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HazMat
Profile Blog Joined October 2009
United States17077 Posts
March 05 2011 05:31 GMT
#8601
We should study the picture more imo. Need more evaluation of it.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-03-05 05:38:56
March 05 2011 05:36 GMT
#8602
Taric has been feeling a little subpar recently for sure. He will roll you when his team is winning, because of how powerful his pushing ability is, but he feels so mediocre if "1 stun isn't enough", basically.

Btw, Karma seems very viable.
TheYango
Profile Joined September 2008
United States47024 Posts
March 05 2011 06:01 GMT
#8603
Possibly worth noting that Taric is a more threatening roamer than Soraka. Soraka makes up for it though, by being a stronger babysitter and having a global ulti at 6.
Moderator
Phrost
Profile Blog Joined May 2010
United States4008 Posts
March 05 2011 06:03 GMT
#8604
On March 05 2011 14:27 Phrost wrote:
Taric feels weak compared to most other supports unless you beat on him. He's got this weird catch 22 where he doesnt do a ton unless he's focused but if he's focused he doesn't die so there is 2x as much reason for the enemy not to attack him.

this has been the case ever since they shit on his ult and made it nearly impossible for him to maintain it for more than a few seconds.



Basically this. Soraka is good bait, taric just either gets shit on with stuns or he lives forever. So either he never gets attacked or he always gets attacked and killed. His stun is supplemental but in reality he's not very strong on his own, considering his aura, although powerful, doesn't really help much in team fights atm due to how many tanky dps do mostly magic damage.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Niton
Profile Blog Joined March 2009
United States2395 Posts
March 05 2011 06:35 GMT
#8605
On March 05 2011 15:03 Phrost wrote:
Show nested quote +
On March 05 2011 14:27 Phrost wrote:
Taric feels weak compared to most other supports unless you beat on him. He's got this weird catch 22 where he doesnt do a ton unless he's focused but if he's focused he doesn't die so there is 2x as much reason for the enemy not to attack him.

this has been the case ever since they shit on his ult and made it nearly impossible for him to maintain it for more than a few seconds.



Basically this. Soraka is good bait, taric just either gets shit on with stuns or he lives forever. So either he never gets attacked or he always gets attacked and killed. His stun is supplemental but in reality he's not very strong on his own, considering his aura, although powerful, doesn't really help much in team fights atm due to how many tanky dps do mostly magic damage.


Yeah, Taric's design of 'build tanky instead of AP/support' used to be an advantage, but with the way things are now, he's just a non-factor in fights because he lacks the ability to do anything 'interesting' on a teamfight-changing scale; doubly so now that towers push really fast without him juicing the minions.

re: Tapioca in the other thread, if you still want to play Taric i'd say or Null-Magic (Cloth vs guaranteed physical lane) + Pots or DRing into Boots1 and then whichever of Boots2, Spirit Visage or Aegis you can afford when you go back.

Chalice is actually pretty good on Taric, since you place heavy priority on MR over Armor. I wouldn't recommend getting much hp unless you're ahead, because until you have a whole lot of Armor / MR, it's going to scale better because Taric has good base HP and self-healing.

Forcing yourself to be an initiator and a support is a pretty miserable experience in solo queue, though, because often times your team simply won't commit after you draw all of the enemy team's fire to burst you down.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
March 05 2011 06:44 GMT
#8606
Okay, need Malphite help again. I've been completely stomping solo queue with pure tank malph, but would like to stomp harder. Would it be good to get a single offensive item just so I have at least a little dps?

So far my build consists of:

Tabi/Merc boots
Sunfire
Frozen Heart
Thornmail/FoN
Warmogs
RO

Should I swap one of them out for a gunblade or something?
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
March 05 2011 06:52 GMT
#8607
The only thing Taric really has over Soraka these days is early roaming ability.

