• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:19
CEST 02:19
KST 09:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)55Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!6Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
BW General Discussion ASL22 General Discussion NaDa’s Body Followup Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl?
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7250 users

[Patch 1.0.0.131: Viktor] General Discussion - Page 110

Forum Index > LoL General
Post a Reply
Prev 1 108 109 110 111 112 235 Next
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
Last Edited: 2012-01-07 17:34:05
January 07 2012 17:33 GMT
#2181
On January 08 2012 01:24 RogerX wrote:
inb4 somehow tiamat op.

I didn't even realize WotA stacked. Well.. you learn something new everyday from LoL subforum



It only stacks for the players that have it. Player A and B have wota, so they get the effect from the other player and their own effect. Player C and D will only get 1 stack. If player C gets it, he will get a 2nd stack as well, but no one will get 3 stacks. It would be hilariously op otherwise, getting 5 of them :D
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 07 2012 17:38 GMT
#2182
On January 08 2012 02:33 h3r1n6 wrote:
Show nested quote +
On January 08 2012 01:24 RogerX wrote:
inb4 somehow tiamat op.

I didn't even realize WotA stacked. Well.. you learn something new everyday from LoL subforum



It only stacks for the players that have it. Player A and B have wota, so they get the effect from the other player and their own effect. Player C and D will only get 1 stack. If player C gets it, he will get a 2nd stack as well, but no one will get 3 stacks. It would be hilariously op otherwise, getting 5 of them :D


which is the same with any aura I just wanted to mention
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
TheYango
Profile Joined September 2008
United States47024 Posts
January 07 2012 17:40 GMT
#2183
On January 08 2012 02:02 spinesheath wrote:
Show nested quote +
On January 08 2012 01:01 Redox wrote:
On January 08 2012 00:54 TheYango wrote:
On January 08 2012 00:48 phyvo wrote:
That's just stating the obvious of why it's OP *now* and doesn't answer the question of how it actually got OP.

Is it really surprising that the metagame moves slowly and even players near the top level are fairly resistant to change? This has been a recurring theme for a while now--how it takes an inordinately long time for people to realize how good certain things are.

In b4 Starks OP.

You're WAY too late on calling that. Not only did I claim that it is amazing for months now, I've even recently seen it in a CLG scrim (I think), rushed on Sona. People are already in the process of realizing that those aura items are crazy efficient.

I still disagree with getting Stark's on a support, when the self-stats have almost no benefit for them.

It hit's a bruiser top/bruiser jungle/AD's effectiveness much less to buy Stark's than for the support to. I'd much rather have a Support with Shurelya's and an AD with Stark's instead of PD than have the support buy Stark's and not get Shurelya's.
Moderator
Craton
Profile Blog Joined December 2009
United States17296 Posts
Last Edited: 2012-01-07 17:48:53
January 07 2012 17:46 GMT
#2184
It's not a matter of one or the other rather than a matter of time to get them all. A lot of popular junglers already get Shurelya's and/or Aegis, while a lot of AP's already get WotA. You can easily coordinate it among your team comp. If your jungler is going to get a Shurelya's, the support can get an early Starks or Aegis.
twitch.tv/cratonz
Niton
Profile Blog Joined March 2009
United States2395 Posts
Last Edited: 2012-01-07 18:01:39
January 07 2012 18:00 GMT
#2185
On January 08 2012 02:46 Craton wrote:
It's not a matter of one or the other rather than a matter of time to get them all. A lot of popular junglers already get Shurelya's and/or Aegis, while a lot of AP's already get WotA. You can easily coordinate it among your team comp. If your jungler is going to get a Shurelya's, the support can get an early Starks or Aegis.


The issue is, again, that Stark's is really bad on supports. You wouldn't recommend that Pantheon should rush WotA for a double-WotA setup, but Pantheon gets more out of WotA than any support does out of Stark's. Even if Stark's is strong, Reverie and Aegis are always better expenditures of gold for the team. The only situation I could see buying Stark's in is when:

- You already have Reverie
- Jungler already has Aegis
- Jungler and Top both gain significant benefit from lifesteal
- Top can't build it (usually because Fratma / Atmogs)

If any of those conditions aren't met, then you're better off doing something else with the money. Even if they are, it's arguable that your jungler should have gotten Reverie (or Stark's!) and you should have gotten Aegis.

