Valeera Patch General Discussion - Page 8
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Zambrah
United States7183 Posts
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Talaris
Switzerland753 Posts
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FeyFey
Germany10114 Posts
Luckily Heroes has bans and Jaina and only 5 players per team, otherwise Lucio would be near 100% pickrate in yet another game :p . | ||
Ramiz1989
12124 Posts
This is not DotA 2 or LoL, in a game that is all about different objectives and timings, this is just way too huge. | ||
Harris1st
Germany6801 Posts
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Ramiz1989
12124 Posts
On February 04 2017 17:48 Harris1st wrote: do i get this right that his Ult not just reverses is W, but play both "songs" at the same time? meaning your team got speed boost while the other is slowed? and with the lvl 20 this basically can happen forever? I call OP It works that way if you use both Ulti and Amp it Up, Ulti is still just reverse Amp it Up that either slows or damages enemies around him, while Amp it Up either speeds up or heals allies around him. But yes, you can have both aura and reverse aura at the same time if that's what you are asking. | ||
karazax
United States3737 Posts
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Thezzy
Netherlands2117 Posts
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karazax
United States3737 Posts
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jpg06051992
United States580 Posts
On February 06 2017 03:08 karazax wrote: Think he may be a huge boost for Arthas, give him move speed and he is slowing everything around him. Arthas either needs to be more tanky or do more damage (being slightly less mana hungry for him or slightly lowering the cool down on his trait would go a long way to helping this) or making him slightly faster (some type of gap closer, maybe give death coil a slight haste?) because currently, I play both him and Artanis extensively, and Arthas just sucks in comparison lol Especially with the sudden rise in Sonya and Anub, I feel like Arthas and Stitches could really use a few tweaks in the right direction, the game has plenty of assassins, having more capable bruisers on the field will only increase meta diversity. | ||
Ramiz1989
12124 Posts
On February 06 2017 03:08 karazax wrote: Think he may be a huge boost for Arthas, give him move speed and he is slowing everything around him. Not just Arthas, but a lot of other low mobility heroes as well. There are quite a few heroes without escape mechanics that will get a lot of value from his speed boost aura, or others like Arthas that have hard time engaging the enemy. On February 06 2017 04:53 jpg06051992 wrote: Arthas either needs to be more tanky or do more damage (being slightly less mana hungry for him or slightly lowering the cool down on his trait would go a long way to helping this) or making him slightly faster (some type of gap closer, maybe give death coil a slight haste?) because currently, I play both him and Artanis extensively, and Arthas just sucks in comparison lol Especially with the sudden rise in Sonya and Anub, I feel like Arthas and Stitches could really use a few tweaks in the right direction, the game has plenty of assassins, having more capable bruisers on the field will only increase meta diversity. Stitches needs quite a few buffs, Arthas maybe a bit more tankiness but not too much. He is niche pick but he isn't compareable to Artanis, Artanis deals a lot more single-target damage but simply doesn't offer any form of CC, Arthas is anti-melee CC Warrior that also deals a lot of AoE damage and has self sustain which Artanis lacks(new shield doesn't provide nearly as much survivability as it used to). | ||
Aceace
Turkey1305 Posts
About Stitches... I don't know.. Baseline hook as an ability tooo strong. If you manage to hook someone you have a 4v5 teamfight in your hand. If Blizz buff Stitches, they may break the competetive scene. Maybe a buff to trait can do the job. Not damage buff type. Maybe %5 slow? Maybe reduce enemy healing by %10? Something like that Yeah... Reducing enemy healing by %10 doesn't look that broken to me... | ||
Fanatic-Templar
Canada5819 Posts
On February 06 2017 11:34 Aceace wrote: About Stitches... I don't know.. Baseline hook as an ability tooo strong. If you manage to hook someone you have a 4v5 teamfight in your hand. If Blizz buff Stitches, they may break the competetive scene. Maybe a buff to trait can do the job. Not damage buff type. Maybe %5 slow? Maybe reduce enemy healing by %10? Something like that Yeah... Reducing enemy healing by %10 doesn't look that broken to me... Not gonna talk about balance here, but this just reminded me so much of playing WarCraft III and how those Abominations with disease in The Scourge of Lordaeron would end up draining all my Priests' mana because they kept healing forever. | ||
ChaosOS
United States68 Posts
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Ramiz1989
12124 Posts
With these few buffs I don't think that he will become OP, just another option compared to Diablo/ETC/Muradin/Anub... and all of them can deal quite a bit of damage. | ||
Leolio
France633 Posts
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karazax
United States3737 Posts
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karazax
United States3737 Posts
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karazax
United States3737 Posts
![]() and a WoW mount: ![]() Dates February 14, 10 a.m. PST – March 14, 10 a.m. PST Quest Complete 15 Heroes of the Storm matches with a friend, while playing as Warcraft Heroes, before the event concludes. Players who select Warcraft Heroes will earn quest credit regardless of which Heroes their friends choose, but remember, credit is only granted to those playing Warcraft Heroes. Players do not need to complete all 15 matches with the same friend in order to complete the quest. Rewards World of Warcraft: Primal Flamesaber Mount Heroes of the Storm: 10-day Stimpack Heroes of the Storm: Flames of Judgement Charger Mount * Exact start and end dates may vary slightly by region. | ||
Thezzy
Netherlands2117 Posts
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