• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:57
CET 14:57
KST 22:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1833
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Stellar Fest "01" Jersey Charity Auction Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
OSC Season 13 World Championship SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates How Rain Became ProGamer in Just 3 Months BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Awesome Games Done Quick 2026! Beyond All Reason Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
Innova Crysta on Hire
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1134 users

Heroes Large General Thread - Page 353

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
Prev 1 351 352 353 354 355 453 Next
Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
xDaunt
Profile Joined March 2010
United States17988 Posts
February 24 2015 17:53 GMT
#7041
On February 25 2015 00:53 Blitzkrieg0 wrote:
Show nested quote +
On February 25 2015 00:32 NonY wrote:
One thing I don't understand about Haunted Mines strategy is always starting the game by sending 4 players to the lane where your golem spawns. Isn't that, in some cases, clearly going to favor one team more than the other? I mean if you went against this setup and you purposely set it up to be 4v4 and 1v1 instead of 4v1 and 1v4, and you have a team comp that's going to win both lanes, or for whatever reason you figure you have a team comp that'll benefit more from all the towers being alive (yours and your enemies) for first golem instead of all towers being dead, then shouldn't you do that? Or maybe your team doesn't have particularly good talents at lvl 4 for teamfighting, so by preventing any towers from dying, you're making the fight over the skulls lvl 3 vs lvl 3.

Even if you can't figure any of that shit out for sure isn't it just kind of a coin flip? I mean assuming that, for all you know, each team is going to do equal damage to each other either way, it's just a different amount and kind of damage that you're doing to each other whether you 4v4/1v1 or 1v4/4v1, and you can't figure out which one is better for which team, then why always choose the same one? Maybe it's just a quirk of the way players play at the MMR I'm at but I'd like to see people put actual thought into it and try to make an intelligent decision and get some experience seeing how the games play out either way.


Even if you can figure it out it is still a coinflip though. It is so easy to screw up positioning in a 4v4 situation that you could end up losing it even if you're far ahead in theory. Mines is the map where comebacks are practically impossible so getting behind early on is going to lose you the game. If you make the assumption that you're better than the opponents then doing the safe traditional 4-1 split and outplaying them when mines comes makes more sense.

I feel like mines is a badly misplayed map right now in pubs (even worse than Dragon Shire). The three biggest mistakes that I see are failing to properly group during the first skull collection and win a decisive teamfight (this is the right move in 99% of pub games, regardless of team comps), chasing heroes needlessly out of mines after winning a teamfight instead of finishing skull collection, and capping siege giants too early on the defense (I can't believe people still screw this up so much). And like you point out, mines is an incredibly unforgiving map. If you lose on the first skull collection and then screw up your siege giants, it is virtually GG at that point.
Tenks
Profile Joined April 2010
United States3104 Posts
February 24 2015 17:55 GMT
#7042
On February 25 2015 02:52 boxerfred wrote:
Show nested quote +
On February 25 2015 00:54 KadaverBB wrote:
This is what I am doing, it is working pretty well eventhough Nova is probably one of the weaker heroes right now.

1) Ambush Snipe
4) Gathering Power
7)Anti-Armor Shells
10)Precision Strike
13)Advamced Cloaking
16)Crippling Shot
20)Either rewind or blink, depending on how the game is going. If you think you can afford rewind take it, but don't be afraid to be more defensive and take blink

That is interesting, I normally go with that triple shot thing and choose that instead of rewind/blink.



I find PS much, much more impactful in team fights. Which is what the entire game is about. 3Tap + lvl 20 3Tap can make you feel cool but rarely does it swing the tides of a team fight. If split pushing/rat was more a thing in this game 3Tap would be great but as it stands PS can front load a ton of damage onto a team at the start of a team fight where 3Tap is simply about finishing off an already won fight (generally.)
Wat
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
February 24 2015 17:58 GMT
#7043
I've been going Lethal Decoy and Double Fake along with Triple Tap. The ult is more of a preference, but the Decoys can actually do some decent damage and with the extra decoy it's much easier to fool people into attacking the wrong one. Mainly though it's just more fun
Writer
sushiko
Profile Joined June 2010
197 Posts
Last Edited: 2015-02-24 18:22:05
February 24 2015 18:09 GMT
#7044
On February 25 2015 00:54 KadaverBB wrote:
This is what I am doing, it is working pretty well eventhough Nova is probably one of the weaker heroes right now.

1) Ambush Snipe
4) Gathering Power
7)Anti-Armor Shells
10)Precision Strike
13)Advamced Cloaking
16)Crippling Shot
20)Either rewind or blink, depending on how the game is going. If you think you can afford rewind take it, but don't be afraid to be more defensive and take blink


I've been experimenting with getting tazer shot just so that crippling shot can be on someone for nearly 2x as long. You lose out on the early damage from snipe, but late game I think it helps team damage more. I'm not sure if I ever picked up advanced cloaking, I always seem to take decoy dmg or spell shield instead, I don't really have a problem escaping once I'm cloaked but I should experiment with that as well.

