On December 11 2011 09:29 eagle wrote:
its always jungle and suppports fault
its always jungle and suppports fault
Yup... much

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CeriseCherries
6170 Posts
On December 11 2011 09:29 eagle wrote: its always jungle and suppports fault Yup... much ![]() | ||
Mufaa
219 Posts
On December 11 2011 12:23 L wrote: Show nested quote + On December 11 2011 09:15 koreasilver wrote: I honestly don't get it as much as some people seem to make it out to be. I jungle about 2/3 of the time and yeah, it is common for people to blame the jungler when they lose a lane instead of themselves, but people also are very quick to deride other lanes for losing the game. Dumb people are always going to be dumb, regardless of what they're doing and what you're doing. That's often because jungle is the biggest determinant in who wins top lane, and most jungles if you're playing bot will systematically refuse to come remotely close to that lane because of the large red to lane distance. If a lane's been ganked 2-3 times and you haven't shown up once, the player on your team is going to be very hard pressed to do much due to the fact that he's probably down quite a lot of hp and even if he goes to shop he's going to be missing his summoners. Most junglers are horrendous; they know how to clear the jungle, but they don't do very much to exert map control and set the pace of the game. Most will prioritize clearing camps to sitting in bushes, even when sitting in a bush will net an assured kill in 15 seconds. Most will avoid attempting a gank even if they know they'll create a distinct summoner advantage out of fear that their opposing jungle will somehow metamorph into a counterjungling beast in the 20 seconds they didn't use to kill wolves. And so on, and so forth. I know that I had that issue when I began jungling but since the remake I feel like the lanes need to help out if they want ganks. I can't sit in bushes for 20-30 seconds, then another 10 for the gank, then the time to get back to whatever camp unless the lane is either letting the enemy push to tower or they're in the middle of lane and I know flash is down and we can catch them. I always ping and type to tell them to let them push but in solo queue half the time they'll continue to auto attack or they're so blatant about setting up a gank (stop last hitting/casting any spells to let them push) that all that will happen is both sides blow summoners and I'm out exp and gold. | ||
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TheYango
United States47024 Posts
On December 11 2011 12:23 L wrote: Most junglers are horrendous; they know how to clear the jungle, but they don't do very much to exert map control and set the pace of the game. Most will prioritize clearing camps to sitting in bushes, even when sitting in a bush will net an assured kill in 15 seconds. Most will avoid attempting a gank even if they know they'll create a distinct summoner advantage out of fear that their opposing jungle will somehow metamorph into a counterjungling beast in the 20 seconds they didn't use to kill wolves. To be fair, Saint does this as well. He'll be looking out for gank opportunities all the time, and will go for them as they present themselves, but you almost never see him actually waiting for a gank for that long. When he ganks he will go immediately and deliberately. | ||
Haemonculus
United States6980 Posts
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r.Evo
Germany14080 Posts
A huge part of a junglers skill is to have a guess when a lane will be actually gankable and adjusting his route to be close during that timeframe. When does which champion have peaks in his current matchup? Ganking the lane of a lvl 5 GP is completely different than a lvl 5 Irelia. When will the lane be where? This depends on who is pushing it (remember, a lane that's pushed too far will get pushed back by the tower), who is pressuring who and where the enemy jungler is most likely. Where is the enemy jungle? During which timeframes will he try to set up a gank? Try to estimate as good as possible when and from which angle lanes are gankable and try to not miss too many big camps in between. No one cares if your wolves aren't cleared if you do like Wraiths -> Gols -> Gank top -> Wraiths -> Gank mid -> red -> gols -> gank top. | ||
Delicious.Cake
Germany74 Posts
Towerdiving 1v5 npnp. Always kill, never die huehuehue. | ||
Ryalnos
United States1946 Posts
On December 11 2011 13:03 Delicious.Cake wrote: Goddamnit Destiny playing Singed is like the most hilarious thing ever. Towerdiving 1v5 npnp. Always kill, never die huehuehue. Oh yeah - earlier today I was watching him trying to last hit with autoattacks as singed. Real sad. Edit: oh, he's still trying to do that lol. | ||
Requizen
