• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:18
CEST 19:18
KST 02:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview4[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review Why there arent any 256x256 pro maps?
Tourneys
[ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Daigo vs Menard Best of 10 Path of Exile OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1486 users

Heroes of the Storm Info and Impressions - Page 5

Forum Index > Heroes of the Storm
318 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 14 15 16 Next All
Trenox
Profile Joined July 2013
Denmark5 Posts
November 09 2013 11:25 GMT
#81
Blizzard seem to take a big step towards casual and a big step away from hardcore-competitive.

HeartStone was an indicator but these news of HotS seals the deal imo.

20 min games, shared XP, multiple maps (each with their own gimmick)

It seems they are trying to out-LOL league of legends from the casual side and not the competitive :/

I think this marks a new direction for Blizzard as a company in general.
Vetro
Profile Joined September 2012
Italy13 Posts
November 09 2013 11:26 GMT
#82
This game is not trying to be like dota, beyond the presence of heroes and lanes. The game flow looks much more similar to a WoW battleground than a moba like lol/dota. If you don't like it because there is no gold/farming that's fine, but it doesn't make the game casual.

Skill differentiation is done by how you engage, fight, and contribute to your team. In quake you can recognize a better player even without items/gold that fundamentally increase the capabilities of the character you play depending on how well you did.

Can't really comment on monetization while it's all still up in he air. Personally I prefer dota 2's model, where you don't unlock heroes. At least they said they wish to have the game modes unlocked for everybody.
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
Last Edited: 2013-11-09 11:28:35
November 09 2013 11:26 GMT
#83
Hearing about the lack of items I was a little concerned about the strategic depth the game would have, but with different skill trees that probably won't be an issue. I don't know how much I like the idea of map wide shared exp with your team. As much fun as it would be to see a team play really well together and level up together etc, I also love seeing one player carry hard due to their own ability in earning exp.

And the no last hitting and no farming concerns me, because I feel like it may not be as rewarding for the more skilled player, which means it may not be great competitively. But I suppose it's still in Alpha so a lot of this is probably still up for change should they decide they want to market it more towards competitive gaming/eSports type players as well as the casual market.

Other than that I'm pretty excited for this. Seems a lot more action packed and focused on the fighting side of MOBA's, which should be fun. And the shorter game time means I can play more when I only have a little time to spare. It's certainly going to more casually played than Dota 2 for example, but that's okay. Something fun to play when I'm not in the mood for long games like Dota.

EDIT: Also, the different maps are something I'm not sure about. I mean they mentioned something about providing support for map makers or the like didn't they? So map makers could perhaps change the way MOBA's are played for a long time, but only if they make these maps well. I'm not sure how I feel about this as of yet since I'm pretty happy with the standard set up for MOBA maps and why fix what ain't broken? Guess they want to push boundaries, so we'll have to wait and see how it turns out.
Long live the King of Wings
NapkinBox
Profile Blog Joined January 2012
United States314 Posts
November 09 2013 11:27 GMT
#84
On November 09 2013 20:02 AM wrote:
Show nested quote +
On November 09 2013 19:51 paralleluniverse wrote:
So according to the FAQ there may be unlockable and buyable heroes. A very stupid decision. All heroes and spells should be instantly and freely available to keep the game balanced and to not retard the ability of player's to counter-pick. Dota 2 did it right. It's looking like Blizzard may sacrifice balance and fairness to make more money by selling or locking heroes and abilities. Sad.

I doubt this game has/will have picking phase.


If DotaHotS plans to have some kind of competitive community, they will have to implement a pick/ban mode.

Unless, every hero is going to have the same core playstyles, moreso than LoL's stale champ design.
"Who has the best durability feat in all of comic book superheroes?" "Aquaman surviving pop culture."
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2013-11-09 11:36:42
November 09 2013 11:33 GMT
#85
OMG It's NYX ASSASSIN! I mean Crypt Lord! I always liked that giant beetle model (and I like how they are similar in WC3 and in Dota 2 and now in HotS, it's also a similar design).

I can't wait for WarCraft IV for when they introduce the same beetle again!
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
November 09 2013 11:39 GMT
#86
Blizzard appealing to casuals. I don't see any depth.
Would be good if they change some of the mechanics or add items.
mechengineer123
Profile Joined March 2013
Ukraine711 Posts
November 09 2013 11:47 GMT
#87
Towers running out of ammo is brilliant. That's like the most boring thing about LoL, no matter how bad the opponent it's always hard to towerdive.
Tileks
Profile Joined January 2013
Brazil74 Posts
November 09 2013 11:49 GMT
#88
On November 09 2013 20:39 Fwizzz wrote:
Blizzard appealing to casuals. I don't see any depth.
Would be good if they change some of the mechanics or add items.


Well, probably there will be some depth in the game, less than LoL and Dota2, but enough to keep people interested. Even Hearthstone with its simple mechanics have depth enough to keep people interested in it.
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
November 09 2013 11:50 GMT
#89
This sounds actually quite interesting.

Kinda like Diablo/WoW with skill trees and you having all basic spells after lvl 10.
The only thing getting a bit on my nerves is how every moba/arts/dota like copies 70% of what LoL does. Instant turning/spellcasting, unlocking heroes and skins and the like.

Maybe that will change between now and the final version. Maybe we will also get Warcraft 4 next year and all nations unite to start a mission to mars. I wouldn't bet on either of that.

