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Active: 11427 users

New Mode Introduced: Tavern Brawl - Page 14

Forum Index > Hearthstone General
Post a Reply
Prev 1 12 13 14 15 16 37 Next All
Rimstalker
Profile Joined May 2011
Germany734 Posts
August 27 2015 13:44 GMT
#261
the two strongest decks I saw so far were from warlock and from shaman. Mage, I somehow always got Gadgezan without a single spell.
Here be Dragons
Karis Vas Ryaar
Profile Blog Joined July 2011
United States4396 Posts
Last Edited: 2015-08-27 18:54:49
August 27 2015 17:12 GMT
#262
okay this brawls annoying. literally have 0 idea whats in your deck, some games you get absolutely terrible cards while your opponent gets great cards.

not that fun. prob won't play it anymore

I mean its literally just pray you top deck something good and your opponent doesn't have all the immediate answers in hand. It might have been fun (or at least more fun) if they had both players start with 10 mana but as it is now its just ugh.

played likee 6 games. first 3 I won easy next 2-3 I lost because my opponent had perfect answers to everything I did. and then the last game I won because neither of us had anything that was that good and I topdecked dr boom.
"I'm not agreeing with a lot of Virus's decisions but they are working" Tasteless. Ipl4 Losers Bracket Virus 2-1 Maru
Came Norrection
Profile Joined March 2011
Canada168 Posts
August 27 2015 18:23 GMT
#263
terrible brawl once again
"The lie is just a great story ruined by the truth."
Acritter
Profile Joined August 2010
Syria7637 Posts
August 27 2015 19:15 GMT
#264
Huh. It's pretty odd. Every game, I feel like my cards are utter trash, but I have a really positive winrate. I guess I must be underestimating them.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Karis Vas Ryaar
Profile Blog Joined July 2011
United States4396 Posts
Last Edited: 2015-08-27 21:25:50
August 27 2015 21:01 GMT
#265
well that was dumb. played a druid with 2 giants as a rogue and got 0 actual removal the entire game.

as soon as I finish my quest im done

and now im playing a warlock with every aoe clear imaginable

on the plus side i sabatoged a draxxus lotheb

rogue cards seem really bad (like really bad. or maybe im just unlucky cause I got destroyed in a mirror also but he had the cards to return van cleef to my hand like 3 times)


finally got a win ended up like 2-5 with rogue (prob coulda been 3-4 but I ha a misplay where i played a minion to let an auchenai trade so priest could heal)
"I'm not agreeing with a lot of Virus's decisions but they are working" Tasteless. Ipl4 Losers Bracket Virus 2-1 Maru
Fi0na
Profile Joined February 2014
0 Posts
Last Edited: 2015-08-27 21:05:24
August 27 2015 21:04 GMT
#266
I got a ton of legendaries. As in, 2x Edwin, The Beast, The Black Knight and Hogger in my starting hand (before/after exchanging cards). Yes, two different Edwin Van Cleef.
I suppose they specifically gave us this brawl so we could with some chance toy around with the new TGT cards (not everyone can or wants to just dump hundreds of dollars into the game on release, so the majority of players is stuck without TGT cards for now). So it makes sense, even if the brawl itself isn't all that great.
Life is not fair. But that's what chocolate is for.
AxiomBlurr
Profile Blog Joined November 2012
786 Posts
Last Edited: 2015-08-28 09:19:58
August 28 2015 01:08 GMT
#267
tavern brawl : )..
Oleo
Profile Joined April 2010
Netherlands278 Posts
August 28 2015 10:13 GMT
#268
Play Tirion, watch them struggle to clear it. When they do, play 2nd Tirion, watch them insta-concede. Fun times.
Managing Siegetanks is like raising a superhero - Artosis.
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
August 28 2015 11:28 GMT
#269
god i hate this brawl, lose 6 in a row, every game, perfect answers, perfect draws. zzz
Do yourself a favour and just STFU
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
September 09 2015 15:53 GMT
#270
New brawl - deathrattles trigger twice - Say hello to Druid / Face hunters
Pwere
Profile Joined April 2010
Canada1556 Posts
September 09 2015 17:47 GMT
#271
Why?!
We all know how this is gonna end...
Face hunters everywhere, running double owls and lil' exorcists, maybe a feign death or two, and a few counter decks, usually priest.

This is so uninspired, get the pack, gg, no re.
Dromar
Profile Blog Joined June 2007
United States2145 Posts
September 09 2015 20:41 GMT
#272
Utterly painful, though I only ran into Hunter once out of the three games I played across my accounts.

My deck:

+ Show Spoiler +

2 Clockwork Gnome
2 Leper Gnome

2 Mad Scientist
2 Haunted Creeper
2 Loot Hoarder
2 Knife Juggler
2 Ironbeak Owl
2 Bear Trap
2 Explosive Trap
2 Freezing Trap
1 Snake Trap
1 Flare

2 Unleash the Hounds
2 Kill Command
2 Eaglehorn Bow
2 Wolfrider

Nothing too fancy. Basically just get a Mad Scientist to die and win. I hate Mad Scientist so much, and this brawl is just more of it.

If you wanna get clever, you can make something with Nerubian Egg, probably replacing the Wolfriders. Clockwork Gnome deathrattle gives a good chance to activate, as do enemy Explosive traps and any other buffs you might have. Also, Webspinner deathrattle is not too useful since you don't run out of cards, but a chance for an extra Owl or Scavenging Hyena is nice, and since every deck is playing 4 Clockwork Gnome and Leper Gnome, having a 1 drop is probably really important.


