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On June 17 2015 21:35 Leolio X wrote:Show nested quote +On June 17 2015 03:31 Crownlol wrote:On June 17 2015 02:33 Wuster wrote: Was playing Hero League most of last week, but I really do enjoy Jaina / Sylv and dont' own them so I went back to QM to play them before they got rotated out.
Man I didn't used to think there was a big difference between HL and QM, but boy did I feel it yesterday. From people throwing the games because someone was mean to them, to multiple rDPS doing less damage than Tyrael (who wasn't even played that well), it was just a disaster on multiple levels. Then when I didn't want to lose I decided to pick an assassin I'm really comfortable with (because I feel dps is easier to carry with than warrior) and I queue straight into Zeratul / Nova / Illidan (who takes Hunt) as Valla.
Makes me have second thoughts about trying out KT this week lol.
Edit: I should note that I only won the two games I chain d/c-ed / had connection problems in too, that's a real confidence boost in my abilities. QM is like the third circle of hell once you get to higher levels and start playing HL if you have any competitive gaming experience. QM is honestly entirely unplayable, and I only queue if I'm making a troll team with my teammates (like that Thrillidan build or Paintrain or something) or experimenting with a new hero. It's true people play poorly but unless you play warrior, if you play well you really can turn the tide up. I usually make 35 - 1 games in QM with Nova and even with feeders and disrespectful people I don't lose. A good healer can make wonders, and of course a specialist will make tons of damage no matter what. edit: Also, free Kael, that's great. :-D
I don't think I ever get QM games where the skill disparity is that massive unless queueing with friends who are new to the game. I did have a QM game where I was I think I was a 24-5 Nova and we lost horribly. Before that I never felt that Nova could carry a team no matter how much she ganked, and that game felt like confirmation to me. But 35-1 is like a score you get playing against bots lol, so in that case I can believe the carry potential.
It's funny, when I started playing Heroes the easiest way to carry was playing a tank well (RIP pre-nerf Arthas and Stiches). Now I would agree that warriors have a really hard time carrying because they just can't output the damage anymore after all the rebalancing. I still love playing them though.
Back to the original topic, KT free week hasn't improved my experience. Just more angry/incompetent players. First game was with a Valla with 0-5 ratio bemoaning that the game was already lost and how sometimes the MM just gives you a lose (Valla with less damage than half the hero damage of the other assassins btw). I was playing at my normal time (after dinner servertime) not in the middle of the night like on Monday, so that blew my original theory that my issues were just from playing too late with a smaller / younger player pool (seriously who else is playing at 3 am pacific?).
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On June 18 2015 02:41 Wuster wrote: Just more angry/incompetent players. First game was with a Valla with 0-5 ratio bemoaning that the game was already lost and how sometimes the MM just gives you a lose (Valla with less damage than half the hero damage of the other assassins btw). I main Vala and i can confidently say that if the team has no idea how to teamwork, 0-5 as Vala with less DPS then support is a normal outcome no matter how good the Vala player is. Not stating your Vala was competent, but your argument is irrational and very often used by bad players themselves.
You can blame as much as you want or you can make the difference and do everything in your power to prevent her from being killed, but bitching and blaming is easier am i right?
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Were you in my game? This is a forum where people talk outside the game. Thanks for making 100 assumptions about what went on. I play a lot of Valla myself and the only time I've been shut down that hard is when I'm the only dps or we have no coordination against a competent dive comp.
If you were in the game then you would have known I was busy teaching someone who asked for help how to play Chen. When my first advice was drink liberally, he would literally stand there and chain drink while a fight was going on, so I had to explain to him that there was more to his rotation and people were just gong to ignore him if he just stood there. But he asked and I tried to help, no hard feelings at all.
The Valla however asked for no help and didn't do anything other than over extend and die to Zeratul 3 times before lvl 4. She wasn't in my lane (nor was she solo-lane to give you an example of how badly she was overextending) or I would have been pinging whenever I saw that blur to help her avoid the ganks. It was a miracle that she only had 5 deaths when they hit lvl 11 (when she made that comment).
Anyways, this is getting offtopic from talking about the free heroes rotation.
