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General Discussion/Off-topic - Page 471

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Brees
Profile Joined January 2010
Marshall Islands3404 Posts
March 14 2011 19:25 GMT
#9401
for jungle yi


vs heavier physical damage teams i go wriggles --> warmog's ---> merc treads ---> atma's

vs heavier magical damage teams i go wriggles ---> merc treads ---> triforce ---> banshee veil


if game goes longer somehow, usuall build last whisper after that in both builds
Brees on in
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 14 2011 19:54 GMT
#9402
I'm trying teemo out in a co-op vs AI and... my team is losing wtf o_O how to carry with teemo?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 14 2011 20:06 GMT
#9403
Malady + BR, Banshee's against Annie. Plant shrooms, kite enemies into shrooms, kill enemies, kill towers.

Also moving between the lanes and killing all over the place early in the game gives your allies a headstart.
If you have a good reason to disagree with the above, please tell me. Thank you.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
March 14 2011 20:06 GMT
#9404
On March 15 2011 03:26 Shikyo wrote:
Show nested quote +
On March 15 2011 02:35 Juicyfruit wrote:
Tryndamere needs attack speed and crit too much to tinker around with triforce, imo.

Well you get both from Triforce, he also needs movespeed which is Triforce... =/ The big issue is the cost, though. I just tested Triforce on Yi and after finishing it immediately got a Quadra into carrying to win, it's just insane o_O Makes me want to test it with Trynd alot...


ive been a convert to rushing phantom dancer on trynd for the last few weeks and whoa has it changed my view on the champ. He's actually really strong midgame
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
March 14 2011 20:19 GMT
#9405
Did anyone have a chance to ask Riot at PAX what is the item build for locket veigar? :<
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
Last Edited: 2011-03-14 20:27:35
March 14 2011 20:24 GMT
#9406
Amumu, Cho’Gath, Fiddlesticks, Kassadin, Kayle, Katarina, Nasus, Teemo, Urgot, Jarvan IV

Free this week.

Free urgot makes me sad.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 14 2011 20:27 GMT
#9407
On March 15 2011 05:06 UniversalSnip wrote:
Show nested quote +
On March 15 2011 03:26 Shikyo wrote:
On March 15 2011 02:35 Juicyfruit wrote:
Tryndamere needs attack speed and crit too much to tinker around with triforce, imo.

Well you get both from Triforce, he also needs movespeed which is Triforce... =/ The big issue is the cost, though. I just tested Triforce on Yi and after finishing it immediately got a Quadra into carrying to win, it's just insane o_O Makes me want to test it with Trynd alot...


ive been a convert to rushing phantom dancer on trynd for the last few weeks and whoa has it changed my view on the champ. He's actually really strong midgame

Yep I rush Phantom Dancer as well, except I get double cloak before finishing the PD for the extra crit. And yeah it's great, just need to finish the PD quickly and get a second dmg item(Inf edge) ready for the midgame.

Triforce might have a place somewhere, though... Trynd needs pretty much everything except the mana, and every single proc ability + movespeed are great.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Kaneh
Profile Joined April 2009
Canada737 Posts
March 14 2011 20:45 GMT
#9408
is WW even good anymore? he gets shit on by so many other junglers, and has one of the weakest ganks to boot. lololol needing to be level 6. His skillset just seems so subpar now.
Slayer91
Profile Joined February 2006
Ireland23342 Posts
March 14 2011 20:49 GMT
#9409
Yeah but he can reach unkillable mode in mid/late game at the end of teamfights. He's not an early game champ.
Brambled
Profile Joined July 2010
United States750 Posts
March 14 2011 20:56 GMT
#9410
On March 15 2011 05:27 Shikyo wrote:
Show nested quote +
On March 15 2011 05:06 UniversalSnip wrote:
On March 15 2011 03:26 Shikyo wrote:
On March 15 2011 02:35 Juicyfruit wrote:
Tryndamere needs attack speed and crit too much to tinker around with triforce, imo.

Well you get both from Triforce, he also needs movespeed which is Triforce... =/ The big issue is the cost, though. I just tested Triforce on Yi and after finishing it immediately got a Quadra into carrying to win, it's just insane o_O Makes me want to test it with Trynd alot...


ive been a convert to rushing phantom dancer on trynd for the last few weeks and whoa has it changed my view on the champ. He's actually really strong midgame

Yep I rush Phantom Dancer as well, except I get double cloak before finishing the PD for the extra crit. And yeah it's great, just need to finish the PD quickly and get a second dmg item(Inf edge) ready for the midgame.

Triforce might have a place somewhere, though... Trynd needs pretty much everything except the mana, and every single proc ability + movespeed are great.


