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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.
Thanks. Happy Gaming. |
On March 03 2012 03:11 Juicyfruit wrote:Show nested quote +On March 03 2012 02:47 Mondeezy wrote:On March 03 2012 02:35 Juicyfruit wrote:On March 03 2012 02:27 Slayer91 wrote: If you look at the damage and CD reduction assuming you get hit which if you're jungling/laning anywhere but mid should be happening consistently. I mean, technically for trades you get the best value out of W if it procs, since you negate 1 autoattack (gain ~70damage), deal 260 damage, and with 35AD you can do an extra 100 or so damage per rotation, so all in all you can potentially come ahead by like 400 damage from 1 skill, which is amazing. Also, if you get wriggles, that 35AD translates into 6HP per attack which is a pretty significant boost to sustain. Also the 35AD adds extra damage to Q and R. But the only thing is...can people play around that and just not auto you or fake you out of your W and then punish you after? I dunno. Also... you get slammed with a 16second cooldown on your Q, which I feel is going to make you a complete donkey in teamfights. If you think about it, if they keep "faking" your W, they're not going to be auto-attacking while you are, so you should still come out on top. Best example I can think of is trying to fake spell interruptions in WoW -- if you kept casting then cancelling, the rogue or whatever could sit around and just not waste their interrupt while you effectively did no damage. Edit: @ post above mine, I believe it only works on big jungle creeps(lizard, blue golem, big double golem, brown wolf, blue wraith). I've never noticed it working on the little ones. Welllll, it just seems like a terrible idea for anyone to stand there and trade autos with fiora in the first place, because who's going to beat 35AD + 60% attack + parry + a bunch of regen? Most champions that fight Fiora are either going to attempt to poke her, ignore her, or cc her and then hit her while she's stunned and then bail.
True, but at the same time this gives you the opportunity to bully them out of lane and play aggressive.
I guess it just comes down to preference/playstyle in the end, but for me maxing W has worked out fairly well since people think they can man up and fight, start getting dumped on, and in turn are scared to fight again, letting me play more aggressive and control the lane/game better(although I usually jungle -- I'm mainly speaking when I have to cover a lane or 1v1 the other jungle). And if they DO happen to fake my W, I just back up until it's up again, and then jump on them.
What item build do you run? Also, have you laned vs a Warwick? Can't seem to deal with him at all.
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Finals of the MSI Nvidia Qualifier #2 are about to start, CLG.EU vs NaVi.
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On March 03 2012 03:55 Two_DoWn wrote:Show nested quote +On March 03 2012 03:54 Mondieu wrote: I just visited the LoL EuW Bug Report section of the official forums. It's seriously populated with little kids whose complaints barely make any sense. I have yet to find a proper bug report there.
I found out yesterdya that Tristana's cast range on Explosive Shot is still 600 range. I tested it when I had 622 attack range. While I was auto attacking a creep, I had to walk a bit closer to it in order to cast Explosive Shot on it, thus the range being @~600. Range on spells =/= range on auto attacks. Its stupid, but they are measured from different points. More precisely: Spells seem to have their range based on the center of the character while autoattacks are based on some point on the model. So Cho pretty much gets bonus range as he gets bigger. Annie somehow cannot autoattack Ashe without getting hit back despite the 25 range difference. Generally, X autoattack range is slightly more than X spell range, but it depends on the champion.
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On March 03 2012 04:04 arnath wrote: Finals of the MSI Nvidia Qualifier #2 are about to start, CLG.EU vs NaVi. where?
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On March 03 2012 04:10 Shikyo wrote:Show nested quote +On March 03 2012 04:04 arnath wrote: Finals of the MSI Nvidia Qualifier #2 are about to start, CLG.EU vs NaVi. where? Krepo, Snoopeh, Yellowpete, and Wickd are all streaming it. Don't think there's an official stream.
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On March 03 2012 03:16 Chiharu Harukaze wrote:Show nested quote +On March 03 2012 02:55 Hidden_MotiveS wrote: Is this the same type of injection you do to an html form field to try to access databases? Because then it seems to be preventing the noscript user from doing something malicious rather than protecting them from malicious hackers. Not exactly. I think you're confusing the two different things NoScipt does. One is controlling what sites you allow connections from, the other is injections. When you visit a website (say, TL) you're not just getting information just from the teamliquid.net. Right now on NoScript, I have connections from teamliquid.net, googlapis.com, quantserve.com, criteo.com, googlesyndications.com and google-analytics.com. So you're making a connection to each of them, downloading whatever content it sends and running it. For instance, googlesyndications.com is used to determine the ad that appears at the top of the page, while google-analytics.com is used for stat tracking. However, the code used to run this on TL does not come from the teamliquid.net domain itself. So if you blocked the two google sub-domains, you'd still have the functionality from teamliquid.net but not that of the ones you blocked. This form of blocking basically lets you control what content on a website you wish to allow and what you'd rather not see. XSS works slightly differently. An XSS attack occurs when your browser is given malicious code it executes under the pretence it came from a trusted website, when it actually didn't. This then lets someone steal your cookie session and take sensitive information such as log-in details or hijack your session. This malicious code can be delivered through several means (such as fake links, direct injection onto a website itself, etc.). The outcome is the same however. Ah thanks. I skimmed through the wiki. It seems the bolded part would still be hard to do.
