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[Patch 1.0.0.131: Viktor] General Discussion - Page 231

Forum Index > LoL General
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zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
January 16 2012 19:10 GMT
#4601
does singed do well vs APs top like ahri/vlad, etc?
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
January 16 2012 19:11 GMT
#4602
On January 17 2012 03:29 freelander wrote:
Show nested quote +
On January 17 2012 03:11 mr_tolkien wrote:
On January 17 2012 02:50 Two_DoWn wrote:
Well, I mean, sometimes the shit we have is just better even though you would think that something else would be optimal. I mean, just try to play a consul game without a controller or a fighting game without a pad.

Playing a fighting game with a standard gamepad is like playing starcraft2 with a gun controller. How can one finger (right thumb) be responsible for 4 inputs?


it's called claw grip
you use your fingers on the inputs instead of your thumb

Well, claw grip is awesome for Tekken and older KoF games, but for 6 buttons games it's pretty damn terrible, except if pressing buttons with your left hand makes sense to you :p
The legend of Darien lives on
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 16 2012 19:16 GMT
#4603
On January 17 2012 04:10 zulu_nation8 wrote:
does singed do well vs APs top like ahri/vlad, etc?

singed is generally a bit fucked against ranged champions IMO. If they have mana then a viable strategy is to try to avoid as much damage as possible and try to just push whenever possible. Some kind of regeneration can help so if you cant buy cata on your first bluepill then consider buying a dorans ring or a philo stone.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
January 16 2012 19:16 GMT
#4604
On January 17 2012 04:10 zulu_nation8 wrote:
does singed do well vs APs top like ahri/vlad, etc?

Stack mr in runes, Try to dodge spells as much as possible, punish with poison, push the lane so they have to worry about gettin killed by creeps every time they attack you.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 16 2012 19:24 GMT
#4605
On January 17 2012 04:16 Two_DoWn wrote:
Show nested quote +
On January 17 2012 04:10 zulu_nation8 wrote:
does singed do well vs APs top like ahri/vlad, etc?

Stack mr in runes, Try to dodge spells as much as possible, punish with poison, push the lane so they have to worry about gettin killed by creeps every time they attack you.


the mr runes tip is actually huge. don't worry about getting alot of flat mr if you can farm and push more safely with them they are definitely worth it.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
starfries
Profile Blog Joined July 2009
Canada3508 Posts
January 16 2012 19:32 GMT
#4606
btw more people should watch chu8. real qtpie streamer and amazing Lux play
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
January 16 2012 20:03 GMT
#4607
So i'm once again in 4-digit elo!
Saeglopur
Profile Joined February 2011
Canada177 Posts
January 16 2012 20:30 GMT
#4608
If the enemy AP isn't being fed blue (eg. if they are purple team) and they can't spam their wave clearing skills, singed is a very good pick. They shouldn't be able to harass you out of lane unless you just stand in their skillshots. Survive until cata with timely teleports and ult to heal back up whenever you are pushing lane or are below a certain threshold that could potentially result in death. Eventually start farming in between towers while dragon is up to draw their jungler/mid so your team can dragon.

The main thing about playing against APs is knowing how much burst they can potentially land against you. Don't be shy about basing to avoid death.

I dont know about vlad though, he is very annoying in lane for any melee.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
January 16 2012 21:02 GMT
#4609
I'm watching SK playing atm, Snoopeh is with them and... He took Alistar jungle and is absolutely terrible with it >.>

It's sad, Alistar jungle is so powerful in the right hands !!! I know a guy playing him and only him in ranked and it's not the same thing :p
The legend of Darien lives on
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
January 16 2012 21:04 GMT
#4610
is the new champ due out tomorrow or next week?
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Terranasaur
Profile Joined May 2011
United States2085 Posts
January 16 2012 21:05 GMT
#4611
On January 17 2012 06:04 NotSorry wrote:
is the new champ due out tomorrow or next week?


Pretty sure its tomorrow. Vic was 2 weeks ago, and all the spotlights and stuff are out...
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2012-01-16 21:28:29
January 16 2012 21:23 GMT
#4612
Random question... am I undervaluing defensive tree or are some pros overvaluing it?

I see Dyrus recommending 1 21 8 on Singed, I see Oddone running 0 21 9 on Udyr or Skarner.


In all those cases I click the crap in the defensive tree find asking myself "wtf am I doing here?" and want to spec to 21 offense immediately afterwards.

Edit: Like, for going deep into defense I get some MS buff and the +3% health / -10% disables. And I feel as if that's it. Compared to all dat offensive damage I'm sad.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
Last Edited: 2012-01-16 21:28:55
January 16 2012 21:28 GMT
#4613
Low defense tree is actually useful for people who want early tank.

For example, this is what I run on tanky junglers. It essentially makes it so you dont take damage from minions and makes opening regrowth not suck quite so bad.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2012-01-16 21:31:12
January 16 2012 21:30 GMT
#4614
On January 17 2012 06:28 Two_DoWn wrote:
Low defense tree is actually useful for people who want early tank.

For example, this is what I run on tanky junglers. It essentially makes it so you dont take damage from minions and makes opening regrowth not suck quite so bad.


