ZIGGS
EZREAL (AD ASHE)
GANGPLANK
NOCTURNE
SORAKA (LUX/SUPPORT ASHE)
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Heed these two simple warnings. It will help make our GD a better place. Consider this fair notice to all users. Warning will be dished out this patch. Thanks. Neo, 31.01.12 | ||
rwrzr
United States1980 Posts
ZIGGS EZREAL (AD ASHE) GANGPLANK NOCTURNE SORAKA (LUX/SUPPORT ASHE) | ||
Jaso
United States2147 Posts
or at least watch a stream. Damn apush midterms -_-" edit: oh no this counts as qq XD | ||
jcarlsoniv
United States27922 Posts
On February 01 2012 13:39 Hidden_MotiveS wrote: I don't really see any big changes in the patch notes. As for ziggs, I guess champions have to be overpowered if riot wants them to sell well. Perhaps AoE (ult) damage is the meta. Show nested quote + On February 01 2012 13:11 jcarlsoniv wrote: http://www.own3d.tv/live/95791 TL shitting around in normals, gets xpecial ~_~ Soniv you should probably get Q second on Nunu if you're having troubles in lane. W just helps your ad carry and doesn't scale that well in terms of movement speed. You should also use Q only if you aren't full so you can trade vs ryze better. Twitch shouldn't be laning. His main strength is that he can gank anywhere by being invisible. Once someone in a lane gets an oracles or a pink wards, he's fucked in that lane. It doesn't seem like everyone's trolling, everyone's still trying. Yeah I haven't played nunu mid before. I played it poorly early as well. | ||
Terranasaur
United States2085 Posts
On February 01 2012 13:42 turdburgler wrote: Show nested quote + On February 01 2012 13:07 UniversalSnip wrote: On February 01 2012 13:03 Ryalnos wrote: Ziggs sure looks fun, but we'll have to see how he fares when his numbers aren't based on a 14 minute deathcap... He almost looks like one of the more memorable dota champs to me, I love the flashy, high skill, high impact ult. So many bland stat ults in this game already. if by high skill you mean high rng. trying to predict the movement patterns of idiots is a game of chance at the best of times. i cant see the bomb being useable too often at max ranges. sure there will be endless montage videos on reddit showing how its done but i think the risk wont be worth the reward often, like ashe arrow or ez arrow, fun to take a chance but if you want to win fights you cant be blowing your ult for a 10% chance across the map. Show nested quote + On February 01 2012 13:39 Hidden_MotiveS wrote: I don't really see any big changes in the patch notes. As for ziggs, I guess champions have to be overpowered if riot wants them to sell well. Perhaps AoE (ult) damage is the meta. it was yet another spotight where phreak is 3 lvls and 5k gold up on everyone else, then proceeds to chunk the enemy team, it wont be doing that much damage in real games. i also dont see mines being that good. tanks will just pop them while giving 0 fucks, if they do enough damage to hurt a tank then they will be too good dropping them around a squishy who cant avoid 1/2 its cuz phreak pro yo. does is seem to anyone that sivir got hit hard enough / too hard? I'm leaning towards too hard. She only had like a 1 patch day in the sun. She hasn't been a legit pick in forever... | ||
iCanada
Canada10660 Posts
I really think this guy is gonna be a sick Jungler. | ||
Ryuu314
United States12679 Posts
On February 01 2012 13:57 Terranasaur wrote: Show nested quote + On February 01 2012 13:42 turdburgler wrote: On February 01 2012 13:07 UniversalSnip wrote: On February 01 2012 13:03 Ryalnos wrote: Ziggs sure looks fun, but we'll have to see how he fares when his numbers aren't based on a 14 minute deathcap... He almost looks like one of the more memorable dota champs to me, I love the flashy, high skill, high impact ult. So many bland stat ults in this game already. if by high skill you mean high rng. trying to predict the movement patterns of idiots is a game of chance at the best of times. i cant see the bomb being useable too often at max ranges. sure there will be endless montage videos on reddit showing how its done but i think the risk wont be worth the reward often, like ashe arrow or ez arrow, fun to take a chance but if you want to win fights you cant be blowing your ult for a 10% chance across the map. On February 01 2012 13:39 Hidden_MotiveS wrote: I don't really see any big changes in the patch notes. As for ziggs, I guess champions have to be overpowered if riot wants them to sell well. Perhaps AoE (ult) damage is the meta. it was yet another spotight where phreak is 3 lvls and 5k gold up on everyone else, then proceeds to chunk the enemy team, it wont be doing that much damage in real games. i also dont see mines being that good. tanks will just pop them while giving 0 fucks, if they do enough damage to hurt a tank then they will be too good dropping them around a squishy who cant avoid 1/2 its cuz phreak pro yo. does is seem to anyone that sivir got hit hard enough / too hard? I'm leaning towards too hard. She only had like a 1 patch day in the sun. She hasn't been a legit pick in forever... meh. the Q nerf wasn't so much a nerf as it was a revert of last patch's buff, which was kinda pointless and unneeded in the first place. the ult nerf was definitely justified as players at all levels were complaining it was too strong (and it was). | ||
