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Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks! |
Czech Republic11293 Posts
I don't call that having learnt Soraka, but it is something I would reccomend doing ;p As you yourself saw, it would have been very, very beneficial to do that.
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On April 15 2012 01:34 spinesheath wrote:Show nested quote +On April 15 2012 01:07 TwoToneTerran wrote: The thing about normals is there's no appreciable ranking loss because you didn't learn anything but caitlyn and lux before starting ranked. Even if you cause people to lose there's no giant W/L rate on their page or lowered elo for it which people, arbitrary as it is, value a lot higher. Someone who hasn't ever played a single ranked game and loses his precious tryhard normal game because someone is new to a champion is likely to be just as annoyed as someone who lost a ranked game for the same reason. Show nested quote +On April 15 2012 01:07 TwoToneTerran wrote: Also you're assuming this is only someone who's just now starting. This is an enormous problem in most of soloqueue where people will only play one or two champs or they will troll, feed, and DC if they don't get said roles. If everyone could play a couple champs in every role, even most of them sub optimally, there would be much less hassle in champ select and a lot less bad blood. And it's solvable by playing 3 or 4 games with, what, 10 different champions? Do you think 30-40 games to get a ranked repertoire is more of a hassle than not feeding?
LoL is mechanically easy, but it's obviously not practically easy to be able to just random a champ and do well against players of equal skill level playing champs they know. My original advice was playing ~5 champs for ~2 games each. Casually, just to make sure you're not mentally locked to a single one. Also the discussion was about someone new to ranked. Of course I'm assuming we're talking about someone new to ranked. Are you saying I am encouraging people to troll/feed/dc if they don't get their main? What? I'm pretty sure I wassaying that you shouldn't make a fuss about it if you don't get your main; just pick another champ and play. Normally. Because you don't have to worry about not playing your absolute best champions all the time in ranked. It's not a big deal. Show nested quote +On April 15 2012 01:24 Scip wrote: I would reccomend learning like 3 champions before you go ranked, 1-2 main champs and 1-2 supports for when you are last pick. That's how I do it, main Skarner, Soraka or Sona for when I am last pick/Skarner is taken. Depending on what role you're maining you either have to be a passable or good support - if you are maining top lane, good luck getting it when not 1st-2nd pick. If you are maining AD carry or jungle most people will let you do that down to 4th pick.
I'm pretty sure you don't need to know how to play every role, let alone more than 1 champion in every role, I suppose it depends on how reasonable people in your elo are, but at least at 1200 where I played a few games it was alright. You call that having learnt Soraka?
I'm saying the mentality you suggest playing in ranked is annoying, but that's only because after a couple hundred games I still deal with people who only play 2 champions and random if they don't get what they want.
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On April 15 2012 02:03 TwoToneTerran wrote:Show nested quote +On April 15 2012 01:34 spinesheath wrote:On April 15 2012 01:07 TwoToneTerran wrote: The thing about normals is there's no appreciable ranking loss because you didn't learn anything but caitlyn and lux before starting ranked. Even if you cause people to lose there's no giant W/L rate on their page or lowered elo for it which people, arbitrary as it is, value a lot higher. Someone who hasn't ever played a single ranked game and loses his precious tryhard normal game because someone is new to a champion is likely to be just as annoyed as someone who lost a ranked game for the same reason. On April 15 2012 01:07 TwoToneTerran wrote: Also you're assuming this is only someone who's just now starting. This is an enormous problem in most of soloqueue where people will only play one or two champs or they will troll, feed, and DC if they don't get said roles. If everyone could play a couple champs in every role, even most of them sub optimally, there would be much less hassle in champ select and a lot less bad blood. And it's solvable by playing 3 or 4 games with, what, 10 different champions? Do you think 30-40 games to get a ranked repertoire is more of a hassle than not feeding?
