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Valeera Patch General Discussion - Page 8

Forum Index > Heroes of the Storm
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Prev 1 6 7 8 9 Next All
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
February 03 2017 23:36 GMT
#141
Lucio is going to be bonkers, I just know it
Incremental change is the Democrat version of Trickle Down economics.
Talaris
Profile Joined March 2011
Switzerland764 Posts
February 04 2017 01:09 GMT
#142
Waiting for the Dubstep Skin ... :D
-= Jaedong // HerO // HasuObs // Best // Rush =-
FeyFey
Profile Joined September 2010
Germany10114 Posts
February 04 2017 04:35 GMT
#143
thats a 15k for me in a long while. Give me my why Lucio voicelines too though!
Luckily Heroes has bans and Jaina and only 5 players per team, otherwise Lucio would be near 100% pickrate in yet another game :p .
Ramiz1989
Profile Joined July 2012
12124 Posts
February 04 2017 08:04 GMT
#144
Yeah he is going to be pretty op at the start. Insane movement speed that he provides is more than enough utility to compensate for lower healing and no cleanse as players will be dodging skill shots quite easily or can just rush in, kill one target and back off.

This is not DotA 2 or LoL, in a game that is all about different objectives and timings, this is just way too huge.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Harris1st
Profile Blog Joined May 2010
Germany7195 Posts
February 04 2017 08:48 GMT
#145
do i get this right that his Ult not just reverses is W, but play both "songs" at the same time? meaning your team got speed boost while the other is slowed? and with the lvl 20 this basically can happen forever? I call OP
Go Serral! GG EZ for Ence. Flashbang dance FTW
Ramiz1989
Profile Joined July 2012
12124 Posts
February 04 2017 11:00 GMT
#146
On February 04 2017 17:48 Harris1st wrote:
do i get this right that his Ult not just reverses is W, but play both "songs" at the same time? meaning your team got speed boost while the other is slowed? and with the lvl 20 this basically can happen forever? I call OP

It works that way if you use both Ulti and Amp it Up, Ulti is still just reverse Amp it Up that either slows or damages enemies around him, while Amp it Up either speeds up or heals allies around him.

But yes, you can have both aura and reverse aura at the same time if that's what you are asking.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
karazax
Profile Joined May 2010
United States3737 Posts
February 05 2017 16:35 GMT
#147
Based on the video it looks like Lucio can move while auto attacking like tracer.
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
February 05 2017 17:20 GMT
#148
Yeah he'll be the perfect support for Tracer. Heals her on the move whilst knocking back anything that dives her and auto-attack alongside her. Will be a nasty combo to deal with.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
karazax
Profile Joined May 2010
United States3737 Posts
February 05 2017 18:08 GMT
#149
Think he may be a huge boost for Arthas, give him move speed and he is slowing everything around him.
jpg06051992
Profile Joined July 2015
United States580 Posts
February 05 2017 19:53 GMT
#150
On February 06 2017 03:08 karazax wrote:
Think he may be a huge boost for Arthas, give him move speed and he is slowing everything around him.


Arthas either needs to be more tanky or do more damage (being slightly less mana hungry for him or slightly lowering the cool down on his trait would go a long way to helping this) or making him slightly faster (some type of gap closer, maybe give death coil a slight haste?) because currently, I play both him and Artanis extensively, and Arthas just sucks in comparison lol

Especially with the sudden rise in Sonya and Anub, I feel like Arthas and Stitches could really use a few tweaks in the right direction, the game has plenty of assassins, having more capable bruisers on the field will only increase meta diversity.
"SO MANY BANELINGS!"
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2017-02-06 00:02:47
February 05 2017 23:59 GMT
#151
On February 06 2017 03:08 karazax wrote:
Think he may be a huge boost for Arthas, give him move speed and he is slowing everything around him.

Not just Arthas, but a lot of other low mobility heroes as well. There are quite a few heroes without escape mechanics that will get a lot of value from his speed boost aura, or others like Arthas that have hard time engaging the enemy.

On February 06 2017 04:53 jpg06051992 wrote:
Show nested quote +
On February 06 2017 03:08 karazax wrote:
Think he may be a huge boost for Arthas, give him move speed and he is slowing everything around him.


Arthas either needs to be more tanky or do more damage (being slightly less mana hungry for him or slightly lowering the cool down on his trait would go a long way to helping this) or making him slightly faster (some type of gap closer, maybe give death coil a slight haste?) because currently, I play both him and Artanis extensively, and Arthas just sucks in comparison lol

Especially with the sudden rise in Sonya and Anub, I feel like Arthas and Stitches could really use a few tweaks in the right direction, the game has plenty of assassins, having more capable bruisers on the field will only increase meta diversity.