Can only wait and see.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
November 09 2013 11:51 GMT
#90
WHERE IS THRALL
11/5/14 CATACLYSM | The South West's worst Falco main
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
November 09 2013 12:03 GMT
#91
cant wait to try
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
VArsovskiSC
Profile Joined July 2010
Macedonia563 Posts
November 09 2013 12:09 GMT
#92
On November 09 2013 20:51 Targe wrote:
WHERE IS THRALL


It's been said that first batch of heroes has 18 of them, the picture in the OP has 16 instead.. might be one of the other 2, or might just be more heroes.. Abathur for example has had a dev. panel to show abilities, and he's also not there..
Another world, another place, another universe, won the race.. :) ;) :P
nam nam
Profile Joined June 2010
Sweden4672 Posts
November 09 2013 12:36 GMT
#93
On November 09 2013 20:25 Trenox wrote:
Blizzard seem to take a big step towards casual and a big step away from hardcore-competitive.

HeartStone was an indicator but these news of HotS seals the deal imo.

20 min games, shared XP, multiple maps (each with their own gimmick)

It seems they are trying to out-LOL league of legends from the casual side and not the competitive :/

I think this marks a new direction for Blizzard as a company in general.


Both Heartstone and Heroes are basically two pet projects that's grown to bigger proportions, I don't really think that counts as a defining moment of Blizzards direction. Also I think it makes zero sense to try to make Heroes anything other than casual as long as sc2 is still alive (with an expansion to go). In the moba genre they have both Dota2 and LoL to compete against esports-wise while in the rts genre there's... nothing. Going casual here just makes all kinds of sense, any other expectation is a bit silly.
75
Profile Joined December 2012
Germany4057 Posts
November 09 2013 12:40 GMT
#94
(i have no experience in MOBA games)

but this game seems to be very casual with teamexp and no lasthitting.
but tbh, i have never seen LoL/DotA as competive.
we will have to wait how this will go.
yo twitch, as long as I can watch 480p lagfree I'm happy
whirlpool
Profile Joined June 2011
2788 Posts
November 09 2013 12:59 GMT
#95
i've been played dota since the beginning but not so much into dota 2 because of the characters design, UI, heroes lore. i really hope blizzard can make the gameplay as good as dota in their own way.
nimdil
Profile Blog Joined January 2011
Poland3758 Posts
November 09 2013 13:00 GMT
#96
On November 09 2013 14:10 Heyoka wrote:
I don't think it can be good competitively in the current iteration but as this is a F2P team game they could develop it into one over the course of a few years.

Can you elaborate why you think it won't be good competitively ?
zezamer
Profile Joined March 2011
Finland5701 Posts
November 09 2013 13:04 GMT
#97
Blizz sells this by using people's love for their old legendary characters.
I don't believe it's going to be a good game
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
Last Edited: 2013-11-09 13:06:20
November 09 2013 13:05 GMT
#98
On November 09 2013 22:04 zezamer wrote:
Blizz sells this by using people's love for their old legendary characters.
I don't believe it's going to be a good game


tell me a blizzard game that isnt good.. they are making a game that is fun and they enjoy.. maybe they should have done the same with starcraft 2 lol
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Darthsanta13
Profile Joined July 2011
United States564 Posts
November 09 2013 13:05 GMT
#99
This feels so much like hearthstone-- seems too simple at first, but once people get their hands on it the hype is through the roof. I think it's a little naive to not expect people to try to make it an esport, too. If it's a blizzard game that can be somewhat competitive in nature, people are going to turn it into an esport if they can.
Dreamsmasher2
Profile Joined August 2013
Canada38 Posts
November 09 2013 13:09 GMT
#100
On November 09 2013 21:40 75 wrote:
(i have no experience in MOBA games)

but this game seems to be very casual with teamexp and no lasthitting.
but tbh, i have never seen LoL/DotA as competive.
we will have to wait how this will go.


you aint missing much. I dont find moba/arts very entertaining to watch
Prev 1 2 3 4 5 6 7 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
15:00
Last Chance Qualifier
uThermal649
RotterdaM577
SteadfastSC127
Liquipedia
SC Evo League
13:00
StarCraft Evolution League #22
EnkiAlexander 69
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 649
RotterdaM 577
SteadfastSC 127
BRAT_OK 52
MindelVK 25
StarCraft: Brood War
Calm 6055
Mini 654
firebathero 376
ggaemo 245
Dewaltoss 120
Backho 56
Rock 34
Hyun 28
Aegong 27
scan(afreeca) 22
[ Show more ]
Terrorterran 14
Dota 2
Gorgc5640
monkeys_forever259
BananaSlamJamma57
Counter-Strike
fl0m2277
Fnx 1826
kRYSTAL_26
Heroes of the Storm
Khaldor335
Other Games
Grubby2889
singsing1890
FrodaN1685
B2W.Neo893
Beastyqt580
Hui .289
mouzStarbuck279
KnowMe116
UpATreeSC31
sas.Sziky12
Organizations
Other Games
gamesdonequick5811
StarCraft 2
ComeBackTV 426
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• poizon28 26
• printf 22
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Airneanach41
• Michael_bg 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos2012
• TFBlade594
• imaqtpie527
Other Games
• WagamamaTV587
• Shiphtur251
Upcoming Events
BSL
1h 42m
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
6h 42m
Sparkling Tuna Cup
16h 42m
RSL Revival
16h 42m
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
18h 42m
ByuN vs Rogue
Solar vs Ryung
Zoun vs Percival
Cure vs SHIN
BSL
1d 1h
Dewalt vs DragOn
Aether vs Jimin
GSL
1d 14h
Afreeca Starleague
1d 16h
Soma vs Leta
Wardi Open
1d 18h
Monday Night Weeklies
1d 22h
[ Show More ]
OSC
2 days
CranKy Ducklings
2 days
Afreeca Starleague
2 days
Light vs Flash
Replay Cast
3 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.