LoL is mechanically easy, but it's obviously not practically easy to be able to just random a champ and do well against players of equal skill level playing champs they know. My original advice was playing ~5 champs for ~2 games each. Casually, just to make sure you're not mentally locked to a single one. Also the discussion was about someone new to ranked. Of course I'm assuming we're talking about someone new to ranked. Are you saying I am encouraging people to troll/feed/dc if they don't get their main? What? I'm pretty sure I wassaying that you shouldn't make a fuss about it if you don't get your main; just pick another champ and play. Normally. Because you don't have to worry about not playing your absolute best champions all the time in ranked. It's not a big deal. On April 15 2012 01:24 Scip wrote: I would reccomend learning like 3 champions before you go ranked, 1-2 main champs and 1-2 supports for when you are last pick. That's how I do it, main Skarner, Soraka or Sona for when I am last pick/Skarner is taken. Depending on what role you're maining you either have to be a passable or good support - if you are maining top lane, good luck getting it when not 1st-2nd pick. If you are maining AD carry or jungle most people will let you do that down to 4th pick.
I'm pretty sure you don't need to know how to play every role, let alone more than 1 champion in every role, I suppose it depends on how reasonable people in your elo are, but at least at 1200 where I played a few games it was alright. You call that having learnt Soraka? I'm saying the mentality you suggest playing in ranked is annoying, but that's only because after a couple hundred games I still deal with people who only play 2 champions and random if they don't get what they want. Except that I dont suggest people should random/feed/troll/whatever. Play normally with a different champ that's all.
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its also due to the slow power....uh...de-creep? Riot keeps nerfing champs and doesn't add many buffs to compensate. Champions are significantly less stronger then they used to be in most cases. So as a result damage output these days is pretty low since that is what they tend to nerf the most
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On April 15 2012 02:10 spinesheath wrote:Show nested quote +On April 15 2012 02:03 TwoToneTerran wrote:On April 15 2012 01:34 spinesheath wrote:On April 15 2012 01:07 TwoToneTerran wrote: The thing about normals is there's no appreciable ranking loss because you didn't learn anything but caitlyn and lux before starting ranked. Even if you cause people to lose there's no giant W/L rate on their page or lowered elo for it which people, arbitrary as it is, value a lot higher. Someone who hasn't ever played a single ranked game and loses his precious tryhard normal game because someone is new to a champion is likely to be just as annoyed as someone who lost a ranked game for the same reason. On April 15 2012 01:07 TwoToneTerran wrote: Also you're assuming this is only someone who's just now starting. This is an enormous problem in most of soloqueue where people will only play one or two champs or they will troll, feed, and DC if they don't get said roles. If everyone could play a couple champs in every role, even most of them sub optimally, there would be much less hassle in champ select and a lot less bad blood. And it's solvable by playing 3 or 4 games with, what, 10 different champions? Do you think 30-40 games to get a ranked repertoire is more of a hassle than not feeding?
LoL is mechanically easy, but it's obviously not practically easy to be able to just random a champ and do well against players of equal skill level playing champs they know. My original advice was playing ~5 champs for ~2 games each. Casually, just to make sure you're not mentally locked to a single one. Also the discussion was about someone new to ranked. Of course I'm assuming we're talking about someone new to ranked. Are you saying I am encouraging people to troll/feed/dc if they don't get their main? What? I'm pretty sure I wassaying that you shouldn't make a fuss about it if you don't get your main; just pick another champ and play. Normally. Because you don't have to worry about not playing your absolute best champions all the time in ranked. It's not a big deal. On April 15 2012 01:24 Scip wrote: I would reccomend learning like 3 champions before you go ranked, 1-2 main champs and 1-2 supports for when you are last pick. That's how I do it, main Skarner, Soraka or Sona for when I am last pick/Skarner is taken. Depending on what role you're maining you either have to be a passable or good support - if you are maining top lane, good luck getting it when not 1st-2nd pick. If you are maining AD carry or jungle most people will let you do that down to 4th pick.
I'm pretty sure you don't need to know how to play every role, let alone more than 1 champion in every role, I suppose it depends on how reasonable people in your elo are, but at least at 1200 where I played a few games it was alright. You call that having learnt Soraka? I'm saying the mentality you suggest playing in ranked is annoying, but that's only because after a couple hundred games I still deal with people who only play 2 champions and random if they don't get what they want. Except that I dont suggest people should random/feed/troll/whatever. Play normally with a different champ that's all.
Then you're waaaaay too optimistic about solo queue attitude.
