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On January 19 2012 08:37 Alzadar wrote: Has anyone ever tried running full AD + crit damage runes on Ashe and trying to first blood them with your initial crit + volley? It seems to come out to about 285 damage just from the one auto + volley, so if you throw in a support with any kind of level 1 damage you'd have a pretty threatening lane.
You should always be aware of the first crit from ashe. If shes actively not CSing to get a crit of you should just stand back and not get hit till she autos a minion. She eventually has to.
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On January 19 2012 08:37 Alzadar wrote: Has anyone ever tried running full AD + crit damage runes on Ashe and trying to first blood them with your initial crit + volley? It seems to come out to about 285 damage just from the one auto + volley, so if you throw in a support with any kind of level 1 damage you'd have a pretty threatening lane.
Somebody was talking about how they hid in the bush with sona and people would facecheck them and they'd get first blood every game even at 1500 elo ^_^
You'd also do more damage with apen unless they come to lane with less armor than you have pen.
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How can Hotshot claim Kennen loses to Irelia?
If you let Irelia farm, then yeah, you lose. Kennen can abuse her so early just like 99% of other tops. She is a squishy beetch until she gets lvl+items.
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On January 19 2012 08:09 barbsq wrote:Show nested quote +On January 19 2012 07:45 Qualm wrote:On January 19 2012 07:36 Two_DoWn wrote: Triforce is for midgame power, IE PD is lategame power. It basically comes down to when you want to win. A single Trinity will do more than a single PD late-game, but PD will allow you to buy other items since it costs less. Saying that trinity is for midgame and PD for late really isn't true however, especially since sheen procs scale entirely off of your base AD that only goes up with levels. that may be true if you look at level 18 and ONLY pdancer and ONLY triforce, but when you look at those items in combination with infinity edge and last whisper, then i'm pretty sure that pdancer beats out triforce in terms of damage, because pdancer scales incredibly well with other dps items. The phage and sheen parts of triforce dont. So you're looking at zeal stats and the triforce proc scaling with other items (tho the proc would only scale with %penetration from LW, yes?), and zeal stats are obviously less than pdancer stats. edit: typo
Yeah, I've been messing around with skipping Trinity and going straight to IE/PD standard AD build on Corki. You do more damage late game but because of my weaker midgame I feel like I should just be playing Caitlyn or Tristana due to Corki's short range. Trinity really doesn't belong on an AD carry unless you want to win the game before the other ADs can build IE/PD/LW.
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On January 19 2012 08:21 NeoIllusions wrote:Show nested quote +On January 19 2012 08:14 TheYango wrote:On January 19 2012 06:23 Phrost wrote: Can anyone explain to me why I find omnikight so much fun to play but despise all supports in LoL? Probably because Omni isn't a support in the no-farm, babysit sidelane, pull-creeps sense? He needs gold and levels to hit his stride and isn't good at babysitting. Though TBH I still think that zero-farm supports the way people play them in LoL is wrong. Letting a support get 40-60 CS over the course of the game like supports in DotA do, just to get items out faster and have some extra ward money actually makes a pretty big difference. I agree with this. Even support need some items to make more of an impact come team fights. It's just a matter of when to let your supports get farmed that your carries don't fall behind.
i think part of the problem (from what i remember anyways, may not be the case now) was that a lot of times babysitters babysat melee champions, which inevitably means that in a 2v2 scenario, the melee guy is going to miss out on some last hitting opportunities, so there was this idea that part of a support's job is to actively get what your carry can't reach for denying and gold, which leads to some CS. Ranged carries are really the only role so far that has ever really been properly 'babysat' in LoL (afaik), and they have access to far more CS than melee champions do, which i think led to this idea that supports shouldn't even touch the lane.
What I do is to try and grab the cs that they can't reach and to grab about 1 every 2 waves or so after the first few waves, kus let's be honest, no matter how good you are, noone gets 100% perfect cs. It's kinda annoying in lol tho, kus u get completely crucified for it, even if it was totally justified. I remember one time where my carry wasn't even there and he freaked out that i was getting last hits (he had gone to go grab red), which is just plain stupid.
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United States47024 Posts
On January 19 2012 08:21 NeoIllusions wrote: It's just a matter of when to let your supports get farmed that your carries don't fall behind. I think this has to do with the way people are picking teams. Almost all the time, people are intentionally picking at least 3, if not 4 carry heroes that need farm to get going, so its hard to find a time for them to give up farm for supports. It's understandable since a lot of the experience people have right now is borne out of playing solo queue (where by nature, everyone wants to pick a champ that can carry), but honestly speaking, it's not the only way to play.
