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[Patch 1.0.0.136: Lulu] General Discussion - Page 113

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Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks!
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
March 29 2012 14:23 GMT
#2241
On March 29 2012 22:48 Rixxe wrote:
Now i've had a bit of time to play Lulu, i have to say... shes so stupidly good. In nearly every match up she is amazing. The fact that the kit at level 6 is all around perfect for keeping a carry alive.
Played something like 10 games, i average 1/3/16 per game.

One gripe on the fairness side of things, is the 80% slow on the Q. That's not a total joke to get at level 1 is it.....


Well it's only a short duration. And no matter how you turn it a short slow is way less powerfull then a short stun, something that's available on a wide variety of champs on level 1.
But yes, she becomes incredibly good in small skirmishes from level 6 on. Her ult is so versatile, strong for it's knockup; strong for it's slow; strong for it's hp, relatively short cd.
Only the dead have seen the end of war
Miiike
Profile Joined July 2010
United States141 Posts
March 29 2012 14:24 GMT
#2242
Has there ever been a discussion as to the fastest way to level up a new account? TT/SR/Dominion? I'm leveling up a smurf to play ranked with my more scrubby friends and any input would be appreciated. I'd prefer to not spend cash on boosts, but we'll see.
gdoOso.448 | LoL NA: Osogrande | DotA 2: GDO.Oso
BlueSpace
Profile Joined May 2011
Germany2182 Posts
March 29 2012 14:25 GMT
#2243
On March 29 2012 22:48 Rixxe wrote:
Now i've had a bit of time to play Lulu, i have to say... shes so stupidly good. In nearly every match up she is amazing. The fact that the kit at level 6 is all around perfect for keeping a carry alive.
Played something like 10 games, i average 1/3/16 per game.

One gripe on the fairness side of things, is the 80% slow on the Q. That's not a total joke to get at level 1 is it.....


I think the real joke is her damage. The passive gives her an additional 9+(6*lvl) magic damage per attack if all bolts hit and she has two direct damage spells (q + e). And on top of that she slows...
Probe1: "Because people are opinionated and love to share their thoughts. Then they read someone else agree with them and get their opinion confused with fact."
iCanada
Profile Joined August 2010
Canada10660 Posts
March 29 2012 14:29 GMT
#2244
On March 29 2012 23:25 BlueSpace wrote:
Show nested quote +
On March 29 2012 22:48 Rixxe wrote:
Now i've had a bit of time to play Lulu, i have to say... shes so stupidly good. In nearly every match up she is amazing. The fact that the kit at level 6 is all around perfect for keeping a carry alive.
Played something like 10 games, i average 1/3/16 per game.

One gripe on the fairness side of things, is the 80% slow on the Q. That's not a total joke to get at level 1 is it.....


I think the real joke is her damage. The passive gives her an additional 9+(6*lvl) magic damage per attack if all bolts hit and she has two direct damage spells (q + e). And on top of that she slows...

She slows AND then she can polymorph and stop and damage from coming back.

Lulu really really strong.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 29 2012 14:31 GMT
#2245
On March 29 2012 23:24 Miiike wrote:
Has there ever been a discussion as to the fastest way to level up a new account? TT/SR/Dominion? I'm leveling up a smurf to play ranked with my more scrubby friends and any input would be appreciated. I'd prefer to not spend cash on boosts, but we'll see.

For starters, if you really want to level up fast, you obviously want XP boosts. But those cost money. If you do decide to use those (I wouldn't unless you also grab the IP boosts and shell out some money for a runepage bundle and maybe a champ bundle), then you supposedly can stack timed boosts and X games boosts, which then gives you 4 times the XP.

Otherwise, you're stuck with grinding games for a month or longer unless you really don't have anything else to do. Pick a game mode that is fun for you because a few days longer is well worth it if you aren't frustrated for a month. I mean it, playing with randoms can be frustrating enough as it is.
If you have a good reason to disagree with the above, please tell me. Thank you.
BlueSpace
Profile Joined May 2011
Germany2182 Posts
March 29 2012 14:32 GMT
#2246
On March 29 2012 23:29 iCanada wrote:
Show nested quote +
On March 29 2012 23:25 BlueSpace wrote:
On March 29 2012 22:48 Rixxe wrote:
Now i've had a bit of time to play Lulu, i have to say... shes so stupidly good. In nearly every match up she is amazing. The fact that the kit at level 6 is all around perfect for keeping a carry alive.
Played something like 10 games, i average 1/3/16 per game.

One gripe on the fairness side of things, is the 80% slow on the Q. That's not a total joke to get at level 1 is it.....


I think the real joke is her damage. The passive gives her an additional 9+(6*lvl) magic damage per attack if all bolts hit and she has two direct damage spells (q + e). And on top of that she slows...

