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[Discussion] Dominion - Page 33

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deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
October 12 2011 23:29 GMT
#641
Am I the only one who thinks a carry dominated wankfest is a bad idea for the game?

Maybe it's just the support player in me, but I can't stand this format. I think the gold gain needs to be nuked even more significantly and gold to be earned from capping points increased. At least then it would promote teamwork more than 1:1 hero trades to get carries more farmed.
Tooplark
Profile Joined October 2008
United States3977 Posts
October 13 2011 00:32 GMT
#642
On October 13 2011 08:29 deth2munkies wrote:
Am I the only one who thinks a carry dominated wankfest is a bad idea for the game?

Maybe it's just the support player in me, but I can't stand this format. I think the gold gain needs to be nuked even more significantly and gold to be earned from capping points increased. At least then it would promote teamwork more than 1:1 hero trades to get carries more farmed.

1:1 hero trades don't get you very farmed.
If you cap a point solo you get as much as if you kill someone with no kill/deathstreak.
Strong 1v1ers just control the center of the map and force opponents to travel in groups.
Strong teamfighters are good for contesting top.
It's somewhat assassin-dominated but not even that significantly. In fact, traditional ranged carries are probably the weakest on Dominion.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2011-10-18 23:28:44
October 18 2011 23:26 GMT
#643
What the hell is consistent at bottom? The only hero I can consistently not getting fucked up in some way or other is Singed, but playing purely Singed bot lane gets slightly boring after a while. Every other so-called bot laner I feel like falls apart to good counterpicks/ganks.

Edit:
Also I find traditional ranged AD carry unbelievably necessary on Dom. They get farmed so goddamn fast and start mowing down stuff, while providing the best 2-man hold (along with a tank), good creep pushing (necessary for capping) and ye olde ranged poke.

Trist is my #1 atm, although Twitch is up there too.
oraoraoraoraoraoraoraora
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
October 18 2011 23:34 GMT
#644
On October 19 2011 08:26 Southlight wrote:
What the hell is consistent at bottom? The only hero I can consistently not getting fucked up in some way or other is Singed, but playing purely Singed bot lane gets slightly boring after a while. Every other so-called bot laner I feel like falls apart to good counterpicks/ganks.

Edit:
Also I find traditional ranged AD carry unbelievably necessary on Dom. They get farmed so goddamn fast and start mowing down stuff, while providing the best 2-man hold (along with a tank), good creep pushing (necessary for capping) and ye olde ranged poke.

Trist is my #1 atm, although Twitch is up there too.

Yup, recently discovered How good Tristana is at Dominion...stackin' those.....umm...forget the name. Bloodthirster replacements all day.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2011-10-18 23:46:23
October 18 2011 23:36 GMT
#645
I don't even just stack them, I just go Sanguin Blade -> Black Cleaver/Lightbringer -> IE -> Last Whisper, hahah. So good.

But yea, that bot lane makes me go nuts. Maokai is probably consistent too but his early-game is pretty rough if they send someone else down for cheap ganks. Instantly dies.

Edit:
On Twitch I open Zerker Greaves, either LS for Light or another Dagger for Cleaver, and some heal pots. Fun stuff :>

On Ezzy I just open Sheen no Boots, huehue.
oraoraoraoraoraoraoraora
Tooplark
Profile Joined October 2008
United States3977 Posts
October 19 2011 01:41 GMT
#646
On October 19 2011 08:36 Southlight wrote:
I don't even just stack them, I just go Sanguin Blade -> Black Cleaver/Lightbringer -> IE -> Last Whisper, hahah. So good.

But yea, that bot lane makes me go nuts. Maokai is probably consistent too but his early-game is pretty rough if they send someone else down for cheap ganks. Instantly dies.

Edit:
On Twitch I open Zerker Greaves, either LS for Light or another Dagger for Cleaver, and some heal pots. Fun stuff :>

On Ezzy I just open Sheen no Boots, huehue.


My favorite bot lanes are Galio and Gragas. I also saw a yorick doing decently. You just need to know when to push and when to back off.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
KaoReal
Profile Joined May 2010
Canada340 Posts
October 19 2011 02:23 GMT
#647
Maokai is probably my most consistently reliable bottom laner. Teemo does surprisingly well, too. He can trade well vs almost anyone if you play right, and right around the time someone could start overwhelming you with minions, you get your shrooms to push back. It isn't very exciting, but I do feel like he fills the role rather well. I'm not sure why he does, but I don't think I've lost bottom lane yet with him. It feels sort of wasteful to keep him in bottom lane all game because of move quick not getting much use, but you can get decent shroom coverage if you harass the opposing bot laner enough to buy you some free time.
Life can only be understood backwards, but must be lived forward
Scamp
Profile Joined October 2008
United States1086 Posts
October 19 2011 02:29 GMT
#648
On October 19 2011 08:26 Southlight wrote:
What the hell is consistent at bottom? The only hero I can consistently not getting fucked up in some way or other is Singed, but playing purely Singed bot lane gets slightly boring after a while. Every other so-called bot laner I feel like falls apart to good counterpicks/ganks.