But in that case I would just pick Alistar.
rewtamus
Profile Blog Joined January 2011
United States327 Posts
March 05 2011 07:17 GMT
#8608
single target stun
Niton
Profile Blog Joined March 2009
United States2395 Posts
March 05 2011 07:40 GMT
#8609
On March 05 2011 16:17 rewtamus wrote:
single target stun


But Soraka has a really potent single-target disable now, as well. You trade 1-2 seconds (ideally 2, practically often 1 to 1.5) of merc treads reducable stun for 3 seconds of unreducable silence. With wall-hopping being such a binary live/die kind of thing, the extra second or more of inability to do it can make the difference between scoring a kill or not.

A stun on someone who's got merc treads who walks into your bush is great, but if they can flash away immediately after you might not get the kill. Paired with any other kind of slow or CC, Soraka guarantees 3 seconds in which the prey can't do anything but run (or auto if they're the ranged carry, but in a 5v1 the ranged carry is probably dead regardless).

Single target stun was a lot stronger when it created kill opportunities against most of the enemy team. When you can't kill someone in stun because they're someone like Udyr or Cho'gath checking the bush for their team, it becomes a whole lot less useful.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
r33k
Profile Blog Joined March 2009
Italy3402 Posts
March 05 2011 08:28 GMT
#8610
On March 05 2011 14:36 Juicyfruit wrote:
Taric has been feeling a little subpar recently for sure. He will roll you when his team is winning, because of how powerful his pushing ability is, but he feels so mediocre if "1 stun isn't enough", basically.

Btw, Karma seems very viable.

He's a decent roamer tho, somewhat like alistar he packs a pocket stun, doesn't need too much farm and he also has a heal and the armor aura/shatter make him really good in 2v1 and 2v2 fights.

Also why is karma bad? I wasn't playing when she came out and she seemed to disappear unnoticed.
TheYango
Profile Joined September 2008
United States47024 Posts
March 05 2011 09:11 GMT
#8611
On March 05 2011 17:28 r33k wrote:
He's a decent roamer tho, somewhat like alistar he packs a pocket stun, doesn't need too much farm and he also has a heal and the armor aura/shatter make him really good in 2v1 and 2v2 fights.

Also why is karma bad? I wasn't playing when she came out and she seemed to disappear unnoticed.

Personally my biggest issue with Karma at release was how she was vastly overshadowed by Zilean (bomb > heavenly wave, time warp > leash, ridiculous ulti > low-utility shield).

Of course, with Zilean being on perma-ban status means that comparison is no longer damning.
Moderator
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2011-03-05 09:36:08
March 05 2011 09:30 GMT
#8612
I dislike Karma because well... Her skills feel really BAD without mantra and you never have enough mantra (1 mantra per 25s? Come on...). Also she needs to invest 6 skillpoints instead of 5 skillpoints to have fully potent spells ;x

For example let's look at her shield - most shields have "side effects" (Janna's shield give shuge AD boost, Jarvan's shield slows, Urgot's shield slows, Mordekaiser's shield deals DOT) - her shield doesn't. Her shield does have additional effect when coupled with ult. WTF kind of ult is it that? It seems like Karma's ult has only one purpose - to change her skills from inferior to equal to skills of other champions...
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-03-05 09:43:36
March 05 2011 09:39 GMT
#8613
On March 05 2011 18:30 Kaniol wrote:
For example let's look at her shield - most shields have "side effects" (Janna's shield give shuge AD boost, Jarvan's shield slows, Urgot's shield slows, Mordekaiser's shield deals DOT) - her shield doesn't. Her shield does have additional effect when coupled with ult. WTF kind of ult is it that? It seems like Karma's ult has only one purpose - to change her skills from inferior to equal to skills of other champions...

The other thing is that designing skills for a support champ that are only there to do damage is just silly. You're not going to scale your damage skills because you're ceding farm to your team's real damage-dealers, so unless they're really high-value early game (e.g. Zilean bombs) and can translate into lane control, they're just going to be dead weight when they get outscaled because you don't build AP or MPen. Having un-mantra-ed Q be strictly a damage skill is not appealing for a support. Having E's mantra effect only be damage is not appealing for a support.

