• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:26
CET 08:26
KST 16:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA16
StarCraft 2
General
SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
What happened to TvZ on Retro? soO on: FanTaSy's Potential Return to StarCraft Data analysis on 70 million replays 2v2 maps which are SC2 style with teams together? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2155 users

The Big Programming Thread - Page 982

Forum Index > General Forum
Post a Reply
Prev 1 980 981 982 983 984 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
Yurie
Profile Blog Joined August 2010
11933 Posts
Last Edited: 2018-12-18 21:10:51
December 18 2018 21:03 GMT
#19621
On December 19 2018 04:47 bangsholt wrote:
Show nested quote +
On December 18 2018 19:29 Acrofales wrote:
I always wonder that when ppl try to do computation in SQL


I always wonder why people want to transfer data to a client only for the client to filter and sort it.

It's almost like a SQL database has WHERE and GROUP BY


I can just take my case from work, I don't have access to the indexed table for data analysis since that is the production server. I only have partial access to a daily BI copy where the only tool I'm allowed to use (Power BI) creates a local copy as part of the data load. Hopefully that changes during next year but doesn't really help now.

Though the actual application doesn't load the full tables into your client. So in the actual use case it works properly.
Manit0u
Profile Blog Joined August 2004
Poland17452 Posts
December 19 2018 09:40 GMT
#19622
How big is the data set usually? If you don't have more than a few thousand records to compare then performance shouldn't be an issue and it doesn't really matter if your algorithm is O(n^2) or whatever. If data sets are large (hundreds of thousands or millions of records) then it is definitely worth your while to think of a better way of doing things.
Time is precious. Waste it wisely.
Manit0u
Profile Blog Joined August 2004
Poland17452 Posts
December 19 2018 14:33 GMT
#19623
Time is precious. Waste it wisely.
Silvanel
Profile Blog Joined March 2003
Poland4733 Posts
December 20 2018 10:37 GMT
#19624
Well i stoped watching at 3:27 because he is clearly wrong, at least in practical sense. Yeah sure You can do all the stuff You want on Linux, as long as You are willing (and have time and knowledge) to write all needed drivers and tools. If Your company uses some tool or hardware that has only say windows support, Your options are limited to "use windows", "run Windows on VM and hope it works". If i need to use some dedicated network interface that only has windows support i am not going to rewrite tooling and drivers - i dont have time, knowledge and whats most important i am not being paid to that.
Pathetic Greta hater.
Manit0u
Profile Blog Joined August 2004
Poland17452 Posts
December 20 2018 10:59 GMT
#19625
On December 20 2018 19:37 Silvanel wrote:
Well i stoped watching at 3:27 because he is clearly wrong, at least in practical sense. Yeah sure You can do all the stuff You want on Linux, as long as You are willing (and have time and knowledge) to write all needed drivers and tools. If Your company uses some tool or hardware that has only say windows support, Your options are limited to "use windows", "run Windows on VM and hope it works". If i need to use some dedicated network interface that only has windows support i am not going to rewrite tooling and drivers - i dont have time, knowledge and whats most important i am not being paid to that.


Then you shouldn't have stopped watching because he clarifies later that if you have to work with proprietary stuff that only works on Windows for example then you should do it. It is a big generalization on his part (he also forgot working with audio professionally, which also lacks tooling for Linux), but really, Linux has gone a very long way in terms of ease-of-use for everyday normal guy.

Also, note that he's speaking at a Linux conference, so people not already doing most if not all of their work on Linux aren't really his target audience
Time is precious. Waste it wisely.
Silvanel
Profile Blog Joined March 2003
Poland4733 Posts
Last Edited: 2018-12-20 11:22:50
December 20 2018 11:21 GMT
#19626
Yeah i am aware of that, maybe i reacted to harshly because i just recently had similiar situation in project. A new architect (not even from my domain) were constantly bugging me with "Why no Linux??, Why no Linux" and my answer was always the same "i am not going to rewrite all the tools and drivers provided by some other parties just so You can have Your dream linux.

BTw: I do use linux on some machines and i like it but i hate when people act like it is some magical solution for every problem.
Pathetic Greta hater.
mantequilla
Profile Blog Joined June 2012
Turkey779 Posts
December 20 2018 18:23 GMT
#19627
I have a coworker that knows a lot more than me, like different languages, frameworks, different programming paradigms. etc but I can't help to think he's a bad programmer.

His code is almost always buggy. Ideas he bring out and be sure "it will work" never works.