Falling apart to good ganks is more of a team problem rather than an individual character problem. If the only way to make a character fall apart is with good ganks then that character is a good bot laner.

For my money I would stick Heimerdinger down there. Haven't found anyone that can keep him away pre-level 6, and if I'm laning against someone who does crap on me after getting their ultimate I just switch out.
Cheese is good for you!
KaoReal
Profile Joined May 2010
Canada340 Posts
October 19 2011 02:36 GMT
#649
On October 19 2011 11:29 Scamp wrote:
Show nested quote +
On October 19 2011 08:26 Southlight wrote:
What the hell is consistent at bottom? The only hero I can consistently not getting fucked up in some way or other is Singed, but playing purely Singed bot lane gets slightly boring after a while. Every other so-called bot laner I feel like falls apart to good counterpicks/ganks.


Falling apart to good ganks is more of a team problem rather than an individual character problem. If the only way to make a character fall apart is with good ganks then that character is a good bot laner.

For my money I would stick Heimerdinger down there. Haven't found anyone that can keep him away pre-level 6, and if I'm laning against someone who does crap on me after getting their ultimate I just switch out.


Cassiopeia gives Heimerdinger some serious problems in my experience. She's my go-to counter-pick when I see him.
Life can only be understood backwards, but must be lived forward
Southlight
Profile Blog Joined August 2007
United States11768 Posts
October 19 2011 03:11 GMT
#650
On October 19 2011 11:23 KaoReal wrote:
Maokai is probably my most consistently reliable bottom laner. Teemo does surprisingly well, too. He can trade well vs almost anyone if you play right, and right around the time someone could start overwhelming you with minions, you get your shrooms to push back. It isn't very exciting, but I do feel like he fills the role rather well. I'm not sure why he does, but I don't think I've lost bottom lane yet with him. It feels sort of wasteful to keep him in bottom lane all game because of move quick not getting much use, but you can get decent shroom coverage if you harass the opposing bot laner enough to buy you some free time.


What build do you run on solo bot Mao?
oraoraoraoraoraoraoraora
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2011-10-20 12:01:24
October 20 2011 09:36 GMT
#651
I've been playing a lot of Blitzcrank in dominion lately... he seems quite good, but the game is short enough he doesn't really benefit from manamune to justify getting it. Build I go is typically:

Ionian Boots->Sheen->Sunfire Cape->Force of Nature->Frozen Heart or Thornmail (game usually ends at this point)

While running defensive masteries and runes (side from armor penetration marks/quints).

Gives you enough to damage to be a threat by yourself when defending points, but more importantly you can survive teamfights pretty well and can punt people constantly. Gives your carries a much, much easier time. Also important is that fact you can truck around to all the points pretty quickly. You can also gank bottom and if they're not expecting you get a very easy kill and cap.

Also, Blitzcrank/Karthus is a pretty lulz combination. It's like no one can touch Karthus because if they get anywhere near him you can pull them into his aura, and an extra second of free damage when you punt them into the air makes a world of difference. The few games my friend and I have run this have been a complete stompfest.
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
Last Edited: 2011-10-20 11:44:25
October 20 2011 11:39 GMT
#652
On October 19 2011 11:29 Scamp wrote:
Show nested quote +
On October 19 2011 08:26 Southlight wrote:
What the hell is consistent at bottom? The only hero I can consistently not getting fucked up in some way or other is Singed, but playing purely Singed bot lane gets slightly boring after a while. Every other so-called bot laner I feel like falls apart to good counterpicks/ganks.


Falling apart to good ganks is more of a team problem rather than an individual character problem. If the only way to make a character fall apart is with good ganks then that character is a good bot laner.

For my money I would stick Heimerdinger down there. Haven't found anyone that can keep him away pre-level 6, and if I'm laning against someone who does crap on me after getting their ultimate I just switch out.


Yep.

A defender's role is to:

1. Defend bot/top from one champion in a sustainable fashion.
2. Push bot/top if it's safe.
3. Help big team fights in the center.
4. Delay bot/top capture for as long as possible against multiple champions.


You can only delay multiple champs for so long, and at a certain point it becomes your teammates responsibility to help you out.
/commercial
Southlight
Profile Blog Joined August 2007
United States11768 Posts
October 20 2011 17:32 GMT
#653
The problem is that it's all well to theorycraft on being able to hold off multiple people, but against certain heroes if you get ganked and bot and die, it takes the whole house to re-take the tower. It's why I feel there's a premium on heroes that can ganked and at least hang on for dear life. Due to the lack of vision it's really hard to pre-emptively ready for a gank.

