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Heroes Large General Thread - Page 368

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
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Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
March 04 2015 20:30 GMT
#7341
I am sure Illidan's Dive still gets damaged. The reason I know this I tried diving into bosses when they are about to slam (aoe) and I almost died LOL.
RouaF
Profile Joined October 2010
France4120 Posts
March 04 2015 20:40 GMT
#7342
You take the damage but 0 cc.
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
March 04 2015 21:28 GMT
#7343
Are you sure? When I was playing BW, I could poly Illidan during a dive lol. If not, then that's broken.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
March 04 2015 21:53 GMT
#7344
The number of tassadars who don't know they D is an active ability(or at least don't use it) is too dam high!
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
March 04 2015 22:02 GMT
#7345
On March 05 2015 06:53 [Phantom] wrote:
The number of tassadars who don't know they D is an active ability(or at least don't use it) is too dam high!


Specially vs Nova/Zeratul.
Godwrath
Profile Joined August 2012
Spain10135 Posts
Last Edited: 2015-03-04 22:08:27
March 04 2015 22:04 GMT
#7346
The main problem with Illidan is not evade, dive or Health pool potential, but First aid and Stoneskin talents, both talents make a manageable (even tho good) assassin into something better than many tanks at burst suvirvality since they fully synergize with his ultimate, which already works as a out of jail card many times. I love Illidan, and i wouldn't nerf any of its skills, i would just switch/change/remove those talents from him.

Also, no, you are not inmune while diving, you take damage, and you also take CC, it's a powerful tool to avoid CC tho, and there are skills that will have a very hard time targeting him if he uses it proactively (Muradin's stormbolt for example). But i wouldn't nerf his gameplay, he is just too darn fun to play to make him another vanilla hero.

The biggest thing that made Illidan playable was tanks nerfs, and removal of rewind from some key heroes that made his life miserable, Brightwind and Kerrigan imo.
xDaunt
Profile Joined March 2010
United States17988 Posts
March 04 2015 23:45 GMT
#7347
I'd only change 2 things on Illidan. One, make it so that he can be hit by skillshots during his dive. Two, make metamorphosis work more like Chen's SWF ultimate. I don't think meta should be interruptable, but Illidan should be killable while casting it.
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
March 05 2015 00:14 GMT
#7348
On March 05 2015 04:53 TT1 wrote:
i like going slam talents + fishing hook vs double healer comps, especially if we already have 1-2 other interupts on our team (or if they dont have any ults that need interrupting but thats pretty rare).

but yea i usually stick to regen master/amplified/savor the flavor/bile (aggro bile due to high regen, it also has good synergy with hardened shield) on orb heavy maps and slam + bile (defensive bile while kiting back) on maps like haunted mines or if were running duo tank. fishing hook still has its place tho, ive been using it alot more recently, its really strong on maps like cursed hollow.

did some testing (and reading is a useful skill toi have) and regen master is way stronger than savor the flavor. so for me now it looks like I could take the tenderizer and give up 10% heal over 3s.
Countdown to victory: 1 200!
TT1
Profile Blog Joined December 2008
Canada10012 Posts
Last Edited: 2015-03-05 01:33:31
March 05 2015 01:25 GMT
#7349
On March 05 2015 09:14 Hryul wrote:
Show nested quote +
On March 05 2015 04:53 TT1 wrote:
i like going slam talents + fishing hook vs double healer comps, especially if we already have 1-2 other interupts on our team (or if they dont have any ults that need interrupting but thats pretty rare).

but yea i usually stick to regen master/amplified/savor the flavor/bile (aggro bile due to high regen, it also has good synergy with hardened shield) on orb heavy maps and slam + bile (defensive bile while kiting back) on maps like haunted mines or if were running duo tank. fishing hook still has its place tho, ive been using it alot more recently, its really strong on maps like cursed hollow.

did some testing (and reading is a useful skill toi have) and regen master is way stronger than savor the flavor. so for me now it looks like I could take the tenderizer and give up 10% heal over 3s.


[image loading]

what do you mean by "I could take tenderizer and give up 10% heal over 3s."? savor the flavor is permanent regen like regen master, i always spam my E whenever its off cooldown just to get stacks.. even when im full hp (unless a big fight is about to happen of course).

if youre going for a full regen + amplified build getting STF gives you some really good value. tenderizer is also good of course but you're mostly diving into your opponents while W'ing them so getting it isnt super efficient

heres the build: http://www.heroesfire.com/hots/talent-calculator/stitches#ryST (get relentless at 13 if they have a shitload of lockdown, imposing presence is also good at 16)
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Kronen
Profile Blog Joined March 2011
United States732 Posts
Last Edited: 2015-03-05 04:27:21
March 05 2015 03:34 GMT
#7350
Anyone here get lucky with the HotS key email wave? Kinda bummed I didn't myself... have a cousin who's dying to play the game with me. Wow! Thanks so much to wongfeihung!! My baby cousin was so happy to get into the beta!
FeyFey
Profile Joined September 2010
Germany10114 Posts
March 05 2015 05:40 GMT
#7351
On March 05 2015 08:45 xDaunt wrote:
I'd only change 2 things on Illidan. One, make it so that he can be hit by skillshots during his dive. Two, make metamorphosis work more like Chen's SWF ultimate. I don't think meta should be interruptable, but Illidan should be killable while casting it.


