|
Want to rage about your latest loss? Use the QQ thread. If you whine in GD, you'll get warned. ===== + Show Spoiler +If your [Stream] thread was moved to the general TL Stream subforum (aka SC stream land), find your thread and PM it to me and I'll move it back to LoL territory. I can argue with staff that moving a non-SC thread into a SC subforum is just asking for that thread to get buried.
- Neo, Dec. 15 2011, 6:33 KST I have admin approval. I'll be moving LoL streams back to the subforum. Stream name will be based on Summoner name. - Neo 7:07 KST |
On December 29 2011 06:19 Kaniol wrote:Show nested quote +On December 29 2011 06:16 wei2coolman wrote:On December 29 2011 05:43 deskscaress wrote:On December 29 2011 05:09 Mr. Wiggles wrote: What's the difference in skill level between draft normal and 1200 ELO (or wherever you start) solo queue? I hit 30 last night, and I'm considering just diving into ranked, but I'm wondering if there's a giant gap between what I'm used to, and what I'll see when I start ranked. Can anyone comment on this? I'm able to play at least a couple champions from every role decently (probably badly, but good enough for my games :p), so that's covered.
Also, completely unrelated, what are the CS counts you want to be hitting by certain times? I've never actually been able to find those, so I have nothing to compare my farming to when I'm not playing support or jungle besides the other players in the game. the difference between "newbie island" ranked (aka your first few games, which will likely be with others just hitting 30) and draft normals isn't too extreme. unless you are much, much better than your teammates, or pretty lucky, expect to go about 50% there. there's tons of variance in the skill of 1200s just starting (most are well below 1200 skillwise, some are better, all are ranked the same atm) so don't put a ton of weight into your first few games, they arne't completely indicative of your skill. for example you might be a 1400 player, but a 1400 player can't singlehandedly carry in that environment. you're *better* than your teammates/opponents, but not so much better that you control the game basically what i'm saying is just play your best and don't worry too much about the result until you've played a bunch of games and your elo starts to stabilize. if you're better you'll eventually rise. if you're worse you'll sink. CS benchmarks aren't too set in stone because a lot of it has to do with your opponents actions and the lane dynamics too. Caitlyn v Kassadin, caitlyn should have 100 by 12 minutes, kassadin might be lucky with 40. Sion v annie, sion could have 120 by 10 minutes. riven v GP, riven might be trying to bait a lot of harassment and shield it, GP might not be buying it, the lane might be all harass or all farmfest. in any matchup you just want to shoot for *more than* your opponent's CS. if they're harassing heavily and will force you out of lane if you don't harass back, give up some CS to hit them back. if they're outfarming you while you harass, stop harassing and just CS (or kill them, then cs). this game is too dynamic to just say "100 at X minutes is good" I agree, it's pretty relative. The best way I would put it is, gold value. You maybe outfarming whoever you're laning against but if you die once.... 1 death is worth like 50 creeps. Where did you get this 50 creeps from lol. 50 creeps = ~1k gold, if it was true then every game would be over past FB 1 death=50 creeps if they build up a wave of 50 creeps and push them into your turret>.>.
|
On December 29 2011 06:32 JackDino wrote:Show nested quote +On December 29 2011 06:19 Kaniol wrote:On December 29 2011 06:16 wei2coolman wrote:On December 29 2011 05:43 deskscaress wrote:On December 29 2011 05:09 Mr. Wiggles wrote: What's the difference in skill level between draft normal and 1200 ELO (or wherever you start) solo queue? I hit 30 last night, and I'm considering just diving into ranked, but I'm wondering if there's a giant gap between what I'm used to, and what I'll see when I start ranked. Can anyone comment on this? I'm able to play at least a couple champions from every role decently (probably badly, but good enough for my games :p), so that's covered.
