On January 08 2012 01:24 RogerX wrote: inb4 somehow tiamat op.
I didn't even realize WotA stacked. Well.. you learn something new everyday from LoL subforum
It only stacks for the players that have it. Player A and B have wota, so they get the effect from the other player and their own effect. Player C and D will only get 1 stack. If player C gets it, he will get a 2nd stack as well, but no one will get 3 stacks. It would be hilariously op otherwise, getting 5 of them :D
On January 08 2012 01:24 RogerX wrote: inb4 somehow tiamat op.
I didn't even realize WotA stacked. Well.. you learn something new everyday from LoL subforum
It only stacks for the players that have it. Player A and B have wota, so they get the effect from the other player and their own effect. Player C and D will only get 1 stack. If player C gets it, he will get a 2nd stack as well, but no one will get 3 stacks. It would be hilariously op otherwise, getting 5 of them :D
which is the same with any aura I just wanted to mention
On January 08 2012 00:48 phyvo wrote: That's just stating the obvious of why it's OP *now* and doesn't answer the question of how it actually got OP.
Is it really surprising that the metagame moves slowly and even players near the top level are fairly resistant to change? This has been a recurring theme for a while now--how it takes an inordinately long time for people to realize how good certain things are.
In b4 Starks OP.
You're WAY too late on calling that. Not only did I claim that it is amazing for months now, I've even recently seen it in a CLG scrim (I think), rushed on Sona. People are already in the process of realizing that those aura items are crazy efficient.
I still disagree with getting Stark's on a support, when the self-stats have almost no benefit for them.
It hit's a bruiser top/bruiser jungle/AD's effectiveness much less to buy Stark's than for the support to. I'd much rather have a Support with Shurelya's and an AD with Stark's instead of PD than have the support buy Stark's and not get Shurelya's.
It's not a matter of one or the other rather than a matter of time to get them all. A lot of popular junglers already get Shurelya's and/or Aegis, while a lot of AP's already get WotA. You can easily coordinate it among your team comp. If your jungler is going to get a Shurelya's, the support can get an early Starks or Aegis.
On January 08 2012 02:46 Craton wrote: It's not a matter of one or the other rather than a matter of time to get them all. A lot of popular junglers already get Shurelya's and/or Aegis, while a lot of AP's already get WotA. You can easily coordinate it among your team comp. If your jungler is going to get a Shurelya's, the support can get an early Starks or Aegis.
The issue is, again, that Stark's is really bad on supports. You wouldn't recommend that Pantheon should rush WotA for a double-WotA setup, but Pantheon gets more out of WotA than any support does out of Stark's. Even if Stark's is strong, Reverie and Aegis are always better expenditures of gold for the team. The only situation I could see buying Stark's in is when:
- You already have Reverie - Jungler already has Aegis - Jungler and Top both gain significant benefit from lifesteal - Top can't build it (usually because Fratma / Atmogs)
If any of those conditions aren't met, then you're better off doing something else with the money. Even if they are, it's arguable that your jungler should have gotten Reverie (or Stark's!) and you should have gotten Aegis.
Supports do need stats, it's just that they have to plan around efficient sources of them. No support needs lifesteal, and only Taric can even lay the most remote claim to Attack Speed being good for him (and he's the worst support!). There's really no good reason to build it instead of building hyperefficient items on a support.
E: Pantheon personally gets 70 damage on his W and R from WotA, as well as spellvamp on all of his abilities. A support gets 30 Hp5.
Well it comes down to a jungler getting starks, quite many of them will benefit from the atk speed component when building it and quite many can open with a vamp scepter.
On January 08 2012 02:46 Craton wrote: It's not a matter of one or the other rather than a matter of time to get them all. A lot of popular junglers already get Shurelya's and/or Aegis, while a lot of AP's already get WotA. You can easily coordinate it among your team comp. If your jungler is going to get a Shurelya's, the support can get an early Starks or Aegis.
The other thing with Shurely'a is that it isnt an aura item, you can have your entire team get shurelya's and get full advantage. Obviously the carries probably shouldn't build it but it can sometimes be really good to have 2 or 3 on your team, so long as you don't stack the actives.
If I'm play support and someone else builds reverie I'll often hold on to my philo stone for a while and delay building mine but I would build it eventually.
On January 08 2012 02:46 Craton wrote: It's not a matter of one or the other rather than a matter of time to get them all. A lot of popular junglers already get Shurelya's and/or Aegis, while a lot of AP's already get WotA. You can easily coordinate it among your team comp. If your jungler is going to get a Shurelya's, the support can get an early Starks or Aegis.
Support's don't see enough gold to be able to afford buying an item like Stark's that gives them no self-benefit, even if it's amazing for your team. If you consider Stark's at all, it should be on jungler, top or AD.
The only reason you'd have Support buy Stark's instead of jungler, top, or AD is out of selfishness, because it's a vastly more efficient use of team gold to have one of them buy the Stark's, since they don't waste the self attack speed, and make decent use out of the component items while Stark's is unfinished.
On January 08 2012 02:46 Craton wrote: It's not a matter of one or the other rather than a matter of time to get them all. A lot of popular junglers already get Shurelya's and/or Aegis, while a lot of AP's already get WotA. You can easily coordinate it among your team comp. If your jungler is going to get a Shurelya's, the support can get an early Starks or Aegis.
Support's don't see enough gold to be able to afford buying an item like Stark's that gives them no self-benefit, even if it's amazing for your team. If you consider Stark's at all, it should be on jungler, top or AD.