While 4-protects-1 strategies are pretty iffy, both because very few champs scale out that hard, and because it's hard for a single carry to cover the entire map and farm everything, 2-carry strategies, where one or more of your solo laners is a supportive hero that's willing to give up farm and establish early map presence, should be completely sustainable (and indeed did exist before when roaming dominated US play, and the bot lane solo was a tanky supportive champion who just tried to sneak as much XP as possible 1v2), and should leave open farm for the 3 supportive heroes to split amongst themselves. TSM has picked teamcomps like this on occasion, but not with any consistency (and Xpecial doesn't often end up seeing more support CS because of it), and CLG has picked comps like this but hasn't played them as such (e.g. Hotshot playing a top laner that can play to a more supportive style, but still hogging CS like he always does).
Incidentally, I also feel this contributes to the passivity issue--3-carry strategies are inherently more farm-y than 2-carry or 4-protects-1 strategies, because the team can't really do anything early until the carries buy their core items and start hitting their stride.
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On January 19 2012 07:43 OutlaW- wrote: So I've been kinda rolling on a vlad imbalance train, just won 3 games in a row with him =D I feel like ill finally reach 1700 elo
I banned him one game and everyone was like "lol vlad is so bad why did you ban him?" :[
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It's kinda interesting that you bring that up, kus when SG started practicing 4 supports 1 strategy, we ran into the issue where we would just farm for too long and didn't press our midgame towerpushing advantage early enough.
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Holy shit, just got "carried" (as in we weren't heavy but she clearly did most of the job) by a jungling Shyvanna, to be fair the opposing team had Amumu but still, if you know how to gank from weird angles and abuse the laners' positioning she's still more than able to gank something (well I had Ryze so mid I could snare for her), and she's soooo fast. Like, everywhere at once, keeping her jungle cleared and on par with solo lanes. He was clearly the best Shyv I've seen up to now.
There was a moment right before a dragon where I was somewhat worried to see him dance with the enemy team mid even tho he was only at half hp, then we regrouped with bot when the drake was about to spawn, and since we'd pincered them he just went in and engaged with his ult, WW, he and me managing to split them in two. He chased after 3, got one of the kills (ended up in an ace for none), and survived with decent hp. I was amazed.
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On January 19 2012 09:10 Alaric wrote: Holy shit, just got "carried" (as in we weren't heavy but she clearly did most of the job) by a jungling Shyvanna, to be fair the opposing team had Amumu but still, if you know how to gank from weird angles and abuse the laners' positioning she's still more than able to gank something (well I had Ryze so mid I could snare for her), and she's soooo fast. Like, everywhere at once, keeping her jungle cleared and on par with solo lanes. He was clearly the best Shyv I've seen up to now.
There was a moment right before a dragon where I was somewhat worried to see him dance with the enemy team mid even tho he was only at half hp, then we regrouped with bot when the drake was about to spawn, and since we'd pincered them he just went in and engaged with his ult, WW, he and me managing to split them in two. He chased after 3, got one of the kills (ended up in an ace for none), and survived with decent hp. I was amazed. Nop, nothin special. Thats just run of the mill shyvana. Everyone still thinks she sucks though.
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vlad's the new first pick in almost every game of mine since patch, sivir is 2nd
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On January 19 2012 09:16 NotSorry wrote: vlad's the new first pick in almost every game of mine since patch, sivir is 2nd
great, ill get to play vayne more then.
On January 19 2012 09:13 Two_DoWn wrote:Show nested quote +On January 19 2012 09:10 Alaric wrote: Holy shit, just got "carried" (as in we weren't heavy but she clearly did most of the job) by a jungling Shyvanna, to be fair the opposing team had Amumu but still, if you know how to gank from weird angles and abuse the laners' positioning she's still more than able to gank something (well I had Ryze so mid I could snare for her), and she's soooo fast. Like, everywhere at once, keeping her jungle cleared and on par with solo lanes. He was clearly the best Shyv I've seen up to now.
