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[HowTo] Make Sick Bass

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sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2012-01-23 21:57:57
October 14 2011 20:52 GMT
#1
Hey Teamliquid, I have been creating electronic music using several programs (primarily FL Studio) for several years now....I've figured out a lot about the process and learned a lot, mostly self taught. I thought It would be helpful and fun to make a little helper article to show people how to do one of the neatest things in electronic music, namely producing your own unique sounds. There are already tons of tutorials out there, but 99% of them suck ass. Plus I'm here to answer questions.

When you first start using music software, synths are the most intimidating things in the world. It took me goddamn forever to figure out how to actually use all the 100s of intimidating knobs and not just click in presets. I still like to use presets, but making your own sounds from scratch is WAYYY more fun and you can get exactly what you want. Its actually pretty easy too, if you have someone around to show you some basics.

With this howto I'm going to focus in on one of the things many people want to learn nowadays: how to make really neat and interesting bass sounds. Yeah, dubstep is cool and all, but these basses can be used in pretty much any genre and are a great intro to how to program synths and create awesome and bizarre effects. In this tutorial I assume you know how to use the basic functions of your music software (playing notes etc...).

Here are some sounds you can make using the methods in this Howto:

http://soundcloud.com/sob3k/sets/bass-examples


DISCLAIMER: I am not a professional sound engineer by any stretch of the word, I am 99% self taught. What I write here is just how I get my sounds, It may be blatantly wrong but It will make cool noises.


HOW TO USE THE SYNTH


The synth I'm going to show the basics of is Native Instruments Massive. Why? Because its a great synth. A word on synths here, most non-sample based synths out there do basically the same things. Its not like a guitar and a drum where if you want a drum sound you have to go get a drum...a really good programmer can make pretty much any sound using any commercial or free synth. What mostly separates synths is just the user interface. I am showing Massive off because it has a GREAT interface and is readily available to anyone who wants it. Massive can be used as a plugin in pretty much any music software (Cubase/Ableton/FL/Logic/blahblahblah), and will operate exactly the same in all of them.

After you've got Massive installed and all that (google if you have trouble), open up an instance and It should look like this:
[image loading]

The first thing you are going to do is click File-New Sound, because for some reason it doesn't come up blank.

Now I'm going to show you how this shit works...Its actually REALLY simple.

[image loading]

There are actually only four things in this synth you have to worry about:

1. GREEN: The oscillators! There are three of them, stacked. OSC1 OSC2 and OSC3. They generate the noises you use as building blocks for your sound.

2. RED: The filters! There are two of them, stacked. We will only use one so just ignore Filter 2. They filter the noise, taking away some frequencies.

3. BLUE: The Effects! There are 2 at the bottom and two on the right, they add effects to the noise like echo and other more complicated shit.

4. YELLOW: General settings. They are in tabs just like your browser, you only have to worry about the ones I have circled.

You can ignore everything in the synth I haven't circled. You can fuck around with it later but its not important right now. Basically you will turn on some of those oscillators over on the left, they will make noises that go through the filters and then the effects to come out at the end as savage bass or string plucks or whatever.

Ok, so you wanna make a basic bass. First we are going to pick what oscillator we want, we'll only use one for this simple bass. So just make sure only one oscillator is on (the little blue light next to the name), and make it look like this:

[image loading]
The pitch number is going to be brought down an octave (12 semitones) because we want bass, and the top setting "Sin-Squ" is picked out of that big drop down menu. This menu is different types of oscillators that make different types of sounds. You can use whatever you like the sound of but lets start with Sin-Squ. The three knobs in the oscillator are its settings, Wt-Position and Intensity influence the sound (wiggle them to see how), and Amp is the oscillator's volume. When you play a nice long note with the synth right now it should make a boringish buzzy bass tone. Great.

Now we are going to add the filter to make it interesting.
[image loading]

Click the dropdown menu and select Lowpass 4. This filter is going to let the low frequencies "pass" through, and cut out the high frequencies of our oscillator. How much it cuts off is dependant on that "Cutoff" knob. Lets turn the 3rd knob (Resonance), all the way down for this sound (you can wiggle it to see how it sounds, just adds resonance durp). Now play a note and turn the "Cutoff" knob back and forth, you should hear the high frequencies being modulated....This is the knob you turn to get that classic wobble sound used in dubstep all the time. However you cant sit here and turn that knob manually all day long, so we are going to have the synth turn it for you (this also makes the wobble sound nicer).

