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Mike Morhaime founds new gaming company - Page 3

Forum Index > General Forum
116 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
Terrorbladder
Profile Joined May 2014
2719 Posts
September 24 2020 10:19 GMT
#41
sad that Warcraft 3 is still owned by nuBlizz
My dream is to fertilize two females at a time.
WombaT
Profile Blog Joined May 2010
Northern Ireland26221 Posts
September 24 2020 10:53 GMT
#42
Intriguing developments, wonder where they’ll go
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
misominja
Profile Joined July 2020
11 Posts
Last Edited: 2020-09-24 12:08:38
September 24 2020 12:01 GMT
#43
--- Nuked ---
Dedraterllaerau
Profile Joined May 2019
113 Posts
September 24 2020 12:37 GMT
#44
Since Activision does not give two fucks about Starcraft lets hope they sell the copyrights to Dreamhaven so they can make Starcraft 3
misominja
Profile Joined July 2020
11 Posts
September 24 2020 12:42 GMT
#45
--- Nuked ---
thePunGun
Profile Blog Joined January 2016
598 Posts
September 24 2020 14:14 GMT
#46
On September 24 2020 16:37 neverlose9999 wrote:
Why is he not bringing David Kim with him?
I believe Dustin Browder can make a super game with DK

David Kim is the lead systems designer of Diablo 4 and probably happy with his current job. He probably also has one of those none-compete clauses in his contract, which is sadly still very common in the gaming industry. So if he were to leave Blizzard, he couldn't join another gaming company for quite some time.
"You cannot teach a man anything, you can only help him find it within himself."
JimmyJRaynor
Profile Blog Joined April 2010
Canada17135 Posts
Last Edited: 2020-09-24 15:56:05
September 24 2020 15:48 GMT
#47
it'll be interesting to see how Bungie, Pardo and Morhaime do without ATVI. So far, Bungie hasn't made any new games and they've raised the price of Destiny 2 expansions. They've also monetized their levelling system. You can pay $1 in Silver to gain 1 level with your character in Destiny2. All this monietization strategy after they left the evil ATVI corporation

Pardo heads up Bonfire Studios. Another place filled with Blizzard vets.
http://www.bonfirestudios.com/about-us

So far between Pardo, Morhaime and Bungie we have zero new games.

On September 24 2020 16:37 neverlose9999 wrote:
Why is he not bringing David Kim with him?
I believe Dustin Browder can make a super game with DK

2 year non competition clauses in contracts perhaps?
that's why guys like Pardo and Browder "disappear" for two years and then reappear with a new job making video games.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Ve5pa
Profile Joined December 2014
United Kingdom252 Posts
September 24 2020 16:29 GMT
#48
Blizzard North is back?
misominja
Profile Joined July 2020
11 Posts
September 24 2020 16:41 GMT
#49
--- Nuked ---
BisuDagger
Profile Blog Joined October 2009
Bisutopia19299 Posts
September 24 2020 17:04 GMT
#50
Do people really like Dustin Browder? The state of SC2 at release was pretty terrible. Not just how units were used or balance either. There were so many features we had to wait more then 5 years for that should have been no-brainers for BNet, lobby, custom games, social features etc.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
September 24 2020 17:26 GMT
#51
On September 25 2020 01:41 misominja wrote:
Show nested quote +
On September 25 2020 01:29 Ve5pa wrote:
Blizzard North is back?

https://en.wikipedia.org/wiki/Flagship_Studios. Legendary Ex-Blizzard Developer, the Originals.


The fault was that Bill Roper should have never been put into position as CEO. Sad thing right before they went under Hellgate: London was becoming very good.
"Smokey, this is not 'Nam, this is bowling. There are rules."
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
September 24 2020 17:31 GMT
#52
gl hf to the new company. It sounds like a hobby project for retirees, but ok, I confess I'm curious if there is a game coming out eventually, or, how long it lasts before financing becomes an issue and the next round of acquisitions kick in? Maybe they'll be integrated in Blizzard within a few years. Or the other way around.
Earth, Water, Air and Protoss!
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2020-09-24 17:36:40
September 24 2020 17:36 GMT
#53
This is pretty cool, interested to see what game type they will make. Morhaime is a man of great passion.
Neosteel Enthusiast
TT1
Profile Blog Joined December 2008
Canada10012 Posts
Last Edited: 2020-09-24 19:05:35
September 24 2020 18:24 GMT
#54
great news

i hope they assemble a strong team and make magic happen again, rts needs it
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
September 24 2020 19:04 GMT
#55
On September 25 2020 02:04 BisuDagger wrote:
Do people really like Dustin Browder? The state of SC2 at release was pretty terrible. Not just how units were used or balance either. There were so many features we had to wait more then 5 years for that should have been no-brainers for BNet, lobby, custom games, social features etc.