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On April 15 2012 02:11 Glaceau wrote: its also due to the slow power....uh...de-creep? Riot keeps nerfing champs and doesn't add many buffs to compensate. Champions are significantly less stronger then they used to be in most cases. So as a result damage output these days is pretty low since that is what they tend to nerf the most This is pretty much the exact opposite of what I've seen.
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On April 15 2012 02:16 TwoToneTerran wrote:Show nested quote +On April 15 2012 02:10 spinesheath wrote:On April 15 2012 02:03 TwoToneTerran wrote:On April 15 2012 01:34 spinesheath wrote:On April 15 2012 01:07 TwoToneTerran wrote: The thing about normals is there's no appreciable ranking loss because you didn't learn anything but caitlyn and lux before starting ranked. Even if you cause people to lose there's no giant W/L rate on their page or lowered elo for it which people, arbitrary as it is, value a lot higher. Someone who hasn't ever played a single ranked game and loses his precious tryhard normal game because someone is new to a champion is likely to be just as annoyed as someone who lost a ranked game for the same reason. On April 15 2012 01:07 TwoToneTerran wrote: Also you're assuming this is only someone who's just now starting. This is an enormous problem in most of soloqueue where people will only play one or two champs or they will troll, feed, and DC if they don't get said roles. If everyone could play a couple champs in every role, even most of them sub optimally, there would be much less hassle in champ select and a lot less bad blood. And it's solvable by playing 3 or 4 games with, what, 10 different champions? Do you think 30-40 games to get a ranked repertoire is more of a hassle than not feeding?
LoL is mechanically easy, but it's obviously not practically easy to be able to just random a champ and do well against players of equal skill level playing champs they know. My original advice was playing ~5 champs for ~2 games each. Casually, just to make sure you're not mentally locked to a single one. Also the discussion was about someone new to ranked. Of course I'm assuming we're talking about someone new to ranked. Are you saying I am encouraging people to troll/feed/dc if they don't get their main? What? I'm pretty sure I wassaying that you shouldn't make a fuss about it if you don't get your main; just pick another champ and play. Normally. Because you don't have to worry about not playing your absolute best champions all the time in ranked. It's not a big deal. On April 15 2012 01:24 Scip wrote: I would reccomend learning like 3 champions before you go ranked, 1-2 main champs and 1-2 supports for when you are last pick. That's how I do it, main Skarner, Soraka or Sona for when I am last pick/Skarner is taken. Depending on what role you're maining you either have to be a passable or good support - if you are maining top lane, good luck getting it when not 1st-2nd pick. If you are maining AD carry or jungle most people will let you do that down to 4th pick.
I'm pretty sure you don't need to know how to play every role, let alone more than 1 champion in every role, I suppose it depends on how reasonable people in your elo are, but at least at 1200 where I played a few games it was alright. You call that having learnt Soraka? I'm saying the mentality you suggest playing in ranked is annoying, but that's only because after a couple hundred games I still deal with people who only play 2 champions and random if they don't get what they want. Except that I dont suggest people should random/feed/troll/whatever. Play normally with a different champ that's all. Then you're waaaaay too optimistic about solo queue attitude. I'm optimistic about people asking for advice on TL.
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Fights are slower because the average player gets smarter, on positioning/item building along with the new powerful defense mastery tree
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On April 15 2012 02:28 Craton wrote:Show nested quote +On April 15 2012 02:11 Glaceau wrote: its also due to the slow power....uh...de-creep? Riot keeps nerfing champs and doesn't add many buffs to compensate. Champions are significantly less stronger then they used to be in most cases. So as a result damage output these days is pretty low since that is what they tend to nerf the most This is pretty much the exact opposite of what I've seen.
Not really riot only changed powercurves for the most part. Shit still explodes thanks to stuff like the new mastery tree. It's just you can't snowball as hard as you could over a year ago. It used to be something like ali blitz or sion taric lanes could outright just wreck the enemy so hard that they'd be same level as solos. Now that's not really possible because of gold and xp changes where if you consistently kill people you get a lot less xp and gold than before. Champs like vlad and trynd who sucked early and were gods late got their powercurves shifted so their earlygane isn't as weak but their lategames are no longer as strong.
