• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:41
CEST 13:41
KST 20:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Yamato Cup Series StarCraft open world shooter announced at BlizzCon Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Has online-only competition during the pandemic changed your enjoyment of pro SC2? How do you feel about the StarCraft shooter announcement at BlizzCon 2026?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Remastered crash fix suggestions New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/ Syncronization issues and can't find games a Announcement on the JEDI Ringing
Tourneys
[ASL22] Ro16 Group D [Megathread] Daily Proleagues The Casual Games of the Week Thread Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9183 users

[Patch 1.0.0.135: Fiora] General Discussion - Page 12

Forum Index > LoL General
Post a Reply
Prev 1 10 11 12 13 14 244 Next
Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.

Thanks. Happy Gaming.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-02-29 18:21:37
February 29 2012 18:19 GMT
#221
Olaf is the only champ on whom (who?) I'd consider buying Warmogs, amongst all that I own. Resists+incidental HP from other items too good.

And Fiora's voice sounds cringe-inducing too, from the sample on the wiki. And not even close to a French accent, wtf.
Cant take LMS hipsters serious.
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 29 2012 18:21 GMT
#222
On March 01 2012 03:19 Alaric wrote:
Olaf is the only champ on whom (who?) I'd consider buying Warmogs, amongst all that I own. Resists+incidental HP from other items too good.

Hmm, I dunno.. I think resistance works better with olaf, because lifesteal synergizes with resistance, more than just more health.
liftlift > tsm
red_
Profile Joined May 2010
United States8474 Posts
February 29 2012 18:25 GMT
#223
The ult is clearly not meant for teamfights, I'm not sure where people are getting that(it's a really weak aoe if it hits 4 targets(can never hit 5 because it hits first target twice)), while on 1 target it's a pretty substantial nuke.

I'm going to go test stacking tiamats against bots first to see if it works(well?) before I go try it on real dudes.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
February 29 2012 18:32 GMT
#224
On March 01 2012 00:11 Requizen wrote:
Alright, as some of you know, I'm at best a medium skill player who doesn't play ranked, since none of my friends do. We just end up playing a lot of normals.

In many games, I find that the team that has the most tanks/bruisers/tanky dps/what have you, will generally win through sheer attrition and because they're near impossible to kill in teamfights.

For example. Last night I played a game where I played Jarvan for the first time ever (very fun by the way), we had a terribad Volibear, a tanky-AP Naut, and a Maokai, with TF jungling. We won easily because past a certain point, their team of Alistar/Ashe/Lux/Rammus (jungle)/Riven just could do nothing to our health and resists, so we just stomped every teamfight and walked into their base, not giving a fuck about turrets or damage.

We ended up with nearly twice their kills, simply because we stopped dying past a certain point. This struck me as odd, because their team was a pretty solid setup that fit the meta near perfectly, but we just stomped them once laning ended.

Is this prevalent in higher ranks? How does a standard comp deal with something like this, other than resorting to "protect the Vayne/Kog" compositions?

In games where we actually do pick bruiser top/tanky jungle/AP mid/AD&support bot, we can't deal with full bruiser teams because of the exact reasons I won last night, which seems silly to me.

Yeah I've noticed myself having difficulty vs bruisers too. A fed bruiser, even just one, can carry a team. I think one big issue is a lack of voidstaffs and last whispers. I recall a game where salce faced a team with 5 enemy junglers. 5 enemies with smite who ganked and counterjungled the crap out of his friend. Salce was the only one on his team not feeding and he went something like 12-0 before finally getting shut down as ziggs. He just kept his distance and relied on his superior damage.
If you can't kite as well, well then I dunno.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 29 2012 18:33 GMT
#225
On March 01 2012 03:25 red_ wrote:
The ult is clearly not meant for teamfights, I'm not sure where people are getting that(it's a really weak aoe if it hits 4 targets(can never hit 5 because it hits first target twice)), while on 1 target it's a pretty substantial nuke.

I'm going to go test stacking tiamats against bots first to see if it works(well?) before I go try it on real dudes.


It does reduced damage to single targets, so it only ever does full damage in teamfights.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 29 2012 18:34 GMT
#226
On March 01 2012 03:32 Hidden_MotiveS wrote:
Show nested quote +
On March 01 2012 00:11 Requizen wrote:
Alright, as some of you know, I'm at best a medium skill player who doesn't play ranked, since none of my friends do. We just end up playing a lot of normals.