Supports do need stats, it's just that they have to plan around efficient sources of them. No support needs lifesteal, and only Taric can even lay the most remote claim to Attack Speed being good for him (and he's the worst support!). There's really no good reason to build it instead of building hyperefficient items on a support.

E: Pantheon personally gets 70 damage on his W and R from WotA, as well as spellvamp on all of his abilities. A support gets 30 Hp5.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
daemir
Profile Joined September 2010
Finland8662 Posts
January 07 2012 18:07 GMT
#2186
Well it comes down to a jungler getting starks, quite many of them will benefit from the atk speed component when building it and quite many can open with a vamp scepter.
Treadmill
Profile Joined July 2010
Canada2833 Posts
Last Edited: 2012-01-07 18:15:19
January 07 2012 18:09 GMT
#2187
On January 08 2012 02:46 Craton wrote:
It's not a matter of one or the other rather than a matter of time to get them all. A lot of popular junglers already get Shurelya's and/or Aegis, while a lot of AP's already get WotA. You can easily coordinate it among your team comp. If your jungler is going to get a Shurelya's, the support can get an early Starks or Aegis.

The other thing with Shurely'a is that it isnt an aura item, you can have your entire team get shurelya's and get full advantage. Obviously the carries probably shouldn't build it but it can sometimes be really good to have 2 or 3 on your team, so long as you don't stack the actives.

If I'm play support and someone else builds reverie I'll often hold on to my philo stone for a while and delay building mine but I would build it eventually.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-01-07 18:32:43
January 07 2012 18:28 GMT
#2188
On January 08 2012 02:46 Craton wrote:
It's not a matter of one or the other rather than a matter of time to get them all. A lot of popular junglers already get Shurelya's and/or Aegis, while a lot of AP's already get WotA. You can easily coordinate it among your team comp. If your jungler is going to get a Shurelya's, the support can get an early Starks or Aegis.

Support's don't see enough gold to be able to afford buying an item like Stark's that gives them no self-benefit, even if it's amazing for your team. If you consider Stark's at all, it should be on jungler, top or AD.

The only reason you'd have Support buy Stark's instead of jungler, top, or AD is out of selfishness, because it's a vastly more efficient use of team gold to have one of them buy the Stark's, since they don't waste the self attack speed, and make decent use out of the component items while Stark's is unfinished.
Moderator
-Kato-
Profile Joined June 2010
Spain1146 Posts
January 07 2012 18:36 GMT
#2189
I've read that TSM scrimmed SK not long ago, any VODs you guys know of?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
January 07 2012 18:38 GMT
#2190
On January 08 2012 03:28 TheYango wrote:
Show nested quote +
On January 08 2012 02:46 Craton wrote:
It's not a matter of one or the other rather than a matter of time to get them all. A lot of popular junglers already get Shurelya's and/or Aegis, while a lot of AP's already get WotA. You can easily coordinate it among your team comp. If your jungler is going to get a Shurelya's, the support can get an early Starks or Aegis.

Support's don't see enough gold to be able to afford buying an item like Stark's that gives them no self-benefit, even if it's amazing for your team. If you consider Stark's at all, it should be on jungler, top or AD.

The only reason you'd have Support buy Stark's instead of jungler, top, or AD is out of selfishness, because it's a vastly more efficient use of team gold to have one of them buy the Stark's, since they don't waste the self attack speed, and make decent use out of the component items while Stark's is unfinished.

20% Attack speed. That is ALL which is "wasted".
You buy Starks on the support because it funnels more gold into your AD's multiplicative scaling DPS. You can't trade gold, but you can buy a 2500 gold item that gives your allies way over 2000 gold worth of stats each.

But hey, I'm not going to get into "what should supports buy" discussions anymore. Don't expect further replies.
If you have a good reason to disagree with the above, please tell me. Thank you.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-01-07 18:48:56
January 07 2012 18:43 GMT
#2191
On January 08 2012 03:38 spinesheath wrote:
20% Attack speed. That is ALL which is "wasted".