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On June 17 2015 21:35 Leolio X wrote:Show nested quote +On June 17 2015 03:31 Crownlol wrote:On June 17 2015 02:33 Wuster wrote: Was playing Hero League most of last week, but I really do enjoy Jaina / Sylv and dont' own them so I went back to QM to play them before they got rotated out.
Man I didn't used to think there was a big difference between HL and QM, but boy did I feel it yesterday. From people throwing the games because someone was mean to them, to multiple rDPS doing less damage than Tyrael (who wasn't even played that well), it was just a disaster on multiple levels. Then when I didn't want to lose I decided to pick an assassin I'm really comfortable with (because I feel dps is easier to carry with than warrior) and I queue straight into Zeratul / Nova / Illidan (who takes Hunt) as Valla.
Makes me have second thoughts about trying out KT this week lol.
Edit: I should note that I only won the two games I chain d/c-ed / had connection problems in too, that's a real confidence boost in my abilities. QM is like the third circle of hell once you get to higher levels and start playing HL if you have any competitive gaming experience. QM is honestly entirely unplayable, and I only queue if I'm making a troll team with my teammates (like that Thrillidan build or Paintrain or something) or experimenting with a new hero. It's true people play poorly but unless you play warrior, if you play well you really can turn the tide up. I usually make 35 - 1 games in QM with Nova and even with feeders and disrespectful people I don't lose. A good healer can make wonders, and of course a specialist will make tons of damage no matter what. edit: Also, free Kael, that's great. :-D
Don't think its really class related. The important part is that you can make up for the short comings of your team. Thats why I dislike heroes that can't merc in QM. And thats why I love Muradin who can merc, tank, self heal, disrupt channels and deal decent damage. So basically any hero that works on his own can carry in QM.
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I took all of the F2P heroes for the week from level1 to level 5.
Chen Was awful the first time I played him. I couldn't make heads nor tails of how useless he was because there's no reason to attack him, as he is doing no damage if he's spec'd for flying kick.
Turned out I really enjoyed playing him when I built for tank and realized wandering barrel is good fun, and spec'd him for flame breath also with wandering barrel. Great fun to be had on this hero (especialyl due to short cooldowns and flying kick moving you around the field) but lacking effective damage.
Valla Didn't immediately pwn as I anticipated. Her damage is good. She is squishy. I don't think her shadow beast ult is very good without specific coordination from a CC'r.
Kael Thas Pretty good damage. It took some getting used to his trait. My favorite part is pyroblasting from behind walls.
Kerrigan Was terrible trying to build for her basic attack & self shield buffing. She started to make sense when I picked up burst, burst, burst damage talents and perk like the 15% life zap. I also used envenom.
Brightwing Pretty incredible how much healing she puts out, and the CC from polymorph is nice. Teleporting about the map is good and the team was rarely without my heals pushing them to full hp.
Sgt Hammer Life was made hard for Sgt Hammer until I picked up Ambush to get a nice little stealth bonus and 100% bonus dmg upon sieging up.
Malfurion A solid support and rooting hero lacking burst heals. Tranquility is heroic is much easier to use and get a reliable result from than Twilight Dream's damage & silence. Its too bad Twilight Dream's aoe is centered on you and forces you into danger.
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Rumor is that next week's rotation will be:
Li Li ETC Anub'arak Thrall Zagara Nazeebo (12) Illidan (15)
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On June 23 2015 01:11 karazax wrote: Rumor is that next week's rotation will be:
Li Li ETC Anub'arak Thrall Zagara Nazeebo (12) Illidan (15)
The desktop app confirms.
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Yay shitty Illidan weeks!
Actually, the general lack of normal ranged Assassins is disturbing. Illidan and Thrall are gonna be fun/funny tho.
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i love brightwing xd his heals so op and op janna ulti and op polymorphs xd
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On June 18 2015 02:41 Wuster wrote:Show nested quote +On June 17 2015 21:35 Leolio X wrote:On June 17 2015 03:31 Crownlol wrote:On June 17 2015 02:33 Wuster wrote: Was playing Hero League most of last week, but I really do enjoy Jaina / Sylv and dont' own them so I went back to QM to play them before they got rotated out.