In many games, I find that the team that has the most tanks/bruisers/tanky dps/what have you, will generally win through sheer attrition and because they're near impossible to kill in teamfights.

For example. Last night I played a game where I played Jarvan for the first time ever (very fun by the way), we had a terribad Volibear, a tanky-AP Naut, and a Maokai, with TF jungling. We won easily because past a certain point, their team of Alistar/Ashe/Lux/Rammus (jungle)/Riven just could do nothing to our health and resists, so we just stomped every teamfight and walked into their base, not giving a fuck about turrets or damage.

We ended up with nearly twice their kills, simply because we stopped dying past a certain point. This struck me as odd, because their team was a pretty solid setup that fit the meta near perfectly, but we just stomped them once laning ended.

Is this prevalent in higher ranks? How does a standard comp deal with something like this, other than resorting to "protect the Vayne/Kog" compositions?

In games where we actually do pick bruiser top/tanky jungle/AP mid/AD&support bot, we can't deal with full bruiser teams because of the exact reasons I won last night, which seems silly to me.

Yeah I've noticed myself having difficulty vs bruisers too. A fed bruiser, even just one, can carry a team. I think one big issue is a lack of voidstaffs and last whispers. I recall a game where salce faced a team with 5 enemy junglers. 5 enemies with smite who ganked and counterjungled the crap out of his friend. Salce was the only one on his team not feeding and he went something like 12-0 before finally getting shut down as ziggs. He just kept his distance and relied on his superior damage.
If you can't kite as well, well then I dunno.

The counter to bruisers is farm. Simple as that. If you cant farm, you will have trouble against bruisers. If you get farm and build with any shred of optimallity you will be fine against them.

Its the reason tanks are op at low elo: when you cant farm (hence being low elo) bruisers are very strong becasuse you cant kill them without farm.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
Last Edited: 2012-02-29 18:40:47
February 29 2012 18:40 GMT
#227
fuu slow internet
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
February 29 2012 18:40 GMT
#228
For Fiora = boot+pot-->wriggles-->merc-->wits-->bt-->GA ?
As it combines ad/mres/lifesteal
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
February 29 2012 18:42 GMT
#229
THEORY:

Fiora definitely needs Frozen Mallet in my opinion or she has a ton of problems sticking to targets, also only when they're slowed can she utilize the aspd bonus of E fully.

Fioras ulti has 75% dmg reduction on everything except onhit.

Fioras E synergizes with onhit.

Conclusion:

I think Fiora should be built with Madreds Bloodrazor and Wits end and Frozen Mallet, with the last 2 items being something resistance-centric and tanky(synergy with passive and the frozen mallet), for instance FoN and Randuins Omen.


/Pure theorycraft
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 29 2012 18:42 GMT
#230
On March 01 2012 03:34 Two_DoWn wrote:
Show nested quote +
On March 01 2012 03:32 Hidden_MotiveS wrote:
On March 01 2012 00:11 Requizen wrote:
Alright, as some of you know, I'm at best a medium skill player who doesn't play ranked, since none of my friends do. We just end up playing a lot of normals.

In many games, I find that the team that has the most tanks/bruisers/tanky dps/what have you, will generally win through sheer attrition and because they're near impossible to kill in teamfights.

For example. Last night I played a game where I played Jarvan for the first time ever (very fun by the way), we had a terribad Volibear, a tanky-AP Naut, and a Maokai, with TF jungling. We won easily because past a certain point, their team of Alistar/Ashe/Lux/Rammus (jungle)/Riven just could do nothing to our health and resists, so we just stomped every teamfight and walked into their base, not giving a fuck about turrets or damage.

We ended up with nearly twice their kills, simply because we stopped dying past a certain point. This struck me as odd, because their team was a pretty solid setup that fit the meta near perfectly, but we just stomped them once laning ended.

Is this prevalent in higher ranks? How does a standard comp deal with something like this, other than resorting to "protect the Vayne/Kog" compositions?

In games where we actually do pick bruiser top/tanky jungle/AP mid/AD&support bot, we can't deal with full bruiser teams because of the exact reasons I won last night, which seems silly to me.