I can sort of see Riot having this romantic idea that a support can soak up a ton of farm, and somehow make up for the fact that your carries have no damage because you took their farm, through super-high supporting power, but nobody actually plays the game that way.
Moderator
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
March 05 2011 09:39 GMT
#8614
BTW not that long time ago we were talking about Nunu being one of the top junglers. Personally i don't see too many nunus at my ELO and i don't feel like he's too popular. I guess some people may find this tutorial inspiring:
http://www.own3d.tv/video/80125/TheOddOne_s_Nunu_Counter_Jungle_Tutorial_Part_1
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
March 05 2011 09:46 GMT
#8615
It's the 2 mantra limit, and mantra doesn't do enough for these 2 uses. 1 uses of mantra on shield - 280 aoe dmg on lvl 5 shield. Or 135 +5% aoe heal. Or increased movement slow by 20%.

While you get versatility, when you double these effects, are they even 1/4 the raw power of an ultimate? Not going to cut it.
HS: cascades#1595 || LoL: stoppin
Niton
Profile Blog Joined March 2009
United States2395 Posts
Last Edited: 2011-03-05 10:11:40
March 05 2011 10:08 GMT
#8616
On March 05 2011 18:39 TheYango wrote:
I can sort of see Riot having this romantic idea that a support can soak up a ton of farm, and somehow make up for the fact that your carries have no damage because you took their farm, through super-high supporting power, but nobody actually plays the game that way.


Related to the Taric discussion earlier, if Taric could wind up with 200 - 250 cs a game, he could be king shit of everything and engage under towers and live eznp against any team that wasn't super fed. As is he doesn't get the CS he needs to be sufficiently unkillable to be a real tank unless you're taking it from your team. Taric's not really a 'support' in the 'functions near-optimally at 0 CS' sense.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
March 05 2011 10:08 GMT
#8617
On March 05 2011 18:39 Kaniol wrote:
BTW not that long time ago we were talking about Nunu being one of the top junglers. Personally i don't see too many nunus at my ELO and i don't feel like he's too popular. I guess some people may find this tutorial inspiring:
http://www.own3d.tv/video/80125/TheOddOne_s_Nunu_Counter_Jungle_Tutorial_Part_1

wow really good video, thanks!
"come korea next time... FXO house... 10 korean, 10 korean"
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
March 05 2011 10:16 GMT
#8618
Part 2 and 3 are also really good; OddOne's jungling skill is just insane.
Seiuchi
Profile Blog Joined July 2008
United States931 Posts
March 05 2011 10:40 GMT
#8619
On March 05 2011 18:39 TheYango wrote:
Show nested quote +
On March 05 2011 18:30 Kaniol wrote:
For example let's look at her shield - most shields have "side effects" (Janna's shield give shuge AD boost, Jarvan's shield slows, Urgot's shield slows, Mordekaiser's shield deals DOT) - her shield doesn't. Her shield does have additional effect when coupled with ult. WTF kind of ult is it that? It seems like Karma's ult has only one purpose - to change her skills from inferior to equal to skills of other champions...

The other thing is that designing skills for a support champ that are only there to do damage is just silly. You're not going to scale your damage skills because you're ceding farm to your team's real damage-dealers, so unless they're really high-value early game (e.g. Zilean bombs) and can translate into lane control, they're just going to be dead weight when they get outscaled because you don't build AP or MPen. Having un-mantra-ed Q be strictly a damage skill is not appealing for a support. Having E's mantra effect only be damage is not appealing for a support.

I can sort of see Riot having this romantic idea that a support can soak up a ton of farm, and somehow make up for the fact that your carries have no damage because you took their farm, through super-high supporting power, but nobody actually plays the game that way.


Riot's made the last few supports really farm intensive, which was okay for Sona when she was god mode and ended up with Lux just being an AP carry when they meant for her to be support.

I feel like they don't understand the dynamics of farming appropriately and gold distribution. Guinsoo was talking on his twitter about how they could increase experience gain for 2v1 lanes to help make it a more attractive option compared to jungling, when the reason you go 1 top and 1 in jungle is to increase gold given to the team, not because you level slower.
r33k
Profile Blog Joined March 2009
Italy3402 Posts
March 05 2011 10:46 GMT
#8620
My question about karma was different, what does she do? On paper she looks basically like a support that does damage, but doesn't have the CC and retarded burst of lux, nor the laning presence and ult of zilean, am I close or...?
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