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there's no champion that makes me think "wow brokenly op in the right hands" besides like nidalee and anivia. there used to be 10+ champs at least that made me think that. there simply isnt enough variety anymore as you pointed out, no super late game carries or super early carries like old panth. just a bunch of durpy champions that durp around. its good for mechanical skill but bad for gameplay skill
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On April 15 2012 03:14 Glaceau wrote: there's no champion that makes me think "wow brokenly op in the right hands" besides like nidalee and anivia. there used to be 10+ champs at least that made me think that. there simply isnt enough variety anymore as you pointed out, no super late game carries or super early carries like old panth. just a bunch of durpy champions that durp around. its good for mechanical skill but bad for gameplay skill
i think you have that backwards, bad for mechanics, good for game-sense.
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On April 15 2012 02:41 MooMooMugi wrote: Fights are slower because the average player gets smarter, on positioning/item building along with the new powerful defense mastery tree I remember quite a ways back when I was still pretty new (not yet 30, iirc) and I'd watch high level matches are consciously notice and wonder why people seemed to live so much longer in their games than my own.
Suffice to say, it's still the case today. The only constant between now and then is the level of skill in a given game. The better the players, the better they are at making their lives last longer.
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On April 15 2012 03:18 Kaneh wrote:Show nested quote +On April 15 2012 03:14 Glaceau wrote: there's no champion that makes me think "wow brokenly op in the right hands" besides like nidalee and anivia. there used to be 10+ champs at least that made me think that. there simply isnt enough variety anymore as you pointed out, no super late game carries or super early carries like old panth. just a bunch of durpy champions that durp around. its good for mechanical skill but bad for gameplay skill i think you have that backwards, bad for mechanics, good for game-sense.
that doesnt make much sense, how is it good for game sense if you dont need to know when your champion is powerful or when it completely gets dominated in a lane? Its good for players like doublelift that are just going to sit there and beat you in CS regardless but bad for players that know their character very, very well
p.s. me and kobe24 on chu's stream if anyone wants to watch
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On April 15 2012 03:30 Glaceau wrote:Show nested quote +On April 15 2012 03:18 Kaneh wrote:On April 15 2012 03:14 Glaceau wrote: there's no champion that makes me think "wow brokenly op in the right hands" besides like nidalee and anivia. there used to be 10+ champs at least that made me think that. there simply isnt enough variety anymore as you pointed out, no super late game carries or super early carries like old panth. just a bunch of durpy champions that durp around. its good for mechanical skill but bad for gameplay skill i think you have that backwards, bad for mechanics, good for game-sense. that doesnt make much sense, how is it good for game sense if you dont need to know when your champion is powerful or when it completely gets dominated in a lane? Its good for players like doublelift that are just going to sit there and beat you in CS regardless but bad for players that know their character very, very well p.s. me and kobe24 on chu's stream if anyone wants to watch AND SHAKEDRIZZLE. I'm streaming if Chu isn't.
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I just played Ashe again for the first time in probably a year..
I suddenly remember why I always played AD carries when I first started playing this game. Ashe so much fun. Don't want to facecheck? Press E. Someone chasing you? Press W. Someone trying to run away? Press Q. Want to kite? Slow them twice with W/Q. Your team sitting around too scared to initiate? Press R.
<3 Ashe Arrow. Can't land it for shit anymore though.
Being able to initiate is probably the biggest one for me, and probably why I started playing bruisers almost exclusively. It is frustrating to be sitting there on a farmed AD carry and be waiting for your team to engage fights that are clearly good for you.
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Is there any website or w/e that can tell you when your account was created?
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On April 15 2012 03:40 Craton wrote: Is there any website or w/e that can tell you when your account was created? The sign-up e-mail you received when you first joined perhaps? Details such as date of account creation and RP purchases are considered security questions when validating account ownership in case of disputes so not sure this would be publicly available.
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Nope, don't have anything earlier than April of '11, which is why I was asking. I've been trying to figure it out for awhile.
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email riot i guess. you just have to find the right guy or ask the right question.
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On April 15 2012 03:53 Craton wrote: Nope, don't have anything earlier than April of '11, which is why I was asking. I've been trying to figure it out for awhile. Yeah, best to do it in a Support Ticket then.
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