Yeah I've noticed myself having difficulty vs bruisers too. A fed bruiser, even just one, can carry a team. I think one big issue is a lack of voidstaffs and last whispers. I recall a game where salce faced a team with 5 enemy junglers. 5 enemies with smite who ganked and counterjungled the crap out of his friend. Salce was the only one on his team not feeding and he went something like 12-0 before finally getting shut down as ziggs. He just kept his distance and relied on his superior damage.
If you can't kite as well, well then I dunno.

The counter to bruisers is farm. Simple as that. If you cant farm, you will have trouble against bruisers. If you get farm and build with any shred of optimallity you will be fine against them.

Its the reason tanks are op at low elo: when you cant farm (hence being low elo) bruisers are very strong becasuse you cant kill them without farm.

lack of focus and kiting also runs rampant in low level games and as such, the team with more clear high damage/low survivability targets naturally gets ruined because our base instincts as players drive us towards optimal focusing as opposed to being like, "well, do we focus the Nautilus or the Jarman..?" and having damage get split in the heat of the moment.
mogwaismusings.wordpress.com
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 29 2012 18:45 GMT
#231
On March 01 2012 03:42 Shikyo wrote:
THEORY:

Fiora definitely needs Frozen Mallet in my opinion or she has a ton of problems sticking to targets, also only when they're slowed can she utilize the aspd bonus of E fully.

Fioras ulti has 75% dmg reduction on everything except onhit.

Fioras E synergizes with onhit.

Conclusion:

I think Fiora should be built with Madreds Bloodrazor and Wits end and Frozen Mallet, with the last 2 items being something resistance-centric and tanky(synergy with passive and the frozen mallet), for instance FoN and Randuins Omen.


/Pure theorycraft

On March 01 2012 03:10 Mogwai wrote:
wriggle's -> I have no idea. mallet's retarded and I'll never forgive phreak for suggesting it when it scales poorly with her kit (HP undervalued due to ult + lifesteal healing yourself up a bunch and the passive healing you up (not sure how good her passive is, tough to tell from just numbers)). My baseline would be wriggle's -> spend 2.5-3.5K on AD -> GA/Omen/Banshee's, with that middle step being some combination of phage, brutalizer, hexdrinker, tiamat, and bloodthirster. I have no idea though, her kit is pretty nonsensical to me, seems to drive you towards AD, Lifesteal and Resists.


Who to believe
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2012-02-29 18:46:38
February 29 2012 18:46 GMT
#232
On March 01 2012 03:42 Shikyo wrote:
THEORY:

Fiora definitely needs Frozen Mallet in my opinion or she has a ton of problems sticking to targets, also only when they're slowed can she utilize the aspd bonus of E fully.

Fioras ulti has 75% dmg reduction on everything except onhit.

Fioras E synergizes with onhit.

Conclusion:

I think Fiora should be built with Madreds Bloodrazor and Wits end and Frozen Mallet, with the last 2 items being something resistance-centric and tanky(synergy with passive and the frozen mallet), for instance FoN and Randuins Omen.


/Pure theorycraft

not necessarily a terrible idea, but Q doesn't proc on-hit and I think with a build like this I'd really just spend the whole game asking myself why the fuck I'm not playing WW or Irelia or shit, even Xin (or fuck, better yet, why not just go Teemo?). I get that theoretically she'd have higher bursts due to her E, but the uptime is such garbage that I can't honestly say that it seems like a good idea next to what those other 3 characters bring to the table.
mogwaismusings.wordpress.com
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-02-29 18:48:23
February 29 2012 18:46 GMT
#233
On March 01 2012 03:45 Two_DoWn wrote:
Show nested quote +
On March 01 2012 03:42 Shikyo wrote:
THEORY:

Fiora definitely needs Frozen Mallet in my opinion or she has a ton of problems sticking to targets, also only when they're slowed can she utilize the aspd bonus of E fully.

Fioras ulti has 75% dmg reduction on everything except onhit.

Fioras E synergizes with onhit.

Conclusion:

I think Fiora should be built with Madreds Bloodrazor and Wits end and Frozen Mallet, with the last 2 items being something resistance-centric and tanky(synergy with passive and the frozen mallet), for instance FoN and Randuins Omen.