I was trying to track down a silly bug for 3 days, finally solved it, he refactored my code a bit to make it "better", now its more broken than ever :/
pissed
Age of Mythology forever!
Manit0u
Profile Blog Joined August 2004
Poland17452 Posts
December 20 2018 21:05 GMT
#19628
On December 21 2018 03:23 mantequilla wrote:
I have a coworker that knows a lot more than me, like different languages, frameworks, different programming paradigms. etc but I can't help to think he's a bad programmer.

His code is almost always buggy. Ideas he bring out and be sure "it will work" never works.

I was trying to track down a silly bug for 3 days, finally solved it, he refactored my code a bit to make it "better", now its more broken than ever :/
pissed


There's a difference between knowing the framowrk and/or language and actually putting this knowledge to good use...
Time is precious. Waste it wisely.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 21 2018 07:19 GMT
#19629
On December 21 2018 03:23 mantequilla wrote:
I have a coworker that knows a lot more than me, like different languages, frameworks, different programming paradigms. etc but I can't help to think he's a bad programmer.

His code is almost always buggy. Ideas he bring out and be sure "it will work" never works.

I was trying to track down a silly bug for 3 days, finally solved it, he refactored my code a bit to make it "better", now its more broken than ever :/
pissed

I can relate. I know a similar case, and it is bothering several people. It's a difficult situation and I can't really provide you with solution though... Especially if seniority or personality traits block you from a productive discussion of the issue.
If you have a good reason to disagree with the above, please tell me. Thank you.
SC-Shield
Profile Joined December 2018
Bulgaria832 Posts
Last Edited: 2018-12-21 14:23:03
December 21 2018 14:19 GMT
#19630
Does anyone use Cocoa framework to develop UI for Mac? Why can UI work perfectly on some Mac versions, while it's completely broken on another version such as 10.12?

Edit: Problems like that: https://stackoverflow.com/questions/47470828/nsbutton-title-binding-refresh-working-on-10-12-but-not-high-sierra-10-13
Silvanel
Profile Blog Joined March 2003
Poland4733 Posts
Last Edited: 2018-12-21 14:30:27
December 21 2018 14:29 GMT
#19631
Because Apple does not conform to its own standards and changes them frequently? Some people even claim they deliberately sabotage cross versions compatibility but i think its combination of legitimate reasons (sometimes its better to break compatibility in order to make huge leap) and incompetence.
I experienced it first hand when Daimler decided to drop some functionalities on Apple devices (in old project) because of the mess in Apple standards.

Sry for general ramble instead of helping advice, someone had to say it
Pathetic Greta hater.
SC-Shield
Profile Joined December 2018
Bulgaria832 Posts
Last Edited: 2018-12-21 14:42:16
December 21 2018 14:35 GMT
#19632
That's very sad to hear. At work there is a project which has MacOS 10.7 as a deployment target. Managers wouldn't allow me to increase it significantly without a very good reason. Is it possible to support all MacOS from 10.7 to 10.14 (latest) without some random UI problems? For example, I've added a few new buttons which work fine on MacOS 10.14, but on MacOS 10.12 nothing happens when they're clicked.

I'm a Windows user and I find this very weird when I have to maintain Mac projects.
Acrofales
Profile Joined August 2010
Spain18132 Posts
December 21 2018 15:13 GMT
#19633
On December 21 2018 23:35 SC-Shield wrote:
That's very sad to hear. At work there is a project which has MacOS 10.7 as a deployment target. Managers wouldn't allow me to increase it significantly without a very good reason. Is it possible to support all MacOS from 10.7 to 10.14 (latest) without some random UI problems? For example, I've added a few new buttons which work fine on MacOS 10.14, but on MacOS 10.12 nothing happens when they're clicked.

I'm a Windows user and I find this very weird when I have to maintain Mac projects.

Why do you find that weird? MacOS 10.7 is Lion, and was released in 2010.

If you were to develop something for Windows 10, would you expect it to automatically be backward compatible with Windows 7? Forward compatibilty is a different issue, and generally speaking, software designed for windows 7 is usable in windows 10. Is that not the case for Apple?
Manit0u
Profile Blog Joined August 2004
Poland17452 Posts
December 21 2018 16:18 GMT
#19634
On December 22 2018 00:13 Acrofales wrote:
Show nested quote +
On December 21 2018 23:35 SC-Shield wrote:
That's very sad to hear. At work there is a project which has MacOS 10.7 as a deployment target. Managers wouldn't allow me to increase it significantly without a very good reason. Is it possible to support all MacOS from 10.7 to 10.14 (latest) without some random UI problems? For example, I've added a few new buttons which work fine on MacOS 10.14, but on MacOS 10.12 nothing happens when they're clicked.

