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On October 03 2016 20:09 d00p wrote: Guys if you don't feel like playing against shaman or hunter every game I recommend wild. Just give it a shot. And build your own deck. I've had fun with the game for the first time in months now in wild. A LOT more diversity.
Absolutely, me too. I've been playing N'Zoth Priest, and a Reno N'Zoth Rogue mostly. Sludge Belchers and Piloted Shredders are so preferable to the shit in Standard right now.
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Yeah it's pretty interesting that the two worst classes in standard are probably the two best in wild
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how do i always end up matching against the one deck that tries too hard to be original and cute, but my warrior deck naturally can't do well against it?
will hearthstone stop insisting on gifting these autistic people free wins for the sake of doing so?
oh, and to the fucking morons who think BM roping from turn 1 will make me concede - i'm doing divination in runescape at the same time, so good fucking luck you fucking retard
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On October 04 2016 10:46 ViZe wrote: Yeah it's pretty interesting that the two worst classes in standard are probably the two best in wild
Malygos rogue is the bee's knees in standard.
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I am so fucking tired of Spell/Stall Mage that I might have to go and torture small animals today. Fuck you and your Cunt fucking Ice Block. Fuck you and your 27 cheap spells that kill from 30 health.
FUUUUCCCKKKKK!
And by the way - dont say Well Played right before you drop your 27 spells to win. Instead, go fuck your mother while your dad watches.
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Ladder before the patch: shaman, shaman, hunter, warrior, shaman, mage, mage, shaman, shaman, rogue
Ladder after the patch: hunter, hunter, druid, hunter, hunter, warrior, hunter, hunter, rogue, hunter, hunter, shaman, hunter
Such diversity, much wow.
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I played 2 games of standard and ran into a Secret Paladin and a Zoo. At least some people try out new stuff after a nerf.
edit: I think I really underestimated the effect the nerf would have on Shaman. I think it's still good, but weakening Tuskarr Totemic takes away a good amount of free wins, and it's super easy to replace. My initial thought was Argent Horserider, but that's for a more aggressive Shaman, which was also impacted by the nerf to Rockbiter combos. So overall, I think the nerfs were really well-placed.
As a side note, cards I would like to see in the next expansion:
3 mana neutral 3/4 Battlecry: If you have 8 or more mana crystals, gain 6 life.
4 mana neutral 1/1 Charge. Dies at the end of the turn. Deathrattle: Deal 2 damage to all minions.
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Tuskarr totemic is shit now. It went from a card worth the risk to why even bother playing it. Basic totems are not worth going out of your way for.
The nerf to rockbiter is what really killed shaman though.
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On October 05 2016 02:27 K5 wrote: Ladder before the patch: shaman, shaman, hunter, warrior, shaman, mage, mage, shaman, shaman, rogue
Ladder after the patch: hunter, hunter, druid, hunter, hunter, warrior, hunter, hunter, rogue, hunter, hunter, shaman, hunter
Such diversity, much wow.
Given your opponents I'd guess you either play zoo or warrior, more shamans means more likely zoo tho
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I shit you not I just played a rogue who with a huckster and one burgle pulled off a wisps of the old gods, power of the wild and savage roar combo.
Keep telling yourself that the game is random
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I played vs a Mage in arena who played pass, Frostbolt, Flamecannon, Fireball, Flame Lance, Blizzard, Blizzard, Blizzard, Blizzard, AMA
E: Also quick reminder for everyone to turn off the sound when u pick Priest in arena (Sound Warning!)
E2: Completely forgot to mention Hemet Nesingwary from Prince Malchezaar killing my Captured Jormungar while topdecking.