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TheYango
United States47024 Posts
On February 01 2012 13:39 Hidden_MotiveS wrote: I don't really see any big changes in the patch notes. As for ziggs, I guess champions have to be overpowered if riot wants them to sell well. Perhaps AoE (ult) damage is the meta. AoE damage stacking isn't going to be the "new meta" so long as Lockets can be used in multiples. Its efficiency is just too high vs. AoE teams. | ||
Ryuu314
United States12679 Posts
On February 01 2012 14:19 TheYango wrote: Show nested quote + On February 01 2012 13:39 Hidden_MotiveS wrote: I don't really see any big changes in the patch notes. As for ziggs, I guess champions have to be overpowered if riot wants them to sell well. Perhaps AoE (ult) damage is the meta. AoE damage stacking isn't going to be the "new meta" so long as Lockets can be used in multiples. Its efficiency is just too high vs. AoE teams. I think that Locket was introduced partially because the "press r" meta was getting a little dumb. altho to be fair teams were already moving away from that as seen in Kiev | ||
Eiii
United States2566 Posts
On February 01 2012 13:57 Terranasaur wrote: Show nested quote + On February 01 2012 13:42 turdburgler wrote: On February 01 2012 13:07 UniversalSnip wrote: On February 01 2012 13:03 Ryalnos wrote: Ziggs sure looks fun, but we'll have to see how he fares when his numbers aren't based on a 14 minute deathcap... He almost looks like one of the more memorable dota champs to me, I love the flashy, high skill, high impact ult. So many bland stat ults in this game already. if by high skill you mean high rng. trying to predict the movement patterns of idiots is a game of chance at the best of times. i cant see the bomb being useable too often at max ranges. sure there will be endless montage videos on reddit showing how its done but i think the risk wont be worth the reward often, like ashe arrow or ez arrow, fun to take a chance but if you want to win fights you cant be blowing your ult for a 10% chance across the map. On February 01 2012 13:39 Hidden_MotiveS wrote: I don't really see any big changes in the patch notes. As for ziggs, I guess champions have to be overpowered if riot wants them to sell well. Perhaps AoE (ult) damage is the meta. it was yet another spotight where phreak is 3 lvls and 5k gold up on everyone else, then proceeds to chunk the enemy team, it wont be doing that much damage in real games. i also dont see mines being that good. tanks will just pop them while giving 0 fucks, if they do enough damage to hurt a tank then they will be too good dropping them around a squishy who cant avoid 1/2 its cuz phreak pro yo. does is seem to anyone that sivir got hit hard enough / too hard? I'm leaning towards too hard. She only had like a 1 patch day in the sun. She hasn't been a legit pick in forever... I don't think she got hit very hard at all. The ult nerf is more significant than her q nerf, imo. Her w is untouched, her q only got hit by like ~60 damage at most lategame, and you just have to be a bit tighter with when you use her ult and just eat the 5% movespeed nerf. She's still going to be a beast, but maybe this will convince some people to give vanye/ashe/MF a try again. Speaking of MF, why isn't she buffed? I miss her ![]() | ||
jcarlsoniv
United States27922 Posts
For those that were watching, critique of the stream is much appreciated. Music too loud/soft. How mic and vent sound. All that jazz. I'm probably going to be doing my stream stuff more often, and I'll post in my stream thread when I do. So thanks to the 11 (WOOHOO 11!!!!) viewers that tuned in, haha. | ||
iCanada
Canada10660 Posts
The graves didn't build a single piece of lifesteal. Like... why? I understand holding it off to grab an earlier IE... or even a PD... But at the 40 minute mark as an AD carry how can you justify not buying atleast a vamp scepter? Makes no sense man. | ||
TwoToneTerran
United States8841 Posts