I am going double PD route and then my IE.

So far I haven't had a problem with lack of AD because of the constant crits and it is godly when chasing or escaping.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
March 14 2011 20:57 GMT
#9411
amumu does everything warwick does better

1. they both blow at counter jungling

2. they're both retarded late game

3. both do percent based damage

4. both cant gank well until 6


now who would you rather have for teamfights? yea amumu.
Brees on in
Tooplark
Profile Joined October 2008
United States3977 Posts
March 14 2011 21:03 GMT
#9412
+ Show Spoiler [nested quote] +
On March 15 2011 05:57 Brees wrote:
amumu does everything warwick does better

1. they both blow at counter jungling

2. they're both retarded late game

3. both do percent based damage

4. both cant gank well until 6


now who would you rather have for teamfights? yea amumu.


WW is better at sticking to a target and chasing in general. Mumu just runs around crying at people. Also, WW is harder to kill late game. That's all I can think of, though.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Slayer91
Profile Joined February 2006
Ireland23342 Posts
March 14 2011 21:10 GMT
#9413
Lol, you think amumu does anywhere near the same amount of damage warwick does?
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
March 14 2011 21:23 GMT
#9414
On March 15 2011 06:10 Slayer91 wrote:
Lol, you think amumu does anywhere near the same amount of damage warwick does?

I'd rather have a fed carry hitting a snared enemy while the entire enemy team is snared and unable to help over ww running around, hitting an ulti that might get cancelled, ect.

There are lots of ways to get damage in a game. Not as many ways to hit 5 man damaging roots.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
TheYango
Profile Joined September 2008
United States47024 Posts
March 14 2011 21:24 GMT
#9415
On March 15 2011 06:10 Slayer91 wrote:
Lol, you think amumu does anywhere near the same amount of damage warwick does?

Does he need to? He has baller initiation and locks down 5 people at once--you can leave it to your carry to mop up and do the real damage. He's less self-sufficient than Warwick, but that's fine for arranged 5s. And for solo queue, you wouldn't play Warwick over other junglers, because you don't want to play a champ that AFK farms the jungle for the whole early game--you want to play someone that can gank for failing lanes and abuse enemy mistakes, so that you can snowball.
Moderator
L
Profile Blog Joined January 2008
Canada4732 Posts
March 14 2011 21:24 GMT
#9416
On March 15 2011 06:10 Slayer91 wrote:
Lol, you think amumu does anywhere near the same amount of damage warwick does?

Yes.
The number you have dialed is out of porkchops.
Tooplark
Profile Joined October 2008
United States3977 Posts
March 14 2011 21:25 GMT
#9417
On March 15 2011 06:24 TheYango wrote:
Show nested quote +
On March 15 2011 06:10 Slayer91 wrote:
Lol, you think amumu does anywhere near the same amount of damage warwick does?

Does he need to? He has baller initiation and locks down 5 people at once--you can leave it to your carry to mop up and do the real damage. He's less self-sufficient than Warwick, but that's fine for arranged 5s. And for solo queue, you wouldn't play Warwick over other junglers, because you don't want to play a champ that AFK farms the jungle for the whole early game--you want to play someone that can gank for failing lanes and abuse enemy mistakes, so that you can snowball.


Or someone who just straight up wins the game if your team does average (masteryi)
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
HazMat
Profile Blog Joined October 2009
United States17077 Posts
March 14 2011 21:26 GMT
#9418
On March 15 2011 06:10 Slayer91 wrote:
Lol, you think amumu does anywhere near the same amount of damage warwick does?

Yes.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Phrost
Profile Blog Joined May 2010
United States4008 Posts
March 14 2011 21:27 GMT
#9419
Amumu is a lot less safe than Warwick but I like him a lot more too, I'm gonna have to agree with Brees.

I'd almost exclusively want warwick over amumu unless they have a lot of high dps high survival melee dps, then its arguable if amumu would live long enough to kill them with despair or not.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-03-14 21:31:38
March 14 2011 21:30 GMT
#9420
On March 15 2011 06:27 Phrost wrote:
Amumu is a lot less safe than Warwick but I like him a lot more too, I'm gonna have to agree with Brees.

The thing is, what Amumu lacks compared to Warwick in safety he makes up in speed.

Nobody's going to fight you in the jungle as Warwick, but at the same time, you have no way of stopping them from waltzing into your jungle and taking your camps. You're not fast enough to clear before they take something, and without red/ult, you have no way to chase/kill them. Amumu's more prone to dying, but its also harder to steal from him because he actually clears pretty quickly.
Moderator
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