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Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-11-09 23:35:01
November 09 2011 23:34 GMT
#901
Yeah we didn't pick Cass on purpose because it was just a scrim and we wanted to get some xerath practice in.
Navi
Profile Joined November 2009
5286 Posts
November 09 2011 23:38 GMT
#902
why can irelia jump on u, just let xerath poo on them while you siege towers and as caitlyn takes a potshot here and there at a turret
pew pew poo
Hey! Listen!
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
November 09 2011 23:41 GMT
#903
Whenever we were grouped it felt very frantic. It never felt like we settled in that game, and you could tell everyone was uncomfortable.

I was perfectly content with poking the down and using my range to an advantage. My positioning was poor in general, but Tap kept insisting on letting irelia jump on him, so fights started earlier than I anticipated.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Navi
Profile Joined November 2009
5286 Posts
November 09 2011 23:45 GMT
#904
u gotta realize that xerath's biggest drawing card is the fact that it becomes impossible to take objectives in reasonably close 5v5 scenarios with xerath on the other team, or to defend towers, because his range is so damn long and easy to land. the relative lack of aoe cc does not matter if their team is at half or lower hp trying to defend a tower; eventually some will have to go back or they will be forced to engage or be engaged on at low hp, leading to scenarios where its a 4v5 or 3v5 or w/e

of course not every game plays out that smoothly, but its worth noting, just like how regi uses gragas ulti as a poke lategame so that its hard for the enemy team to defend towers - the cd is short enough and it does enough damage that they can easily take a tower, go steal their buffs or take dragon, and come back when its back off cd. xerath has comparable or longer range with his w, and doesn't have the downtime in which they can attempt a desperate hard engage on gragas' team if his barrel is a relative whiff
Hey! Listen!
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
November 09 2011 23:47 GMT
#905
I actually use xerath's ult at every possible opportunity. Short cd, great poke.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
November 09 2011 23:54 GMT
#906
Noted. Thanks Navi. I have done well with him in the past. I was just playing poorly last night I think.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-11-10 00:27:05
November 10 2011 00:22 GMT
#907
My positioning was terrible that game but I was mostly trying to compensate for Renekton never being around when dragon spawns, and we needed to create space for Xerath to seige because otherwise they're just gonna walk right over to him and we have no tank. I was pretty frustrated at the general lack of pressure our team could exert while being ahead since we were winning for the most part and all we needed was a bruiser in the front and we could just seige them to death.

I'm not saying that was the right thing to do because the right thing would be to just retreat, let them try to take dragon and we seige the fuck out of them after they get into position to take it. Etc.

Edit: I just watched the replay just now. The biggest factors in losing was

1) Renekton not being with the team when objectives spawn despite having the timer for it
2) Sona too aggressive positioning
3) Skarner not instantly-suppressing Irelia when she jumps in.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-11-10 00:53:36
November 10 2011 00:40 GMT
#908
On November 10 2011 06:54 Juicyfruit wrote:
Our team was: Sona, Skarner, Xerath, Caitlyn, Renekton
Their team was: Ez, Janna, Irelia, Leesin, Brand

Top and jungle don't feel like they fit as well with the other picks. Sona, Xerath, and Caitlyn have amazing siege power, and the enemy team has a non-healer support, plus no hard initiate. Get a top and jungle that complement your laners' siege power, and you can basically just force through towers and deny objectives simply based on the fact that they can't get fights started properly. Picks to consider in that regard: Trundle, Nocturne, Gangplank, Gragas, Cho'gath. Picking 2 melees that only have melee-range abilities is awkward given the rest of the picks.

In terms of pure teamfighting, your team is weaker. Your biggest advantage with those picks is vastly superior poke/siege power, and you could have picked to complement that better.
Moderator
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2011-11-10 01:34:49
November 10 2011 01:22 GMT
#909
Xerath is really strong whats his weakness? i dont see it

he has excellent harass, pretty good scaling and high lethality once he hits lv6. Hes onpar with Brand in terms of being a well rounded AP Caster

oh i c. Malz is a really awkward character. hes the caster who has to be at the frontline but lacks a sort of tankiness to stay and deal enough so he doesnt really work too much even in the tanky dps meta. Swain is much better for that imo
Nada's body is South Korea's greatest weapon.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 10 2011 01:27 GMT
#910
Xerath's Weakness is letting me or Soniv play him. :3
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
November 10 2011 02:01 GMT
#911
LOL hey... I just had terrible positioning last night. I got jumped on really easily.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
TheYango
Profile Joined September 2008
United States47024 Posts
November 10 2011 02:06 GMT
#912
On November 10 2011 08:41 jcarlsoniv wrote:
I was perfectly content with poking the down and using my range to an advantage. My positioning was poor in general, but Tap kept insisting on letting irelia jump on him, so fights started earlier than I anticipated.

I don't understand why you'd want to bait fights. You have Xerath, Caitlyn, and Sona. They have no hard initiate, and no healer.

If anything, you want to poke and siege towers, and then force the enemy to have to choose between engaging off a sloppy initiate, or giving up a tower. GIVING them an opening to start a fight, even as a bait, makes zero sense.
Moderator
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-11-10 02:21:34
November 10 2011 02:19 GMT
#913
On November 10 2011 11:06 TheYango wrote:
Show nested quote +
On November 10 2011 08:41 jcarlsoniv wrote:
I was perfectly content with poking the down and using my range to an advantage. My positioning was poor in general, but Tap kept insisting on letting irelia jump on him, so fights started earlier than I anticipated.

I don't understand why you'd want to bait fights. You have Xerath, Caitlyn, and Sona. They have no hard initiate, and no healer.