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So, jungling. When a lane is warded well (as in, can't get around from any direction), is there any point in camping that lane or even going there? Unless they're super extended and under my turret, the chances of getting anything done seem slim, but I feel bad just leaving my teammates to their fate down there.
Do I ignore it, or maybe grab an Oracle's to clear it out or something?
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Buying oracle just to salvage your teammates sucking is a really really bad idea. In fact it's completely counterproductive. You may have to go out of your way if the lane is snowballing too hard in terms of kills or cs, but generally it's best to be selfish.
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On March 03 2012 04:16 Requizen wrote: So, jungling. When a lane is warded well (as in, can't get around from any direction), is there any point in camping that lane or even going there? Unless they're super extended and under my turret, the chances of getting anything done seem slim, but I feel bad just leaving my teammates to their fate down there.
Do I ignore it, or maybe grab an Oracle's to clear it out or something? If you are me (which, luckily for the world, not many people ARE me), you ignore that lane and farm. Of course, if you are me, and the lane ISNT warded, you ignore it and farm anyway.
Most of the time you are just wasting time, and as such if you ARE going to help you either need to dedicate a tiny maneuver to remind the enemy you exist and not to be a dick to your teammate then go back to farming, or go balls out for a turret dive. But either way have that decision made before you get there and then stick to it. Jungling is all about not wasting time.
And never feel bad for your teammates. They just gonna blame you anyway.
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On March 03 2012 04:16 Requizen wrote: So, jungling. When a lane is warded well (as in, can't get around from any direction), is there any point in camping that lane or even going there? Unless they're super extended and under my turret, the chances of getting anything done seem slim, but I feel bad just leaving my teammates to their fate down there.
Do I ignore it, or maybe grab an Oracle's to clear it out or something?
should grab a pink ward, or better yet, have your support grab a pink and tell them which direction you want to come from. Also, after awhile, people generally stop warding the bottom brushes, so you can typically get a good gank from that direction. Unless the rest of the team/you are super far ahead tho, oracles can be super risky in solo queue.
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On March 03 2012 04:16 Requizen wrote: So, jungling. When a lane is warded well (as in, can't get around from any direction), is there any point in camping that lane or even going there? Unless they're super extended and under my turret, the chances of getting anything done seem slim, but I feel bad just leaving my teammates to their fate down there.
Do I ignore it, or maybe grab an Oracle's to clear it out or something? Why not just farm and become powerful midgame?
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On March 03 2012 04:16 Requizen wrote: So, jungling. When a lane is warded well (as in, can't get around from any direction), is there any point in camping that lane or even going there? Unless they're super extended and under my turret, the chances of getting anything done seem slim, but I feel bad just leaving my teammates to their fate down there.
Do I ignore it, or maybe grab an Oracle's to clear it out or something? dont even need oracles, pink wards are only 50 gold more than green ones and they clear enemy wards AND afterwards act as wards of your own. I don't get why junglers don't buy these more. It's not like that lane can come prevent you from clearing it either if your laner isn't afk.
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On March 03 2012 04:27 Shikyo wrote:Show nested quote +On March 03 2012 04:16 Requizen wrote: So, jungling. When a lane is warded well (as in, can't get around from any direction), is there any point in camping that lane or even going there? Unless they're super extended and under my turret, the chances of getting anything done seem slim, but I feel bad just leaving my teammates to their fate down there.
Do I ignore it, or maybe grab an Oracle's to clear it out or something? dont even need oracles, pink wards are only 50 gold more than green ones and they clear enemy wards AND afterwards act as wards of your own. I don't get why junglers don't buy these more. It's not like that lane can come prevent you from clearing it either if your laner isn't afk.
I don't know, I find that the losing lanes tend to be pretty derp about things like that.
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On March 03 2012 04:19 Juicyfruit wrote: Buying oracle just to salvage your teammates sucking is a really really bad idea. In fact it's completely counterproductive. You may have to go out of your way if the lane is snowballing too hard in terms of kills or cs, but generally it's best to be selfish.
Yeah.
Buying an early Oracle is super risky, there is a rather good chance you just get punished and put yourself at an 400 gold disadvantage... it is a pretty good way to throw the game imo.
Top lane people rarely ward the two lane brushes, and mid you can make an appearance from somewhere usually.