There was a moment right before a dragon where I was somewhat worried to see him dance with the enemy team mid even tho he was only at half hp, then we regrouped with bot when the drake was about to spawn, and since we'd pincered them he just went in and engaged with his ult, WW, he and me managing to split them in two. He chased after 3, got one of the kills (ended up in an ace for none), and survived with decent hp. I was amazed. Nop, nothin special. Thats just run of the mill shyvana. Everyone still thinks she sucks though.
my only thoughts on her are WHY WONT YOU DIE every time some shyv over extends and yet never dies
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On January 19 2012 09:10 Alaric wrote: Holy shit, just got "carried" (as in we weren't heavy but she clearly did most of the job) by a jungling Shyvanna, to be fair the opposing team had Amumu but still, if you know how to gank from weird angles and abuse the laners' positioning she's still more than able to gank something (well I had Ryze so mid I could snare for her), and she's soooo fast. Like, everywhere at once, keeping her jungle cleared and on par with solo lanes. He was clearly the best Shyv I've seen up to now.
There was a moment right before a dragon where I was somewhat worried to see him dance with the enemy team mid even tho he was only at half hp, then we regrouped with bot when the drake was about to spawn, and since we'd pincered them he just went in and engaged with his ult, WW, he and me managing to split them in two. He chased after 3, got one of the kills (ended up in an ace for none), and survived with decent hp. I was amazed.
Her ganking potential is "bad" because if someone blows a Flash you've got no real way of killing them but that's true of practically every jungler save like Maokai or Lee Sin. With red buff I don't think she's a bad ganker and even if she is she'll make up for it later in the game by being able to farm all of your team's jungle and the enemy jungle in about thirty seconds (exaggeration, but still).
I wouldn't be surprised if more people pick her up after Skarner's nerfs. She isn't very hard to play and she's really strong.
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What kind of runes should I run as Renekton? And what item build? I was thinking longsword->brutalizer (iirc this builds into that) and then some kind of boots (which type is best?) and then sunfire cape (and then what o_O?)
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On January 19 2012 09:09 Slaughter wrote:Show nested quote +On January 19 2012 07:43 OutlaW- wrote: So I've been kinda rolling on a vlad imbalance train, just won 3 games in a row with him =D I feel like ill finally reach 1700 elo I banned him one game and everyone was like "lol vlad is so bad why did you ban him?" :[
Always thought he was very good. Wonder why I didn't see people use him constantly. That ult in teamfights and his riduculous sustain.
On January 19 2012 09:32 Vei wrote: What kind of runes should I run as Renekton? And what item build? I was thinking longsword->brutalizer (iirc this builds into that) and then some kind of boots (which type is best?) and then sunfire cape (and then what o_O?)
Boots potions start usually. Max Q first. Build him kinda like garen. Brutalizer 1st, atmogs, and then go where needed. Mallet, sunfire, ghostblade. Merc treads or Ninja for boots depending on lane and other team.
Armor pen and armor mostly for runes imo. Everything he does scales off AD and ArmPen except for his % per second off his ult like Nasus which is magic I believe.
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hm really Q? His W does so much damage though ;0
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United States37500 Posts
On January 19 2012 09:32 Vei wrote: What kind of runes should I run as Renekton? And what item build? I was thinking longsword->brutalizer (iirc this builds into that) and then some kind of boots (which type is best?) and then sunfire cape (and then what o_O?)
Granted I haven't done the mathcraft so the Marks and Quints could be more efficient... ArPen, ArPen, FlatArmor, FlatMR
Open Boots + pots vs sustain lane (Nid, Trynd, etc) Open Doran's Blade vs non-sustain where you can try to kill or at least force them to back at level 2-4 (Vlad, Kennen, etc)
Boots, Doran's x2, Brutalizer, tanky bruiser build. Merc/Tabi for boots. I wouldn't get Sunfire. That item is almost exclusive to Malphite nowadays.
WEQQQR, R > Q > E > W
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why ArPen for renekton over flat AD like most people go for in quints?
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United States37500 Posts
On January 19 2012 09:41 turdburgler wrote: why ArPen for renekton over flat AD like most people go for in quints?
I specifically said I haven't done the mathcraft... I go full AD on most bruisers up top but for some reason ArPen spec feels stronger on Garen and Renekton. If someone wants to crunch the numbers for me, thanks. I might be able to salvage an extra rune page then.
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i know you havent done the math, doesnt mean you dont have a reason....
what are peoples opinions on spirit vissage on renek? if you dive into a team fight and Q i swear to god it heals for millions. more healing on top of that would make him real tonky.
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