Ok, and what about the long period of time when your support has Recurve, Vamp, or Emblem in which time they could have bought survivability or CDR items instead? Until Stark's finishes, your support is basically sitting in a 0-2800 gold hole where their items do almost nothing for them.

And 20% attack speed is still ~500 wasted gold. That's a LOT for a support.

On January 08 2012 03:38 spinesheath wrote:
You buy Starks on the support because it funnels more gold into your AD's multiplicative scaling DPS. You can't trade gold, but you can buy a 2500 gold item that gives your allies way over 2000 gold worth of stats each.

You can't trade gold already earned, but you can most certainly change the flow of gold by altering who gets to farm lanes.

Of course, someone is going to come out and say that supports should NEVER be farming, but that's a completely separate argument where I think people aren't giving supports enough access to farm, particularly when they're behind. Even in DotA, you'll see the 5th position support end up with 50-75 lasthits in order to get access to basic support items, and there's a much bigger argument in DotA for funneling gold AWAY from supports onto carries, because of how much harder they scale.

I just don't think that you can value a support's individual effectiveness so little as to say they can afford to spend 2800 gold on an item that doesn't give them any benefit.
Moderator
kepael
Profile Joined July 2011
United States177 Posts
January 07 2012 18:55 GMT
#2192
http://www.own3d.tv/SoloMid#/watch/375890

That game has Dyrus building triple vamp scepter lane nocturne into triple bloodthirster, and Loci getting a fake penta with Pantheon. Thought I might share.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
January 07 2012 19:02 GMT
#2193
I think I would only get Stark's on a support that actually benefits from it. Support Ashe, GP, Kayle, support AD Nidalee, support Teemo, support TF.
I am the Town Medic.
DoXa
Profile Blog Joined August 2010
Switzerland1448 Posts
January 07 2012 19:06 GMT
#2194
can someone tell me how you arrange your Interface like AlexIch or Genja have it? they have bigger healthbars, minimap bigger and on the left side and the rest smaller than usual. they are both streaming right now.
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
Last Edited: 2012-01-07 19:19:13
January 07 2012 19:17 GMT
#2195
On January 08 2012 04:06 DoXa wrote:
can someone tell me how you arrange your Interface like AlexIch or Genja have it? they have bigger healthbars, minimap bigger and on the left side and the rest smaller than usual. they are both streaming right now.

You mean like that thing I wrote about once here?

On July 13 2011 01:26 MoonBear wrote:
[...]
Can I modify the size of the HUD elements without changing my resolution?
+ Show Spoiler +
Go to the directory you installed LoL and go to RADS -> solutions -> lol_game_client_sln -> releases -> 0.0.0.63 (or the most recent number) -> deploy -> data -> menu -> hud. You want to look for an existing file with the name hud1024x768.ini (or something similar depending on your existing resolution setting). This files contains things like how big your in-game minimap is and stuff. Here you can modify the size of various parts of the HUD.

This is what a default HUD Setting might look like:

[Globals]
GlobalScale=1.0000
[Minimap]
Scale=1.0000
[MinimapFlipped]
Scale=1.0000
[MapOverlay]
Scale=1.0000
[PlayerHudChat]
Scale=1.0000
[PlayerHudChatFlipped]
Scale=1.0000
[ItemShop]
Scale=1.0000
[ChampionsFriendly]
XPos=0.0000
[ChampionsEnemy]
XPos=0.0000


The values 1.0000 basically mean to use the default settings of your HUD Resolution. Making this number larger makes the HUD Scale appropriately. So, for example, setting minimap to 2.0000 will make it larger.

At the bottom of the file, add:

[Scoreboard]
Scale=1.0000

If you want to make it larger, of course use a biger value than 1.0000 in the file.

