Mike Morhaime founds new gaming company - Page 3
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Terrorbladder
2704 Posts
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WombaT
Northern Ireland23745 Posts
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misominja
11 Posts
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Dedraterllaerau
113 Posts
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misominja
11 Posts
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thePunGun
598 Posts
On September 24 2020 16:37 neverlose9999 wrote: Why is he not bringing David Kim with him? I believe Dustin Browder can make a super game with DK David Kim is the lead systems designer of Diablo 4 and probably happy with his current job. He probably also has one of those none-compete clauses in his contract, which is sadly still very common in the gaming industry. So if he were to leave Blizzard, he couldn't join another gaming company for quite some time. | ||
JimmyJRaynor
Canada16382 Posts
![]() Pardo heads up Bonfire Studios. Another place filled with Blizzard vets. http://www.bonfirestudios.com/about-us So far between Pardo, Morhaime and Bungie we have zero new games. On September 24 2020 16:37 neverlose9999 wrote: Why is he not bringing David Kim with him? I believe Dustin Browder can make a super game with DK 2 year non competition clauses in contracts perhaps? that's why guys like Pardo and Browder "disappear" for two years and then reappear with a new job making video games. | ||
Ve5pa
United Kingdom252 Posts
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misominja
11 Posts
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BisuDagger
Bisutopia19152 Posts
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{CC}StealthBlue
United States41117 Posts
On September 25 2020 01:41 misominja wrote: https://en.wikipedia.org/wiki/Flagship_Studios. Legendary Ex-Blizzard Developer, the Originals. The fault was that Bill Roper should have never been put into position as CEO. Sad thing right before they went under Hellgate: London was becoming very good. | ||
BaneRiders
Sweden3630 Posts
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FueledUpAndReadyToGo
Netherlands30545 Posts
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TT1
Canada9986 Posts
i hope they assemble a strong team and make magic happen again, rts needs it | ||
Cricketer12
United States13959 Posts
On September 25 2020 02:04 BisuDagger wrote: Do people really like Dustin Browder? The state of SC2 at release was pretty terrible. Not just how units were used or balance either. There were so many features we had to wait more then 5 years for that should have been no-brainers for BNet, lobby, custom games, social features etc. I'm assuming (hoping) it's just trolls. | ||
misominja
11 Posts
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JimmyJRaynor
Canada16382 Posts
On September 25 2020 02:04 BisuDagger wrote: Do people really like Dustin Browder? The state of SC2 at release was pretty terrible. Not just how units were used or balance either. There were so many features we had to wait more then 5 years for that should have been no-brainers for BNet, lobby, custom games, social features etc. i had an absolute, unmitigated , unbelievable total fucking blast playing SC2 in 2010. two friends and i organized $100 USD tourneys and got 1200 entrants every week. Once you got past RO32 ...you could cut the tension with a knife. great times. it also allowed me to flesh out my PHP skills and my SQL Server skills. again, great times. On September 25 2020 04:04 Cricketer12 wrote: I'm assuming (hoping) it's just trolls. i like Browder. he did a great job on RA2 and SC2. Morhaime agrees with me. His exec team promoted Browder to VP. When Morhaime started a new company he brought Browder with him. On JUly 27th, 2010 .. SC2 was a far far better shape than other RTS games like C&C4 and RA3. SC2 was great in 2010. I recall taking public transit in a Canadian suburb and the teenie-boppers talking SC2 strats. Man ... what a great year 2010 was for SC2. I wonder if there was a bidding war between Pardo and Morhaime for Browder's services? | ||
Archeon
3251 Posts
I also think that Blizz created their best games when they were smaller, so I'm happy to see some of their leading members choose to develop smaller projects more independently. It's not like the Blizz games in the last years were terrible or unsuccessful by any stretch, but they certainly were more mainstream and didn't really appeal to me. To be entirely fair I play games differently now than 15 years ago when I played diablo 2 and warcraft 3. | ||
DSK
England1110 Posts
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WombaT
Northern Ireland23745 Posts
On September 25 2020 04:58 JimmyJRaynor wrote: i had an absolute, unmitigated , unbelievable total fucking blast playing SC2 in 2010. two friends and i organized $100 USD tourneys and got 1200 entrants every week. Once you got past RO32 ...you could cut the tension with a knife. great times. it also allowed me to flesh out my PHP skills and my SQL Server skills. again, great times. i like Browder. he did a great job on RA2 and SC2. Morhaime agrees with me. His exec team promoted Browder to VP. When Morhaime started a new company he brought Browder with him. On JUly 27th, 2010 .. SC2 was a far far better shape than other RTS games like C&C4 and RA3. SC2 was great in 2010. I recall taking public transit in a Canadian suburb and the teenie-boppers talking SC2 strats. Man ... what a great year 2010 was for SC2. I wonder if there was a bidding war between Pardo and Morhaime for Browder's services? It did lack a lot, although I’m not sure how much that was due to Bnet 2.0 as a platform being pushed vs specifically the SC devs. Most of my release gripes were in that domain anyway! Aside from personal taste it’s a very polished game that runs well on anything down to a calculator and the units are very responsive and fun to use. Probably what I miss most playing other RTS games is that responsiveness and microability of units, sometimes that’s the intent of the competitors but sometimes they just don’t do it as well as Blizz’s 3 main RTS games. | ||
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