She slows AND then she can polymorph and stop and damage from coming back.

Lulu really really strong.

Yeah she is really versatile. The only thing that drives me insane is her movement speed... Frigging tiny yordle legs...
Probe1: "Because people are opinionated and love to share their thoughts. Then they read someone else agree with them and get their opinion confused with fact."
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
Last Edited: 2012-03-29 14:45:44
March 29 2012 14:45 GMT
#2247
On March 29 2012 23:32 BlueSpace wrote:
Show nested quote +
On March 29 2012 23:29 iCanada wrote:
On March 29 2012 23:25 BlueSpace wrote:
On March 29 2012 22:48 Rixxe wrote:
Now i've had a bit of time to play Lulu, i have to say... shes so stupidly good. In nearly every match up she is amazing. The fact that the kit at level 6 is all around perfect for keeping a carry alive.
Played something like 10 games, i average 1/3/16 per game.

One gripe on the fairness side of things, is the 80% slow on the Q. That's not a total joke to get at level 1 is it.....


I think the real joke is her damage. The passive gives her an additional 9+(6*lvl) magic damage per attack if all bolts hit and she has two direct damage spells (q + e). And on top of that she slows...

She slows AND then she can polymorph and stop and damage from coming back.

Lulu really really strong.

Yeah she is really versatile. The only thing that drives me insane is her movement speed... Frigging tiny yordle legs...


Could do it Nhat Nguyen style and go for these runes:

1 gold 2 movespeed quints
8 gold 1 armor yellow
armor reds
mana regen/lvl blues

I've been playing with that setup the last couple days and it works extremely well. Spam Q all you want and never go oom, just have to be careful with EQ. Same amount of GP10 as normal gold quints and the extra movement speed helps a lot.

Not sure if he actually still uses those but he was a few days ago.
=O
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
March 29 2012 14:56 GMT
#2248
On March 29 2012 23:24 Miiike wrote:
Has there ever been a discussion as to the fastest way to level up a new account? TT/SR/Dominion? I'm leveling up a smurf to play ranked with my more scrubby friends and any input would be appreciated. I'd prefer to not spend cash on boosts, but we'll see.

You can crank out bot games on dominion in 10 minutes or less. For fun.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 29 2012 15:08 GMT
#2249
is there any build for Fiora? I have tried using her the whole day and lost 80% of the games due to feeding T_T, I went for AD and health ,not sure if its the correct move.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 29 2012 15:18 GMT
#2250
Open some dblades and/or wriggle's and then go either wit's end + phage -> onhit/lifesteal shit or straight to bloodthirster. Get GA when you want some defense and when it's up just bait them into killing you, then immediately ult on respawn.
mogwaismusings.wordpress.com
iCanada
Profile Joined August 2010
Canada10660 Posts
March 29 2012 15:18 GMT
#2251
Don't you love that moment when you you realize you tanking many many minions? Minions do the damages man.

-.-
Gorsameth
Profile Joined April 2010
Netherlands22454 Posts
March 29 2012 15:19 GMT
#2252
On March 30 2012 00:08 justiceknight wrote:
is there any build for Fiora? I have tried using her the whole day and lost 80% of the games due to feeding T_T, I went for AD and health ,not sure if its the correct move.


I find the problem with her that you need damage to do your job of killing people but then you die way to fast.
Unlike other assassins she has nothing to save her once she dives and no her ult doesnt cut it for that.
Also she basicly has a 3sec dmg window that a single exhaust or stun stops.
It ignores such insignificant forces as time, entropy, and death
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 29 2012 15:32 GMT
#2253
On March 30 2012 00:19 Gorsameth wrote:
Show nested quote +
On March 30 2012 00:08 justiceknight wrote:
is there any build for Fiora? I have tried using her the whole day and lost 80% of the games due to feeding T_T, I went for AD and health ,not sure if its the correct move.


I find the problem with her that you need damage to do your job of killing people but then you die way to fast.
Unlike other assassins she has nothing to save her once she dives and no her ult doesnt cut it for that.
Also she basicly has a 3sec dmg window that a single exhaust or stun stops.



yeah exhaust and stuns made the ulti looks shit lol. I always dive in with Q then ulti,most of the time they left like 10-20% and i cant finish it....
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 29 2012 15:33 GMT
#2254
he's talking about the E, not the ult.
mogwaismusings.wordpress.com
ManyCookies
Profile Joined December 2010
1164 Posts
Last Edited: 2012-03-29 15:42:31
March 29 2012 15:42 GMT
#2255
On the subject of Melee DPS, it's kind of amazing Yi has such ridiculous steriods and base stats (and a good gap closer/ farm) and is still not really functional. Does he need to permenantly gain movespeed every CS or something?
fishinguy
Profile Joined November 2010
Russian Federation798 Posts
March 29 2012 15:43 GMT
#2256
On March 30 2012 00:42 ManyCookies wrote:
On the subject of Melee DPS, it's kind of amazing Yi has such ridiculous steriods and base stats (and a good gap closer/ farm) and is still not really functional. Does he need to permenantly gain movespeed every CS or something?