I'm assuming (hoping) it's just trolls.
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
misominja
Profile Joined July 2020
11 Posts
Last Edited: 2020-09-24 19:59:30
September 24 2020 19:46 GMT
#56
--- Nuked ---
JimmyJRaynor
Profile Blog Joined April 2010
Canada17135 Posts
Last Edited: 2020-09-24 20:06:30
September 24 2020 19:58 GMT
#57
On September 25 2020 02:04 BisuDagger wrote:
Do people really like Dustin Browder? The state of SC2 at release was pretty terrible. Not just how units were used or balance either. There were so many features we had to wait more then 5 years for that should have been no-brainers for BNet, lobby, custom games, social features etc.

i had an absolute, unmitigated , unbelievable total fucking blast playing SC2 in 2010. two friends and i organized $100 USD tourneys and got 1200 entrants every week. Once you got past RO32 ...you could cut the tension with a knife. great times.

it also allowed me to flesh out my PHP skills and my SQL Server skills. again, great times.
On September 25 2020 04:04 Cricketer12 wrote:
Show nested quote +
On September 25 2020 02:04 BisuDagger wrote:
Do people really like Dustin Browder? The state of SC2 at release was pretty terrible. Not just how units were used or balance either. There were so many features we had to wait more then 5 years for that should have been no-brainers for BNet, lobby, custom games, social features etc.

I'm assuming (hoping) it's just trolls.

i like Browder. he did a great job on RA2 and SC2.
Morhaime agrees with me. His exec team promoted Browder to VP. When Morhaime started a new company he brought Browder with him.

On JUly 27th, 2010 .. SC2 was a far far better shape than other RTS games like C&C4 and RA3. SC2 was great in 2010. I recall taking public transit in a Canadian suburb and the teenie-boppers talking SC2 strats. Man ... what a great year 2010 was for SC2.

I wonder if there was a bidding war between Pardo and Morhaime for Browder's services?
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Archeon
Profile Joined May 2011
3261 Posts
Last Edited: 2020-09-24 20:58:18
September 24 2020 20:51 GMT
#58
@Kotic/Atvi: If Atvi was such a nice parent company devs wouldn't leave. Morhaime basically gave up his very high profile job as Blizz CEO and now decided to start a new small company. If 26 of 27 members of this studio are Blizz members it shows that they couldn't do what they wanted to as part of Blizzard. Apparently like Bungie they thought that they'd be better off independently.

I also think that Blizz created their best games when they were smaller, so I'm happy to see some of their leading members choose to develop smaller projects more independently. It's not like the Blizz games in the last years were terrible or unsuccessful by any stretch, but they certainly were more mainstream and didn't really appeal to me.

To be entirely fair I play games differently now than 15 years ago when I played diablo 2 and warcraft 3.
low gravity, yes-yes!
DSK
Profile Blog Joined February 2015
England1110 Posts
September 24 2020 21:46 GMT
#59
Give me a game with destructible rocks Mr Browder and I'll show you the money!.
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
WombaT
Profile Blog Joined May 2010
Northern Ireland26221 Posts
September 24 2020 21:56 GMT
#60
On September 25 2020 04:58 JimmyJRaynor wrote:
Show nested quote +
On September 25 2020 02:04 BisuDagger wrote:
Do people really like Dustin Browder? The state of SC2 at release was pretty terrible. Not just how units were used or balance either. There were so many features we had to wait more then 5 years for that should have been no-brainers for BNet, lobby, custom games, social features etc.

i had an absolute, unmitigated , unbelievable total fucking blast playing SC2 in 2010. two friends and i organized $100 USD tourneys and got 1200 entrants every week. Once you got past RO32 ...you could cut the tension with a knife. great times.

it also allowed me to flesh out my PHP skills and my SQL Server skills. again, great times.
Show nested quote +
On September 25 2020 04:04 Cricketer12 wrote:
On September 25 2020 02:04 BisuDagger wrote:
Do people really like Dustin Browder? The state of SC2 at release was pretty terrible. Not just how units were used or balance either. There were so many features we had to wait more then 5 years for that should have been no-brainers for BNet, lobby, custom games, social features etc.

I'm assuming (hoping) it's just trolls.

i like Browder. he did a great job on RA2 and SC2.
Morhaime agrees with me. His exec team promoted Browder to VP. When Morhaime started a new company he brought Browder with him.

On JUly 27th, 2010 .. SC2 was a far far better shape than other RTS games like C&C4 and RA3. SC2 was great in 2010. I recall taking public transit in a Canadian suburb and the teenie-boppers talking SC2 strats. Man ... what a great year 2010 was for SC2.

I wonder if there was a bidding war between Pardo and Morhaime for Browder's services?

It did lack a lot, although I’m not sure how much that was due to Bnet 2.0 as a platform being pushed vs specifically the SC devs. Most of my release gripes were in that domain anyway!

Aside from personal taste it’s a very polished game that runs well on anything down to a calculator and the units are very responsive and fun to use.

Probably what I miss most playing other RTS games is that responsiveness and microability of units, sometimes that’s the intent of the competitors but sometimes they just don’t do it as well as Blizz’s 3 main RTS games.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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