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[Patch 1.0.0.136: Lulu] General Discussion - Page 78

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Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks!
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
March 25 2012 23:50 GMT
#1541
On March 26 2012 08:21 SnK-Arcbound wrote:
Show nested quote +
On March 26 2012 08:07 XenOmega wrote:
On an insane losing streak now...

Looks like I'm blaming more and more my allies, which is not a good habit (even though I feel like I am not the one to blame for the defeats)

Any tips on how to not rage? I'm still enjoying this game alot, but I really can't stand people who either :
Throw game away
Do not communicate
Play poorly

I usually pick last, always greet everyone in champion select. Ask everyone what they want to play, and try to help my teammates make compromise (say two persons want the same spot). I'm usually stuck playing jungle or support. Needless to say that these two roles are not my favorite, but I'm willing to do my part to help my team.
I usually time everything (buff, dragon, baron). I usually try to make calls for the team...

Depends on what role you're playing. Support and jungle very rarely are at fault for things. Solo's are usually the ones that lose games (with some help from jungle ganks). The best way to not rage is to know when something is your fault, and when something isn't. Losing 1v1 in lane? Entirely your fault. Enemy jungler 8/0/0 to your 0/0/0 jungler? Your junglers fault. Haven't gotten any dragons? Bottom lanes fault for losing control. Having your jungle invaded? Weak lanes/losing lanes which could be any reason of the above. No wards on the map? During laning you should buy atleast one ward for your own lane (jungle will probably need to help out mid with wards), after laning, it depends on things like how many gp5 your support has and how many assists (which both could be brought back to losing their lane).

I wish I was last pick. You can't be counter picked, you can't be blamed for being the highest elo and losing. You don't have to decide which role you're going to play that game. You also can't be expected to carry the game. It's the stress free pick.

This is not QQ but more like a fun fact :
I was playing Shyvana earlier, invading a mumu to deny him XP and camps from lvl2 onward. I had told my mid beforehand I'll counterjungle agressively and will need her support very fast. My mid was Cassio, so a VERY STRONG lvl2 fighter. I engage him in his jungle, the opposing mid (TF) flashes over the wall and come helps him, I drop mumu to ~100hp, begin to run away since Cassio is clearly not coming. I die solo, then after my death Cassio flashes to dive a tower (lvl2) and dies, then proceeds to blame me for making her lose her lane, as :
«I was only lvl2, what could I do ?»

Solo lanes are sometimes really really hard to carry as a jungler, because even if you present them a kill on a silver plate, they might just spit on it then tell you it tasted like crap.
The legend of Darien lives on
sob3k
Profile Blog Joined August 2009
United States7572 Posts
March 25 2012 23:56 GMT
#1542
On March 26 2012 08:50 mr_tolkien wrote:
Show nested quote +
On March 26 2012 08:21 SnK-Arcbound wrote:
On March 26 2012 08:07 XenOmega wrote:
On an insane losing streak now...

Looks like I'm blaming more and more my allies, which is not a good habit (even though I feel like I am not the one to blame for the defeats)

Any tips on how to not rage? I'm still enjoying this game alot, but I really can't stand people who either :
Throw game away
Do not communicate
Play poorly

I usually pick last, always greet everyone in champion select. Ask everyone what they want to play, and try to help my teammates make compromise (say two persons want the same spot). I'm usually stuck playing jungle or support. Needless to say that these two roles are not my favorite, but I'm willing to do my part to help my team.
I usually time everything (buff, dragon, baron). I usually try to make calls for the team...

Depends on what role you're playing. Support and jungle very rarely are at fault for things. Solo's are usually the ones that lose games (with some help from jungle ganks). The best way to not rage is to know when something is your fault, and when something isn't. Losing 1v1 in lane? Entirely your fault. Enemy jungler 8/0/0 to your 0/0/0 jungler? Your junglers fault. Haven't gotten any dragons? Bottom lanes fault for losing control. Having your jungle invaded? Weak lanes/losing lanes which could be any reason of the above. No wards on the map? During laning you should buy atleast one ward for your own lane (jungle will probably need to help out mid with wards), after laning, it depends on things like how many gp5 your support has and how many assists (which both could be brought back to losing their lane).