/Pure theorycraft

Show nested quote +
On March 01 2012 03:10 Mogwai wrote:
wriggle's -> I have no idea. mallet's retarded and I'll never forgive phreak for suggesting it when it scales poorly with her kit (HP undervalued due to ult + lifesteal healing yourself up a bunch and the passive healing you up (not sure how good her passive is, tough to tell from just numbers)). My baseline would be wriggle's -> spend 2.5-3.5K on AD -> GA/Omen/Banshee's, with that middle step being some combination of phage, brutalizer, hexdrinker, tiamat, and bloodthirster. I have no idea though, her kit is pretty nonsensical to me, seems to drive you towards AD, Lifesteal and Resists.


Who to believe

Well he doesn't like Frozen Mallet on WW when the 2 best WWs in the world always go for it

Edit:

Oh and yeah I don't know why not play WW instead either, Fiora just seems like a bad champion. But when you're building pure DPS aren't you asking yourself "Why am I not playing Tryndamere?"



OH yeah and I definitely think that Q should have been made to proc onhits, I think it's really silly that it doesn't.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
JackDino
Profile Joined July 2010
Gabon6219 Posts
February 29 2012 18:48 GMT
#234
On March 01 2012 03:46 Shikyo wrote:
Show nested quote +
On March 01 2012 03:45 Two_DoWn wrote:
On March 01 2012 03:42 Shikyo wrote:
THEORY:

Fiora definitely needs Frozen Mallet in my opinion or she has a ton of problems sticking to targets, also only when they're slowed can she utilize the aspd bonus of E fully.

Fioras ulti has 75% dmg reduction on everything except onhit.

Fioras E synergizes with onhit.

Conclusion:

I think Fiora should be built with Madreds Bloodrazor and Wits end and Frozen Mallet, with the last 2 items being something resistance-centric and tanky(synergy with passive and the frozen mallet), for instance FoN and Randuins Omen.


/Pure theorycraft

On March 01 2012 03:10 Mogwai wrote:
wriggle's -> I have no idea. mallet's retarded and I'll never forgive phreak for suggesting it when it scales poorly with her kit (HP undervalued due to ult + lifesteal healing yourself up a bunch and the passive healing you up (not sure how good her passive is, tough to tell from just numbers)). My baseline would be wriggle's -> spend 2.5-3.5K on AD -> GA/Omen/Banshee's, with that middle step being some combination of phage, brutalizer, hexdrinker, tiamat, and bloodthirster. I have no idea though, her kit is pretty nonsensical to me, seems to drive you towards AD, Lifesteal and Resists.


Who to believe

Well he doesn't like Frozen Mallet on WW when the 2 best WWs in the world always go for it

Edit:

Oh and yeah I don't know why not play WW instead either, Fiora just seems like a bad champion. But when you're building pure DPS aren't you asking yourself "Why am I not playing Tryndamere?"

Smash #1 ww, wat you talking about.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 29 2012 18:49 GMT
#235
really no need for either of you to get bitchy about this. champs been out for, what? 6 hours or something? this is the bounce ideas around phase, nothing being said is so overtly stupid that there's a need to flame.
mogwaismusings.wordpress.com
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 29 2012 18:50 GMT
#236
On March 01 2012 03:46 Shikyo wrote:
Show nested quote +
On March 01 2012 03:45 Two_DoWn wrote:
On March 01 2012 03:42 Shikyo wrote:
THEORY:

Fiora definitely needs Frozen Mallet in my opinion or she has a ton of problems sticking to targets, also only when they're slowed can she utilize the aspd bonus of E fully.

Fioras ulti has 75% dmg reduction on everything except onhit.

Fioras E synergizes with onhit.

Conclusion:

I think Fiora should be built with Madreds Bloodrazor and Wits end and Frozen Mallet, with the last 2 items being something resistance-centric and tanky(synergy with passive and the frozen mallet), for instance FoN and Randuins Omen.


/Pure theorycraft

On March 01 2012 03:10 Mogwai wrote:
wriggle's -> I have no idea. mallet's retarded and I'll never forgive phreak for suggesting it when it scales poorly with her kit (HP undervalued due to ult + lifesteal healing yourself up a bunch and the passive healing you up (not sure how good her passive is, tough to tell from just numbers)). My baseline would be wriggle's -> spend 2.5-3.5K on AD -> GA/Omen/Banshee's, with that middle step being some combination of phage, brutalizer, hexdrinker, tiamat, and bloodthirster. I have no idea though, her kit is pretty nonsensical to me, seems to drive you towards AD, Lifesteal and Resists.