I ran into an Illidan today who dodged every hammer by diving, I threw to early often as well though, but damn did he have reflexes. So I approve of this idea to help my noobish self. Especially since I died in mid air 2 times that game haha.
Eliezar
Profile Joined May 2004
United States481 Posts
March 05 2015 10:39 GMT
#7352
I was watching Zuna's stream a bit yesterday and he said two interesting factiods.

1) On maps that play long where the game lasts long Azmodan is OP because his abilities scale better than any other hero.

2) If he was given the choice of any 5 man team to play he'd choose ETC, Uther, Malf, Rehgar, Valla. This is especially interesting because only ETC is a Tier 1 on his March 3rd tier list.
Shtanjel
Profile Joined November 2014
Slovenia49 Posts
Last Edited: 2015-03-05 12:06:53
March 05 2015 11:39 GMT
#7353
3-support composition, that's pretty interesting (although Rehgar is a pretty versatile hero).
Do these 5 heros combo well together or are they just solid on their own?
Superbanana
Profile Joined May 2014
2369 Posts
March 05 2015 12:39 GMT
#7354
I was saying even before the last patch... healers are OP ¬¬
Specially if you consider the ratio between the total number of healers and how many we see per match.
Dunno if double or triple support is supposed to be a thing but i assume its a no, and i expect an overall healer nerf tnext patch.
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
Big G
Profile Joined April 2011
Italy835 Posts
March 05 2015 13:44 GMT
#7355
Well double support is totally fine, especially if one of them is Tassadar/Tyrande which have a slightly different role. In theory it shouldn't be less viable than the double tank or double assassin comps we saw for months.

If the meta shifts consistently towards triple support... that may be a sign of imbalance. I guess that since the vast majority of players dislikes high burst damage (old Nova), and Blizzard has been balancing accordingly, team fights are slower and healing is more relevant (Ancestral Healing being the best example).

Eliezar
Profile Joined May 2004
United States481 Posts
March 05 2015 13:52 GMT
#7356
I've seen two games in ESL with 3 support comp, but neither had valla.

ETC, Uther, Rehgar, Malf with ult silence, and Jaina both times...each from a different team.

Game turned at level 20 where Malf would blink onto the other team, silence...then ETC would dance...jaina would AE...Uther would stun a bit later...it was sick actually. But before level 10...both times...they weren't all that strong because they had no damage output.

If he's saying use Valla instead...I don't know if its for ULT stun so you basically have root/silence/AE stun, line stun, 4 second stun. Even with low damage output people will drop. He did say something like you can't build a good comp without Uther, Rehgar, or Malf. But...idk...
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
March 05 2015 13:58 GMT
#7357
On March 05 2015 10:25 TT1 wrote:
Show nested quote +
On March 05 2015 09:14 Hryul wrote:
On March 05 2015 04:53 TT1 wrote:
i like going slam talents + fishing hook vs double healer comps, especially if we already have 1-2 other interupts on our team (or if they dont have any ults that need interrupting but thats pretty rare).

but yea i usually stick to regen master/amplified/savor the flavor/bile (aggro bile due to high regen, it also has good synergy with hardened shield) on orb heavy maps and slam + bile (defensive bile while kiting back) on maps like haunted mines or if were running duo tank. fishing hook still has its place tho, ive been using it alot more recently, its really strong on maps like cursed hollow.

did some testing (and reading is a useful skill toi have) and regen master is way stronger than savor the flavor. so for me now it looks like I could take the tenderizer and give up 10% heal over 3s.


[image loading]

what do you mean by "I could take tenderizer and give up 10% heal over 3s."? savor the flavor is permanent regen like regen master, i always spam my E whenever its off cooldown just to get stacks.. even when im full hp (unless a big fight is about to happen of course).

if youre going for a full regen + amplified build getting STF gives you some really good value. tenderizer is also good of course but you're mostly diving into your opponents while W'ing them so getting it isnt super efficient

heres the build: http://www.heroesfire.com/hots/talent-calculator/stitches#ryST (get relentless at 13 if they have a shitload of lockdown, imposing presence is also good at 16)

ye, sry I was letting out a lot of my thought process. I meant, if I take Regen master, I'm giving up Chew Your Food. CYF is 10% heal over 3s.
it's just that Narw got me thinking that I maybe should find a way to squeeze in some more threat without giving up the whole healing specc.

I'm just a bit unsure, if it's a mistake not to commit fully to the build or it's overcommitment because i dont need that much healing. It's also dependent on the enemy comp and I guess I need more testing.

if they have high burst and a lot of escape, more healing should be good. if they are grindy with less burst, more damage from my side should be warranted. I'm not sure about hammer, b/c i should be able to hook her, but she can also deal a lot of damage if she gets away.
Countdown to victory: 1 200!
Tenks
Profile Joined April 2010
United States3104 Posts
March 05 2015 14:53 GMT
#7358
On March 05 2015 20:39 Shtanjel wrote:
3-support composition, that's pretty interesting (although Rehgar is a pretty versatile hero).
Do these 5 heros combo well together or are they just solid on their own?



3 supports has been a thing for a bit. I believe the Synergy here is mostly unlocked by Malf having consistant healing via his HoT, Uther having a burst heal and when shit hits the fan and someone gets dived upon Rehgar has a reset button. All the while Valla is just happily W'ing away.
Wat
xDaunt
Profile Joined March 2010
United States17988 Posts
March 05 2015 14:57 GMT
#7359
It's probably only a matter of time before Blizzard starts adding some healing counterplay.
mordek
Profile Blog Joined December 2010
United States12705 Posts
March 05 2015 14:59 GMT
#7360
Need dat grievous wounds debuff. Might be a talent at some point?
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
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