[Discussion] Patch Notes - Page 30
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fishbowl
United States1575 Posts
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Therealdevil
Netherlands1021 Posts
Kennen nerfs are quite useless, he'll be crap @ top elo now. Same with the tryndamyr stuff. These nerfs are meant to apease all the low-elo-spammer-bobs or something? Chogath buff is rather strange, felt he was quite strong atm. (this makes it quite hard to lose all feast charges seeing when you have 5 you lose 2 and when you have 3 you lose 1 and when you have 2 you lose 1 and when you have 1 you lose none cause it gets rounded up?) Garen buff most useless buff ever, obviously will not fix the guy. Rammus nerf second most useless, his ganking power is the problem, not his lategame teamfights in which he already was pretty weak. Whyyyy Removing Rammus ability to flash while in ball would fix so much. | ||
Caller
Poland8075 Posts
actually worse cuz tiamats dont even work anymore | ||
Therealdevil
Netherlands1021 Posts
On January 18 2011 19:09 Caller wrote: you forgot how caitlyn is still useless actually worse cuz tiamats dont even work anymore New heroes always take a while to figure out. (That said shes shit) I edited my post with the bit about chogath. If he has 1 charge he can't lose any charges because it gets rounded up? Also it takes 3 deaths in a row when your at 5/6 charges. | ||
spinesheath
Germany8679 Posts
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Eiii
United States2566 Posts
I've been messing around with him in normals with friends, just farming SS for ~30 minutes and then being unstoppable with warmogs/randuin's/BV/trinity/thirster. It's a ton of fun, and hilarious to boot... but now that style of play actually does %150 more damage? It's pubstomp city for me, boys! :D | ||
Nikon
Bulgaria5710 Posts
* Base movement speed increased to 325 from 320 * Siphoning Strike damage bonus per kill increased to 3 from 2 Wow, that's going to make a pretty huge difference in his Siphoning Strike damage output. Can't wait to try it out on some poor people ^^ | ||
Goshawk.
United Kingdom5338 Posts
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Therealdevil
Netherlands1021 Posts
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dnastyx
United States2707 Posts
Monster camps will now properly updated when scouted with vision Wait, so now when I clairvoyance...the camp will clear? | ||
Goshawk.
United Kingdom5338 Posts
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spinesheath
Germany8679 Posts
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Kaniol
Poland5551 Posts
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Darkchylde
United States473 Posts
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Nikon
Bulgaria5710 Posts
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ghen
United States1356 Posts
On January 18 2011 21:47 Kaniol wrote: I don't understand why people are so hyped about nasus change, he gets 100-150 more dmg on his Q lategame. I always thought he has good lategame but bad earlygame... Because nasus is already incredibly strong. Buffing his signature spell makes him that much stronger. | ||
Ruken
United States858 Posts
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cascades
Singapore6122 Posts
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Scorcher2k
United States802 Posts
On January 18 2011 23:17 Ruken wrote: Holy shit Nasus is probably OP now not even kidding. I'm going to be able to get 150 dmg on the siphon strike by like 15 minutes. Movespeed buff is kind of ridiculous. I think they're buffing him in the wrong way though... they should give spirit fire a 10% slow or make siphon strike temporarily siphon a percentage of the targets armor/mres on top of the +2 damage. Deja vu O_O I wonder if the dodge change will significantly help Jax... Does anyone know how much damage smite will do now at level 1 to golem? | ||
phyvo
United States5635 Posts
On January 18 2011 23:47 Scorcher2k wrote: Deja vu O_O I wonder if the dodge change will significantly help Jax... Does anyone know how much damage smite will do now at level 1 to golem? Golem has 0 MR now, so it will do exactly as much damage as it says it does. Which I believe is 435 +25/level. | ||
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