On February 25 2015 02:55 Tenks wrote:

I find PS much, much more impactful in team fights. Which is what the entire game is about. 3Tap + lvl 20 3Tap can make you feel cool but rarely does it swing the tides of a team fight. If split pushing/rat was more a thing in this game 3Tap would be great but as it stands PS can front load a ton of damage onto a team at the start of a team fight where 3Tap is simply about finishing off an already won fight (generally.)


PS is pretty hard to land at the start of the fight, especially since disengaging is very easy with many heroes having mobility skills. Unless my team has lockdown or their team is forced to commit to objectives like sky temple, I think 3tap more of a safe/noobtube pickup. But if the situation is right, I think both ults have a place.
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
Last Edited: 2015-02-24 19:06:57
February 24 2015 19:05 GMT
#7045
PS could probably work very well combined with Zeratul's Void Prison.
Had a Zeratul last night that managed to trap the entire enemy team, allowing all of us to setup our attack.
Never saw a team melt that fast, though they probably dun goofed to get trapped in the first place.
Still, Zeratul managed to trap 2-3 heroes at the same time with it, several times throughout the game.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
xDaunt
Profile Joined March 2010
United States17988 Posts
February 24 2015 19:40 GMT
#7046
On February 25 2015 04:05 Thezzy wrote:
PS could probably work very well combined with Zeratul's Void Prison.
Had a Zeratul last night that managed to trap the entire enemy team, allowing all of us to setup our attack.
Never saw a team melt that fast, though they probably dun goofed to get trapped in the first place.
Still, Zeratul managed to trap 2-3 heroes at the same time with it, several times throughout the game.

This is why I laugh whenever people chide me for first picking Zeratul. VP sets up so many plays (in addition to Zeratul's other bullshit) that he is one hero who can legitimately carry teams if played right.

Speaking of Zeratul, I've been playing around with taking sustained anomaly over gathering power recently. It definitely is better in many situations -- particularly if your team is wombo combo oriented. I almost always pick it if my team has an ETC on it now. For the most part, I don't notice the missing 5-15% gathering power bonus.
Tenks
Profile Joined April 2010
United States3104 Posts
February 24 2015 19:59 GMT
#7047
One thing that is bugging me is this game is supposed to be the casual friendly game. 3-5 games a day and you're good. But you can't complete your daily quests (unless you feel like playing sub optimally) doing this in hero league. You pretty much have to queue for QM to do your daily quests and unless I have more free time than usual leaves very little time for hero.
Wat
mordek
Profile Blog Joined December 2010
United States12705 Posts
Last Edited: 2015-02-24 20:05:10
February 24 2015 20:04 GMT
#7048
When you queue for Hero League you're at the less casual side of the spectrum. If you want to approach the game casually, it is friendly. You can casually complete quests in coop or QM. You could casually queue Hero League and pick the champ that works because you're playing casually. Or you could play Hero League to win and then you may have to sacrifice quest efficiency. I'm not sure how else you want it to look.

Also, LoL's new champ Bard has a very Zerutal void prism-esque ult. Thought that was interesting and looks fun
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
February 24 2015 20:12 GMT
#7049
On February 25 2015 04:59 Tenks wrote:
One thing that is bugging me is this game is supposed to be the casual friendly game. 3-5 games a day and you're good. But you can't complete your daily quests (unless you feel like playing sub optimally) doing this in hero league. You pretty much have to queue for QM to do your daily quests and unless I have more free time than usual leaves very little time for hero.


This is why you wait for three quests to stack up so you can complete multiple quests at the same time.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Wuster
Profile Joined May 2011
1974 Posts
February 24 2015 20:24 GMT
#7050
On Into the Nexus they were talking about people who make the dumbest Hero League picks to complete quests... so apparently that's a thing now.

I guess that's more for the lower ranks where people don't care as much about min/maxing and/or people smurf and think they can get away with it.
Tenks
Profile Joined April 2010
United States3104 Posts
February 24 2015 20:35 GMT
#7051
On February 25 2015 05:04 mordek wrote:
When you queue for Hero League you're at the less casual side of the spectrum. If you want to approach the game casually, it is friendly. You can casually complete quests in coop or QM. You could casually queue Hero League and pick the champ that works because you're playing casually. Or you could play Hero League to win and then you may have to sacrifice quest efficiency. I'm not sure how else you want it to look.

