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[Patch 1.0.0.135: Fiora] General Discussion - Page 18

Forum Index > LoL General
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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.

Thanks. Happy Gaming.
Juddas
Profile Joined January 2011
768 Posts
March 01 2012 01:15 GMT
#341
On March 01 2012 10:01 -Zoda- wrote:
Show nested quote +
On March 01 2012 09:56 Juddas wrote:
Comments?

You obviously never read Smash's calculations.


No I can't say that I have... Could you maybe point me to them?
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
March 01 2012 01:54 GMT
#342
Just thinking, if Naut's shield adds 300 damage in 1.01 seconds with a recurve bow, like TL mathcrafted before, then it's essentially an attack damage steroid with .8AP damage scaling (for however long that shield holds). Pretty strong.
Shiv.
Profile Joined January 2011
3534 Posts
March 01 2012 02:05 GMT
#343
On March 01 2012 10:08 SnK-Arcbound wrote:
Dyrus watches spamhappy poppy, now I'm seeing a ton of poppy top on streams. Who set the trend, dyrus or spamhappy?

Dyrus took Zekent's guide and adapted.
currently rooting for myself.
gtrsrs
Profile Joined June 2010
United States9109 Posts
March 01 2012 02:18 GMT
#344
Soniv I read your post in the qq thread but I'm not qqing ATM so I didn't want to respond there

I usually start slumping when I go out of my comfort zone and am forced to do solo mid or ad or something. Then I tilt, feed, and carry it to the next game. After a while I get to the point of "well I've lost so many in a row, I'm bound to get carried soon' and I play shut like ap yi or jungle irelia or w/e. Don't do that. It never works. Sometimes you just have Terrible luck - best thing to do is to go and play as an old favorite - for me udyr or skarner - and just clean house with them. For me it's going /ignore all and making sure I get every single buff when it spawns. Get back in rhythm and you can take your streak the other direction. After I basically had 14 straight games with a d/c (I'm not even exaggerating ) I just buckled down with skarner and went from 1350 back to 1650 pretty much without a hitch.

You do da aps right? I'm down to duo with you if you'd like
i play ... hearthstone =\^.^/= Winterfox
0123456789
Profile Blog Joined November 2010
United States3216 Posts
March 01 2012 02:19 GMT
#345
Pros don't tilt. They carry despite their emotional state, with all roles.
Ryuu314
Profile Joined October 2009
United States12679 Posts
March 01 2012 02:24 GMT
#346
On March 01 2012 11:05 Shiv. wrote:
Show nested quote +
On March 01 2012 10:08 SnK-Arcbound wrote:
Dyrus watches spamhappy poppy, now I'm seeing a ton of poppy top on streams. Who set the trend, dyrus or spamhappy?

Dyrus took Zekent's guide and adapted.

heyyy that zekent guy's a friend of a friend irl lolol
gtrsrs
Profile Joined June 2010
United States9109 Posts
March 01 2012 02:25 GMT
#347
that's just blatantly not true though
I've seen plenty of great players just fall apart with rage or confusion
To say that anyone can completely transcend the emotional black hole that is solo queue is just silly
i play ... hearthstone =\^.^/= Winterfox
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
Last Edited: 2012-03-01 02:28:45
March 01 2012 02:28 GMT
#348
On March 01 2012 11:19 0123456789 wrote:
Pros don't tilt. They carry despite their emotional state, with all roles.

sarcasm?

Dyrus has been on an AP yi streak since last night he lost some game.
Kaneh
Profile Joined April 2009
Canada737 Posts
Last Edited: 2012-03-01 02:33:03
March 01 2012 02:32 GMT
#349
On March 01 2012 10:15 Juddas wrote:
Show nested quote +
On March 01 2012 10:01 -Zoda- wrote:
On March 01 2012 09:56 Juddas wrote:
Comments?

You obviously never read Smash's calculations.


No I can't say that I have... Could you maybe point me to them?


basically, AD offense masteries are too strong, AP offense is good, but only for lategame (blast and archmage are the best scaling talents, while mental force is among the worst)

utility is complete ass.

defense is okay, but it's more efficient gold-wise to take offense masteries and build defense than to take defense masteries and build offense.

you have it completely backwards with the "falling off" because most of the masteries in offense and defense scale with your items/stats. and building defense (at least stacking EHP) on a carry is stupid for obvious reasons.

and even you stated that it's better in lane.
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 01 2012 02:36 GMT
#350
On March 01 2012 07:18 Shikyo wrote:
Hmm after seeing junglers be at like 30-60 minion kills every single game at 15min and when im at like 130 usually i think that i should start jungling instead of solo top or AD carry in solo queue because apparently no one has any idea how to jungle properly

I'm guessing you do the SV ganking tax? Everytime you gank, you tax them by taking their cs? :D
liftlift > tsm
FoeHamr
Profile Joined December 2010
United States489 Posts
March 01 2012 02:40 GMT
#351
The new champ is underwhelming. It might just be me, but it doesn't seem like she can really do a whole lot of damage. I have been trying to jungle with her, and her early game seems descent but doesnt scale well into the late game well. Am I just doing something wrong or is this a common problem?
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 01 2012 02:45 GMT
#352
On March 01 2012 11:36 wei2coolman wrote:
Show nested quote +
On March 01 2012 07:18 Shikyo wrote:
Hmm after seeing junglers be at like 30-60 minion kills every single game at 15min and when im at like 130 usually i think that i should start jungling instead of solo top or AD carry in solo queue because apparently no one has any idea how to jungle properly

I'm guessing you do the SV ganking tax? Everytime you gank, you tax them by taking their cs? :D

Nah I don't gank I just take cs
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
iCanada
Profile Joined August 2010
Canada10660 Posts
March 01 2012 02:52 GMT
#353
On March 01 2012 11:40 FoeHamr wrote:
The new champ is underwhelming. It might just be me, but it doesn't seem like she can really do a whole lot of damage. I have been trying to jungle with her, and her early game seems descent but doesnt scale well into the late game well. Am I just doing something wrong or is this a common problem?


