On March 01 2012 10:01 -Zoda- wrote:
You obviously never read Smash's calculations.
You obviously never read Smash's calculations.
No I can't say that I have... Could you maybe point me to them?
Forum Index > LoL General |
Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content. Thanks. Happy Gaming. | ||
Juddas
768 Posts
On March 01 2012 10:01 -Zoda- wrote: You obviously never read Smash's calculations. No I can't say that I have... Could you maybe point me to them? | ||
Hidden_MotiveS
Canada2562 Posts
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Shiv.
3534 Posts
On March 01 2012 10:08 SnK-Arcbound wrote: Dyrus watches spamhappy poppy, now I'm seeing a ton of poppy top on streams. Who set the trend, dyrus or spamhappy? Dyrus took Zekent's guide and adapted. | ||
gtrsrs
United States9109 Posts
I usually start slumping when I go out of my comfort zone and am forced to do solo mid or ad or something. Then I tilt, feed, and carry it to the next game. After a while I get to the point of "well I've lost so many in a row, I'm bound to get carried soon' and I play shut like ap yi or jungle irelia or w/e. Don't do that. It never works. Sometimes you just have Terrible luck - best thing to do is to go and play as an old favorite - for me udyr or skarner - and just clean house with them. For me it's going /ignore all and making sure I get every single buff when it spawns. Get back in rhythm and you can take your streak the other direction. After I basically had 14 straight games with a d/c (I'm not even exaggerating ) I just buckled down with skarner and went from 1350 back to 1650 pretty much without a hitch. You do da aps right? I'm down to duo with you if you'd like ![]() | ||
0123456789
United States3216 Posts
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Ryuu314
United States12679 Posts
On March 01 2012 11:05 Shiv. wrote: Show nested quote + On March 01 2012 10:08 SnK-Arcbound wrote: Dyrus watches spamhappy poppy, now I'm seeing a ton of poppy top on streams. Who set the trend, dyrus or spamhappy? Dyrus took Zekent's guide and adapted. heyyy that zekent guy's a friend of a friend irl lolol | ||
gtrsrs
United States9109 Posts
I've seen plenty of great players just fall apart with rage or confusion To say that anyone can completely transcend the emotional black hole that is solo queue is just silly | ||
Hidden_MotiveS
Canada2562 Posts
On March 01 2012 11:19 0123456789 wrote: Pros don't tilt. They carry despite their emotional state, with all roles. sarcasm? Dyrus has been on an AP yi streak since last night he lost some game. | ||
Kaneh
Canada737 Posts
On March 01 2012 10:15 Juddas wrote: Show nested quote + On March 01 2012 10:01 -Zoda- wrote: On March 01 2012 09:56 Juddas wrote: Comments? You obviously never read Smash's calculations. No I can't say that I have... Could you maybe point me to them? basically, AD offense masteries are too strong, AP offense is good, but only for lategame (blast and archmage are the best scaling talents, while mental force is among the worst) utility is complete ass. defense is okay, but it's more efficient gold-wise to take offense masteries and build defense than to take defense masteries and build offense. you have it completely backwards with the "falling off" because most of the masteries in offense and defense scale with your items/stats. and building defense (at least stacking EHP) on a carry is stupid for obvious reasons. and even you stated that it's better in lane. | ||
wei2coolman
United States60033 Posts
On March 01 2012 07:18 Shikyo wrote: Hmm after seeing junglers be at like 30-60 minion kills every single game at 15min and when im at like 130 usually i think that i should start jungling instead of solo top or AD carry in solo queue because apparently no one has any idea how to jungle properly I'm guessing you do the SV ganking tax? Everytime you gank, you tax them by taking their cs? :D | ||
FoeHamr
United States489 Posts
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Shikyo
Finland33997 Posts
On March 01 2012 11:36 wei2coolman wrote: Show nested quote + On March 01 2012 07:18 Shikyo wrote: Hmm after seeing junglers be at like 30-60 minion kills every single game at 15min and when im at like 130 usually i think that i should start jungling instead of solo top or AD carry in solo queue because apparently no one has any idea how to jungle properly I'm guessing you do the SV ganking tax? Everytime you gank, you tax them by taking their cs? :D Nah I don't gank I just take cs | ||
iCanada
Canada10660 Posts