Also, LoL's new champ Bard has a very Zerutal void prism-esque ult. Thought that was interesting and looks fun



I'd prefer just static bonuses of like +150 gold for "First game of the day" and another +150 gold for "First win of the day." I actually really dislike the daily quests forcing me into playing roles/heroes I don't actually feel like playing.
Wat
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
February 24 2015 20:44 GMT
#7052
On February 25 2015 05:35 Tenks wrote:
Show nested quote +
On February 25 2015 05:04 mordek wrote:
When you queue for Hero League you're at the less casual side of the spectrum. If you want to approach the game casually, it is friendly. You can casually complete quests in coop or QM. You could casually queue Hero League and pick the champ that works because you're playing casually. Or you could play Hero League to win and then you may have to sacrifice quest efficiency. I'm not sure how else you want it to look.

Also, LoL's new champ Bard has a very Zerutal void prism-esque ult. Thought that was interesting and looks fun



I'd prefer just static bonuses of like +150 gold for "First game of the day" and another +150 gold for "First win of the day." I actually really dislike the daily quests forcing me into playing roles/heroes I don't actually feel like playing.


Then don't play them unless you feel like playing them some dya in the future, thats why they stack. And being familiar/owning at least one hero of every role is a good thing to do.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Tenks
Profile Joined April 2010
United States3104 Posts
February 24 2015 20:50 GMT
#7053
On February 25 2015 05:44 [Phantom] wrote:
Show nested quote +
On February 25 2015 05:35 Tenks wrote:
On February 25 2015 05:04 mordek wrote:
When you queue for Hero League you're at the less casual side of the spectrum. If you want to approach the game casually, it is friendly. You can casually complete quests in coop or QM. You could casually queue Hero League and pick the champ that works because you're playing casually. Or you could play Hero League to win and then you may have to sacrifice quest efficiency. I'm not sure how else you want it to look.

Also, LoL's new champ Bard has a very Zerutal void prism-esque ult. Thought that was interesting and looks fun



I'd prefer just static bonuses of like +150 gold for "First game of the day" and another +150 gold for "First win of the day." I actually really dislike the daily quests forcing me into playing roles/heroes I don't actually feel like playing.


Then don't play them unless you feel like playing them some dya in the future, thats why they stack. And being familiar/owning at least one hero of every role is a good thing to do.



I've played this game since day 1 of Alpha. It is getting old being forced to play stuff I don't actually feel like playing (for the record I already have 3 daily quests in queue because I don't feel like completing them.) I already know the heroes. And like I said it also means in any given hero league match I may or may not be able to complete the quest since I may have to play support but I have the warrior daily.
Wat
mordek
Profile Blog Joined December 2010
United States12705 Posts
Last Edited: 2015-02-24 20:55:33
February 24 2015 20:55 GMT
#7054
On February 25 2015 05:50 Tenks wrote:
Show nested quote +
On February 25 2015 05:44 [Phantom] wrote:
On February 25 2015 05:35 Tenks wrote:
On February 25 2015 05:04 mordek wrote:
When you queue for Hero League you're at the less casual side of the spectrum. If you want to approach the game casually, it is friendly. You can casually complete quests in coop or QM. You could casually queue Hero League and pick the champ that works because you're playing casually. Or you could play Hero League to win and then you may have to sacrifice quest efficiency. I'm not sure how else you want it to look.

Also, LoL's new champ Bard has a very Zerutal void prism-esque ult. Thought that was interesting and looks fun



I'd prefer just static bonuses of like +150 gold for "First game of the day" and another +150 gold for "First win of the day." I actually really dislike the daily quests forcing me into playing roles/heroes I don't actually feel like playing.


Then don't play them unless you feel like playing them some dya in the future, thats why they stack. And being familiar/owning at least one hero of every role is a good thing to do.



I've played this game since day 1 of Alpha. It is getting old being forced to play stuff I don't actually feel like playing (for the record I already have 3 daily quests in queue because I don't feel like completing them.) I already know the heroes. And like I said it also means in any given hero league match I may or may not be able to complete the quest since I may have to play support but I have the warrior daily.

If it's important to you, just do 3 coop games. It will take the same amount of time as a close Hero League game. I understand you don't like there being tension but you should just identify what you want as a priority: Hero League rank or making gold for more Heroes.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Tenks
Profile Joined April 2010
United States3104 Posts
Last Edited: 2015-02-24 20:58:02
February 24 2015 20:57 GMT
#7055
Lol so the game design is you can't have both? They've already said quests is their intended route to your primary gold income in this game so now in this casual friendly F2P I have to spend 30 minutes playing with bots simply to get my daily gold income? Like I said I play QM most of the time because I really don't have a ton of time to devote to the game most days just to knock out my dailies. But I far prefer hero league to QM.
Wat
sushiko
Profile Joined June 2010
197 Posts
Last Edited: 2015-02-24 21:01:15
February 24 2015 21:00 GMT
#7056
You can complete dailies in practice mode too, bots are easier and allied bots more often than not will auto win the game when left alone. Just spam queued move commands from lane to fountain, afk for 20minutes and win. Or actively play and win in 10.

