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xDaunt
Profile Joined March 2010
United States17988 Posts
February 03 2016 22:26 GMT
#1561
God fucking damn it. I hate Blizzard for buffing Illidan. Now I'm starting to see all those goddamned yolo Illidan picks and retarded Illidan players that dominated Alpha and Beta.
Ghostcom
Profile Joined March 2010
Denmark4782 Posts
February 03 2016 23:47 GMT
#1562
Abathur that went monstrosity on Towers of Doom. Am I missing something super obvious here?
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
February 03 2016 23:48 GMT
#1563
On February 04 2016 08:47 Ghostcom wrote:
Abathur that went monstrosity on Towers of Doom. Am I missing something super obvious here?

Nope, he is. That's really dumb.
Writer
Ghostcom
Profile Joined March 2010
Denmark4782 Posts
February 04 2016 00:04 GMT
#1564
I swear, the climb is messing with my sanity.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
February 04 2016 01:46 GMT
#1565
On February 03 2016 17:45 Thezzy wrote:
Show nested quote +
On February 03 2016 05:49 Larkin wrote:
On February 03 2016 03:40 Ghostcom wrote:
I had completely forgotten that Rexxar existed until he was instantly first-picked in a HL game today. That went about as well as could be expected.


*shrugs* my buddy and I win with Rexxar on Blackheart's Bay pretty regularly at rank 1 HL. He's not awful, just very niche.


I don't see what he adds to a teamfight. Misha is annoying to deal with and has a good stun yes, but other than that I can't exactly recall a teamfight where I thought 'damn, Rexxar really helped us there / won it for them'.
He feels more like some kind of weird specialist than a Warrior, which is annoying in QM when ends up being your only Warrior on something like Battlefield of Eternity.


Yeah, that's his niche - he's not really for teamfights, but his PvE is exceptional. I think we won the game that got my friend his rank 1 without him ever really fighting with us - he simply did camps, got coins, pushed lanes, solo'd the boss 3 times etc, while the other 4 of us got picks etc. If the rest of the team is smart enough to not fight 4v5 (and I know that can be asking a lot) the jungle power of Rexxar can really shine.

It just isn't really that suited to most HotS games tbh, since it's pretty much all about the teamfight. Though his slows and stuns are still not bad, and he can do a decent amount of damage.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
February 04 2016 05:12 GMT
#1566
On February 04 2016 10:46 Larkin wrote:

Yeah, that's his niche - he's not really for teamfights, but his PvE is exceptional. I think we won the game that got my friend his rank 1 without him ever really fighting with us - he simply did camps, got coins, pushed lanes, solo'd the boss 3 times etc, while the other 4 of us got picks etc.


This is my issue with split pushers. If your team can as 4 routinely get picks and the other team is so oblivious they don't notice 3 solo-boss attempts, then I kind of wonder if you would have won with just any pick.
Don't Panic
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
Last Edited: 2016-02-04 06:37:38
February 04 2016 06:36 GMT
#1567
I'm really beginning to despise tomb of the spider queen. It feels like no one ever wants to just win the game, instead opting to always get every single merc camp, boss, and farm spiders to turn in until the objective wins the game. Just got out of a game where we had a wave of catapults on the enemy core, we were level 22, and when I wanted to core after wiping the enemy team our diablo said "no, play it safe-- boss"

Like, why don't people just want to win? Five minutes later and two more teamwipes later all mercs were taken, all keeps were destroyed, and we had just turned in for another round of spiders--- finally my team decides it is time to end the game and wins. But like seriously, it just wastes my time when we sit around waiting for the map to kill the enemy team.

Even worse is when I'm on the losing end of this arrangement. Sometimes our comp just isn't working and we can't win a team fight to save our lives--- but the enemy team doesn't just end it.They just go on ganking my teammates for what feels like three days, slowly destroying all fortifications on the map and getting every single objective possible until there is literally nothing left to do but win the game. Even then, they often don't focus the core and just let the minions actually win the game.
Don't Panic
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
February 04 2016 17:14 GMT
#1568
On February 04 2016 14:12 MotherFox wrote:
Show nested quote +
On February 04 2016 10:46 Larkin wrote:

Yeah, that's his niche - he's not really for teamfights, but his PvE is exceptional. I think we won the game that got my friend his rank 1 without him ever really fighting with us - he simply did camps, got coins, pushed lanes, solo'd the boss 3 times etc, while the other 4 of us got picks etc.


This is my issue with split pushers. If your team can as 4 routinely get picks and the other team is so oblivious they don't notice 3 solo-boss attempts, then I kind of wonder if you would have won with just any pick.


True enough, though I do think on Bay especially suspecting a solo boss attempt only offers so much - since what happens if all 5 go to boss suspecting a solo boss attempt and there isn't one? The rest of the map is vulnerable, camps can be stolen, lanes pushes, coins turned in - and if they try to do it themselves, they can be jumped.

And if say only 1 or 2 go to boss to check, it leaves the others vulnerable to the aforementioned picks. I was running Falstad in that game and lost count of the amount of times I would fly in to pick up a kill on their Kael'thas or Zagara.