On February 01 2012 14:26 Eiii wrote: Show nested quote + On February 01 2012 13:57 Terranasaur wrote: On February 01 2012 13:42 turdburgler wrote: On February 01 2012 13:07 UniversalSnip wrote: On February 01 2012 13:03 Ryalnos wrote: Ziggs sure looks fun, but we'll have to see how he fares when his numbers aren't based on a 14 minute deathcap... He almost looks like one of the more memorable dota champs to me, I love the flashy, high skill, high impact ult. So many bland stat ults in this game already. if by high skill you mean high rng. trying to predict the movement patterns of idiots is a game of chance at the best of times. i cant see the bomb being useable too often at max ranges. sure there will be endless montage videos on reddit showing how its done but i think the risk wont be worth the reward often, like ashe arrow or ez arrow, fun to take a chance but if you want to win fights you cant be blowing your ult for a 10% chance across the map. On February 01 2012 13:39 Hidden_MotiveS wrote: I don't really see any big changes in the patch notes. As for ziggs, I guess champions have to be overpowered if riot wants them to sell well. Perhaps AoE (ult) damage is the meta. it was yet another spotight where phreak is 3 lvls and 5k gold up on everyone else, then proceeds to chunk the enemy team, it wont be doing that much damage in real games. i also dont see mines being that good. tanks will just pop them while giving 0 fucks, if they do enough damage to hurt a tank then they will be too good dropping them around a squishy who cant avoid 1/2 its cuz phreak pro yo. does is seem to anyone that sivir got hit hard enough / too hard? I'm leaning towards too hard. She only had like a 1 patch day in the sun. She hasn't been a legit pick in forever... I don't think she got hit very hard at all. The ult nerf is more significant than her q nerf, imo. Her w is untouched, her q only got hit by like ~60 damage at most lategame, and you just have to be a bit tighter with when you use her ult and just eat the 5% movespeed nerf. She's still going to be a beast, but maybe this will convince some people to give vanye/ashe/MF a try again. Speaking of MF, why isn't she buffed? I miss her ![]() MF's base stats are retardedly good and if you make her skills on par numbers wise with other champs she'd be too strong. She needs a remake really badly. The game is much faster than when she was relevant. | ||
r.Evo
Germany14080 Posts
On February 01 2012 14:40 TwoToneTerran wrote: Show nested quote + On February 01 2012 14:26 Eiii wrote: On February 01 2012 13:57 Terranasaur wrote: On February 01 2012 13:42 turdburgler wrote: On February 01 2012 13:07 UniversalSnip wrote: On February 01 2012 13:03 Ryalnos wrote: Ziggs sure looks fun, but we'll have to see how he fares when his numbers aren't based on a 14 minute deathcap... He almost looks like one of the more memorable dota champs to me, I love the flashy, high skill, high impact ult. So many bland stat ults in this game already. if by high skill you mean high rng. trying to predict the movement patterns of idiots is a game of chance at the best of times. i cant see the bomb being useable too often at max ranges. sure there will be endless montage videos on reddit showing how its done but i think the risk wont be worth the reward often, like ashe arrow or ez arrow, fun to take a chance but if you want to win fights you cant be blowing your ult for a 10% chance across the map. On February 01 2012 13:39 Hidden_MotiveS wrote: I don't really see any big changes in the patch notes. As for ziggs, I guess champions have to be overpowered if riot wants them to sell well. Perhaps AoE (ult) damage is the meta. it was yet another spotight where phreak is 3 lvls and 5k gold up on everyone else, then proceeds to chunk the enemy team, it wont be doing that much damage in real games. i also dont see mines being that good. tanks will just pop them while giving 0 fucks, if they do enough damage to hurt a tank then they will be too good dropping them around a squishy who cant avoid 1/2 its cuz phreak pro yo. does is seem to anyone that sivir got hit hard enough / too hard? I'm leaning towards too hard. She only had like a 1 patch day in the sun. She hasn't been a legit pick in forever... I don't think she got hit very hard at all. The ult nerf is more significant than her q nerf, imo. Her w is untouched, her q only got hit by like ~60 damage at most lategame, and you just have to be a bit tighter with when you use her ult and just eat the 5% movespeed nerf. She's still going to be a beast, but maybe this will convince some people to give vanye/ashe/MF a try again. Speaking of MF, why isn't she buffed? I miss her ![]() MF's base stats are retardedly good and if you make her skills on par numbers wise with other champs she'd be too strong. She needs a remake really badly. The game is much faster than when she was relevant. I don't think Sivir got overnerfed. The 5s on ult are huge, but it only decreases the amount of "Ima press R so my team engages"-stuff. It's still just as good as before when you press it when it should be pressed. (hint: the same time when a Trist presses Q, a Vayne R etc.) | ||
TwoToneTerran
United States8841 Posts
