I'm interested to see if they do anything to help Nasus and his Q, will be a shame if they dont as it would be little more than an auto attack reset/sheen proc.
[Discussion] Dominion - Page 9
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Gandling
United Kingdom126 Posts
I'm interested to see if they do anything to help Nasus and his Q, will be a shame if they dont as it would be little more than an auto attack reset/sheen proc. | ||
Nem0
United States134 Posts
Very good stuff, can't wait until it comes out!!! | ||
jtype
England2167 Posts
Would be nice to try a 250 or a 1000 ticket game among friends. Especially as there's no other game mode that would let you adjust the length of the game. ![]() | ||
zalz
Netherlands3704 Posts
On August 22 2011 21:51 jtype wrote: Question - Is there any chance that we might be able to create games with different ticket counts? Would be nice to try a 250 or a 1000 ticket game among friends. Especially as there's no other game mode that would let you adjust the length of the game. ![]() Riot is prolly too afraid of IP farming to let that happen. | ||
Sbrubbles
Brazil5775 Posts
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jtype
England2167 Posts
On August 22 2011 21:53 zalz wrote: Riot is prolly too afraid of IP farming to let that happen. Would be a simple case of just changing the amount of IP gained based on the ticket amount/game length. They already have measures in place to stop custom game IP farming anyway. | ||
Southlight
United States11761 Posts
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Simple
United States801 Posts
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crate
United States2474 Posts
There was a post on the official forums asking about altered Nexus HP values for Dominion and Riot said it's not included but they'd think about it (not that that means much). Right now they're not going to release it as-is but with customizable HP because the passive gold and experience gain (maybe other stuff too) is aimed at the current approximate 20 minute game length. I don't see how IP-farming would affect allowing different Nexus HP values at all, since you already get more IP per time played by playing multiple short games instead of one long game unless you have long queues (and if you just make a custom with a friend you can already just sit in-game and not capture any points to allow for infinite game length with the default 500 HP, though I think IP gains cap out at somewhere around an hour). | ||
GTPGlitch
5061 Posts
On August 23 2011 05:21 crate wrote: I assume Riot will release ranked Dominion at some point since it doesn't seem to me like it should be much work to do so. There was a post on the official forums asking about altered Nexus HP values for Dominion and Riot said it's not included but they'd think about it (not that that means much). Right now they're not going to release it as-is but with customizable HP because the passive gold and experience gain (maybe other stuff too) is aimed at the current approximate 20 minute game length. I don't see how IP-farming would affect allowing different Nexus HP values at all, since you already get more IP per time played by playing multiple short games instead of one long game unless you have long queues (and if you just make a custom with a friend you can already just sit in-game and not capture any points to allow for infinite game length with the default 500 HP, though I think IP gains cap out at somewhere around an hour). Actually the red said that they would wait for release, and after a bit if its a popular 'wished-for' item they'll prioritize it ^^ | ||
Ecael
United States6703 Posts
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Unentschieden
Germany1471 Posts
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dnastyx
United States2707 Posts
And whatever happened to Magma chamber? | ||
Xedat
Germany358 Posts
At gamescom there were a lot more people at the Lol Booth than the Dota 2 booth. It will take some time until Dominion is released. | ||
Requizen
United States33802 Posts
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arnath
United States1317 Posts
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PartyBiscuit
Canada4525 Posts
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Craton
United States17233 Posts
Anyway, I'll reiterate what I said in GD: Balance is terrible. Captures award very little compared to zerging kills. Bruisers/Assassins are king. | ||
clickrush
Switzerland3257 Posts
The lineup consist of a number of pushers (with promote), letz say 2, who constantly push the lane equivalents. Champions like lee sin, singed, jax etc come to mind who can't be killed by a low amount of opponents and scale great with farm. Tanky AD champs like lee sin are very suited for this because warmogs stacks up REAL FAST on this map, singed is suited because catalyst is super broken (you get level ups so freaking fast), and thus even roa if only because of the passive and the fact that you farm it so incredibly fast. Then you get about 3ish roamers who engage the enemy where possible/fitting, defend capture points, help out the pushers if they get zerged and complete quests. Everything with strong disables and burst would do well. You need somebody who leads the pack, like ali/blitz or whatever, then somebody who can poke/kite well if outnumbered and also for canceling capturing then mb some burst like talon or poppy etc. Creep support is not AS important as in SR but its certainly huge. Also the additional gold you farm from minions is pretty huge considering you get more gold from csing and less from killing in dominion. | ||
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NonY
8748 Posts
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