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Marshall Islands3404 Posts
for jungle yi
vs heavier physical damage teams i go wriggles --> warmog's ---> merc treads ---> atma's
vs heavier magical damage teams i go wriggles ---> merc treads ---> triforce ---> banshee veil
if game goes longer somehow, usuall build last whisper after that in both builds
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I'm trying teemo out in a co-op vs AI and... my team is losing wtf o_O how to carry with teemo?
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Malady + BR, Banshee's against Annie. Plant shrooms, kite enemies into shrooms, kill enemies, kill towers.
Also moving between the lanes and killing all over the place early in the game gives your allies a headstart.
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On March 15 2011 03:26 Shikyo wrote:Show nested quote +On March 15 2011 02:35 Juicyfruit wrote: Tryndamere needs attack speed and crit too much to tinker around with triforce, imo. Well you get both from Triforce, he also needs movespeed which is Triforce... =/ The big issue is the cost, though. I just tested Triforce on Yi and after finishing it immediately got a Quadra into carrying to win, it's just insane o_O Makes me want to test it with Trynd alot...
ive been a convert to rushing phantom dancer on trynd for the last few weeks and whoa has it changed my view on the champ. He's actually really strong midgame
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Did anyone have a chance to ask Riot at PAX what is the item build for locket veigar? :<
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Amumu, Cho’Gath, Fiddlesticks, Kassadin, Kayle, Katarina, Nasus, Teemo, Urgot, Jarvan IV
Free this week.
Free urgot makes me sad.
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On March 15 2011 05:06 UniversalSnip wrote:Show nested quote +On March 15 2011 03:26 Shikyo wrote:On March 15 2011 02:35 Juicyfruit wrote: Tryndamere needs attack speed and crit too much to tinker around with triforce, imo. Well you get both from Triforce, he also needs movespeed which is Triforce... =/ The big issue is the cost, though. I just tested Triforce on Yi and after finishing it immediately got a Quadra into carrying to win, it's just insane o_O Makes me want to test it with Trynd alot... ive been a convert to rushing phantom dancer on trynd for the last few weeks and whoa has it changed my view on the champ. He's actually really strong midgame Yep I rush Phantom Dancer as well, except I get double cloak before finishing the PD for the extra crit. And yeah it's great, just need to finish the PD quickly and get a second dmg item(Inf edge) ready for the midgame.
Triforce might have a place somewhere, though... Trynd needs pretty much everything except the mana, and every single proc ability + movespeed are great.
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is WW even good anymore? he gets shit on by so many other junglers, and has one of the weakest ganks to boot. lololol needing to be level 6. His skillset just seems so subpar now.
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Yeah but he can reach unkillable mode in mid/late game at the end of teamfights. He's not an early game champ.
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On March 15 2011 05:27 Shikyo wrote:Show nested quote +On March 15 2011 05:06 UniversalSnip wrote:On March 15 2011 03:26 Shikyo wrote:On March 15 2011 02:35 Juicyfruit wrote: Tryndamere needs attack speed and crit too much to tinker around with triforce, imo. Well you get both from Triforce, he also needs movespeed which is Triforce... =/ The big issue is the cost, though. I just tested Triforce on Yi and after finishing it immediately got a Quadra into carrying to win, it's just insane o_O Makes me want to test it with Trynd alot... ive been a convert to rushing phantom dancer on trynd for the last few weeks and whoa has it changed my view on the champ. He's actually really strong midgame Yep I rush Phantom Dancer as well, except I get double cloak before finishing the PD for the extra crit. And yeah it's great, just need to finish the PD quickly and get a second dmg item(Inf edge) ready for the midgame. Triforce might have a place somewhere, though... Trynd needs pretty much everything except the mana, and every single proc ability + movespeed are great.
I am going double PD route and then my IE.
So far I haven't had a problem with lack of AD because of the constant crits and it is godly when chasing or escaping.
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Marshall Islands3404 Posts
amumu does everything warwick does better
1. they both blow at counter jungling
2. they're both retarded late game
3. both do percent based damage
4. both cant gank well until 6
now who would you rather have for teamfights? yea amumu.
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+ Show Spoiler [nested quote] +On March 15 2011 05:57 Brees wrote: amumu does everything warwick does better
1. they both blow at counter jungling
2. they're both retarded late game
3. both do percent based damage
4. both cant gank well until 6
now who would you rather have for teamfights? yea amumu.
WW is better at sticking to a target and chasing in general. Mumu just runs around crying at people. Also, WW is harder to kill late game. That's all I can think of, though.
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Lol, you think amumu does anywhere near the same amount of damage warwick does?
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On March 15 2011 06:10 Slayer91 wrote: Lol, you think amumu does anywhere near the same amount of damage warwick does? I'd rather have a fed carry hitting a snared enemy while the entire enemy team is snared and unable to help over ww running around, hitting an ulti that might get cancelled, ect.
There are lots of ways to get damage in a game. Not as many ways to hit 5 man damaging roots.
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United States47024 Posts
On March 15 2011 06:10 Slayer91 wrote: Lol, you think amumu does anywhere near the same amount of damage warwick does? Does he need to? He has baller initiation and locks down 5 people at once--you can leave it to your carry to mop up and do the real damage. He's less self-sufficient than Warwick, but that's fine for arranged 5s. And for solo queue, you wouldn't play Warwick over other junglers, because you don't want to play a champ that AFK farms the jungle for the whole early game--you want to play someone that can gank for failing lanes and abuse enemy mistakes, so that you can snowball.
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On March 15 2011 06:10 Slayer91 wrote: Lol, you think amumu does anywhere near the same amount of damage warwick does? Yes.
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On March 15 2011 06:24 TheYango wrote:Show nested quote +On March 15 2011 06:10 Slayer91 wrote: Lol, you think amumu does anywhere near the same amount of damage warwick does? Does he need to? He has baller initiation and locks down 5 people at once--you can leave it to your carry to mop up and do the real damage. He's less self-sufficient than Warwick, but that's fine for arranged 5s. And for solo queue, you wouldn't play Warwick over other junglers, because you don't want to play a champ that AFK farms the jungle for the whole early game--you want to play someone that can gank for failing lanes and abuse enemy mistakes, so that you can snowball.
Or someone who just straight up wins the game if your team does average (masteryi)
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On March 15 2011 06:10 Slayer91 wrote: Lol, you think amumu does anywhere near the same amount of damage warwick does? Yes.
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Amumu is a lot less safe than Warwick but I like him a lot more too, I'm gonna have to agree with Brees.
I'd almost exclusively want warwick over amumu unless they have a lot of high dps high survival melee dps, then its arguable if amumu would live long enough to kill them with despair or not.
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United States47024 Posts
On March 15 2011 06:27 Phrost wrote: Amumu is a lot less safe than Warwick but I like him a lot more too, I'm gonna have to agree with Brees.
The thing is, what Amumu lacks compared to Warwick in safety he makes up in speed.
Nobody's going to fight you in the jungle as Warwick, but at the same time, you have no way of stopping them from waltzing into your jungle and taking your camps. You're not fast enough to clear before they take something, and without red/ult, you have no way to chase/kill them. Amumu's more prone to dying, but its also harder to steal from him because he actually clears pretty quickly.
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