United States33802 Posts
That shouldn't work. | ||
Ryuu314
United States12679 Posts
On December 11 2011 14:54 Requizen wrote: Trolliest game ever. Us, all bruiser team against a normal team comp, we pushed to win with only 2 towers down. Wut. That shouldn't work. it'll work at lower levels because teams can't last hit and farm for shit so the enemy AD carry won't be farmed enough to rip you guys up while kiting/won't understand how to kite. | ||
Nehsb
United States380 Posts
On December 11 2011 14:54 Requizen wrote: Trolliest game ever. Us, all bruiser team against a normal team comp, we pushed to win with only 2 towers down. Wut. That shouldn't work. In my experience, at 1500 elo, an all bruiser team will always stomp a normal team comp. Because the ad will position terribly every teamfight or never get farmed or their team won't peel at all and the bruisers will be invincible. | ||
Two_DoWn
United States13684 Posts
On December 11 2011 12:59 Haemonculus wrote: Yah that's the worst. Lots of junglers don't really get like when to go in. They'll come to the bush and wait a sec, but the second you take even a single step towards your lane opponent they'll charge in regardless of whether or not you're in position to actually catch them. Solo q ganks are super hard to pull off because you basically have to guess if the two of you are on the same page. Either way, I always err on the side of too early because if you go too soon you still have a shot of a panic summoner pop and you dont waste time. Going too late means you wasted time, or worse, got your lane caught in a bad trade. Although you pretty much have to just GO if you gank bot. Its a lane thats damn near impossible to actually get kills in baring some sort of colossal overextension. Much better to just go in and relieve pressure and remind the enemy you are there. | ||
BlackPaladin
United States9316 Posts
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STS17
United States1817 Posts
On December 11 2011 12:06 Haemonculus wrote: Wooooooww I'm bad at Annie. But we had Udyr and Voli and clearly we needed more bears. That teamcomp just sounds unbearable | ||
BlackPaladin
United States9316 Posts
On December 11 2011 16:58 STS17 wrote: Show nested quote + On December 11 2011 12:06 Haemonculus wrote: Wooooooww I'm bad at Annie. But we had Udyr and Voli and clearly we needed more bears. That teamcomp just sounds unbearable Bearing in mind all this comedy gold, we should give this man a medal. | ||
STS17
United States1817 Posts
On December 11 2011 17:09 BlackPaladin wrote: Show nested quote + On December 11 2011 16:58 STS17 wrote: On December 11 2011 12:06 Haemonculus wrote: Wooooooww I'm bad at Annie. But we had Udyr and Voli and clearly we needed more bears. That teamcomp just sounds unbearable Bearing in mind all this comedy gold, we should give this man a medal. I bearly deserve it. + Show Spoiler + However, if you feel that I should bear the honor of such a medal, I might be able to type out a few more horrible puns with my just my bear hands upon this keyboard. This paragraph might be a little bearish though, since I haven't slept in 48 hours and might go into hibernation, similar to a bear, shortly after this. The aforementioned teamcomp would likely cause the enemy team to forebear head on confrontations. The team is just capable of upbearing itself for an excessive amount of time between turtle stance and volibear's passive. I do hope that I am not being too overbearing here though, but you will have to bear with me as I rant on. | ||
Hynda
Sweden2226 Posts
On December 11 2011 17:09 BlackPaladin wrote: Show nested quote + On December 11 2011 16:58 STS17 wrote: On December 11 2011 12:06 Haemonculus wrote: Wooooooww I'm bad at Annie. But we had Udyr and Voli and clearly we needed more bears. That teamcomp just sounds unbearable Bearing in mind all this comedy gold, we should give this man a medal. That would have quite the bearing on the game, I just hope they don't pandar to the casual crowd that don't want grizzly teamfights and just shout "U r sa gay" whenever a jungler cubs out of the woodwork. | ||
Craton
United States17246 Posts
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Hynda
Sweden2226 Posts
On December 11 2011 17:17 Craton wrote: Comedy bronze, maybe. come on 5 bear puns in 2 sentances! | ||
STS17
United States1817 Posts
On December 11 2011 17:23 Hynda wrote: come on 5 bear puns in 2 sentances! Check spoiler, much more than 5 bear puns | ||
Bwaaaa
Australia969 Posts
I have been trying to think up a list but all I can think of are rumble, kennen and alkali.Is that all there is? I want to know because I want to start buying Rylai's more often but I always find it hard to trade off all that mana and sustain in ROA. | ||
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