If anything, you want to poke and siege towers, and then force the enemy to have to choose between engaging off a sloppy initiate, or giving up a tower. GIVING them an opening to start a fight, even as a bait, makes zero sense.


The thing is, they WERE sloppy initations. Irelia would run in about 2 seconds ahead of her team while Ezreal is trailing from the side and coming in 5 seconds later from the side and sniping a low healthed caitlyn but otherwise providing no DPS beforehand. We just played them really sloppily because of the reasons I mentioned above.

Certainly I wouldn't purposely let myself get jumped on by Irelia if I thought the other team was in position.
necrosed
Profile Joined March 2011
Brazil885 Posts
November 10 2011 02:21 GMT
#914
Ya, you probably needed Trundle to isolate Irelia from their team/create sieging opportunities.
Shadow of his former self.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-11-10 02:24:02
November 10 2011 02:22 GMT
#915
Skarner jungle pretty good vs Irelia imo. Suppresion too stronk vs cc-reduction reliant bruiser. The thing is that we never used skarner ult on Irelia.

Mostly it was just a state of panic everytime a teamfight starts, l0l.
Navi
Profile Joined November 2009
5286 Posts
November 10 2011 02:24 GMT
#916
whether they are or are not in position why not just have xerath kill them from a range as caitlyn takes towers
i still dont understand why not lolol
Hey! Listen!
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-11-10 02:37:21
November 10 2011 02:35 GMT
#917
Well, if I had to explain it, it would probably because

1) We had a huge fuck-up second dragon where they got 5 kills for 1, AND they got dragon, so we were pretty behind
2) Struggled to get back the advantage and we DID manage to get the score even again, got another dragon.
3) Grouped up to push mid, pushed them back to second tower using seige, then their blue spawned and we wanted to get it
4) Bad positioning while trying to steal blue resulted in us getting buttfucked again

So all in all it was just us being too behind to pull off a good seige for most of the game, and then fucking that up when we tried.
Navi
Profile Joined November 2009
5286 Posts
November 10 2011 02:44 GMT
#918
3.5: continue 3. at their second tower and then go get their blue after getting their second tower / getting enough people low health
4.x: if they try to engage at their blue fight them at low hp
Hey! Listen!
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-11-10 02:52:33
November 10 2011 02:46 GMT
#919
Yeah, it seems obvious NOW, l0l. It was just a bad judgment since I thought with 5 people we could kill blue in 1-2 seconds, and utilize that blue to help us seige better (our xerath didn't have blue buff at that point anymore).

At the time my reasoning was that if we did manage to get that blue it was straight up gg seige with blue buff xerath vs no-blue buff brand and no healer on the enemy team. It was 1-step too risky and we paid for it.

I had oracle and did a sweep before hand so I was confident they didn't have wards near their blue either.

Problem is that our ranged AD didn't come to blue with us right away so it took way longer to kill than it was necessary and they had time to respond.
Sabin010
Profile Joined September 2010
United States1892 Posts
November 10 2011 06:49 GMT
#920
On November 10 2011 06:54 Juicyfruit wrote:
Show nested quote +
On November 10 2011 06:36 BlackPaladin wrote:
Real ignore.


Our team was: Sona, Skarner, Xerath, Caitlyn, Renekton
Their team was: Ez, Janna, Irelia, Leesin, Brand

Teamfights went bad because the front line really doesn't put enough pressure on their skill-shot based heroes after they engaged on US, and our team is obviously significantly stronger if we can just hold the line and let cait/xerath do all the damage. Cait and Xerath do more damage than Ezreal/Brand unless the circumstances favor Ez/Brand (i.e. if brand's R bounces a ton he does more damage, but if he doesn't then he sucks). Ezreal was just there to try and kite renekton, since he's never going to get much else done; for the most part that's what ended up happening.

- Renekton built brutalizer when I think he probably should have just tried to finish his Warmogs so that he can get to work on Atmas and FoN. That 1337 down the drain really hurt his tanking potential and he wasn't able to be disruptive to brand + ezreal. We weren't even counting on him to kill them, but he needed to be a lot tankier.

- Skarner didn't ulti Irelia in teamfights. Irelia would just jump me in every teamfight (granted I WANTED because that would put our team in a better position if things worked out right).

- Me dying a lot to Irelia. As I said though, for the most part I wanted Irelia to jump me, since she always ends up significantly ahead of her team so that I can ult them all as they're trying to reinforce; that requires skarner to instantly ult her though. We just didn't have that coordination.

Essentially, my plan was to be slightly in front, bait the Irelia Q, let her get Skarner ultied, and then Sona ult the enemy team while we focus down the Irelia (she went trinity force first and didn't get her warmogs till a lot later; would have been easy enough to deal with it if we actually played it out properly). Even if my ult didn't hit it would have zoned out the rest of their team long enough since they relied 100% on Irelia jump to initiate.

What ended up happening though is that Skarner wouldn't ult Irelia right away, and she's basically beating on me the whole time. We'd end up having to use Xerath stun and sona ult to try and stop Irelia which is completely inefficient.

- Mostly a lot of coordination issues with Renekton, and him farming a little too much at the expense of securing objectives. Our biggest losses were when we were forced to fight 4v5 at dragon and them getting a free baron.

- I take a lot of the blame for the bad communication. Teamfights didn't work out the way I wanted and I think I should have made it more clear what I wanted from Skarner. I also didn't specifically ask Renekton to come down to drag or not to leave the Baron area to farm. On the flipside, I think eventually we need to get to a point where I don't need to tell our top to come down to dragon when we have the timer and 4 of us are gathered there ahead of time. Same with farming bot while Baron is contested and WILL die in less than 10 seconds.


Soraka beats Brand in mid. I can show you.
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