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lets give mages a 7 mana card that completely fucks over people playing around the OG 7 mana card that fucks over people too guys
you wanna have 2-3 5 health minions on the board at turn 7? np that's what balanced portal is for, removes your minion AND it summons a stealthed 6-6, value!!!!
good god blizzard needs to calm the fuck down with their 1TB of jaina porn
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On October 05 2016 16:03 Vivax wrote:Show nested quote +On October 05 2016 02:27 K5 wrote: Ladder before the patch: shaman, shaman, hunter, warrior, shaman, mage, mage, shaman, shaman, rogue
Ladder after the patch: hunter, hunter, druid, hunter, hunter, warrior, hunter, hunter, rogue, hunter, hunter, shaman, hunter
Such diversity, much wow. Given your opponents I'd guess you either play zoo or warrior, more shamans means more likely zoo tho
I play mostly Warrior (Reno or Control), Reno Mage, Burgle Rogue and Reno Druid. Never played a game of zoo in my whole life.
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Just in case I didnt make it clear - Mage is so focking overpowered right now. Cabilists tome allows them to draw extras of powerful spells. They have way too many removal cards too. God damned fucking cunts. Why is this shit allowed? Mage is the mst miserable fucking shit to play against. Stupid ass Blizzard.
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On October 05 2016 20:22 MrMike wrote: Just in case I didnt make it clear - Mage is so focking overpowered right now. Cabilists tome allows them to draw extras of powerful spells. They have way too many removal cards too. God damned fucking cunts. Why is this shit allowed? Mage is the mst miserable fucking shit to play against. Stupid ass Blizzard.
Dunno where you play for me it's hunters making life miserable
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![[image loading]](http://i.imgur.com/uKHSTbp.jpg)
![[image loading]](http://i.imgur.com/tNbP0LE.png)
![[image loading]](http://i.imgur.com/IXvfCVk.png)
You might say, hey it's only 1:64. But this happens too often, and in more extreme ways, too:
I once had 6 minions out, a pally played Equality into Avenging Wrath. Go ahead and guess were all 8 dmg points landed. That's one in 40 million. I literally was too baffled to take a screenshot right away and he instantly surrendered.
Some (most?) of you just won't believe me, but I myself honestly think the literal RNG that Blizzard uses for the game is rigged and/or badly programmed. Maybe just to feed the people with PogChamp scenarios. Who knows.
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![[image loading]](http://i.imgur.com/f0o1ow2.jpg)
I had this happen to me after a win streak, you go tell me if the game is random, also notice my opening hand
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On October 06 2016 02:08 AsAr wrote:![[image loading]](http://i.imgur.com/uKHSTbp.jpg) ![[image loading]](http://i.imgur.com/tNbP0LE.png) ![[image loading]](http://i.imgur.com/IXvfCVk.png) You might say, hey it's only 1:64. But this happens too often, and in more extreme ways, too: I once had 6 minions out, a pally played Equality into Avenging Wrath. Go ahead and guess were all 8 dmg points landed. That's one in 40 million. I literally was too baffled to take a screenshot right away and he instantly surrendered. Some (most?) of you just won't believe me, but I myself honestly think the literal RNG that Blizzard uses for the game is rigged and/or badly programmed. Maybe just to feed the people with PogChamp scenarios. Who knows. Its one in 5 million not 40 you multiplied an extra 7 :/. Beyond that I'd just echo what I saw a blizzard dev say on the matter once the very fact threads like this complaining about how absurdly small probability results happening is proof itself the randomness is working properly. Uncommon results simply are more memorable because they are well uncommon, just think do you screenshot every single juggle in the game - no because its something so mundane its not worth your time just like if that avenging wrath had cleared a good portion of your minions instead it would have been quickly forgotten you only remember the instances where unlikely results occur though so of course reflecting on it feels like these unlikely results occur more than they should. By contrast if unlikely events like this never happened then that would mean the system actually is broken.
There are plenty of people and sites that track these stats and no one has came forward with documented numbers showing the RNG is broken yet and its been several years of people complaining about the exact thing you are don't you think one of them would have proof by now if what you thought was true?
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this game is killing me. i've seen even less diversity on ladder since the nerfs
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Opening hand vs mage (my best matchup). YOgg, malygos, 1 arcane giant.
Ladder only full of cancer aggro decks this game has gone to shit thanks to kharazan
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