On February 01 2012 14:45 r.Evo wrote: Show nested quote + On February 01 2012 14:40 TwoToneTerran wrote: On February 01 2012 14:26 Eiii wrote: On February 01 2012 13:57 Terranasaur wrote: On February 01 2012 13:42 turdburgler wrote: On February 01 2012 13:07 UniversalSnip wrote: On February 01 2012 13:03 Ryalnos wrote: Ziggs sure looks fun, but we'll have to see how he fares when his numbers aren't based on a 14 minute deathcap... He almost looks like one of the more memorable dota champs to me, I love the flashy, high skill, high impact ult. So many bland stat ults in this game already. if by high skill you mean high rng. trying to predict the movement patterns of idiots is a game of chance at the best of times. i cant see the bomb being useable too often at max ranges. sure there will be endless montage videos on reddit showing how its done but i think the risk wont be worth the reward often, like ashe arrow or ez arrow, fun to take a chance but if you want to win fights you cant be blowing your ult for a 10% chance across the map. On February 01 2012 13:39 Hidden_MotiveS wrote: I don't really see any big changes in the patch notes. As for ziggs, I guess champions have to be overpowered if riot wants them to sell well. Perhaps AoE (ult) damage is the meta. it was yet another spotight where phreak is 3 lvls and 5k gold up on everyone else, then proceeds to chunk the enemy team, it wont be doing that much damage in real games. i also dont see mines being that good. tanks will just pop them while giving 0 fucks, if they do enough damage to hurt a tank then they will be too good dropping them around a squishy who cant avoid 1/2 its cuz phreak pro yo. does is seem to anyone that sivir got hit hard enough / too hard? I'm leaning towards too hard. She only had like a 1 patch day in the sun. She hasn't been a legit pick in forever... I don't think she got hit very hard at all. The ult nerf is more significant than her q nerf, imo. Her w is untouched, her q only got hit by like ~60 damage at most lategame, and you just have to be a bit tighter with when you use her ult and just eat the 5% movespeed nerf. She's still going to be a beast, but maybe this will convince some people to give vanye/ashe/MF a try again. Speaking of MF, why isn't she buffed? I miss her ![]() MF's base stats are retardedly good and if you make her skills on par numbers wise with other champs she'd be too strong. She needs a remake really badly. The game is much faster than when she was relevant. I don't think Sivir got overnerfed. The 5s on ult are huge, but it only decreases the amount of "Ima press R so my team engages"-stuff. It's still just as good as before when you press it when it should be pressed. (hint: the same time when a Trist presses Q, a Vayne R etc.) I, uh, didn't say anything about Sivir. Was only talking about MF. | ||
zer0das
United States8519 Posts
On February 01 2012 13:57 Terranasaur wrote:does is seem to anyone that sivir got hit hard enough / too hard? I'm leaning towards too hard. She only had like a 1 patch day in the sun. She hasn't been a legit pick in forever... Not really. They should have never buffed her q ratio in the first place with her new passive. Way too easy for her to shove you to your turret and throw her boomerang at you all day. Now she at least has to work for it a bit. | ||
Craton
United States17250 Posts
If anything, she wasn't nerfed hard enough, notably with the damage her ult provides in a team fight when her non-ult damage is already equal to basically any other AD carry. On February 01 2012 14:20 Ryuu314 wrote: Show nested quote + On February 01 2012 14:19 TheYango wrote: On February 01 2012 13:39 Hidden_MotiveS wrote: I don't really see any big changes in the patch notes. As for ziggs, I guess champions have to be overpowered if riot wants them to sell well. Perhaps AoE (ult) damage is the meta. AoE damage stacking isn't going to be the "new meta" so long as Lockets can be used in multiples. Its efficiency is just too high vs. AoE teams. I think that Locket was introduced partially because the "press r" meta was getting a little dumb. altho to be fair teams were already moving away from that as seen in Kiev I saw no evidence of teams moving away. There were some comps that were heavily AoE spam and others that weren't, just as it's been for some time. It's nice that teams can succeed with something beyond pressing R, but I greatly dislike that such a thing is even present. | ||
Two_DoWn
United States13684 Posts
On February 01 2012 14:27 jcarlsoniv wrote: I know there were a few people watching my stream. I'm going to be recording some Viktor games to put in the thread, and I want to be sort of explaining what I'm doing and why and stuffs. For those that were watching, critique of the stream is much appreciated. Music too loud/soft. How mic and vent sound. All that jazz. I'm probably going to be doing my stream stuff more often, and I'll post in my stream thread when I do. So thanks to the 11 (WOOHOO 11!!!!) viewers that tuned in, haha. Lets be honest, they were there for me, not you. | ||