You just building her wrong or something.

She scales similarly to a Master Yi, if not even harder imo. Her autos deal tons of damage regardless of items, but you can simply go straight AD on her because her E gives you a ridiculous +120% attack speed and also resets your auto attack timer.

That, and her ultimate has an absurdly high AD scaling... things just die.
Juddas
Profile Joined January 2011
768 Posts
Last Edited: 2012-03-01 02:59:43
March 01 2012 02:52 GMT
#354
hmm... I am sufficiently curious now... I thought that Utility is best because it isn't itemized nearly as much as the offensive tree, and in all my games I have just always felt like my utility was helping me substantially more, especially when it comes to mana regen, summoner CD, CDR, Buff duration, etc.

is offensive really better?
hmm... Will have to give a try now. Thanks for responding with so much detail!

Forget what I said earlier, just messed around a bit with masteries and now see the value of offensive. They are just all really good imo
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
March 01 2012 02:57 GMT
#355
On March 01 2012 11:52 Juddas wrote:
hmm... I am sufficiently curious now... I thought that Utility is best because it isn't itemized nearly as much as the offensive tree, and in all my games I have just always felt like my utility was helping me substantially more, especially when it comes to mana regen, summoner CD, CDR, Buff duration, etc.

is offensive really better?
hmm... Will have to give a try now. Thanks for responding with so much detail!

Overall (IE all mastery points in a given tree) it goes:

O>D>>>>>>U

Cutting useless ones out into a 21 point tree you get:

O=D>>>>U.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
March 01 2012 02:58 GMT
#356
On March 01 2012 11:52 Juddas wrote:
hmm... I am sufficiently curious now... I thought that Utility is best because it isn't itemized nearly as much as the offensive tree, and in all my games I have just always felt like my utility was helping me substantially more, especially when it comes to mana regen, summoner CD, CDR, Buff duration, etc.

is offensive really better?
hmm... Will have to give a try now. Thanks for responding with so much detail!


Depends on Champion. For Fiora, yes.
FOR GREAT JUSTICE! Bans for the ban gods!
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
March 01 2012 03:01 GMT
#357
new post on teh blawg: http://mogwaismusings.wordpress.com/
mogwaismusings.wordpress.com
Juddas
Profile Joined January 2011
768 Posts
March 01 2012 03:03 GMT
#358
On March 01 2012 11:57 Two_DoWn wrote:
Show nested quote +
On March 01 2012 11:52 Juddas wrote:
hmm... I am sufficiently curious now... I thought that Utility is best because it isn't itemized nearly as much as the offensive tree, and in all my games I have just always felt like my utility was helping me substantially more, especially when it comes to mana regen, summoner CD, CDR, Buff duration, etc.

is offensive really better?
hmm... Will have to give a try now. Thanks for responding with so much detail!

Overall (IE all mastery points in a given tree) it goes:

O>D>>>>>>U

Cutting useless ones out into a 21 point tree you get:

O=D>>>>U.


Well then I have a couple of other questions :D

If I were to pick Veigar for instance, would 20/0/10 be acceptable? With Buff Duration?

And if i were to pick a melee AD, 21/9/0 or 9/21/0?

Thanks!

But really, why is Utility so bad? Besides the useless ones ofc
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
March 01 2012 03:04 GMT
#359
On March 01 2012 12:01 Mogwai wrote:
new post on teh blawg: http://mogwaismusings.wordpress.com/

I think you need to give some examples of crutches in lol.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
March 01 2012 03:06 GMT
#360
On March 01 2012 12:03 Juddas wrote:
Show nested quote +
On March 01 2012 11:57 Two_DoWn wrote:
On March 01 2012 11:52 Juddas wrote:
hmm... I am sufficiently curious now... I thought that Utility is best because it isn't itemized nearly as much as the offensive tree, and in all my games I have just always felt like my utility was helping me substantially more, especially when it comes to mana regen, summoner CD, CDR, Buff duration, etc.

is offensive really better?
hmm... Will have to give a try now. Thanks for responding with so much detail!

Overall (IE all mastery points in a given tree) it goes:

O>D>>>>>>U

Cutting useless ones out into a 21 point tree you get:

O=D>>>>U.


Well then I have a couple of other questions :D

If I were to pick Veigar for instance, would 20/0/10 be acceptable? With Buff Duration?

And if i were to pick a melee AD, 21/9/0 or 9/21/0?

Thanks!

But really, why is Utility so bad? Besides the useless ones ofc

What is the 10th point in utility? Nothing low in the tree is worth grabbing over the Execution mastery at 21 O. Just go 21-0-9.

It depends. Some bruisers like 21-9, others like 9-21. It depends on who you want to play.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
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