Who to believe

Well he doesn't like Frozen Mallet on WW when the 2 best WWs in the world always go for it

Edit:

Oh and yeah I don't know why not play WW instead either, Fiora just seems like a bad champion. But when you're building pure DPS aren't you asking yourself "Why am I not playing Tryndamere?"



OH yeah and I definitely think that Q should have been made to proc onhits, I think it's really silly that it doesn't.

Because you can't tiamat stack tryndamere. tehehehehe. But in all seriousness, her powercurve is ridiculously good in mid game, just on how good her steroid is.
liftlift > tsm
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 29 2012 18:50 GMT
#237
I actually dont know why tryndamere fell out of favor so fast. All they did was nerf the heal on q, which you never actually used anyway.

He still crushes anyone who stands still vs him, and you aint doing shit to him in terms of burst once he gets wriggles cuz he just crits 2 creeps and is back to full health.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 29 2012 18:52 GMT
#238
Well right now I'm watching Dyrus play fiora. reminds me of how riven is supposed to be played. Small bursts of damage, until you get them low enough to take the rest of their health away.
liftlift > tsm
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 29 2012 18:53 GMT
#239
On March 01 2012 03:50 Two_DoWn wrote:
I actually dont know why tryndamere fell out of favor so fast. All they did was nerf the heal on q, which you never actually used anyway.

He still crushes anyone who stands still vs him, and you aint doing shit to him in terms of burst once he gets wriggles cuz he just crits 2 creeps and is back to full health.

Bad lane matchups. Before the nerf on his heal, even in bad matchups for him, he could do decent due to more healz. But now, all his bad lane matchups are even worse for him.
liftlift > tsm
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
February 29 2012 18:53 GMT
#240
On March 01 2012 03:50 Two_DoWn wrote:
I actually dont know why tryndamere fell out of favor so fast. All they did was nerf the heal on q, which you never actually used anyway.

He still crushes anyone who stands still vs him, and you aint doing shit to him in terms of burst once he gets wriggles cuz he just crits 2 creeps and is back to full health.

But that 3 dps reduction on base dmg! ! !

And I agree, Tryndamere is still super strong, and it's true that you almost never healed with Q anyway, at least after Wriggles. He still pwns lanes nicely. I'd guess it's the "OMG HE GOT A NERF OF 3 DMG TO BASE DMG AND 30 HEALTH OFF HIS HEAL THAT HE USES EVERY 5 MINUTES" effect that I'd like to call the Irelia effect(as in soon people realized that irelia still is op)
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Prev 1 10 11 12 13 14 244 Next
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
Monthly #1 - Day 2
herO vs SHINLIVE!
Percival vs ByuN
IntoTheiNu 968
CranKy Ducklings SOOP54
Rex14
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko338
BRAT_OK 43
Rex 14
EnDerr 12
StarCraft: Brood War
Britney 38812
Hyuk 2077
Shuttle 743
Soulkey 406
Rush 307
actioN 303
Stork 236
Soma 215
Mini 198
EffOrt 196
[ Show more ]
Leta 166
Larva 135
Dewaltoss 116
Zeus 101
Pusan 100
Killer 89
Barracks 55
Sea.KH 42
sorry 36
ToSsGirL 34
Aegong 28
sSak 28
hero 25
Sharp 23
soO 19
Yoon 18
yabsab 17
Sexy 11
SilentControl 11
Noble 10
JulyZerg 5
Counter-Strike
edward50
Other Games
singsing1347
DeMusliM233
Pyrionflax180
OGKoka 101
Organizations
Other Games
gamesdonequick958
BasetradeTV68
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH353
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1932
Other Games
• WagamamaTV214
Upcoming Events
RotterdaM Event
4h 34m
Replay Cast
12h 19m
GSL
23h 19m
Replay Cast
1d 12h
GSL
1d 23h
Shopify Rebellion Sundays
2 days
Spirit vs Mixu
Replay Cast
2 days
Afreeca Starleague
2 days
Shine vs Rush
WardiTV Weekly
2 days
Monday Night Weeklies
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs EffOrt
PiGosaur Cup
4 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.