I wish I was last pick. You can't be counter picked, you can't be blamed for being the highest elo and losing. You don't have to decide which role you're going to play that game. You also can't be expected to carry the game. It's the stress free pick.

This is not QQ but more like a fun fact :
I was playing Shyvana earlier, invading a mumu to deny him XP and camps from lvl2 onward. I had told my mid beforehand I'll counterjungle agressively and will need her support very fast. My mid was Cassio, so a VERY STRONG lvl2 fighter. I engage him in his jungle, the opposing mid (TF) flashes over the wall and come helps him, I drop mumu to ~100hp, begin to run away since Cassio is clearly not coming. I die solo, then after my death Cassio flashes to dive a tower (lvl2) and dies, then proceeds to blame me for making her lose her lane, as :
«I was only lvl2, what could I do ?»

Solo lanes are sometimes really really hard to carry as a jungler, because even if you present them a kill on a silver plate, they might just spit on it then tell you it tasted like crap.


If your jungler is getting counterjungled to shit it is often mainly a mid who isnt paying attention's fault. The enemy jungle isnt going to go in if they are going to die 1v1 with your jungle. Its mid and lanes job to notice amumu getting ambushed at red and come collect the kill. There is nothing more rage inducing as a jungler than seeing shyvanna go into your jungle, pinging it, then dying to her because nobody was watching and walked 4 feet to fucking secure red/blue.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Mufaa
Profile Joined October 2010
219 Posts
March 26 2012 00:13 GMT
#1543
On March 26 2012 08:07 XenOmega wrote:
On an insane losing streak now...

Looks like I'm blaming more and more my allies, which is not a good habit (even though I feel like I am not the one to blame for the defeats)

Any tips on how to not rage? I'm still enjoying this game alot, but I really can't stand people who either :
Throw game away
Do not communicate
Play poorly

I usually pick last, always greet everyone in champion select. Ask everyone what they want to play, and try to help my teammates make compromise (say two persons want the same spot). I'm usually stuck playing jungle or support. Needless to say that these two roles are not my favorite, but I'm willing to do my part to help my team.
I usually time everything (buff, dragon, baron). I usually try to make calls for the team...



You sound like me trying to climb out of the ELO I got into from dodges and disconnects. Best advice I've found/used is a mix of being positive in chat throughout the game and if the situation allows it be really aggressive. I'm sure you've had plenty of terrible ad bots who give up fb before minions reach lane then someone else says "omfg gg". If I'm mid or top my focus goes from farming/poking into hard zoning/killing while I tell whoever called gg to chill and just play. It doesn't always work but if you can win your lane or get some good ganks on the losing lane from jungle that 0/3 ad bot doesn't seem as heavy to your teammates if you can 4shot people as a 3/1/2 ap or jungler. Obviously it isn't a good strategy every game, but usually if you can show your team that you know your shit even when the game looks lost they're more likely to respond to pings, listen to your commands and actually roam and push with you so you can ensure you down in numbers.
vasculaR
Profile Joined March 2011
Malaysia791 Posts
Last Edited: 2012-03-26 00:15:50
March 26 2012 00:14 GMT
#1544
On March 26 2012 08:56 sob3k wrote:
Show nested quote +
On March 26 2012 08:50 mr_tolkien wrote:
On March 26 2012 08:21 SnK-Arcbound wrote:
On March 26 2012 08:07 XenOmega wrote:
On an insane losing streak now...

