General Discussion/Off-topic - Page 592
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dnastyx
United States2707 Posts
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BlackPaladin
United States9316 Posts
On April 09 2011 17:34 dnastyx wrote: Those minion changes 2strong Yeah, minions are retardedly OP. When you have 2-3 inhibs down even when the enemy has baron they can only really defend because if they go out for even 20 seconds their base will be pushed and they will auto lose the game. Completely different to where you could push and then back, kill creepwaves, and then go push again even if you were behind. Even just with 1 inhib down that threat exists for your nexus turrets and you can lose them and the game if you leave. It never was as bad before, but with minions taking quite a few tower hits each endgame, it becomes a lot more detrimental since towers can't even defend themselves. edit: Tempt you with this for a good 5 mins. Too good: ![]() | ||
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Khul Sadukar
Australia1735 Posts
It raced through the queue from 1k to 1 in like 1m. What a load of BS. ![]() I got in now. Servers seem fucked. Dammit i got a clan v clan game in an hr too ![]() | ||
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tissue
Malaysia441 Posts
On April 09 2011 07:30 SagaZ wrote: Pretty sure this is not going to happen... Splitting the players searching for a game in 3 categories (without counting 3v3 and arranged 5s) will increase queues times, witch is not a good thing. Besides, normal is for fun and trying new heros, why would you even want draft in that? I wouldn't mind a preview of their team before starting tho, going against mundo and team has no exaust is never a good thing Solo Queue> Normal> [ x ] Draft [ x ] Blind Pick shouldn't be too hard, most solo queue players would probably check both anyway since it doesn't matter that much to them. The argument for draft mode in normals is so you can actually get your feet wet before jumping into ranked - it's kind of funny how the 'competitive' and 'non-competitive' modes in a game are completely different. | ||
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Hynda
Sweden2226 Posts
On April 09 2011 18:20 Khul Sadukar wrote: You're not actually number 1k in the queue the drop in numbers is always the same, Riot just wants you to believe that more players are playing than there actually is. That or its some kind of strange in joke. Yea wtf is going on with the servers!?!? It raced through the queue from 1k to 1 in like 1m. What a load of BS. ![]() I got in now. Servers seem fucked. Dammit i got a clan v clan game in an hr too ![]() | ||
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EmeraldSparks
United States1451 Posts
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bosiddon
308 Posts
i thought they added the queue to stop konami code abuse when the servers are taking a dump like this | ||
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Kaniol
Poland5551 Posts
On April 09 2011 19:35 EmeraldSparks wrote: I'm grinding my way up the ladder. At around what ELO and level do warding, proper jungling, setting up lanes, and otherwise proper play become important? Right now I'm just running around stealing all the farm with revive port support heroes to buy hundreds of AP and it's working. At every Elo. At lower Elo it's even more important because it will give you 50000 games winning streak :S | ||
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SQWKZ
Finland720 Posts
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EmeraldSparks
United States1451 Posts
I guess it will hurry things up. | ||
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rob.au
1087 Posts
The one downside it seems like they didn't anticipate was split pushers that are super hard to stop in pubs can single handedly win games just by pushing the base while you fight over other objectives, and of course if they actually destroy enough towers or waste enough of your time what seemed like an even game now becomes very hard for the team who got split pushed to win. It just means pub games now often revolve around trying to shut down a teemo/nidalee/singed from pushing your base rather than team fighting etc... Personally I would find it more fun if to reduce the game time they left minions/towers as they were and made it a bit easier to snowball from actually killing the other team. It's kind of irritating that to actually "carry" in pubs you have to go around ganking no matter what lane you're in, but in reality if not for the fact you are better than your opposition the dominate strategy is clearly to sit in lane and farm since the reward for killing people in reality is just not that high, especially when the other team can just end your spree for a huge bounty come teamfights. | ||
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Shikyo
Finland33997 Posts
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Kaniol
Poland5551 Posts
On April 09 2011 21:56 Shikyo wrote: It would be pretty simple to make ganking more effective, as well - Just make the players lose some gold when they die. =/ Aka increase snowballing which they want to avoid | ||
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spinesheath
Germany8679 Posts
On April 09 2011 21:56 Shikyo wrote: It would be pretty simple to make ganking more effective, as well - Just make the players lose some gold when they die. =/ I would argue that ganking is already pretty damn effective with jungle + roamer + flash. At least if you are not one of those ungankable champs with 10 escape abilities. | ||
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Woony
Germany6657 Posts
On April 09 2011 21:56 Shikyo wrote: It would be pretty simple to make ganking more effective, as well - Just make the players lose some gold when they die. =/ I doubt they do that. Not making players loose gold on death was a choice they probably made right of the start so dying is not as frustrating as in Dot or HoN: | ||
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BlackPaladin
United States9316 Posts
On April 09 2011 22:34 Woony wrote: I doubt they do that. Not making players loose gold on death was a choice they probably made right of the start so dying is not as frustrating as in Dot or HoN: That's exactly it and why they won't ever do it. | ||
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Goshawk.
United Kingdom5338 Posts
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57 Corvette
Canada5941 Posts
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Abenson
Canada4122 Posts
Sadly, the 0/6 kennen and 0/4 lee sin (both top lane) stopped me from enjoying the full game (surrender at 30min) Edit: I was 8/3 too, just couldn't carry them :/ | ||
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Shikyo
Finland33997 Posts
On April 09 2011 22:05 spinesheath wrote: I would argue that ganking is already pretty damn effective with jungle + roamer + flash. At least if you are not one of those ungankable champs with 10 escape abilities. Well they go hand-to-hand... then one thing is making super minions weaker. As is a 15-20min inhib is gg cos they're toos trong | ||
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