Anyway, I'm gonna pretend this brawl never happened.
Irukandji
Profile Joined August 2015
United States0 Posts
September 10 2015 01:47 GMT
#273
On September 10 2015 05:41 Dromar wrote:
Utterly painful, though I only ran into Hunter once out of the three games I played across my accounts.

My deck:

+ Show Spoiler +

2 Clockwork Gnome
2 Leper Gnome

2 Mad Scientist
2 Haunted Creeper
2 Loot Hoarder
2 Knife Juggler
2 Ironbeak Owl
2 Bear Trap
2 Explosive Trap
2 Freezing Trap
1 Snake Trap
1 Flare

2 Unleash the Hounds
2 Kill Command
2 Eaglehorn Bow
2 Wolfrider

Nothing too fancy. Basically just get a Mad Scientist to die and win. I hate Mad Scientist so much, and this brawl is just more of it.

If you wanna get clever, you can make something with Nerubian Egg, probably replacing the Wolfriders. Clockwork Gnome deathrattle gives a good chance to activate, as do enemy Explosive traps and any other buffs you might have. Also, Webspinner deathrattle is not too useful since you don't run out of cards, but a chance for an extra Owl or Scavenging Hyena is nice, and since every deck is playing 4 Clockwork Gnome and Leper Gnome, having a 1 drop is probably really important.


Anyway, I'm gonna pretend this brawl never happened.


This is funny, I made a version very similar to the clever version you mentioned but used some abusive sergeants to help proc the egg and that was a free 40 dust list right there.

T1 webspinner, T2 nerubian egg, T3 abusive sergeant egg into his 2 attack minion GG. Of course this was the dream and may not happen every time but I'm only playing the one game for the pack so I'm pretty happy.
Fears
Profile Joined March 2011
United States17 Posts
Last Edited: 2015-09-10 04:04:28
September 10 2015 03:54 GMT
#274
After much experimentation with other deck types (mill rogue, reincarn shaman, zoo, etc.), I have been having a LOT of success with this:
+ Show Spoiler +
[image loading]
Link to imgur

New spin on an old staple =] Can definitely see some competitive viability within TB.
mordek
Profile Blog Joined December 2010
United States12704 Posts
September 10 2015 17:37 GMT
#275
On September 10 2015 12:54 Fears wrote:
After much experimentation with other deck types (mill rogue, reincarn shaman, zoo, etc.), I have been having a LOT of success with this:
+ Show Spoiler +
[image loading]
Link to imgur

New spin on an old staple =] Can definitely see some competitive viability within TB.

Man that was an easy pack, thanks
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
September 16 2015 15:29 GMT
#276
New this week: Unstable Webspinners
Dromar
Profile Blog Joined June 2007
United States2145 Posts
September 23 2015 21:20 GMT
#277
This week's brawl is "Underdog Rules," where, at the beginning of your turn, if your opponent has at least 4 more life than you, you get a random minion. At first I misunderstood what the rules were. At first I thought that if you were behind, you stole a random minion from your opponent. But quickly figured out it just spawns a random minion for you. That's probably a lot better.

I've only seen 2 and 3 mana minions spawned by it. Every game I've played so far was against some form of Zoo Warlock. I went for an Oil Rogue but skipped the Healbot and ERF and put in a Dark Iron Skulker and a Gnomish Experimenter instead. I have a lot of confidence in Rogue's ability to not have very much life. Simultaneously, while the opponent tries to knock down his own life total, he makes himself very easy to kill with Rogue.

Overall seems like a pretty interesting format.
_FSMonster_
Profile Joined January 2015
France0 Posts
September 24 2015 10:08 GMT
#278
I had to come here to actually understand the rules of this tavern brawl. The French description says : "Each turn, if you have taken more than 3 damage, summon a random minion." This is so wrong and ambiguous at the same time I wonder how Blizzard translate these. Either they use some bad cheap software or they hire an actual translator who has no clue what is is translating. Either way, they should really put more effort into it, because this really hurts the quality of their games for non-English-speakers.
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
September 24 2015 11:33 GMT
#279
On September 24 2015 19:08 _FSMonster_ wrote:
I had to come here to actually understand the rules of this tavern brawl. The French description says : "Each turn, if you have taken more than 3 damage, summon a random minion." This is so wrong and ambiguous at the same time I wonder how Blizzard translate these. Either they use some bad cheap software or they hire an actual translator who has no clue what is is translating. Either way, they should really put more effort into it, because this really hurts the quality of their games for non-English-speakers.

actually the English version is just as bad and i had no idea what was going on until halfway through my first game when a minion was finally spawned. luckily, i played demon Handlock and against a Priest so i just won easily anyways, collected my pack and went back to ladder.
TY <3 Cure <3 Inno <3 Special <3
Malhavoc
Profile Joined October 2010
Italy308 Posts
September 24 2015 13:09 GMT
#280
The english description didn't said WHEN you were supposed to get the minion. I wrongly supposed end of turn, and found it was start of turn quickly..

Used an obvious self damaging zoo warlock, with some additional cheap inspire minions to get advantage of tapping early turns. Also put in some "heal target" minions, to both heal the opponent or heal myself late game if too close to death.

Lost my first against a rogue who cleaned the board and killed me with spells, then won a couple against another warlock and a druid.

Strange format, since I found myself not attacking early turns, just to keep him healthy enough to get more board control, so that I could finish him in 1-2 turns. AoE may thwart this strategy quite a bit, but they must come really fast.
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