Looks like I'm blaming more and more my allies, which is not a good habit (even though I feel like I am not the one to blame for the defeats)

Any tips on how to not rage? I'm still enjoying this game alot, but I really can't stand people who either :
Throw game away
Do not communicate
Play poorly

I usually pick last, always greet everyone in champion select. Ask everyone what they want to play, and try to help my teammates make compromise (say two persons want the same spot). I'm usually stuck playing jungle or support. Needless to say that these two roles are not my favorite, but I'm willing to do my part to help my team.
I usually time everything (buff, dragon, baron). I usually try to make calls for the team...

Depends on what role you're playing. Support and jungle very rarely are at fault for things. Solo's are usually the ones that lose games (with some help from jungle ganks). The best way to not rage is to know when something is your fault, and when something isn't. Losing 1v1 in lane? Entirely your fault. Enemy jungler 8/0/0 to your 0/0/0 jungler? Your junglers fault. Haven't gotten any dragons? Bottom lanes fault for losing control. Having your jungle invaded? Weak lanes/losing lanes which could be any reason of the above. No wards on the map? During laning you should buy atleast one ward for your own lane (jungle will probably need to help out mid with wards), after laning, it depends on things like how many gp5 your support has and how many assists (which both could be brought back to losing their lane).

I wish I was last pick. You can't be counter picked, you can't be blamed for being the highest elo and losing. You don't have to decide which role you're going to play that game. You also can't be expected to carry the game. It's the stress free pick.

This is not QQ but more like a fun fact :
I was playing Shyvana earlier, invading a mumu to deny him XP and camps from lvl2 onward. I had told my mid beforehand I'll counterjungle agressively and will need her support very fast. My mid was Cassio, so a VERY STRONG lvl2 fighter. I engage him in his jungle, the opposing mid (TF) flashes over the wall and come helps him, I drop mumu to ~100hp, begin to run away since Cassio is clearly not coming. I die solo, then after my death Cassio flashes to dive a tower (lvl2) and dies, then proceeds to blame me for making her lose her lane, as :
«I was only lvl2, what could I do ?»

Solo lanes are sometimes really really hard to carry as a jungler, because even if you present them a kill on a silver plate, they might just spit on it then tell you it tasted like crap.


If your jungler is getting counterjungled to shit it is often mainly a mid who isnt paying attention's fault. The enemy jungle isnt going to go in if they are going to die 1v1 with your jungle. Its mid and lanes job to notice amumu getting ambushed at red and come collect the kill. There is nothing more rage inducing as a jungler than seeing shyvanna go into your jungle, pinging it, then dying to her because nobody was watching and walked 4 feet to fucking secure red/blue.


Again, one of the many reasons why AP mid is probably the most important role in the game. Good mids makes bot/jungle life much much easier. Mid trashing 1v1 allows for fearless invades and ganks bottom which would snowball.
I feel the best/star player in most teams is the mid. (usually weakest player skill wise is the jungler imo.. although maybe I'm just bad in the jungle..)
Song Ji Hyo hwaiting!
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
March 26 2012 00:15 GMT
#1545
On March 26 2012 08:50 mr_tolkien wrote:
Show nested quote +
On March 26 2012 08:21 SnK-Arcbound wrote:
On March 26 2012 08:07 XenOmega wrote:
On an insane losing streak now...

Looks like I'm blaming more and more my allies, which is not a good habit (even though I feel like I am not the one to blame for the defeats)

Any tips on how to not rage? I'm still enjoying this game alot, but I really can't stand people who either :
Throw game away
Do not communicate
Play poorly

I usually pick last, always greet everyone in champion select. Ask everyone what they want to play, and try to help my teammates make compromise (say two persons want the same spot). I'm usually stuck playing jungle or support. Needless to say that these two roles are not my favorite, but I'm willing to do my part to help my team.
I usually time everything (buff, dragon, baron). I usually try to make calls for the team...