Man I didn't used to think there was a big difference between HL and QM, but boy did I feel it yesterday. From people throwing the games because someone was mean to them, to multiple rDPS doing less damage than Tyrael (who wasn't even played that well), it was just a disaster on multiple levels. Then when I didn't want to lose I decided to pick an assassin I'm really comfortable with (because I feel dps is easier to carry with than warrior) and I queue straight into Zeratul / Nova / Illidan (who takes Hunt) as Valla.
Makes me have second thoughts about trying out KT this week lol.
Edit: I should note that I only won the two games I chain d/c-ed / had connection problems in too, that's a real confidence boost in my abilities. QM is like the third circle of hell once you get to higher levels and start playing HL if you have any competitive gaming experience. QM is honestly entirely unplayable, and I only queue if I'm making a troll team with my teammates (like that Thrillidan build or Paintrain or something) or experimenting with a new hero. It's true people play poorly but unless you play warrior, if you play well you really can turn the tide up. I usually make 35 - 1 games in QM with Nova and even with feeders and disrespectful people I don't lose. A good healer can make wonders, and of course a specialist will make tons of damage no matter what. edit: Also, free Kael, that's great. :-D I don't think I ever get QM games where the skill disparity is that massive unless queueing with friends who are new to the game. I did have a QM game where I was I think I was a 24-5 Nova and we lost horribly. Before that I never felt that Nova could carry a team no matter how much she ganked, and that game felt like confirmation to me. But 35-1 is like a score you get playing against bots lol, so in that case I can believe the carry potential.
To me, 24-5 Nova in Quickmatch is bad. You have to be at least + 30 or +35, even on short games. I'm only rank 25 but I make a huge difference when solo-queueing QM. If I lose it's because I'm using Heroes I don't play well (yup, Illidan for example), or my allies really really played bad. Or of course 1 guy on the opposite team is better than me, and it's surprising it doesn't happen often since I'm not very good.
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Ya 5 deaths is a lot. I don't consider 24 takedowns bad in a losing effort though, I can't comprehend regularly going +30 just to win*...
I've had plenty of games where we stomp the other side and my kill/death ratio is a very modest 11-2 (as Muradin) or even an afk-looking 9-0 (Tassadar). More competitive games I don't often break 30 total takedowns either. Maybe this speaks more to why Nova and I don't really click, but even when I've carried friends on other DPS, the final tally was more like 27-1 or something and felt like utter domination, not the minimum prerequisite to winning.
* Since takedowns/deaths are such a small part of the overall picture, I'll add some context to that game, 24 takedowns was more than the next two on my team combined. And I think everyone else was in the low teens for deaths. My team was terrible is what I'm getting at, and contributing more kills than the rest of the team didn't seem to move the needle is why I concluded that Nova just can't do it.
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On June 24 2015 03:02 Wuster wrote: Ya 5 deaths is a lot. I don't consider 24 takedowns bad in a losing effort though, I can't comprehend regularly going +30 just to win*...
I've had plenty of games where we stomp the other side and my kill/death ratio is a very modest 11-2 (as Muradin) or even an afk-looking 9-0 (Tassadar). More competitive games I don't often break 30 total takedowns either. Maybe this speaks more to why Nova and I don't really click, but even when I've carried friends on other DPS, the final tally was more like 27-1 or something and felt like utter domination, not the minimum prerequisite to winning.
* Since takedowns/deaths are such a small part of the overall picture, I'll add some context to that game, 24 takedowns was more than the next two on my team combined. And I think everyone else was in the low teens for deaths. My team was terrible is what I'm getting at, and contributing more kills than the rest of the team didn't seem to move the needle is why I concluded that Nova just can't do it.
+ 19 is actually pretty good when you lose, but I say to make a big difference in QM you have to be at +30. You're Nova, not Zagara, if you want to win the game despite very bad allies you have to make a huge difference. Most people will fall for your holo decoy, most people won't see you when you roam, and most people don't know how powerful your burst is because QM is full of people learning the game or learning a new hero. Won 1 QM yesteray with a small +20 so it's not a rule or a prerequisite, it's just a vague opinion on QM as a Nova main. ;-) Even in Hero League I very rarely kill less than 25. But it's often, as you say, not enough to turn the tables. You're Nova, your impact on the game is map awareness and kills, not much.