Other than that, buy a pink.Its like ganking once and they blow their flash, you wanna go back before it back up. Try a gank normally without dropping the pink because sometimes people are dumb and dont watch the map, then afterwards clear their wards.
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On March 03 2012 04:27 Shikyo wrote:Show nested quote +On March 03 2012 04:16 Requizen wrote: So, jungling. When a lane is warded well (as in, can't get around from any direction), is there any point in camping that lane or even going there? Unless they're super extended and under my turret, the chances of getting anything done seem slim, but I feel bad just leaving my teammates to their fate down there.
Do I ignore it, or maybe grab an Oracle's to clear it out or something? dont even need oracles, pink wards are only 50 gold more than green ones and they clear enemy wards AND afterwards act as wards of your own. I don't get why junglers don't buy these more. It's not like that lane can come prevent you from clearing it either if your laner isn't afk. Because there ALREADY isnt enough gold in the jungle. A ward is 3 creeps. A pink ward is 5. You want to make sure I can gank your lane? YOU buy the pink ward.
I mean, I already have to map out the most efficeint way to clear my jungle, plan my backs, and measure out my ganks, all the while being cognizant of where I need to be on the map to take care of global objectives. The reason TOO has been pathetic recently is because he STILL hasnt adapted to the demands of the new jungle. As a result, he ends up being useless for the majority of the game. Buying a bunch of pink wards only makes that problem worse.
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Generally speaking, a 15 cs deficit is pretty alarming. It's not a gg lane yet but that's the point at which you might need to exert some pressure.
If you ignore a losing lane for too long then it becomes harder and harder to help them, and them having ward isn't really an excuse. Depending on how big of a creep wave advantage the enemy laner has built up (the more the better since it'll mean more cs they miss while they back away to their tower), even showing up and pretending like you want to gank can help your laner recover a 2-3cs advantage back, which is worth it for just showing up on their minimap.
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On March 03 2012 04:32 Two_DoWn wrote:Show nested quote +On March 03 2012 04:27 Shikyo wrote:On March 03 2012 04:16 Requizen wrote: So, jungling. When a lane is warded well (as in, can't get around from any direction), is there any point in camping that lane or even going there? Unless they're super extended and under my turret, the chances of getting anything done seem slim, but I feel bad just leaving my teammates to their fate down there.
Do I ignore it, or maybe grab an Oracle's to clear it out or something? dont even need oracles, pink wards are only 50 gold more than green ones and they clear enemy wards AND afterwards act as wards of your own. I don't get why junglers don't buy these more. It's not like that lane can come prevent you from clearing it either if your laner isn't afk. Because there ALREADY isnt enough gold in the jungle. A ward is 3 creeps. A pink ward is 5. You want to make sure I can gank your lane? YOU buy the pink ward. I mean, I already have to map out the most efficeint way to clear my jungle, plan my backs, and measure out my ganks, all the while being cognizant of where I need to be on the map to take care of global objectives. The reason TOO has been pathetic recently is because he STILL hasnt adapted to the demands of the new jungle. As a result, he ends up being useless for the majority of the game. Buying a bunch of pink wards only makes that problem worse. Wards give 25 gold so pink is 100g and green 75g while giving similiar vision in the area for your team while denying enemy vision. IMO you don't even need to gank for that being profitable, you gain it back if the enemy team misses 2 minion kills because they are afraid because of having no vision. It's a team game not 1v5.
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The lane should really be buying a pink if they feel they really need a gank
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So I've been playing a lot of fiora, 9-3 with her at around 1600 elo.
I've only jungled her once, but my impression of her in lane is that she trades incredibly well. I've come to prefer W first over q and e, then situationally choose q or e. I prefer E over q generally.
I think it works so well cause the W is really really strong in trading, and the attack damage scales on your q and e. Maxing Q is kinda bad because if your E cool-down isn't up Qing isn't nearly as threatening. Also E allows you to run away to avoid a counter attack if they are waiting for your W to deactivate. Just the threat of being parried gives you free hits sometimes. Basically Q in, activate e, activate w, auto, q again, run away with your bonus MS. Oh also W lets you easily farm cs under towers.
Also her ult is insane. It's like zhonyas that does a ton of damage while you're invincible. I've been using it mainly to drop focus in team fights not so much for its damage.
For items I'm doing wriggles > wits > madreds which is decent. I tried wriggle BT BC LW which is strong, but i think wits gives so much tankiness and her W mitigates by a lot so MR is really nice on her. I still gotta try trinity though I feel mana is a waste on her and the sheen isn't that great cause she gets an AS boost so it doesn't really make sense to take sheen over just more damage IMO.
Anyway, pretty rambly, but I think she's a legitimate hero. I love playing Yi, so she's like a viable laning version of Yi. My one try jungling her sucked pretty bad. Her ult is on too high a CD to use it to gank a lot and I think she fits more with trading in lane than trying to gank. But i only tried once so I'll reserve judgement on that for later.
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