The only reason you'd have Support buy Stark's instead of jungler, top, or AD is out of selfishness, because it's a vastly more efficient use of team gold to have one of them buy the Stark's, since they don't waste the self attack speed, and make decent use out of the component items while Stark's is unfinished.
20% Attack speed. That is ALL which is "wasted". You buy Starks on the support because it funnels more gold into your AD's multiplicative scaling DPS. You can't trade gold, but you can buy a 2500 gold item that gives your allies way over 2000 gold worth of stats each.
But hey, I'm not going to get into "what should supports buy" discussions anymore. Don't expect further replies.
On January 08 2012 03:38 spinesheath wrote: 20% Attack speed. That is ALL which is "wasted".
Ok, and what about the long period of time when your support has Recurve, Vamp, or Emblem in which time they could have bought survivability or CDR items instead? Until Stark's finishes, your support is basically sitting in a 0-2800 gold hole where their items do almost nothing for them.
And 20% attack speed is still ~500 wasted gold. That's a LOT for a support.
On January 08 2012 03:38 spinesheath wrote: You buy Starks on the support because it funnels more gold into your AD's multiplicative scaling DPS. You can't trade gold, but you can buy a 2500 gold item that gives your allies way over 2000 gold worth of stats each.
You can't trade gold already earned, but you can most certainly change the flow of gold by altering who gets to farm lanes.
Of course, someone is going to come out and say that supports should NEVER be farming, but that's a completely separate argument where I think people aren't giving supports enough access to farm, particularly when they're behind. Even in DotA, you'll see the 5th position support end up with 50-75 lasthits in order to get access to basic support items, and there's a much bigger argument in DotA for funneling gold AWAY from supports onto carries, because of how much harder they scale.
I just don't think that you can value a support's individual effectiveness so little as to say they can afford to spend 2800 gold on an item that doesn't give them any benefit.
That game has Dyrus building triple vamp scepter lane nocturne into triple bloodthirster, and Loci getting a fake penta with Pantheon. Thought I might share.
can someone tell me how you arrange your Interface like AlexIch or Genja have it? they have bigger healthbars, minimap bigger and on the left side and the rest smaller than usual. they are both streaming right now.
On January 08 2012 04:06 DoXa wrote: can someone tell me how you arrange your Interface like AlexIch or Genja have it? they have bigger healthbars, minimap bigger and on the left side and the rest smaller than usual. they are both streaming right now.
On July 13 2011 01:26 MoonBear wrote: [...] Can I modify the size of the HUD elements without changing my resolution? + Show Spoiler +
Go to the directory you installed LoL and go to RADS -> solutions -> lol_game_client_sln -> releases -> 0.0.0.63 (or the most recent number) -> deploy -> data -> menu -> hud. You want to look for an existing file with the name hud1024x768.ini (or something similar depending on your existing resolution setting). This files contains things like how big your in-game minimap is and stuff. Here you can modify the size of various parts of the HUD.
This is what a default HUD Setting might look like:
The values 1.0000 basically mean to use the default settings of your HUD Resolution. Making this number larger makes the HUD Scale appropriately. So, for example, setting minimap to 2.0000 will make it larger.
At the bottom of the file, add:
[Scoreboard] Scale=1.0000
If you want to make it larger, of course use a biger value than 1.0000 in the file.
Any good shaco streams? All the guides I find are old and outdated. Using the Waka Waka one on mobafire for a reference but masteries and other stuff is old. I'm playing straight AD, building wriggles and triforce.
Speaking of which, how do you increase the text size on just the gold earned from kills? I've seen a couple eu streamers who have done it, but I haven't really paid attention to if they increased other aspects of text/interface in the process.
On January 08 2012 04:35 Craton wrote: Speaking of which, how do you increase the text size on just the gold earned from kills? I've seen a couple eu streamers who have done it, but I haven't really paid attention to if they increased other aspects of text/interface in the process.
Hm. I'm feeling a bit lazy so instead of typing a full set of instructions I'll link you to this YT Video.
On January 08 2012 04:31 Offhand wrote: Any good shaco streams? All the guides I find are old and outdated. Using the Waka Waka one on mobafire for a reference but masteries and other stuff is old. I'm playing straight AD, building wriggles and triforce.
SaintV did a Shaco Tutorial and recorded his game. It's pretty neat.
On January 07 2012 23:31 mr_tolkien wrote: Is there a thread to report bad manner and trolls from LiquidParty ?
I just played a game with MarineRush (EUW), who is always on LiquidParty, he went afk 15 minutes into the game when we were 20-6, didn't say it in chat, didn't even back to fountain, and didn't even apologize for it. He came back 5 minutes later and proceeded to play completly stupidly given how behind he was and fed them the game by taking really stupid decisions AND raging about in chat. Not really the kind of player I was awaiting to find on LiquidParty.
Afaik there was a never a thread for this because no one ever felt the need for it.
Personally when I encounter total shitheads (MartenTheBlind aka SOFIABG aka whatever accounts he uses while his current one is banned comes to mind) I'm just rather vocal about it in LP; - as soon as the regulars notice stuff like this people will simply not get invited to games anymore.
But honestly, I can't think of more than 1-2 people where it would be like this, so don't get all scared. <3
Edit: Keep in mind that there's a lot of people who are active on LP but not on the forums. That's why, imo, such a thread wouldn't make that much sense.