I'm a Windows user and I find this very weird when I have to maintain Mac projects.

Why do you find that weird? MacOS 10.7 is Lion, and was released in 2010.

If you were to develop something for Windows 10, would you expect it to automatically be backward compatible with Windows 7? Forward compatibilty is a different issue, and generally speaking, software designed for windows 7 is usable in windows 10. Is that not the case for Apple?


Another thing worthy of note is that if you want to support 10.7 you can't use Swift.
Time is precious. Waste it wisely.
SC-Shield
Profile Joined December 2018
Bulgaria832 Posts
Last Edited: 2018-12-21 17:24:26
December 21 2018 17:14 GMT
#19635
On December 22 2018 00:13 Acrofales wrote:
Show nested quote +
On December 21 2018 23:35 SC-Shield wrote:
That's very sad to hear. At work there is a project which has MacOS 10.7 as a deployment target. Managers wouldn't allow me to increase it significantly without a very good reason. Is it possible to support all MacOS from 10.7 to 10.14 (latest) without some random UI problems? For example, I've added a few new buttons which work fine on MacOS 10.14, but on MacOS 10.12 nothing happens when they're clicked.

I'm a Windows user and I find this very weird when I have to maintain Mac projects.

Why do you find that weird? MacOS 10.7 is Lion, and was released in 2010.

If you were to develop something for Windows 10, would you expect it to automatically be backward compatible with Windows 7? Forward compatibilty is a different issue, and generally speaking, software designed for windows 7 is usable in windows 10. Is that not the case for Apple?


I know what you mean, but Windows is so much better with keeping things compatible. I've never seen a perfectly normal button work on some Windows, while it doesn't on another Windows version. However, I've seen problems with dependencies on Windows such as Visual C++ Runtime 2015 (merge module). It works fine on Windows 10, but it's totally broken on Windows 8.1 and Windows Server 2012 (I don't understand why some people want to install client software there, but whatever).

Regarding MacOS, deployment target is 10.7, but my development machine has 10.14 (latest) and Xcode 10. When I run software from my machine, it simply works. When another person tests it on 10.12, UI is a mess, no button responds to clicks. I just don't understand how this should be done so it works. Swift isn't used for legacy reasons. Maybe I should use an older Xcode?
Manit0u
Profile Blog Joined August 2004
Poland17452 Posts
December 21 2018 17:36 GMT
#19636
On December 22 2018 02:14 SC-Shield wrote:
Show nested quote +
On December 22 2018 00:13 Acrofales wrote:
On December 21 2018 23:35 SC-Shield wrote:
That's very sad to hear. At work there is a project which has MacOS 10.7 as a deployment target. Managers wouldn't allow me to increase it significantly without a very good reason. Is it possible to support all MacOS from 10.7 to 10.14 (latest) without some random UI problems? For example, I've added a few new buttons which work fine on MacOS 10.14, but on MacOS 10.12 nothing happens when they're clicked.

I'm a Windows user and I find this very weird when I have to maintain Mac projects.

Why do you find that weird? MacOS 10.7 is Lion, and was released in 2010.

If you were to develop something for Windows 10, would you expect it to automatically be backward compatible with Windows 7? Forward compatibilty is a different issue, and generally speaking, software designed for windows 7 is usable in windows 10. Is that not the case for Apple?


I know what you mean, but Windows is so much better with keeping things compatible. I've never seen a perfectly normal button work on some Windows, while it doesn't on another Windows version. However, I've seen problems with dependencies on Windows such as Visual C++ Runtime 2015 (merge module). It works fine on Windows 10, but it's totally broken on Windows 8.1 and Windows Server 2012 (I don't understand why some people want to install client software there, but whatever).

Regarding MacOS, deployment target is 10.7, but my development machine has 10.14 (latest) and Xcode 10. When I run software from my machine, it simply works. When another person tests it on 10.12, UI is a mess, no button responds to clicks. I just don't understand how this should be done so it works. Swift isn't used for legacy reasons. Maybe I should use an older Xcode?


Won't it just auto-update itself though?