Depends on what role you're playing. Support and jungle very rarely are at fault for things. Solo's are usually the ones that lose games (with some help from jungle ganks). The best way to not rage is to know when something is your fault, and when something isn't. Losing 1v1 in lane? Entirely your fault. Enemy jungler 8/0/0 to your 0/0/0 jungler? Your junglers fault. Haven't gotten any dragons? Bottom lanes fault for losing control. Having your jungle invaded? Weak lanes/losing lanes which could be any reason of the above. No wards on the map? During laning you should buy atleast one ward for your own lane (jungle will probably need to help out mid with wards), after laning, it depends on things like how many gp5 your support has and how many assists (which both could be brought back to losing their lane).

I wish I was last pick. You can't be counter picked, you can't be blamed for being the highest elo and losing. You don't have to decide which role you're going to play that game. You also can't be expected to carry the game. It's the stress free pick.

This is not QQ but more like a fun fact :
I was playing Shyvana earlier, invading a mumu to deny him XP and camps from lvl2 onward. I had told my mid beforehand I'll counterjungle agressively and will need her support very fast. My mid was Cassio, so a VERY STRONG lvl2 fighter. I engage him in his jungle, the opposing mid (TF) flashes over the wall and come helps him, I drop mumu to ~100hp, begin to run away since Cassio is clearly not coming. I die solo, then after my death Cassio flashes to dive a tower (lvl2) and dies, then proceeds to blame me for making her lose her lane, as :
«I was only lvl2, what could I do ?»

Solo lanes are sometimes really really hard to carry as a jungler, because even if you present them a kill on a silver plate, they might just spit on it then tell you it tasted like crap.

You really shouldn't try invading. You can't win a 1v2 at lvl 2. You give away any advantage you might have as a player, and instead roll the dice to see which laner pays more attention and cares more. Sure it's sexy to watch M5 do it and crush teams, but you're playing solo queue, there's a huge skill and communication gap. All the pro junglers playing solo queue get to their elo with normal jungle clearing and play. That's how I view jungling and I haven't been successfully counter jungled by anyone in dozens of games, most of them have ended up giving FB to me also. It's easy to stop someone from counter jungling you, you start cloth 5, and you check your red immediately after you finish blue instead of going to wraiths (also you have your top/bot make sure they don't start at your red). Or you can just go to their red after you finish blue, it just depends on how much vision you had of your red.
Perplex
Profile Joined March 2011
United States1693 Posts
March 26 2012 00:17 GMT
#1546
TSM scrimming on stream, Reginald initiates with kennen ult and dies instantly at dragon fight. Gets like 1 second of his ult off :\

When will people learn that kennen is not an initiator? If you let your team initiate and followup with your ult, you can be infinitely more effective in team fights.
http://www.lolking.net/summoner/na/24238059
qanik
Profile Joined May 2010
Denmark1899 Posts
March 26 2012 00:20 GMT
#1547
Ye, and now regi just blindly flashed in with ulti hit exactly nobody.
Best Teemo World
Eppa!
Profile Joined November 2010
Sweden4641 Posts
March 26 2012 00:23 GMT
#1548
On March 26 2012 09:17 Perplex wrote:
TSM scrimming on stream, Reginald initiates with kennen ult and dies instantly at dragon fight. Gets like 1 second of his ult off :\

When will people learn that kennen is not an initiator? If you let your team initiate and followup with your ult, you can be infinitely more effective in team fights.

Kennen ulti is an amazing initiate sometimes. I remember a Jiji ulti that saved a tournament match for CLG.