For example, you might end up with:


[Globals]
GlobalScale=1.0000
[Minimap]
Scale=1.0000
[MinimapFlipped]
Scale=1.0000
[MapOverlay]
Scale=1.0000
[PlayerHudChat]
Scale=1.0000
[PlayerHudChatFlipped]
Scale=1.0000
[ItemShop]
Scale=1.0000
[ChampionsFriendly]
XPos=0.0000
[ChampionsEnemy]
XPos=0.0000
[Scoreboard]
Scale=2.1235

It's like, "Is the Federation's Mobile Suit some kind of monster?"
Offhand
Profile Joined June 2010
United States1869 Posts
January 07 2012 19:31 GMT
#2196
Any good shaco streams? All the guides I find are old and outdated. Using the Waka Waka one on mobafire for a reference but masteries and other stuff is old. I'm playing straight AD, building wriggles and triforce.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
January 07 2012 19:34 GMT
#2197
no such thing as a shaco stream hes perm banned in solo q
Brees on in
Craton
Profile Blog Joined December 2009
United States17296 Posts
January 07 2012 19:35 GMT
#2198
Speaking of which, how do you increase the text size on just the gold earned from kills? I've seen a couple eu streamers who have done it, but I haven't really paid attention to if they increased other aspects of text/interface in the process.
twitch.tv/cratonz
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
January 07 2012 19:40 GMT
#2199
On January 08 2012 04:35 Craton wrote:
Speaking of which, how do you increase the text size on just the gold earned from kills? I've seen a couple eu streamers who have done it, but I haven't really paid attention to if they increased other aspects of text/interface in the process.

Hm. I'm feeling a bit lazy so instead of typing a full set of instructions I'll link you to this YT Video.



On January 08 2012 04:31 Offhand wrote:
Any good shaco streams? All the guides I find are old and outdated. Using the Waka Waka one on mobafire for a reference but masteries and other stuff is old. I'm playing straight AD, building wriggles and triforce.

SaintV did a Shaco Tutorial and recorded his game. It's pretty neat.

http://www.own3d.tv/video/305613/Saintvicious_Jungle_Shaco_Tutorial
It's like, "Is the Federation's Mobile Suit some kind of monster?"
r.Evo
Profile Joined August 2006
Germany14081 Posts
Last Edited: 2012-01-07 19:55:41
January 07 2012 19:53 GMT
#2200
On January 07 2012 23:31 mr_tolkien wrote:
Is there a thread to report bad manner and trolls from LiquidParty ?

I just played a game with MarineRush (EUW), who is always on LiquidParty, he went afk 15 minutes into the game when we were 20-6, didn't say it in chat, didn't even back to fountain, and didn't even apologize for it. He came back 5 minutes later and proceeded to play completly stupidly given how behind he was and fed them the game by taking really stupid decisions AND raging about in chat. Not really the kind of player I was awaiting to find on LiquidParty.


Afaik there was a never a thread for this because no one ever felt the need for it.

Personally when I encounter total shitheads (MartenTheBlind aka SOFIABG aka whatever accounts he uses while his current one is banned comes to mind) I'm just rather vocal about it in LP; - as soon as the regulars notice stuff like this people will simply not get invited to games anymore.

But honestly, I can't think of more than 1-2 people where it would be like this, so don't get all scared. <3

Edit: Keep in mind that there's a lot of people who are active on LP but not on the forums. That's why, imo, such a thread wouldn't make that much sense.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Prev 1 108 109 110 111 112 235 Next
Please log in or register to reply.
Live Events Refresh
Epic.LAN
13:00
Epic.LAN 48 Playoff Stage
epiclan71
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft387
ViBE226
SpeCial 1
StarCraft: Brood War
NaDa 60
Dota 2
NeuroSwarm89
Counter-Strike
summit1g7197
minikerr38
Super Smash Bros
hungrybox784
Mew2King383
Heroes of the Storm
Trikslyr79
Other Games
gofns10006
tarik_tv5737
ToD154
XaKoH 119
Organizations
Other Games
gamesdonequick2171
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 104
• RyuSc2 33
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
8h 41m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
9h 41m
OSC
12h 41m
IPSL
15h 41m
Bonyth vs Ret
WardiTV Weekly
1d 10h
Monday Night Weeklies
1d 15h
OSC
1d 23h
PiGosaur Cup
2 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
CrankTV Team League
4 days
Replay Cast
4 days
CrankTV Team League
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Online Event
6 days
Replay Cast
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.