHERE. Which makes it VERY hard to put them in the right place because how do you decide where their power comes from if it comes from everywhere.

Riven is terrible design. Absolutely horrid. Lulu is overcooked from a kit standpoint, especially with her q. They tried to make her the perfect support, only riot has proven, yet again, that they dont actually know how support works.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
JackDino
Profile Joined July 2010
Gabon6219 Posts
April 18 2012 22:11 GMT
#299
On April 19 2012 07:05 Dandel Ion wrote:
Show nested quote +
On April 19 2012 07:00 TheKefka wrote:
On April 19 2012 06:51 Two_DoWn wrote:
There is other shit too. Like what about fiora screams "dualist?" I mean, her e is a good start, but it should block everything. Keep q and r, but change w. Make it so that you and an enemy can only damage eachother. Or that you can each only see eachother. Or you each do bonus damage to eachother. Or something to encourage that 1 on 1 combat feel.

Sounds like Jax and poppy put together.BALANCED!
jk,but seriously there are so many "bland" champions imo I would love if they did more of this kinda stuff.

On April 19 2012 06:24 Dandel Ion wrote:
On April 19 2012 06:14 Seuss wrote:
Xerath would be twice as fun if his spells didn't sound and look like you were zapping people with "Baby's First Taser".

Just pull a Lux and give an otherwise bland champ a LAZOR.
Instant awesomeness.

Well they gave Viktor a lazor and buffed him like every patch and he is still a boring useless piece of russian technology.

It's not a HUGE Laser tho. Also, his skills are actually cool. Dunno why he's never played. But now people see him in "shit zone", and don't play him anymore.

It's because they play like 1 game and decide he's shit and almost no one picks him up. He's also harder to play than most aps imo.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 18 2012 22:12 GMT
#300
On April 19 2012 07:10 Two_DoWn wrote:
Show nested quote +
On April 19 2012 06:59 petered wrote:
I debated for a while how to respond to a lot of the dumb things stated about the champion design in the last few pages but in the end it will be a fairly pointless argument, and Pargnage already summed up my thoughts pretty well.

That being said, here are a couple thoughts that I had about stuff I read earlier that I am not going to look up to quote directly:
- I am fairly confident the point of champ spotlights is NOT to shoehorn a champion into a certain role, but to give new players a baseline idea of how to make use of the kit. Riot is extremely noob oriented so they do a lot of stuff that isn't meant for people who frequent this forum. This doesn't mean Riot always makes role specific champs (naut is not necessarily a jungler or top or support, for example).

- Someone grouped ahri, brand, and ziggs as ap nukers with 4 damaging abilities. Ok seriously? Go play all three champsions. It feels almost nothing alike. also ahri and ziggs both have a non damage centric skill (ahri's charm and ziggs jump explosion thing). In fact, having 4 pure damage non steroid abilities IS pretty distinctive.
They get put in a similar role but someone who likes ahri won't necessarily like ziggs and vice versa. I don't see how this is bad design or slapping kits together based on a role

- While I certainly agree there are some newer champs with bland kits, how can you ignore champs like riven, orianna, and lulu who have very distintive playstyles/abilities and are quite unique amongst all MOBAs? At least give Riot credit for champs done well in addition to criticism for champs done poorly. There is no need to generalize every criticism into an absolute.

4 damage abilities, as it has been implemented by Riot, is a problem because they have proven to be incredibly binary from a balance standpoint. Sure, they all feel different. But it does not change the fact that this limitation makes them very hard to balance, and for no reason. Ziggs and Ahri dont need to damage with their utility spells. The only reason that they DO is because Riot has it in their heads that ap nukers need to have TONS AND TONS of damage from EVERYWHERE. Which makes it VERY hard to put them in the right place because how do you decide where their power comes from if it comes from everywhere.

Riven is terrible design. Absolutely horrid. Lulu is overcooked from a kit standpoint, especially with her q. They tried to make her the perfect support, only riot has proven, yet again, that they dont actually know how support works.

Whats terrible about rivens design?
Artillery spawned from the forges of Hell
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