[image loading]

You see those blue and green tabs in the settings area? Those are your automatic knob turners (called envelopes and LFO's). The only thing they do is turn other knobs in the synth automatically. Click on LFO # 5, the one I circled. When you assign this thing to another knob in the program, it will turn that knob up and down according to the shape shown in the middle. We want it to turn that cutoff knob in the filter, so all you have to do is click the green + next to its name and drag it up into the first box under the cutoff knob. It should look like this:
[image loading]

Ok, now that thing is automatically assigned to turn that knob. We just need to tell it how we want it turned. This is how we do that:
[image loading]

Whoa dont get scared, its only three things. First we tell the LFO (knob turner) what shape we want it to turn the knob in, we want that sine wave on top, so we move the crossfader all the way to the top. Second, we want to tell it how far to move the knob. We do this by clicking on the green 5 in the box under cutoff and dragging up or down. The LFO will now turn that knob up and down in that range of motion. Third we need to tell it how fast to turn the knob, we want it to turn the knob in sync with the BPM of our project, so we turn on Sync, then move the bottom number right above Sync to 4 by clicking and dragging up and down. If you set the bottom number at 8 it will sound faster, and if you set it at 2 it will go slower.

If you have all the settings looking like that picture and play a long note, it should make a nice wobble bass just like this:

http://soundcloud.com/sob3k/untitled


If it doesnt sound like that make sure you are playing a note you put into the piano roll and not just hitting a key. If you are just hitting a key then the synth cant sync to the program and the LFO wont turn the knob.

Congratulations, you just made a wobble bass from scratch and hopefully actually understood what you did . Lets add some effects to make it sound better.

Lets add a Dimension expander (select it from the drop down), its an effect which will give the sound some stereo and make it sound bigger. Heres a setting I like:
[image loading]

You can play with the setting and various effects in these two slots all you want, just whatever sounds good.

That was cool and all, but how do you make crazy complex sounding stuff like this?

Imma bout to blow your mind....more automatic knob turning, that's it. You know how we had the program move the cutoff up and down? What If you also set it to move the volume of one of the oscillators up and down? Or to turn a knob in another filter? Or even.....to turn a knob IN AN LFO THAT TURNS ANOTHER KNOB....WHOA WTF KNOBTURNCEPTION! Yeah, that's all there is to it.

Lets look at that the bass that made that sound I just linked:
[image loading]

Whats going on here? Simple stuff you just did, only more of it. I have 3 different oscillatiors turned on and loaded with different waveforms (Sin-Tri, Acid, and S-Yard) running then through a Comb Filter (up top), and a S-Shaper (in the insert slot), and then finally through the good old Dimension Expander at the very end. Then I just have all 4 knob twiddlers all assigned to different knobs in the filters and oscillators. Its actually very simple. All you have to do is find out what knobs make cool effects when twiddled with. I heavily recommend the S-Shaper I used in this sound, as well as the Wt-Position in each oscillator.

Get out there and assign some LFO's chappies! Remember you can use these tools to make any sound you want, not just wobble bass, you can make trance plucks or leads using the same method, just assign the envelopes to different knobs and use different Oscillators in at a higher pitch.



ADVANCED METHODS

Just one more tip once you are a pro at assigning LFO's. Those blue things (Env) actually do the exact same thing as the green ones, they can be assigned to turn knobs too, only they turn them based on the shape shown inside each one starting from when the note is hit:
[image loading]

And the LFO's can turn knobs not just in waves, they have two other modes as well:

One, the Stepper, which turns knobs to the values you put into a stepping graph:
[image loading]

And two, the Performer, which turns knobs based on a series of curves you put into a chart:
[image loading]

These alternate options can be selected from the far upper right drop down in each LFO. They behave exactly like the normal LFO except they turn the knob in more interesting shapes.



If anyone has any questions or inquiries on how to get a specific noise or gets stuck and confused or other stuff just post and/or PM me! I can help you probably! I can even stream a little lesson which makes everything about 100x easier so don't hesitate to ask.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Serejai
Profile Blog Joined September 2010
6007 Posts
Last Edited: 2011-10-14 20:56:29
October 14 2011 20:55 GMT
#2
Is it just me or is every picture in this thread just a square that looks like this:

x     x
_-----_


EDIT: [image loading] The bandwidth are limited for embedding this image now.
I HAVE 5 TOAST POINTS
Aelip
Profile Joined November 2010
Denmark321 Posts
October 14 2011 20:55 GMT
#3
On October 15 2011 05:55 Serejai wrote:
Is it just me or is every picture in this thread just a square that looks like this:

x     x
_-----_


Not just you, seems he used a bad image host.
choe
Profile Joined August 2010
Germany86 Posts
October 14 2011 20:57 GMT
#4
i guess you have some problems with your images
sob3k
Profile Blog Joined August 2009
United States7572 Posts
October 14 2011 20:57 GMT
#5
On October 15 2011 05:55 Serejai wrote:
Is it just me or is every picture in this thread just a square that looks like this:

x     x
_-----_


ohhellno I guess Gyazo is fucking up again, its so convenient I always try to use it....I'll switch it to imgur

hold on a sec
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
shadowboxer
Profile Joined November 2010
United States224 Posts
October 14 2011 20:59 GMT
#6
Was hoping this was how to make a sick fish. I'm hungry.
"Hear that? That's God laughing at your plans."
leBIGcrab
Profile Joined February 2011
France313 Posts
October 14 2011 20:59 GMT
#7
Awesome thread thank you. I'm still trying to figure out FL studio too and all the creation process and this will help me a lot.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
October 14 2011 21:00 GMT
#8
As someone who dabbles in this kind of stuff, I am thankful for your post. I'm self-taught and a lot of UIs are still really intimidating to me.