On March 01 2012 11:40 FoeHamr wrote: The new champ is underwhelming. It might just be me, but it doesn't seem like she can really do a whole lot of damage. I have been trying to jungle with her, and her early game seems descent but doesnt scale well into the late game well. Am I just doing something wrong or is this a common problem? You just building her wrong or something. She scales similarly to a Master Yi, if not even harder imo. Her autos deal tons of damage regardless of items, but you can simply go straight AD on her because her E gives you a ridiculous +120% attack speed and also resets your auto attack timer. That, and her ultimate has an absurdly high AD scaling... things just die. | ||
Juddas
768 Posts
is offensive really better? hmm... Will have to give a try now. Thanks for responding with so much detail! Forget what I said earlier, just messed around a bit with masteries and now see the value of offensive. They are just all really good imo | ||
Two_DoWn
United States13684 Posts
On March 01 2012 11:52 Juddas wrote: hmm... I am sufficiently curious now... I thought that Utility is best because it isn't itemized nearly as much as the offensive tree, and in all my games I have just always felt like my utility was helping me substantially more, especially when it comes to mana regen, summoner CD, CDR, Buff duration, etc. is offensive really better? hmm... Will have to give a try now. Thanks for responding with so much detail! Overall (IE all mastery points in a given tree) it goes: O>D>>>>>>U Cutting useless ones out into a 21 point tree you get: O=D>>>>U. | ||
Praetorial
United States4241 Posts
On March 01 2012 11:52 Juddas wrote: hmm... I am sufficiently curious now... I thought that Utility is best because it isn't itemized nearly as much as the offensive tree, and in all my games I have just always felt like my utility was helping me substantially more, especially when it comes to mana regen, summoner CD, CDR, Buff duration, etc. is offensive really better? hmm... Will have to give a try now. Thanks for responding with so much detail! Depends on Champion. For Fiora, yes. | ||
Mogwai
United States13274 Posts
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Juddas
768 Posts
On March 01 2012 11:57 Two_DoWn wrote: Show nested quote + On March 01 2012 11:52 Juddas wrote: hmm... I am sufficiently curious now... I thought that Utility is best because it isn't itemized nearly as much as the offensive tree, and in all my games I have just always felt like my utility was helping me substantially more, especially when it comes to mana regen, summoner CD, CDR, Buff duration, etc. is offensive really better? hmm... Will have to give a try now. Thanks for responding with so much detail! Overall (IE all mastery points in a given tree) it goes: O>D>>>>>>U Cutting useless ones out into a 21 point tree you get: O=D>>>>U. Well then I have a couple of other questions :D If I were to pick Veigar for instance, would 20/0/10 be acceptable? With Buff Duration? And if i were to pick a melee AD, 21/9/0 or 9/21/0? Thanks! But really, why is Utility so bad? Besides the useless ones ofc | ||
Two_DoWn
United States13684 Posts
On March 01 2012 12:01 Mogwai wrote: new post on teh blawg: http://mogwaismusings.wordpress.com/ I think you need to give some examples of crutches in lol. | ||
Two_DoWn
United States13684 Posts
On March 01 2012 12:03 Juddas wrote: Show nested quote + On March 01 2012 11:57 Two_DoWn wrote: On March 01 2012 11:52 Juddas wrote: hmm... I am sufficiently curious now... I thought that Utility is best because it isn't itemized nearly as much as the offensive tree, and in all my games I have just always felt like my utility was helping me substantially more, especially when it comes to mana regen, summoner CD, CDR, Buff duration, etc. is offensive really better? hmm... Will have to give a try now. Thanks for responding with so much detail! Overall (IE all mastery points in a given tree) it goes: O>D>>>>>>U Cutting useless ones out into a 21 point tree you get: O=D>>>>U. Well then I have a couple of other questions :D If I were to pick Veigar for instance, would 20/0/10 be acceptable? With Buff Duration? And if i were to pick a melee AD, 21/9/0 or 9/21/0? Thanks! But really, why is Utility so bad? Besides the useless ones ofc What is the 10th point in utility? Nothing low in the tree is worth grabbing over the Execution mastery at 21 O. Just go 21-0-9. It depends. Some bruisers like 21-9, others like 9-21. It depends on who you want to play. | ||
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