Also, completely unrelated, what are the CS counts you want to be hitting by certain times? I've never actually been able to find those, so I have nothing to compare my farming to when I'm not playing support or jungle besides the other players in the game. the difference between "newbie island" ranked (aka your first few games, which will likely be with others just hitting 30) and draft normals isn't too extreme. unless you are much, much better than your teammates, or pretty lucky, expect to go about 50% there. there's tons of variance in the skill of 1200s just starting (most are well below 1200 skillwise, some are better, all are ranked the same atm) so don't put a ton of weight into your first few games, they arne't completely indicative of your skill. for example you might be a 1400 player, but a 1400 player can't singlehandedly carry in that environment. you're *better* than your teammates/opponents, but not so much better that you control the game basically what i'm saying is just play your best and don't worry too much about the result until you've played a bunch of games and your elo starts to stabilize. if you're better you'll eventually rise. if you're worse you'll sink. CS benchmarks aren't too set in stone because a lot of it has to do with your opponents actions and the lane dynamics too. Caitlyn v Kassadin, caitlyn should have 100 by 12 minutes, kassadin might be lucky with 40. Sion v annie, sion could have 120 by 10 minutes. riven v GP, riven might be trying to bait a lot of harassment and shield it, GP might not be buying it, the lane might be all harass or all farmfest. in any matchup you just want to shoot for *more than* your opponent's CS. if they're harassing heavily and will force you out of lane if you don't harass back, give up some CS to hit them back. if they're outfarming you while you harass, stop harassing and just CS (or kill them, then cs). this game is too dynamic to just say "100 at X minutes is good" I agree, it's pretty relative. The best way I would put it is, gold value. You maybe outfarming whoever you're laning against but if you die once.... 1 death is worth like 50 creeps. Where did you get this 50 creeps from lol. 50 creeps = ~1k gold, if it was true then every game would be over past FB 1 death=50 creeps if they build up a wave of 50 creeps and push them into your turret>.>. lol I think I've seen a 50 creep wave only once or twice without inhibitors down, that's like 8 waves.
|
IMO 100 cs by 12:30 is good if you're AD carry or in farmfest lane. But really it's pretty relative. You definitely do want to get your core by 20~25 min
|
So I decided to treat myself to $20 worth of RP and the 300 extra, bringing me to 3600+. What should I do with it?
|
Whoops bad math guiz :O
wait, 300 gold for first kill, creep around 20 gold right? so 5 per 100? 15 cs, ma bad! lol.
|
On December 29 2011 06:32 JackDino wrote:Show nested quote +On December 29 2011 06:19 Kaniol wrote:On December 29 2011 06:16 wei2coolman wrote:On December 29 2011 05:43 deskscaress wrote:On December 29 2011 05:09 Mr. Wiggles wrote: What's the difference in skill level between draft normal and 1200 ELO (or wherever you start) solo queue? I hit 30 last night, and I'm considering just diving into ranked, but I'm wondering if there's a giant gap between what I'm used to, and what I'll see when I start ranked. Can anyone comment on this? I'm able to play at least a couple champions from every role decently (probably badly, but good enough for my games :p), so that's covered.
Also, completely unrelated, what are the CS counts you want to be hitting by certain times? I've never actually been able to find those, so I have nothing to compare my farming to when I'm not playing support or jungle besides the other players in the game. the difference between "newbie island" ranked (aka your first few games, which will likely be with others just hitting 30) and draft normals isn't too extreme. unless you are much, much better than your teammates, or pretty lucky, expect to go about 50% there. there's tons of variance in the skill of 1200s just starting (most are well below 1200 skillwise, some are better, all are ranked the same atm) so don't put a ton of weight into your first few games, they arne't completely indicative of your skill. for example you might be a 1400 player, but a 1400 player can't singlehandedly carry in that environment. you're *better* than your teammates/opponents, but not so much better that you control the game basically what i'm saying is just play your best and don't worry too much about the result until you've played a bunch of games and your elo starts to stabilize. if you're better you'll eventually rise. if you're worse you'll sink. CS benchmarks aren't too set in stone because a lot of it has to do with your opponents actions and the lane dynamics too. Caitlyn v Kassadin, caitlyn should have 100 by 12 minutes, kassadin might be lucky with 40. Sion v annie, sion could have 120 by 10 minutes. riven v GP, riven might be trying to bait a lot of harassment and shield it, GP might not be buying it, the lane might be all harass or all farmfest. in any matchup you just want to shoot for *more than* your opponent's CS. if they're harassing heavily and will force you out of lane if you don't harass back, give up some CS to hit them back. if they're outfarming you while you harass, stop harassing and just CS (or kill them, then cs). this game is too dynamic to just say "100 at X minutes is good" I agree, it's pretty relative. The best way I would put it is, gold value. You maybe outfarming whoever you're laning against but if you die once.... 1 death is worth like 50 creeps. Where did you get this 50 creeps from lol. 50 creeps = ~1k gold, if it was true then every game would be over past FB 1 death=50 creeps if they build up a wave of 50 creeps and push them into your turret>.>. Hahaha 
Craton's comparison is actually really accurate. From purely theorycrafting point of view you can say stuff like "you lose cs and exp and enemy doesn't" but in fact it's really rare to grab a kill without needing to BP afterwards (and even if you don't NEED to you still want to after pushing the wave since recalling at this timing won't put you into the position where enemy can push as well).
For CS you usually just want to compare your CS to enemy CS because some games are farmfests and other games are fast-paced with a lot of aggressive laning, ganking and tp baits.
