They should normalize both the Cutlass and Gunblade slows to both be 550 or 600 range, and make an AD-only build path for Cutlass.
[Patch 1.0.0.126: Xerath] General Discussion - Page 123
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TheYango
United States47024 Posts
They should normalize both the Cutlass and Gunblade slows to both be 550 or 600 range, and make an AD-only build path for Cutlass. | ||
UniversalSnip
9871 Posts
On October 15 2011 16:23 Craton wrote: Gunblade was an issue because of the huge vamp, lifesteal, and slow. Wota gives you the same amount of spell vamp, but without any lifesteal or an active slow. that's because it costs a good 2k less gold, item is completely bonkers. | ||
Seuss
United States10536 Posts
Watching the video closely, it looks like in the patch Q is going to cost 15 mana. Over the course of a straight clear Skarner already uses Q 25 times, with room for 2-3 more if he had more mana. 13 of those are rank 1 and the rest rank 2. That's 199 mana saved over the course of the run. I imagine with the additional mana his clear times will improve to the point where he could possibly be even faster than Udyr. | ||
Lorken
New Zealand804 Posts
![]() Also, Skarner buff :O gonna break him, imo he was fine as a manamune champ. | ||
RogerX
New Zealand3180 Posts
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BlackPaladin
United States9316 Posts
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JackDino
Gabon6219 Posts
Also skarner buffs real nice, skarner without blue so slow lol, never get to use E while jungling and W only on buffs otherwise you're oom in no time. | ||
Flakes
United States3125 Posts
On October 15 2011 15:33 dignity wrote: Gunblade needed a nerf. Everyone was getting it on every champion. Thanks Riot. -Triforce On a more serious note, depending on the numbers, who would be hit harder by this? Akali or Jax? Probably Jax, he scales much harder with the AD/lifesteal Gunblade nerf was needed, the only reason it's so strong is because they kept power-creeping it because no one bought it. I think the same can be said about Skarner. I think the XP nerf on dominion is good, last game I hit 18 with just a gunblade, tabi and chain vest edit: yarly (the old gunblade, before craziness) patch 1.0.0.86 New Item: Hextech Gunblade +45 Attack Damage +55 Ability Power +15% Life Steal +12% Spell Vamp UNIQUE Active: Deals 300 magic damage and slows the target champion by 50% for 3 seconds (700 range). 60 second cooldown. | ||
Zhiroo
Kosovo2724 Posts
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shinarit
Hungary900 Posts
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RogerX
New Zealand3180 Posts
On October 15 2011 18:43 Zhiroo wrote: I was wondering why there's a fucking Twitch every single game nowadays. So annoying to deal with. <_< Its a blessing for me :3 + Show Spoiler + I main Lee Sin | ||
billy5000
United States865 Posts
On October 15 2011 17:25 Lorken wrote: It's a shame they don't make Renekton cheap, nobody plays him and I've wanted him for such a long time ![]() Also, Skarner buff :O gonna break him, imo he was fine as a manamune champ. ME TOO. QQ | ||
-Zoda-
France3578 Posts
On October 15 2011 16:31 TheYango wrote: I still think they need a buff to Bilgewater Cutlass. The item is just so shitty. It barely pays for itself compared to low-tier base items, and the active before the gunblade upgrade is just so terrible (400 range? How are you going to hit anything with that?). They should normalize both the Cutlass and Gunblade slows to both be 550 or 600 range, and make an AD-only build path for Cutlass. I like this idea. You never buy Cutlass if you are not going for a gunblades, although it could be a good item on some characters. | ||
Gooey
United States944 Posts
On October 15 2011 13:35 Craton wrote: Irelia Title is now 'The Will of the Blades' instead of 'the Will of the Blades'. Bladesurge: cast range increased to 650 from 600. Equilibrium Strike: cast range increased to 425 from 375. Transcendent Blades: base damage increased to 90/140/190 from 80/130/180. Irelia Stats: Base health reduced to 430 from 490. Movement speed reduced to 320 from 330. Irelia Bladesurge: base damage reduced to 20/50/80/110/140 from 20/55/90/125/160. Transcendent Blades: Now deals physical damage instead of magic damage. Now scales with both attack damage and ability power instead of only with the highest. Ability power ratio increased to 0.5 from 0.4. Now heals for 20% against champions and 10% against minions instead of 20% against everyone. Omg, I just had an epiphany about irelia. She has been steadily nerfed since the beginning of time... Riot MUST stand for "Reduce Irelia Over Time". I THINK I FIGURED IT OUT. | ||
Zhiroo
Kosovo2724 Posts
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SnK-Arcbound
United States4423 Posts
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epoc
Finland1190 Posts
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RogerX
New Zealand3180 Posts
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Noocta
France12578 Posts
Akali and jax were so ridiculous when they finish this item. Akali had like 50% spellvamp with her passive convertion + the item ~~ On the other hand, i fin pretty sad that all the " champion price is in relation to their difficulty and their uniqness " is done. I mean, MF or caitto 6300 while twitch anivia or bliz are 3150 is pretty funny. | ||
shinarit
Hungary900 Posts
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