[Patch 1.0.0.126: Xerath] General Discussion - Page 40
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Zhiroo
Kosovo2724 Posts
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mr_tolkien
France8631 Posts
On October 07 2011 16:40 Treadmill wrote: Can someone please explain the rationale behind building lifesteal (WotA) on fiddlesticks. I've seen it on every fiddle that isn't me. It just seems so completely pointless. Do an ult. Be immortal. Sounds good to me :p | ||
arthur
United Kingdom488 Posts
On October 07 2011 18:14 mr_tolkien wrote: Do an ult. Be immortal. Sounds good to me :p @Treadmill, WotA is useless on fiddle. They are morons don't join the flock. + Show Spoiler + CAW CAW CAW | ||
RogerX
New Zealand3180 Posts
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TheKefka
Croatia11752 Posts
On October 07 2011 18:30 RogerX wrote: What is WotA? Lol im the noobiest lvl 30 there is ![]() Will of the Ancients http://leaguecraft.com/item/Will of the Ancients | ||
Phrost
United States4008 Posts
On October 07 2011 15:14 JackDino wrote: What's the importance of animation cancelling? I read about karthus his animation being almost impossible to cancel or something and I don't ever find myself saying damn, wish I could animation cancel. I only do it by accident and miss cs over it sometimes~~ I almost always animation cancel my auto attacks because it lets you move quicker. Some champs that have "on next hit" abilities should cancel their auto attacks with said ability so they do two attacks very quickly. Otherwise I cancel the animation in order to move faster. The attack animation usually has like 20 frames or so and the actual damage is done on like the 15 or 17th frame ( i'm guesstimating numbers, i dont remember what the red post said), so canceling after the damage is done skips the rest of the animation and doesn't negatively affect your ability to last hit. Sometimes there are animations that don't do damage until later in said animation (karthus being one of them) and if you are used to canceling at a certain time it becomes bad because you'll cancel too early and not actually attack. Most casters are really easy to animation cancel (brand, xerath, malzahar, and annie are fairly easy to do) If you're in lane you should almost never stop moving. If you move in a predictable pattern or don't move at all you become food for people that would otherwise be generally bad at skill shots. You can animation cancel on spells too but I don't generally TRY to do it because more often than not it will mess up your cast and cancel the spell instead of doing it quickly. Smart casting is better to achieve faster spell results. | ||
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TheYango
United States47024 Posts
On October 07 2011 18:41 Phrost wrote: You can animation cancel on spells too but I don't generally TRY to do it because more often than not it will mess up your cast and cancel the spell instead of doing it quickly. Smart casting is better to achieve faster spell results. There are certain matchups where canceling spell cast animations correctly can make the difference between getting hit and not, especially when it comes to small range differentials. Kassadin vs. casters with 600-650 range nukes is probably one of the best examples for this. | ||
Phrost
United States4008 Posts
On October 07 2011 18:45 TheYango wrote: There are certain matchups where canceling spell cast animations correctly can make the difference between getting hit and no, especially when it comes to small range differentials. Kassadin vs. casters with 600-650 range nukes is probably one of the best examples for this. This is true, but it's a lot harder and a lot easier to fuck up. I'd suggest most people don't try it. | ||
daemir
Finland8662 Posts
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Dezzimal
United States148 Posts
On October 07 2011 08:18 Chrispy wrote: Having played two games with Xerath (one on Dominion) I have concluded that he is indeed hella OP. I think Xerath works better on summoner's rift because of Blue Buff. CDR on him is a necessity, Q's cooldown feels like ages without it. In dominion to get it you need to delay your deathcap, or delay getting CDR. Sure he's got great poke, but getting in someone's face in dominion is pretty easily done what with everyone picking super-mobile champs. | ||
arb
Noobville17920 Posts
Seems like sometimes his damage hits before he even brings his weapon down. Shits ridic. Also Kat on dominion = lololololol | ||
epoc
Finland1190 Posts
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mr_tolkien
France8631 Posts
On October 07 2011 18:26 arthur wrote: @Treadmill, WotA is useless on fiddle. They are morons don't join the flock. + Show Spoiler + CAW CAW CAW It isn't. WotA is a very good object on fiddle after your rabadon, especially if you have another AP with you also doing it. It has the same use as an hourglass (not dying when you ult) but is also beneficial to your team and tremendously increases your 1v1 capabilities. And during your ult, you'll be able to move, whereas building an hourglass is asking for opponents to run out of your ult once you activated it. It's not the best item on him of course, but it still is a very good choice. | ||
EquilasH
Denmark2142 Posts
On October 07 2011 20:33 arb wrote: So on animation canceling, Jarvan easiest to do it with? Seems like sometimes his damage hits before he even brings his weapon down. Shits ridic. Also Kat on dominion = lololololol Yea animation canceling really easy on Jarvan and Kassadin because their damage hits before their weapon lol. | ||
Sabin010
United States1892 Posts
On October 07 2011 18:14 mr_tolkien wrote: Do an ult. Be immortal. Sounds good to me :p Why not just blast the Zhonya's active if they decide to comit to focusing you down or just chase if they don't while you're ulting. Drain pretty much makes you immortal already. | ||
Craton
United States17233 Posts
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Goshawk.
United Kingdom5338 Posts
On October 07 2011 05:51 Brees wrote: cv is bad in solo queue, just take ignite on whatever badass support your playing (alistar/taric/stun faggot) and then exhaust/ignite c0mb0 2 str0nk Dunno how you can ever say this lawl, massivemap vision spam sooo op. | ||
mr_tolkien
France8631 Posts
On October 07 2011 21:50 Sabin010 wrote: Why not just blast the Zhonya's active if they decide to comit to focusing you down or just chase if they don't while you're ulting. Drain pretty much makes you immortal already. You're already dead if they decide to focus you. The Zonhya has to be activated as soon as you're doing your usual CROW CROW CROW or you'll be CCd to death. Drain is very good for 1v1 and straight head-on teamfights, but if it's dynamic and full of poking it's useless. And if you can drain after your ult they're doing something wrong. WotA definitly is very powerful because of the synergy with the ult, and if you're short on money after a back and already have a rabadon (read : you can't go for a Zonhya atm), going through the revolver to the WotA is a good choice. Furthermore, you can always finish your Zonia before your WotA after your pentkaill, and the revolver by itself is already very good for the time being. | ||
ZERG_RUSSIAN
10417 Posts
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tyCe
Australia2542 Posts
On October 07 2011 22:17 mr_tolkien wrote: You're already dead if they decide to focusing. The Zonhya has to be activated as soon as you're doing your usual CROW CROW CROW or you'll be CCd to death. Drain is very good for 1v1 and stalemate teamfights, but if it's dynamic and full of poking it's useless. And if you can drain after your ult they're doing something wrong. WotA definitly is very powerful because of the synergy with the ult, and if you're short on money after a back and already have a rabadon (read : you can't go for a Zonhya), going through the revolver to the WotA is a good choice. How would this theory apply to Morgana? Since her ult consists of two bursts, would WotA be worth taking as a desperation form of survivability over Zhonya's? | ||
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