Nearly-perfect last hitting would mean ~10cs/min but you don't see this kind of score at high level games too often so wouldn't expect it at lower levels.
As it has been already said on these forums - if you want to get better at CSing just play customs/ games vs bots, if you can get every/almost every creep in each wave then it means that your CSing is good
|
On December 29 2011 06:56 Requizen wrote: So I decided to treat myself to $20 worth of RP and the 300 extra, bringing me to 3600+. What should I do with it?
did the same, i don't have every champion so i'll spend it on every champ that goes on RP sale that i dont have. if you like skins you could buy those who are on sale that you like.
the only thing i would advice is to buy stuff that is on sale. atleast for me thats the best solution.
|
Id say a more realistic estimate would be 2 creep waves of exp and gold. Its really rare to miss more than 2 waves, unless you died with a minion stack at your tower.
|
On December 29 2011 06:50 Ryuu314 wrote: IMO 100 cs by 12:30 is good if you're AD carry or in farmfest lane. But really it's pretty relative. You definitely do want to get your core by 20~25 min I usually play support, and my friend plays AD carry. He's pretty good at last hitting, usually 100 around 12 min mark if nothing is going on. If he's really really tired, and doesn't want to try last hitting, he makes up lack of CS by playing super super aggressive, and just going for kills all the time. and the sad thing is. it works >.>
|
On December 29 2011 06:56 Requizen wrote: So I decided to treat myself to $20 worth of RP and the 300 extra, bringing me to 3600+. What should I do with it? I usually use IP boost. skins aren't important to me. Champion sales, like Vayne was on sale for 290RP a few weeks back, and usually she's a 6300IP champ, so totally got a great deal for her.
Best use of RP in terms of content unlock is usually IP boost, and Rune page.
|
If you do a custom vs a bot, I think 70-80 by 10 minutes is ok. If anyone does this post your scores! I get about 60 because I suck at this game
|
I love this game.
Two teammates bitching at each other most of the game. I try to cool them down and then proceed to carry us (cause im motha fuckin kennen) on my back. God I love this little Squirrel/Chipmunk/whatever he is.
|
On December 29 2011 07:03 Cloud9157 wrote: I love this game.
Two teammates bitching at each other most of the game. I try to cool them down and then proceed to carry us (cause im motha fuckin kennen) on my back. God I love this little Squirrel/Chipmunk/whatever he is. Love it when people stop playing and start arguing, literally the only thing they do. I'm sure that's what wins you games.
|
Feel so proud of myself :D
Had to jungle in ranked and LS is the only one I can play well and was banned, so I picked WW who I haven't played forever and helped my team rape their lanes, even after bot gave 2 kills to Vayne+support Trist hue hue.
Didn't realize until now how big an impact the jungler can have.
|
On December 29 2011 06:56 Requizen wrote: So I decided to treat myself to $20 worth of RP and the 300 extra, bringing me to 3600+. What should I do with it? If you want any skins, obviously use it on those. Preferably when they are on sale.
For everything else (excluding XP boosts), you have to compare the IP:RP ratio. The runepage bundle pretty much has the best ratio. Champ bundles are good as well, but only if you don't already own many/expensive champs in the bundle. I don't know if the ratio is really good enough for IP boosts...
Anyways, calculate the ratios for the stuff you want and spend RP on the stuff with the best ratio.
|
6300 champs on sale (480 rp) is the most efficient way to spend your RP on champs.
Otherwise the runepage bundle is really nice.
|
On December 29 2011 07:02 wei2coolman wrote:Show nested quote +On December 29 2011 06:56 Requizen wrote: So I decided to treat myself to $20 worth of RP and the 300 extra, bringing me to 3600+. What should I do with it? I usually use IP boost. skins aren't important to me. Champion sales, like Vayne was on sale for 290RP a few weeks back, and usually she's a 6300IP champ, so totally got a great deal for her. Best use of RP in terms of content unlock is usually IP boost, and Rune page.
IP boost is a waste of RP unless you play ~7hours a day. math and comparison made in a reddit post: http://www.reddit.com/r/leagueoflegends/comments/nrjws/have_rp_and_want_champs_ip_boost_or_outright_buy/
|
I don't see the point of using RP on anything but a rune bundle or skins. Waste of money to buy champs with RP.
|
75% off vayne was too good of a deal not to buy with RP. Got the 7 runepage bundle and rest of my RP goes towards skins.
RP usage.
Rune page(bundle)>on sale skins>epicly on sale champs>skins>runepage>champs>boosts.
|
I don't love this game when I manage to win my lane 1v2 as Pantheon (and by win I mean make them useless) but bot feeds so much I'm still powerless once the enemy regroups.  Lend me your luck~
|
|
|
|