BUT, I must admit, I expected this thread to be about how to poison large fish.
We found Dove in a soapless place.
AutomatonOmega
Profile Joined February 2011
United States706 Posts
Last Edited: 2011-10-14 23:10:30
October 14 2011 21:04 GMT
#9
+ Show Spoiler +
[image loading]


Here's how I make Sick Bass.

Edit: Useful tutorial, I'll definitely reference it if I ever get into making Electronic music.
HackBenjamin
Profile Blog Joined January 2011
Canada1094 Posts
October 14 2011 21:06 GMT
#10
The post is great, I love that you've put together a guide for this. Pictures soon? Bookmarking this regardless, it's good info either way.
biomech
Profile Joined April 2010
Germany380 Posts
Last Edited: 2011-10-14 21:12:29
October 14 2011 21:07 GMT
#11
The images are are available if you right-click the dizzy-face icon, and select the appropriate option. inconvinient, but better than 'nuffin.
OP got fixed huh. Thanks

It'd be awesome if you'd be doing some video-tutorials on that issue (sick bass and perhaps using music software in general). Seems like you could get some proper tutoring going on right there :D

I'll watch!
sob3k
Profile Blog Joined August 2009
United States7572 Posts
October 14 2011 21:10 GMT
#12
Alright, fixed the damn pictures, should be good to go now.

If anyone gets confused just tell me where and I'll edit the post to clarify for everyone.

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
HackBenjamin
Profile Blog Joined January 2011
Canada1094 Posts
October 14 2011 21:13 GMT
#13
Looks great, thanks again!
R3m3mb3rM3
Profile Joined September 2010
Germany954 Posts
October 14 2011 21:14 GMT
#14
Ive been looking for a tutorial lke this for so long. and you post it the day after my pc breaks T.t ^^
ty and gj
Danglars
Profile Blog Joined August 2010
United States12133 Posts
October 14 2011 21:31 GMT
#15
Should pop on your own FL Studio tutorial too =)
Great job, always wondered what a low-pass filter was.
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
October 14 2011 21:38 GMT
#16
I assumed this thread was going to be people quoting this:

Nigel: The numbers all go to eleven. Look, right across the board, eleven, eleven, eleven and...
Martin: Oh, I see. And most amps go up to ten?
Nigel: Exactly.
Martin: Does that mean it's louder? Is it any louder?
Nigel: Well, it's one louder, isn't it? It's not ten. You see, most blokes, you know, will be playing at ten. You're on ten here, all the way up, all the way up, all the way up, you're on ten on your guitar. Where can you go from there? Where?
Martin: I don't know.
Nigel: Nowhere. Exactly. What we do is, if we need that extra push over the cliff, you know what we do?
Martin: Put it up to eleven.
Nigel: Elevn. Exactly. One louder.
Martin: Why don't you just make ten louder and make ten be the top number and make that a little louder?

[Pause.]

Nigel: These go to eleven.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
ChineseWife
Profile Joined August 2010
United States373 Posts
October 14 2011 23:06 GMT
#17
cool guide! as an audio engineer and electronic music producer, i approve! I also like the fabfilter stuff, really quality.
Oops I made no units
Stijx
Profile Blog Joined February 2011
United States804 Posts
October 14 2011 23:08 GMT
#18
This is actually a sweet guide! Thank you!
FREEloss_ca
Profile Blog Joined December 2008
Canada603 Posts
Last Edited: 2011-10-14 23:24:06
October 14 2011 23:22 GMT
#19
On October 15 2011 08:06 ChineseWife wrote:
cool guide! as an audio engineer and electronic music producer, i approve! I also like the fabfilter stuff, really quality.


If I send you some of my ableton files can you master them for me pretty please?

Nice guide! My biggest issue with Massive (and synths for that matter) is Voicing. I don't really understand what's going on there, or what the difference is between monorotate, monophone, etc.
"Starcraft...It just echos brilliance and manliness." - Tasteless
T3tra
Profile Blog Joined April 2010
United States406 Posts
October 14 2011 23:26 GMT
#20
I love TL. So much information on this site. Awesome OP.
I need this place like I need a shotgun blast to the face.
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