The any pick comment is somewhat true but bear in mind Rexxar can solo the boss at level 7, earlier than any other hero in game, and teams rarely suspect it at that point.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
Last Edited: 2016-02-04 19:32:08
February 04 2016 19:30 GMT
#1569
On February 05 2016 02:14 Larkin wrote:


The any pick comment is somewhat true but bear in mind Rexxar can solo the boss at level 7, earlier than any other hero in game, and teams rarely suspect it at that point.


On the contrary, I suspect anyone who picks rexxar of planning boss shenanigans

As the hero pool gets larger and larger, it seems simply knowing what characters are capable of is getting more and more important. In the last week I've seen players oblivious to the fact that a full-health chen can interupt a 5 man team from capping a boss, players who don't walk away when branded by butcher, etc, etc. Maybe in a year's time with 14-17 more heroes we'll see this effect get even worse.
Don't Panic
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
February 04 2016 19:44 GMT
#1570
On February 04 2016 15:36 MotherFox wrote:
I'm really beginning to despise tomb of the spider queen. It feels like no one ever wants to just win the game, instead opting to always get every single merc camp, boss, and farm spiders to turn in until the objective wins the game. Just got out of a game where we had a wave of catapults on the enemy core, we were level 22, and when I wanted to core after wiping the enemy team our diablo said "no, play it safe-- boss"

Like, why don't people just want to win? Five minutes later and two more teamwipes later all mercs were taken, all keeps were destroyed, and we had just turned in for another round of spiders--- finally my team decides it is time to end the game and wins. But like seriously, it just wastes my time when we sit around waiting for the map to kill the enemy team.

Even worse is when I'm on the losing end of this arrangement. Sometimes our comp just isn't working and we can't win a team fight to save our lives--- but the enemy team doesn't just end it.They just go on ganking my teammates for what feels like three days, slowly destroying all fortifications on the map and getting every single objective possible until there is literally nothing left to do but win the game. Even then, they often don't focus the core and just let the minions actually win the game.


I get what you mean, but I hope the next map plays like Tomb in terms of size, or some where between Tomb and Dragon Shire for size.
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
Last Edited: 2016-02-04 23:04:05
February 04 2016 23:03 GMT
#1571
Sigh, matchmaking strikes again and gives us a low MMR Rehgar who is completely new to him it seems, picking random talents and doing grand total of 4k hero damage. With the new Rehgar. Not even Li-Ming could compensate for that.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
sM.Zik
Profile Joined June 2011
Canada2547 Posts
Last Edited: 2016-02-05 01:14:24
February 05 2016 01:13 GMT
#1572
On February 04 2016 15:36 MotherFox wrote:
I'm really beginning to despise tomb of the spider queen. It feels like no one ever wants to just win the game, instead opting to always get every single merc camp, boss, and farm spiders to turn in until the objective wins the game. Just got out of a game where we had a wave of catapults on the enemy core, we were level 22, and when I wanted to core after wiping the enemy team our diablo said "no, play it safe-- boss"

Like, why don't people just want to win? Five minutes later and two more teamwipes later all mercs were taken, all keeps were destroyed, and we had just turned in for another round of spiders--- finally my team decides it is time to end the game and wins. But like seriously, it just wastes my time when we sit around waiting for the map to kill the enemy team.

Even worse is when I'm on the losing end of this arrangement. Sometimes our comp just isn't working and we can't win a team fight to save our lives--- but the enemy team doesn't just end it.They just go on ganking my teammates for what feels like three days, slowly destroying all fortifications on the map and getting every single objective possible until there is literally nothing left to do but win the game. Even then, they often don't focus the core and just let the minions actually win the game.


I do not think that is the map problem, problably has to do with the average level of your games. Tomb of the spider queen is my favorite map, also my highest winrate at 61%. I like that you can quickly rotate to help your teamates, players with map awareness shine here I believe. Also, this is a "sustain" objectives, instead of a "burst" objective. That's how I describe it... you can always try to deny the turn in, I feel like it's the most balanced and well designed map.
Jaedong Fighting! | youtube.com/ZikGaming
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
February 05 2016 03:47 GMT
#1573
Man, contrary to pre-patch where we were stomping, we now got a series of really nice games. Like, everyone was rank 1 or thereabouts, really close, fun stuff - a few mistakes here and there, but that's always going to happen. We won a few, lost a few, everyone playing was good and it was really enjoyable even when losing.

But because we lost 3 in a row, Blizz's system says "oh look, you're struggling too much with this level" and we get far, far worse quality games - the average rank drops by about 5, and the games become a lot less close, a lot less fun, with far more mistakes. Then you get stuck in a slide where each game lost makes the next game even worse.