Stitches needs quite a few buffs, Arthas maybe a bit more tankiness but not too much. He is niche pick but he isn't compareable to Artanis, Artanis deals a lot more single-target damage but simply doesn't offer any form of CC, Arthas is anti-melee CC Warrior that also deals a lot of AoE damage and has self sustain which Artanis lacks(new shield doesn't provide nearly as much survivability as it used to).
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Aceace
Profile Joined June 2011
Turkey1305 Posts
February 06 2017 02:34 GMT
#152
I believe Arthas is getting better every day. Meta is getting even more melee heavy (At least in EU) Arthas is one of the best (if not THE best) anti-melee hero in game. He is not supposed to be a solo tank. He has a niche role and he is great at it. I believe he is fine atm.

About Stitches... I don't know.. Baseline hook as an ability tooo strong. If you manage to hook someone you have a 4v5 teamfight in your hand. If Blizz buff Stitches, they may break the competetive scene. Maybe a buff to trait can do the job. Not damage buff type. Maybe %5 slow? Maybe reduce enemy healing by %10? Something like that

Yeah... Reducing enemy healing by %10 doesn't look that broken to me...
Dün dündür, bugün bugündür. (Yesterday was yesterday, today is today)
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
February 06 2017 04:02 GMT
#153
On February 06 2017 11:34 Aceace wrote:
About Stitches... I don't know.. Baseline hook as an ability tooo strong. If you manage to hook someone you have a 4v5 teamfight in your hand. If Blizz buff Stitches, they may break the competetive scene. Maybe a buff to trait can do the job. Not damage buff type. Maybe %5 slow? Maybe reduce enemy healing by %10? Something like that

Yeah... Reducing enemy healing by %10 doesn't look that broken to me...


Not gonna talk about balance here, but this just reminded me so much of playing WarCraft III and how those Abominations with disease in The Scourge of Lordaeron would end up draining all my Priests' mana because they kept healing forever.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
ChaosOS
Profile Joined February 2016
United States68 Posts
February 06 2017 08:01 GMT
#154
I'm more in favor of baseline slow on passive or W, he really suffers from not having good follow up to a solo hook outside of gorging someone into your base. Compare him to Pudge, Blitzcrank, Thresh, or Roadhog (Or any other number of hook-based heroes in modern video games). All of them are serious threats if they 1v1 hook you. Comparitively, getting hooked by stitches is more of an annoyance than a real threat if he's alone and not gorging you into his fort. Level 1 pudge hooks hurt and Rot provides strong 1v1 potential, Blitzcrank and Thresh keep you CC'd for an extra 2 seconds, Roadhog one shots you. Simply adding a slow means you're not going to be able to just immediately run away from stitches and escape.
Ramiz1989
Profile Joined July 2012
12124 Posts
February 06 2017 08:49 GMT
#155
Yeah, except for tankiness against mages and hook he really doesn't provide much. Slam should have Putrid Ground baseline imo, and damage of the Slam should be buffed overall so he has some sort of wave clear. Right now you are only dealing damage if you go for full Slam build and that damage is mediocre at best compared to all of the other Warriors in the meta and your wave clear is pathetic.

With these few buffs I don't think that he will become OP, just another option compared to Diablo/ETC/Muradin/Anub... and all of them can deal quite a bit of damage.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Leolio
Profile Joined April 2012
France633 Posts
February 06 2017 16:14 GMT
#156
The problem with Stitches (and Anub) is that their kit makes them OP very fast if you give them damage abilities.
karazax
Profile Joined May 2010
United States3737 Posts
February 06 2017 16:47 GMT
#157
PTR is coming today and an in development video. Hopefully we get patch notes with in the next 2 hours.
karazax
Profile Joined May 2010
United States3737 Posts
February 06 2017 18:32 GMT
#158
karazax
Profile Joined May 2010
United States3737 Posts
February 06 2017 20:33 GMT
#159
Free mount when you play 15 HOTS games with a friend with any Warcraft hero

[image loading]
and a WoW mount:
[image loading]

Dates
February 14, 10 a.m. PST – March 14, 10 a.m. PST
Quest
Complete 15 Heroes of the Storm matches with a friend, while playing as Warcraft Heroes, before the event concludes.
Players who select Warcraft Heroes will earn quest credit regardless of which Heroes their friends choose, but remember, credit is only granted to those playing Warcraft Heroes.
Players do not need to complete all 15 matches with the same friend in order to complete the quest.
Rewards
World of Warcraft: Primal Flamesaber Mount
Heroes of the Storm: 10-day Stimpack
Heroes of the Storm: Flames of Judgement Charger Mount​​

* Exact start and end dates may vary slightly by region.
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
February 06 2017 22:16 GMT
#160
Sweet, should be easy enough to get.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
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