Yeah like the first 9 points, totally agree. But 21? I feel completely fine on all my junglers with the armor bonus+bladed armor. I just feel SO BAD when I put more than 9 points in there compared to the offensive tree. Like, even on someone like Cho or Singed I don't feel that the 21 def helps more than the 21 off. =(
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
January 16 2012 21:32 GMT
#4615
The health is great for people who are going to buy lots o resists early on in the game (ie support jungles who open regrowth) and movespeed and cdr is pretty damn good for tanky deeps. And 3% health and 10 tenacity is pretty sweet. The second to last row does suck though.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2012-01-16 21:35:27
January 16 2012 21:33 GMT
#4616
Udyr just gains too much from going 21/9 when jungling. Udyr ganks rely entirely on ms so getting all the ms masteries is pretty important as Udyr. You don't really gain much from the offensive tree when playing pheonix anyway.

I don't really get how you don't understand why you'd spec like that on Singed though. Singed is one of those few champs that nearly everyone would unanimously agree on forfeiting the offensive tree. Just think about the composition roles Udyr and Singed have. They play beefy roles that can take hits and run around trying to disorient the enemy team.

I don't play Skarner so idk.

and enlightenment is really good on Udyr. Most champs make the most of their mastery points speccing in the offensive tree but the defensive tree really isn't as bad as most people try to make it seem, and there are plenty of champions that don't make use of the offensive tree enough to forgo the defensive tree.

Utility sucks for everyone past 9 points except supports though, for real.
TheYango
Profile Joined September 2008
United States47024 Posts
January 16 2012 21:34 GMT
#4617
On January 17 2012 06:28 Two_DoWn wrote:
Low defense tree is actually useful for people who want early tank.

For example, this is what I run on tanky junglers. It essentially makes it so you dont take damage from minions and makes opening regrowth not suck quite so bad.

Minor quip: I'd get 3 points Meditation rather than 4 points Swiftness. 1 mp5 per point is as good as it ever was--hell, with the old masteries it was a toss-up between ditching 1 Meditation vs 1 Swiftness when you got a point in Greed. 1 mp5 was exactly comparable to 1% MS. And now Swiftness is half as good? Seems like a no-brainer to me. 0.5% MS per point is terrible by comparison.
Moderator
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
January 16 2012 21:38 GMT
#4618
On January 17 2012 06:34 TheYango wrote:
Show nested quote +
On January 17 2012 06:28 Two_DoWn wrote:
Low defense tree is actually useful for people who want early tank.

For example, this is what I run on tanky junglers. It essentially makes it so you dont take damage from minions and makes opening regrowth not suck quite so bad.

Minor quip: I'd get 3 points Meditation rather than 4 points Swiftness. 1 mp5 per point is as good as it ever was--hell, with the old masteries it was a toss-up between ditching 1 Meditation vs 1 Swiftness when you got a point in Greed. 1 mp5 was exactly comparable to 1% MS. And now Swiftness is half as good? Seems like a no-brainer to me. 0.5% MS per point is terrible by comparison.

Meh. I typically have no use for mana regen. I either have blue, or a philo which is all the mana regen I need.

It really doesnt matter if the movespeed is reduced: the currency in new jungle is movespeed- how fast you can get from camp to camp. Someone with movespeed will always be ahead of someone without it.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2012-01-16 21:42:02
January 16 2012 21:40 GMT
#4619
My thoughtprocess kinda goes like this: 9 points give me the mres/armor bonus and either bladed armor or 3/4 points in the health/level thing.

The next cool stuff is the MS bonus at 70% health and the cdr/level. 3% health is like nothing even when you stack health (+100 health at 3k total, come on).

So what I get out of defensive tree is a nonpermanent MS buff, 10% tenacity (which afaik stacks multiplicative with mercs etc.) and like 8% cdr at lvl 18.


How do those stats help me achieve my goal of being a disruptive tanky champion?

Taking Singed as an example, instead I can get +AP/AD, AP/level, 5% on my total AP and more damage to targets below 40% health. Assuming I'm the tankiest champion on the team I will be in way more situations where I'm one of the last ones standing and dealing damage.


Like, defensive tree to me just sounds cute and utility-like, but not as if it makes me more tanky or more a pain in the ass for the enemy team.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
January 16 2012 21:44 GMT
#4620
On January 17 2012 03:45 Shiv. wrote:
Alright, so I'm currently playing HORRIBLY and decided to go take a break from my usual patterns and rather go practice some new champs for each role. Currently, my mains are Kennen/Panth/WW top, Skarner/Mao/The Moose in the jungle, Kennen/Brand mid and Soraka/Sona support. I rarely ever play AD.

I have looked over some past games and have come to realize I sacrifice too much farm for harassing my opponent and was thinking about champs who either excell well at farming while harassing or have such a beast late game you don't even have to worry about harassing your opponents. Boredom plays a pretty big role here I feel and I really want to change things up. Basically meaning learning a couple of champs from the get-go and try to get every single last hit each game.

So I thought, hell, go learn Singed/GP, Ahri/Fizz/Ryze, Nocturne/Lee, Corki/Sivir.

Any other suggestions?

if you want to huehuehue farm, i would suggest singed, mordekaiser, vlad, renekton, cass, malz, karthus, sion, all heroes that spam down waves and then go do other stuff. The secret weapon of abusive pushers is actually corki mid, stick on a chalice on him and you just. Can't. Stop him from farming.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
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