If the system is designed to give you 50% win rate, I also completely fail to understand why losing makes you lose far more points than you get for winning. That means that if you are winning 50% of your games at, say, rank 5, you will gradually drop rank. That makes no sense to me.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
February 05 2016 07:01 GMT
#1574
Have ya'll ever had a match where your teammates are raging at each other and you can't quite figure out what for? Played a game tonight on towers of doom which went pretty badly the entire game. I'm pretty sure it was because someone opted to go for a sonya solo tank, but that wasn't how sonya saw it. She was certain that someone didn't know how to play the game, but always spoke so vaguely I was left not knowing at all what she was raging at.

Then the medic on our team started arguing back that saying it was the OTHER person who was to blame. But I still was left confused on what exact the medic was talking about.

All I really know is that I walked away with the fewest deaths and most kills/xp. Sonya had most damage and medic had most healing(of course), but both had double the deaths of anyone else on the team. So I'm pretty sure they were why we were losing. Yet, I am still intensely curious if they actually saw anything wrong with others on the team, or if they were just talking to themselves the whole game.
Don't Panic
Leolio
Profile Joined April 2012
France633 Posts
Last Edited: 2016-02-05 15:49:20
February 05 2016 14:03 GMT
#1575
I switched to my smurf account which is barely out of placement, at rank 8 and with a good MMR. My friend switched too (rank 10). Man, the level of play was terrible. And it was mostly to our benefit.

We had 2 crappy games (won 1, lost 1) one of them was a crappy draft for the opponent (DPS Kharazim + Uther + Diablo + Asmo + Valla) which we won easily even though our Raynor was a fucking cow.
The other victory was vs an average Abathur, which imo has nothing to do at rank 8ish (you're either good, or you don't play him).

I got 299 and 311 points per victory so I'm 5 already. Climbed 3 ranks with 2 victories 1 loss. Not bragging here. It's stupid. These people mostly sucked, I wouldn't have wanted them when I was rank 20ish. And I didn't do much to get to rank 5 which is bad too, it means so much people have ranks they don't earn and spoil everyone's fun (even though my personnal level is around rank 2 so it's good that I climb fast).

edit: oh and already tired to hear "No Nova she was nerfed." in every single draft when I prepick her (when I'm placed 8th to 10th in pick order so the opponent cannot really counter). She was REWORKED. She has even more DPS now, it's not what a nerf looks to me.
Ghostcom
Profile Joined March 2010
Denmark4782 Posts
February 05 2016 15:06 GMT
#1576
I hate Li Ming - that is all.
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
Last Edited: 2016-02-05 17:35:26
February 05 2016 17:35 GMT
#1577
On February 05 2016 23:03 Leolio wrote:
I switched to my smurf account which is barely out of placement, at rank 8 and with a good MMR. My friend switched too (rank 10). Man, the level of play was terrible. And it was mostly to our benefit.

We had 2 crappy games (won 1, lost 1) one of them was a crappy draft for the opponent (DPS Kharazim + Uther + Diablo + Asmo + Valla) which we won easily even though our Raynor was a fucking cow.
The other victory was vs an average Abathur, which imo has nothing to do at rank 8ish (you're either good, or you don't play him).

I got 299 and 311 points per victory so I'm 5 already. Climbed 3 ranks with 2 victories 1 loss. Not bragging here. It's stupid. These people mostly sucked, I wouldn't have wanted them when I was rank 20ish. And I didn't do much to get to rank 5 which is bad too, it means so much people have ranks they don't earn and spoil everyone's fun (even though my personnal level is around rank 2 so it's good that I climb fast).

edit: oh and already tired to hear "No Nova she was nerfed." in every single draft when I prepick her (when I'm placed 8th to 10th in pick order so the opponent cannot really counter). She was REWORKED. She has even more DPS now, it's not what a nerf looks to me.


I've traveled ranks from the low 30s to my current 10ish spot. For the last week or two I've been partnering with a friend who is rank 6, so I get to see rank 8s firsthand all the time--- I find myself thinking "wow, how are these guys better than what I was seeing at ranks 16, 25, or 35?"

But then a friend who is rank 16 gets on and I partner with him. Wow, what a difference that makes. Suddenly drafts seem truly random other than needed 1 warrior and 1 healer. People go off in random directions, overextend, etc. I'm #1 in kills no matter what, and frequently am #1 in hero damage unless I needed to soak alone for an extended period.

It's like night and day IMO, and that's just the difference between rank 8 average and rank 14 average.
Don't Panic
DarkPlasmaBall
Profile Blog Joined March 2010
United States44083 Posts
Last Edited: 2016-02-05 17:40:15
February 05 2016 17:39 GMT
#1578
3 straight QM games where my party of 4 got paired with an AI. Sigh.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
Last Edited: 2016-02-06 04:38:18
February 06 2016 03:41 GMT
#1579
Gotta love cho'galls that don't tank at all, takes one hit runs away like a puppy. Oh, and Li Ming is the mega bullshit.
Ansinjunger
Profile Joined November 2010
United States2451 Posts
February 07 2016 05:24 GMT
#1580
Abathur and murky are so broken for qm when it's 4 assassin teams plus some random crap like artanis. Heroes with no death penalty are ruining QM. And no, XP doesn't count for shit when you have to run from a clone for 20 seconds on Towers of Doom.
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