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I get what your saying now. Nova does one thing well and you really have to leverage that strength to impact the game. I mean I knew that was the general idea about all heroes, I guess I underestimated how skewed Nova is towards assassinating.
Nova is my guilty pleasure when she's on rotation so I'm not that adept at getting constant ganks (I'm beyond awful with Zeratul for example). Next time she rotates in I'll remember to really have that mentality that I gotta hunt for picks rather than being passive like I would be with other assassins (who can do something else while waiting for someone to overextend or for a teammate to rotate down and surprise someone).
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June 30-July 7
Falstad Raynor Muradin Sonya Tyrande Gazlowe 12 Azmodan 15
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Caldeum1977 Posts
July 7 - July 13 Free Weekly Rotation:- Malfurion
- Valla
- Tassadar
- Stitches
- Sylvanas
- Zeratul (requires lvl 12)
- Johanna (requires lvl 15)
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And just as I started this game, and made a qq post about Zeratul (and Nova)... here we go, guess I'm really going to have to read guides to how to deal with this nuisance and hope I don't have a bad one on my team. Not a fan of Stitches either, 2 games had allies just hook enemies from a group of 3-4, get ganged up and die then proceed to blame us -_-, plus I hate Pudge from DOTA 2
On the other hand, looking forward to Sylvanas cuz of her lore and to see how good she is, and I heard good things about Johanna... should be ok overall I hope
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On July 07 2015 20:49 sacrilegious wrote: And just as I started this game, and made a qq post about Zeratul (and Nova)... here we go, guess I'm really going to have to read guides to how to deal with this nuisance and hope I don't have a bad one on my team. Not a fan of Stitches either, 2 games had allies just hook enemies from a group of 3-4, get ganged up and die then proceed to blame us -_-, plus I hate Pudge from DOTA 2
On the other hand, looking forward to Sylvanas cuz of her lore and to see how good she is, and I heard good things about Johanna... should be ok overall I hope
Stiches logic:
Step #1: Hook enemy. Step #2: Team kills enemy.
He did #1, so you clearly messed up step #2. 
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On July 08 2015 00:02 MotherFox wrote:Show nested quote +On July 07 2015 20:49 sacrilegious wrote: And just as I started this game, and made a qq post about Zeratul (and Nova)... here we go, guess I'm really going to have to read guides to how to deal with this nuisance and hope I don't have a bad one on my team. Not a fan of Stitches either, 2 games had allies just hook enemies from a group of 3-4, get ganged up and die then proceed to blame us -_-, plus I hate Pudge from DOTA 2
On the other hand, looking forward to Sylvanas cuz of her lore and to see how good she is, and I heard good things about Johanna... should be ok overall I hope Stiches logic: Step #1: Hook enemy. Step #2: Team kills enemy. He did #1, so you clearly messed up step #2.  Team does not encompass just me and him vs 3 and more... let alone trying that 30 seconds into the game... but ill assume the sarcasm with the
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On July 08 2015 02:35 sacrilegious wrote:Show nested quote +On July 08 2015 00:02 MotherFox wrote:On July 07 2015 20:49 sacrilegious wrote: And just as I started this game, and made a qq post about Zeratul (and Nova)... here we go, guess I'm really going to have to read guides to how to deal with this nuisance and hope I don't have a bad one on my team. Not a fan of Stitches either, 2 games had allies just hook enemies from a group of 3-4, get ganged up and die then proceed to blame us -_-, plus I hate Pudge from DOTA 2
On the other hand, looking forward to Sylvanas cuz of her lore and to see how good she is, and I heard good things about Johanna... should be ok overall I hope Stiches logic: Step #1: Hook enemy. Step #2: Team kills enemy. He did #1, so you clearly messed up step #2.  Team does not encompass just me and him vs 3 and more... let alone trying that 30 seconds into the game... but ill assume the sarcasm with the 
Yeah, definitely sarcastic.
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July 14 - July 20 Free Weekly Rotation:- Li Li
- ETC
- Diablo
- Tychus
- Rehgar
- Sgt. Hammer (Available after you reach player level 12)
- Kael'thas (Available after you reach player level 15)
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