Hidden_MotiveS
Canada2562 Posts
On February 01 2012 14:51 Craton wrote: I greatly dislike the notion of champions that can basically escape from anything or chase anything and Sivir fits both categories pretty well. She doesn't have a free blink like some champs to help her in a gank, but she can engage or disengage in lane at will. If anything, she wasn't nerfed hard enough, notably with the damage her ult provides in a team fight when her non-ult damage is already equal to basically any other AD carry. Show nested quote + On February 01 2012 14:20 Ryuu314 wrote: On February 01 2012 14:19 TheYango wrote: On February 01 2012 13:39 Hidden_MotiveS wrote: I don't really see any big changes in the patch notes. As for ziggs, I guess champions have to be overpowered if riot wants them to sell well. Perhaps AoE (ult) damage is the meta. AoE damage stacking isn't going to be the "new meta" so long as Lockets can be used in multiples. Its efficiency is just too high vs. AoE teams. I think that Locket was introduced partially because the "press r" meta was getting a little dumb. altho to be fair teams were already moving away from that as seen in Kiev I saw no evidence of teams moving away. There were some comps that were heavily AoE spam and others that weren't, just as it's been for some time. It's nice that teams can succeed with something beyond pressing R, but I greatly dislike that such a thing is even present. A lot of team fights were still won by morgana ult initiates, kennen ult initiates, and support Nunu ults. I think Yango meant that Kiev had a "see champion kill champion" strategy that didn't rely entirely on AoE. edit: you ninja edited ![]() | ||
Craton
United States17250 Posts
Anyway, my point is that the effectiveness of just stacking shittons of AoE annoys me. It's much more interesting to see plays and counterplays with non-aoe abilities than games with like kennen + gp + whatever where one team just blows everything and goes all-in hoping for a kill. | ||
Eiii
United States2566 Posts
On February 01 2012 14:40 TwoToneTerran wrote: Show nested quote + On February 01 2012 14:26 Eiii wrote: On February 01 2012 13:57 Terranasaur wrote: On February 01 2012 13:42 turdburgler wrote: On February 01 2012 13:07 UniversalSnip wrote: On February 01 2012 13:03 Ryalnos wrote: Ziggs sure looks fun, but we'll have to see how he fares when his numbers aren't based on a 14 minute deathcap... He almost looks like one of the more memorable dota champs to me, I love the flashy, high skill, high impact ult. So many bland stat ults in this game already. if by high skill you mean high rng. trying to predict the movement patterns of idiots is a game of chance at the best of times. i cant see the bomb being useable too often at max ranges. sure there will be endless montage videos on reddit showing how its done but i think the risk wont be worth the reward often, like ashe arrow or ez arrow, fun to take a chance but if you want to win fights you cant be blowing your ult for a 10% chance across the map. On February 01 2012 13:39 Hidden_MotiveS wrote: I don't really see any big changes in the patch notes. As for ziggs, I guess champions have to be overpowered if riot wants them to sell well. Perhaps AoE (ult) damage is the meta. it was yet another spotight where phreak is 3 lvls and 5k gold up on everyone else, then proceeds to chunk the enemy team, it wont be doing that much damage in real games. i also dont see mines being that good. tanks will just pop them while giving 0 fucks, if they do enough damage to hurt a tank then they will be too good dropping them around a squishy who cant avoid 1/2 its cuz phreak pro yo. does is seem to anyone that sivir got hit hard enough / too hard? I'm leaning towards too hard. She only had like a 1 patch day in the sun. She hasn't been a legit pick in forever... I don't think she got hit very hard at all. The ult nerf is more significant than her q nerf, imo. Her w is untouched, her q only got hit by like ~60 damage at most lategame, and you just have to be a bit tighter with when you use her ult and just eat the 5% movespeed nerf. She's still going to be a beast, but maybe this will convince some people to give vanye/ashe/MF a try again. Speaking of MF, why isn't she buffed? I miss her ![]() MF's base stats are retardedly good and if you make her skills on par numbers wise with other champs she'd be too strong. She needs a remake really badly. The game is much faster than when she was relevant. Man, I'm pretty happy with almost all her numbers. Her mana costs and mediocre lategame steroid are what always fuck me up ![]() | ||
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