I am, however, thinking long and hard about actually just running a 3-2 split and sending two bot from the get-go, with a proper thought-out duo setup bot (Soraka + burst AD?) to wreck bottom lane and force an inferior 2v2. People tend to design teams around 4-1 but there's an eventuality of a 3-2 split anyways, 2 man bot is simply more stable, and if you design around 3v3 and 2v2 you can get an advantage over a team that designed around 4-1 IMO.
oraoraoraoraoraoraoraora
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
October 20 2011 20:18 GMT
#654
On October 21 2011 02:32 Southlight wrote:
The problem is that it's all well to theorycraft on being able to hold off multiple people, but against certain heroes if you get ganked and bot and die, it takes the whole house to re-take the tower. It's why I feel there's a premium on heroes that can ganked and at least hang on for dear life. Due to the lack of vision it's really hard to pre-emptively ready for a gank.

I am, however, thinking long and hard about actually just running a 3-2 split and sending two bot from the get-go, with a proper thought-out duo setup bot (Soraka + burst AD?) to wreck bottom lane and force an inferior 2v2. People tend to design teams around 4-1 but there's an eventuality of a 3-2 split anyways, 2 man bot is simply more stable, and if you design around 3v3 and 2v2 you can get an advantage over a team that designed around 4-1 IMO.


If you blindly send two people bot at the start, you risk losing top. The best strategy from my theory-crafting point of view is:

1. At the start: Send one defender bot, one defender top, two champions with synergy top, one fast champion mid.

2. If you see two enemies capping bot at the start, send the mid champion to help bot after he caps. Otherwise, he'll help take top which is usually the case.

3. Set one defender top and one defender bot, while the other 3 champions coordinate ganks from center(ambushing shrines is a good idea), helping bot/top as needed.

4. If you get enough ganks, push lanes.
/commercial
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
October 20 2011 20:22 GMT
#655
isn't yorick where it's at for bot?
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2011-10-20 20:59:09
October 20 2011 20:58 GMT
#656
You lose bot but you can push down their bot and force 3v3 2v2. Alternatively if you know you're sending a second bot you can do 5hit's patented cap mid then go bot with the solo, cap top with 4, and then shift to 3/3 2/2. The early game rarely matters anyways.

Edit:
Yorick is okay but he dies to ganks and then can't re-claim, so IMO he's got the same problem as a lot of other solos.
oraoraoraoraoraoraoraora
Tooplark
Profile Joined October 2008
United States3977 Posts
October 20 2011 21:01 GMT
#657
On October 21 2011 05:58 Southlight wrote:
You lose bot but you can push down their bot and force 3v3 2v2. Alternatively if you know you're sending a second bot you can do 5hit's patented cap mid then go bot with the solo, cap top with 4, and then shift to 3/3 2/2. The early game rarely matters anyways.

Edit:
Yorick is okay but he dies to ganks and then can't re-claim, so IMO he's got the same problem as a lot of other solos.


Galio is seriously the best bot ever.
Can hold off minions indefinitely.
Can survive dives quite well.
Can interrupt caps.
Can retake with ult if he loses bot.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Southlight
Profile Blog Joined August 2007
United States11768 Posts
October 20 2011 21:06 GMT
#658
For the record I think Yorick is actually a very bad solo if the other player has a dedicated bot-laner. I take Singed and run all over Yorick and there's absolutely nothing Yorick can do about it. I'll always force at least a neutralize and I can usually score kills and hold their tower unless they swap/get help. Unfortunately then this underfarmed Yorick goes top and then is worthless, or dicks around 2v2.
oraoraoraoraoraoraoraora
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
October 20 2011 21:16 GMT
#659
On October 21 2011 06:01 Tooplark wrote:
Show nested quote +
On October 21 2011 05:58 Southlight wrote:
You lose bot but you can push down their bot and force 3v3 2v2. Alternatively if you know you're sending a second bot you can do 5hit's patented cap mid then go bot with the solo, cap top with 4, and then shift to 3/3 2/2. The early game rarely matters anyways.

Edit:
Yorick is okay but he dies to ganks and then can't re-claim, so IMO he's got the same problem as a lot of other solos.


Galio is seriously the best bot ever.
Can hold off minions indefinitely.
Can survive dives quite well.
Can interrupt caps.
Can retake with ult if he loses bot.


My current favorite bot is Nunu. His Q gives great sustain in lane, W is great on Dominion period(movement buff), E gives you poke(great for bot) and a slow(great on dominion), and if all else fails you have a great ulti for defense and teamfights.
/commercial
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
October 20 2011 21:18 GMT
#660
Somehow, I think ward control is just as important on dominion as it is on SR. Once you cap 3 turrets and have the speed boosts warded, it's really hard for the enemy team to backdoor or outnumber.
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