Making his passive work like Noc or shen would be a start....
Gorsameth
Profile Joined April 2010
Netherlands22454 Posts
March 29 2012 15:45 GMT
#2257
On March 30 2012 00:42 ManyCookies wrote:
On the subject of Melee DPS, it's kind of amazing Yi has such ridiculous steriods and base stats (and a good gap closer/ farm) and is still not really functional. Does he need to permenantly gain movespeed every CS or something?


He needs to be able to tank which he cant. Every melee dps without the ability to tank or escape/evade (see akalis shroud) is considered bad because cc and focussed dmg just kill them instantly
It ignores such insignificant forces as time, entropy, and death
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-03-29 15:47:13
March 29 2012 15:46 GMT
#2258
Melees with good steriods but no burst need to be tanky, yi isnt which makes him a hard sell in a competitive situation.

You see full tanks mundos and shit get insta killed in competitive, you think yi stands a chance?
cLutZ
Profile Joined November 2010
United States19574 Posts
March 29 2012 15:53 GMT
#2259
On March 30 2012 00:46 Slayer91 wrote:
Melees with good steriods but no burst need to be tanky, yi isnt which makes him a hard sell in a competitive situation.

You see full tanks mundos and shit get insta killed in competitive, you think yi stands a chance?


Plus, meta seems to be telling us that all carries need to be able to slaughter minion waves thoughtlessly.
Freeeeeeedom
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2012-03-29 15:57:01
March 29 2012 15:55 GMT
#2260
On March 29 2012 21:42 Tarz wrote:
Show nested quote +
On March 29 2012 21:05 BlueSpace wrote:
On March 29 2012 20:05 Telegnosis wrote:
On March 29 2012 19:27 BlueSpace wrote:
On March 29 2012 19:14 JackDino wrote:
On March 29 2012 19:12 obesechicken13 wrote:
On March 29 2012 19:03 jcarlsoniv wrote:
I just stumbled upon a stream of a 1950+ player who only streams Eve. Is pretty interesting.

Twitch.tv/dye44 for those interested

He uses a jungle timer software. Isn't that cheating

How the hell is that cheating lol? It makes you a worse player but it's in no way cheating.
"Omg you wrote down drag respawn in chat you fucking cheater!"

A program that announces that a buff will respawn soon is most certainly not the same as writing a note in the chat. Both help you to time the buffs, but there are two important differences:

a) One is an external program while the other method is "in-game".
b) The note is passive in a sense that you still have to think about opening the chat and checking the time while the announcer program will actively remind you. That is in my opinion a huge difference.

I would call it cheating because the player gains an advantage due to the use of a 3rd party program and for me that generally means that you implicitly broke the ruleset of the game.


So would you consider it cheating to use an egg timer or something like that?


Depends on what you exactly do. You need to gain an actual advantage. You can also write down the times on a notepad with a physical pen. That is also not "in-game" but it is more of a disadvantage than using the chat box in my opinion. I would also like to add, that I don't think it is so much off a big deal since the advantage you gain is rather small.


I believe the problem is not the "in-game" part, but more the "it does stuff for me".
Whether the timer is written in-game, on a notepad or simply in my head, I am still the one who had to write down the timer. I have not seen what the software is, but it seems like it takes the timer automatically.
Anyways, it also reminds the player about the timers, which takes away responsability from the player from having to remember to look at the timers.
Even though custom skins are "in-game", they change nothing in gameplay, so they are accepted.

Afaik, unless it's a new program, you just press F1 or whatever keybind you choose to start the blue timer, f2 for red etc. It does nothing automatically, it requires input to start the countdown.
On March 30 2012 00:45 Gorsameth wrote:
Show nested quote +
On March 30 2012 00:42 ManyCookies wrote:
On the subject of Melee DPS, it's kind of amazing Yi has such ridiculous steriods and base stats (and a good gap closer/ farm) and is still not really functional. Does he need to permenantly gain movespeed every CS or something?


He needs to be able to tank which he cant. Every melee dps without the ability to tank or escape/evade (see akalis shroud) is considered bad because cc and focussed dmg just kill them instantly

While I agree he's can't take as much sustained damage, atmogs yi is amazing against burst with meditate.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
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