Also its a scrim testing thing is good. If you fail you learn etc.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
barbsq
Profile Joined November 2009
United States5348 Posts
March 26 2012 00:23 GMT
#1549
On March 26 2012 09:17 Perplex wrote:
TSM scrimming on stream, Reginald initiates with kennen ult and dies instantly at dragon fight. Gets like 1 second of his ult off :\

When will people learn that kennen is not an initiator? If you let your team initiate and followup with your ult, you can be infinitely more effective in team fights.


he's a good initiator once he gets hourglass
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Iskusstvo
Profile Joined December 2010
United Kingdom323 Posts
March 26 2012 00:31 GMT
#1550
Something I've noticed: I have more fun with supports than any other roles. Once you get past the obsession with damage which makes damage dealers satisfying, supporting is much more hectic, complex and challenging, and for that a good deal more fun. Anyone who thinks that its boring must never have had a good game with Sona or Janna.
If your life had a face, I'd punch it. I'd punch your life in the face.
Shiv.
Profile Joined January 2011
3534 Posts
March 26 2012 00:37 GMT
#1551
On March 26 2012 09:31 Iskusstvo wrote:
Something I've noticed: I have more fun with supports than any other roles. Once you get past the obsession with damage which makes damage dealers satisfying, supporting is much more hectic, complex and challenging, and for that a good deal more fun. Anyone who thinks that its boring must never have had a good game with Sona or Janna.

I like it a lot, too, but the reason people tend not to be satisfied is that you are 100% reliant on your AD to do shit. You can be the best support worldwide, if your AD does not follow up after setting up a kill situation, you might lose lane, get your GP10s late, finish aura items after the enemy support and just fall behind without having the tools to change that. If I'm top and losing my lane, at least I know it's 100% my fault.

Also: so Volibear doesn't belong in the jungle and Maokai is useless late. TIL.
currently rooting for myself.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
March 26 2012 00:53 GMT
#1552
On March 26 2012 09:37 Shiv. wrote:
Show nested quote +
On March 26 2012 09:31 Iskusstvo wrote:
Something I've noticed: I have more fun with supports than any other roles. Once you get past the obsession with damage which makes damage dealers satisfying, supporting is much more hectic, complex and challenging, and for that a good deal more fun. Anyone who thinks that its boring must never have had a good game with Sona or Janna.

I like it a lot, too, but the reason people tend not to be satisfied is that you are 100% reliant on your AD to do shit. You can be the best support worldwide, if your AD does not follow up after setting up a kill situation, you might lose lane, get your GP10s late, finish aura items after the enemy support and just fall behind without having the tools to change that. If I'm top and losing my lane, at least I know it's 100% my fault.

Also: so Volibear doesn't belong in the jungle and Maokai is useless late. TIL.


but it's the same the other way too. if you are playing AD and your support puts the wards at the wrong places, you can't even really last hit safely. or when the support does bad engages and trades unfavourably .

I find Lulu super fun. I had a nice comeback earlier when we came back from 10-28 and won. When their nex fell the score was 33-36 . I just need to ping harder! Then they do what I want them to do!!
All 3 of our lanes lost. Our Ashe was useless, and our Nasus was useless , at mid we had vlad who lost to Lux. I think me and Olaf from the jungle carried the game for the comeback.
And I had lol replay on fuck yeah
And all is illuminated.
BlackMagister
Profile Joined October 2008
United States5834 Posts
March 26 2012 01:03 GMT
#1553
No thread for the ggChronicle just tuned in because was watching TSM do Go4LoL.
http://www.own3d.tv/live/249584/ggChronicle
turdburgler
Profile Blog Joined January 2011
England6749 Posts
March 26 2012 01:05 GMT
#1554
the ad 'needing' the support only really applies at high elo, a low elo ad can just outfarm the other guy reliably or harras him then run away in some situations. but a good support cant set up fights because if the ad doesnt assist properly you can end up dead even if you 'made' the right call. so whats your option? try to adapt to his crappy play? then you will probably be useless late game.
Alaric
Profile Joined November 2009
France45622 Posts
March 26 2012 01:05 GMT
#1555
Somebody asked about Maokai's clears: it depends on what you max first. Q makes for better ganks (more damage as you can use it several times during a gank, while E is a good early burst but you'll probably only land it once per gank), E keeps your clearing speed high, as for a long time you'll be able to one-shot the little camps (some more hits will be needed for gols) with E->Q. You use a lot more mana for buffs camps tho.

