New Mode Introduced: Tavern Brawl - Page 14
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Rimstalker
Germany734 Posts
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Karis Vas Ryaar
United States4396 Posts
not that fun. prob won't play it anymore I mean its literally just pray you top deck something good and your opponent doesn't have all the immediate answers in hand. It might have been fun (or at least more fun) if they had both players start with 10 mana but as it is now its just ugh. played likee 6 games. first 3 I won easy next 2-3 I lost because my opponent had perfect answers to everything I did. and then the last game I won because neither of us had anything that was that good and I topdecked dr boom. | ||
Came Norrection
Canada168 Posts
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Acritter
Syria7637 Posts
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Karis Vas Ryaar
United States4396 Posts
as soon as I finish my quest im done and now im playing a warlock with every aoe clear imaginable on the plus side i sabatoged a draxxus lotheb rogue cards seem really bad (like really bad. or maybe im just unlucky cause I got destroyed in a mirror also but he had the cards to return van cleef to my hand like 3 times) finally got a win ended up like 2-5 with rogue (prob coulda been 3-4 but I ha a misplay where i played a minion to let an auchenai trade so priest could heal) | ||
Fi0na
0 Posts
I suppose they specifically gave us this brawl so we could with some chance toy around with the new TGT cards (not everyone can or wants to just dump hundreds of dollars into the game on release, so the majority of players is stuck without TGT cards for now). So it makes sense, even if the brawl itself isn't all that great. | ||
AxiomBlurr
786 Posts
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Oleo
Netherlands278 Posts
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Doraemon
Australia14949 Posts
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Drazerk
United Kingdom31255 Posts
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Pwere
Canada1556 Posts
We all know how this is gonna end... Face hunters everywhere, running double owls and lil' exorcists, maybe a feign death or two, and a few counter decks, usually priest. This is so uninspired, get the pack, gg, no re. | ||
Dromar
United States2145 Posts
My deck: + Show Spoiler + 2 Clockwork Gnome 2 Leper Gnome 2 Mad Scientist 2 Haunted Creeper 2 Loot Hoarder 2 Knife Juggler 2 Ironbeak Owl 2 Bear Trap 2 Explosive Trap 2 Freezing Trap 1 Snake Trap 1 Flare 2 Unleash the Hounds 2 Kill Command 2 Eaglehorn Bow 2 Wolfrider Nothing too fancy. Basically just get a Mad Scientist to die and win. I hate Mad Scientist so much, and this brawl is just more of it. If you wanna get clever, you can make something with Nerubian Egg, probably replacing the Wolfriders. Clockwork Gnome deathrattle gives a good chance to activate, as do enemy Explosive traps and any other buffs you might have. Also, Webspinner deathrattle is not too useful since you don't run out of cards, but a chance for an extra Owl or Scavenging Hyena is nice, and since every deck is playing 4 Clockwork Gnome and Leper Gnome, having a 1 drop is probably really important. Anyway, I'm gonna pretend this brawl never happened. | ||
Irukandji
United States0 Posts
On September 10 2015 05:41 Dromar wrote: Utterly painful, though I only ran into Hunter once out of the three games I played across my accounts. My deck: + Show Spoiler + 2 Clockwork Gnome 2 Leper Gnome 2 Mad Scientist 2 Haunted Creeper 2 Loot Hoarder 2 Knife Juggler 2 Ironbeak Owl 2 Bear Trap 2 Explosive Trap 2 Freezing Trap 1 Snake Trap 1 Flare 2 Unleash the Hounds 2 Kill Command 2 Eaglehorn Bow 2 Wolfrider Nothing too fancy. Basically just get a Mad Scientist to die and win. I hate Mad Scientist so much, and this brawl is just more of it. If you wanna get clever, you can make something with Nerubian Egg, probably replacing the Wolfriders. Clockwork Gnome deathrattle gives a good chance to activate, as do enemy Explosive traps and any other buffs you might have. Also, Webspinner deathrattle is not too useful since you don't run out of cards, but a chance for an extra Owl or Scavenging Hyena is nice, and since every deck is playing 4 Clockwork Gnome and Leper Gnome, having a 1 drop is probably really important. Anyway, I'm gonna pretend this brawl never happened. This is funny, I made a version very similar to the clever version you mentioned but used some abusive sergeants to help proc the egg and that was a free 40 dust list right there. T1 webspinner, T2 nerubian egg, T3 abusive sergeant egg into his 2 attack minion GG. Of course this was the dream and may not happen every time but I'm only playing the one game for the pack so I'm pretty happy. | ||
Fears
United States17 Posts
+ Show Spoiler + New spin on an old staple =] Can definitely see some competitive viability within TB. | ||
mordek
United States12704 Posts
On September 10 2015 12:54 Fears wrote: After much experimentation with other deck types (mill rogue, reincarn shaman, zoo, etc.), I have been having a LOT of success with this: + Show Spoiler + New spin on an old staple =] Can definitely see some competitive viability within TB. Man that was an easy pack, thanks ![]() | ||
Drazerk
United Kingdom31255 Posts
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Dromar
United States2145 Posts
I've only seen 2 and 3 mana minions spawned by it. Every game I've played so far was against some form of Zoo Warlock. I went for an Oil Rogue but skipped the Healbot and ERF and put in a Dark Iron Skulker and a Gnomish Experimenter instead. I have a lot of confidence in Rogue's ability to not have very much life. Simultaneously, while the opponent tries to knock down his own life total, he makes himself very easy to kill with Rogue. Overall seems like a pretty interesting format. | ||
_FSMonster_
France0 Posts
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Schelim
Austria11528 Posts
On September 24 2015 19:08 _FSMonster_ wrote: I had to come here to actually understand the rules of this tavern brawl. The French description says : "Each turn, if you have taken more than 3 damage, summon a random minion." This is so wrong and ambiguous at the same time I wonder how Blizzard translate these. Either they use some bad cheap software or they hire an actual translator who has no clue what is is translating. Either way, they should really put more effort into it, because this really hurts the quality of their games for non-English-speakers. actually the English version is just as bad and i had no idea what was going on until halfway through my first game when a minion was finally spawned. luckily, i played demon Handlock and against a Priest so i just won easily anyways, collected my pack and went back to ladder. | ||
Malhavoc
Italy308 Posts
Used an obvious self damaging zoo warlock, with some additional cheap inspire minions to get advantage of tapping early turns. Also put in some "heal target" minions, to both heal the opponent or heal myself late game if too close to death. Lost my first against a rogue who cleaned the board and killed me with spells, then won a couple against another warlock and a druid. Strange format, since I found myself not attacking early turns, just to keep him healthy enough to get more board control, so that I could finish him in 1-2 turns. AoE may thwart this strategy quite a bit, but they must come really fast. | ||
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