Or you can play normally in QM or hero league and complete quests, too.
mordek
Profile Blog Joined December 2010
United States12705 Posts
February 24 2015 21:05 GMT
#7057
Man, I get that. I play on average 2 games of Heroes a day. I just prioritize the quests because I only own ten Heroes and I'd like more. When I don't have quests I play Hero League. This is ok because I recognize Hero League is not the casual outlet. If you're casual then don't be so frustrated on the sacrifices needed to play Hero League optimally.

I'm not trying to argue with you, I'm just working under these premises: Blizzard is not reading this forum for complaints on the quest/hero league tension. It is what it is. If you want to vent, I'm also ok with that. What I'm offering is a perspective to be happier and have more fun playing the game. There's going to be tons of situations irl that will demand a similar prioritization and conscious decision on what to focus on or sacrifice. It's good practice
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Tenks
Profile Joined April 2010
United States3104 Posts
February 24 2015 21:08 GMT
#7058
I'm not venting just trying to generate conversation and opinions. Personally when daily quests were first introduced I thought it was cool. It was forcing me out of my comfort zone. However I've now played enough to know what roles/heroes I find fun and I gravitate towards those heroes and roles. Lately I've seen daily quests as more of a chore than an added-fun feature. And I feel like anything in these games that isn't fun should be reviewed and discussed.

To put it in perspective I'm starting to view daily quests very similarly to talent gating (which I also hate.) I am aware of Blizzard's intentions behind it and I'm aware you can ungate a hero pretty easily with 3 games of co-op but that doesn't make it fun nor interesting. It is just tedious.
Wat
sushiko
Profile Joined June 2010
197 Posts
February 24 2015 21:11 GMT
#7059
I assume they'll add the option to reroll quests,which should help with your concerns. It's more of a matter of when, rather than if.
mordek
Profile Blog Joined December 2010
United States12705 Posts
Last Edited: 2015-02-24 21:21:10
February 24 2015 21:19 GMT
#7060
On February 25 2015 06:11 sushiko wrote:
I assume they'll add the option to reroll quests,which should help with your concerns. It's more of a matter of when, rather than if.

That's a good point.

I just see it as incidental gold gain. It influences my picks, if I have Assassin quest I'll request to play an assassin in Hero League but if it doesn't work out I just don't sweat it. A quest taking an extra day or two to complete isn't worth ruining my Hero League experience. It would be really cool to be able to toggle either you get the random quest (more gold but more games/restrictions) or you only get first win or game of the day (for less gold)

I think that would be both cool and let players feel like they had more control.

edit: also sorry if I read more frustration into your posts than was actually there, I think it kinda just blurred with other posts in the recent past from others complaining about the ranked mode not being as casual as they'd like which doesn't make sense to me. Anyways, cheers
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Prev 1 351 352 353 354 355 453 Next
Please log in or register to reply.
Live Events Refresh
OSC
12:00
Season 13 World Championship
NightMare vs TriGGeRLIVE!
YoungYakov vs Babymarine
SKillous vs TBD
WardiTV873
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko412
trigger 61
BRAT_OK 55
LamboSC2 46
StarCraft: Brood War
Britney 34747
PianO 3358
Shuttle 1577
EffOrt 950
Soma 457
Stork 441
Larva 401
firebathero 314
BeSt 305
ZerO 235
[ Show more ]
Mong 200
Rush 188
hero 156
Snow 140
Noble 122
Dewaltoss 109
Killer 108
Hyun 102
Sea.KH 70
Barracks 65
Leta 61
ToSsGirL 37
Yoon 31
910 24
JulyZerg 24
yabsab 20
GoRush 20
Free 15
scan(afreeca) 14
HiyA 12
Bale 12
ivOry 10
Shine 10
Rock 10
Terrorterran 8
Sacsri 7
Counter-Strike
olofmeister2295
markeloff123
oskar105
Super Smash Bros
Mew2King60
Heroes of the Storm
Khaldor71
Other Games
singsing2728
B2W.Neo1049
crisheroes336
DeMusliM308
QueenE82
ArmadaUGS35
ZerO(Twitch)28
Organizations
Other Games
gamesdonequick2056
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• HappyZerGling 122
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV538
League of Legends
• Jankos2794
• TFBlade851
Upcoming Events
All-Star Invitational
12h 18m
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
22h 3m
AI Arena Tournament
1d 6h
All-Star Invitational
1d 12h
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
1d 20h
OSC
1d 22h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
The PondCast
4 days
[ Show More ]
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-01-14
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Escore Tournament S1: W4
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.