Maokai heavily punished bad positioning late game, and his ult and loads of cc makes him an excellent champ to protect your carry, with a short-cd knock-up to disrupt people, albeit short-ranged too. Nautilus has great teamwide engage, a passive that gives you incentive to hit a bit of everything goes past you, and good dps as long as you can keep your shield up, but he suffers from long cds.
I like Maokai more if we're behind, as I generally only need to peel for the fed guy on our time to make us win teamfights, and his ult+passive+itemization make him really hard to kill, unless they have something like Ashe on their team. Nautilus is stronger I feel if you're ahead, as his massive cc initiation allow your team to blow theirs up and go with an advantage even if you've blown your load (you still have your passive).
Cant take LMS hipsters serious.
Seiuchi
Profile Blog Joined July 2008
United States931 Posts
March 26 2012 01:07 GMT
#1556
On March 26 2012 10:03 BlackMagister wrote:
No thread for the ggChronicle just tuned in because was watching TSM do Go4LoL.
http://www.own3d.tv/live/249584/ggChronicle


This team playing against CLG's "Let Hotshot push uncontested and give up inhibitor + 2 nexus turrets for dragon" strat is so high level I can't comprehend it.
Hyren
Profile Blog Joined June 2010
United States817 Posts
March 26 2012 01:14 GMT
#1557
Sooo, who the hell beats Olaf top lane? I'm guessing Kennen does but I don't play him. I've gotten thrashed as Warwick, Malphite, Irelia, etc...
Power-tripping mod for Trump's stream
ManyCookies
Profile Joined December 2010
1164 Posts
March 26 2012 01:24 GMT
#1558
Swain does pretty handily if he presses the advantage early. Other than that, I don't know.
Cixah
Profile Joined July 2010
United States11285 Posts
March 26 2012 01:27 GMT
#1559
On March 26 2012 10:14 Hyren wrote:
Sooo, who the hell beats Olaf top lane? I'm guessing Kennen does but I don't play him. I've gotten thrashed as Warwick, Malphite, Irelia, etc...


Kennan, WW post 6/post wits end, and Swain with blue/post 6.

Alot of ranged carries have a pretty good advantage too, assuming you know how to dodge axes.
Hug The Goat! Hug the Goat! Hug the Goat!
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2012-03-26 01:35:49
March 26 2012 01:28 GMT
#1560
On March 26 2012 09:37 Shiv. wrote:
Show nested quote +
On March 26 2012 09:31 Iskusstvo wrote:
Something I've noticed: I have more fun with supports than any other roles. Once you get past the obsession with damage which makes damage dealers satisfying, supporting is much more hectic, complex and challenging, and for that a good deal more fun. Anyone who thinks that its boring must never have had a good game with Sona or Janna.

I like it a lot, too, but the reason people tend not to be satisfied is that you are 100% reliant on your AD to do shit. You can be the best support worldwide, if your AD does not follow up after setting up a kill situation, you might lose lane, get your GP10s late, finish aura items after the enemy support and just fall behind without having the tools to change that. If I'm top and losing my lane, at least I know it's 100% my fault.

Also: so Volibear doesn't belong in the jungle and Maokai is useless late. TIL.


You misinterpret me, he isnt useless lategame, 20% damage reduction will never go out of style and the snare is good, but he is relegated to a very support role, his damage is very poor and his CC is one shot. You basically get a snare and ult and then run around until someone wins the fight.

Compare to like late Nautilus, where you can do fat chunks of damage with some AP over huge areas, and if you go tanky do obscene disruption: initiate with dredge, Snare them, ult knockup entire team and stun AD, snare 3 bruisers going for your carries, Slow everyone for 50%, dredge line bruiser off of your ad again(since it pulls them back), another 50% Slow, pull in runner with dredge. His teamfight utility is unmatched and really gives you a ton to do.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
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