Don't know much about Mac development. I couldn't really care less about anything Apple...
Time is precious. Waste it wisely.
Acrofales
Profile Joined August 2010
Spain18132 Posts
Last Edited: 2018-12-21 19:17:51
December 21 2018 19:17 GMT
#19637
On December 22 2018 02:36 Manit0u wrote:
Show nested quote +
On December 22 2018 02:14 SC-Shield wrote:
On December 22 2018 00:13 Acrofales wrote:
On December 21 2018 23:35 SC-Shield wrote:
That's very sad to hear. At work there is a project which has MacOS 10.7 as a deployment target. Managers wouldn't allow me to increase it significantly without a very good reason. Is it possible to support all MacOS from 10.7 to 10.14 (latest) without some random UI problems? For example, I've added a few new buttons which work fine on MacOS 10.14, but on MacOS 10.12 nothing happens when they're clicked.

I'm a Windows user and I find this very weird when I have to maintain Mac projects.

Why do you find that weird? MacOS 10.7 is Lion, and was released in 2010.

If you were to develop something for Windows 10, would you expect it to automatically be backward compatible with Windows 7? Forward compatibilty is a different issue, and generally speaking, software designed for windows 7 is usable in windows 10. Is that not the case for Apple?


I know what you mean, but Windows is so much better with keeping things compatible. I've never seen a perfectly normal button work on some Windows, while it doesn't on another Windows version. However, I've seen problems with dependencies on Windows such as Visual C++ Runtime 2015 (merge module). It works fine on Windows 10, but it's totally broken on Windows 8.1 and Windows Server 2012 (I don't understand why some people want to install client software there, but whatever).

Regarding MacOS, deployment target is 10.7, but my development machine has 10.14 (latest) and Xcode 10. When I run software from my machine, it simply works. When another person tests it on 10.12, UI is a mess, no button responds to clicks. I just don't understand how this should be done so it works. Swift isn't used for legacy reasons. Maybe I should use an older Xcode?


Won't it just auto-update itself though?

Don't know much about Mac development. I couldn't really care less about anything Apple...

Similar situation here: don't care about Apple. Presumably there's a setting somewhere in xcode that you are developing for a target os 10.7. I've done a fair bit of Android development, and you configure it for a target Android API. It's far from perfect to develop for old versions (keeps complaining about deprecated methods that don't really have a workaround in old versions), but it works. To test you either deploy to a system running that version or you set up an emulator.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
December 21 2018 19:40 GMT
#19638
On December 21 2018 03:23 mantequilla wrote:
I have a coworker that knows a lot more than me, like different languages, frameworks, different programming paradigms. etc but I can't help to think he's a bad programmer.

His code is almost always buggy. Ideas he bring out and be sure "it will work" never works.

I was trying to track down a silly bug for 3 days, finally solved it, he refactored my code a bit to make it "better", now its more broken than ever :/
pissed


I mean, code reviews are a thing?
There is no one like you in the universe.
SC-Shield
Profile Joined December 2018
Bulgaria832 Posts
December 21 2018 19:52 GMT
#19639
On December 22 2018 04:40 Blisse wrote:
Show nested quote +
On December 21 2018 03:23 mantequilla wrote:
I have a coworker that knows a lot more than me, like different languages, frameworks, different programming paradigms. etc but I can't help to think he's a bad programmer.

His code is almost always buggy. Ideas he bring out and be sure "it will work" never works.

I was trying to track down a silly bug for 3 days, finally solved it, he refactored my code a bit to make it "better", now its more broken than ever :/
pissed


I mean, code reviews are a thing?


In theory, unit tests should have caught that too.
Excludos
Profile Blog Joined April 2010
Norway8196 Posts
December 21 2018 20:45 GMT
#19640
On December 22 2018 04:17 Acrofales wrote:
Show nested quote +
On December 22 2018 02:36 Manit0u wrote:
On December 22 2018 02:14 SC-Shield wrote:
On December 22 2018 00:13 Acrofales wrote:
On December 21 2018 23:35 SC-Shield wrote:
That's very sad to hear. At work there is a project which has MacOS 10.7 as a deployment target. Managers wouldn't allow me to increase it significantly without a very good reason. Is it possible to support all MacOS from 10.7 to 10.14 (latest) without some random UI problems? For example, I've added a few new buttons which work fine on MacOS 10.14, but on MacOS 10.12 nothing happens when they're clicked.

I'm a Windows user and I find this very weird when I have to maintain Mac projects.

Why do you find that weird? MacOS 10.7 is Lion, and was released in 2010.

If you were to develop something for Windows 10, would you expect it to automatically be backward compatible with Windows 7? Forward compatibilty is a different issue, and generally speaking, software designed for windows 7 is usable in windows 10. Is that not the case for Apple?


I know what you mean, but Windows is so much better with keeping things compatible. I've never seen a perfectly normal button work on some Windows, while it doesn't on another Windows version. However, I've seen problems with dependencies on Windows such as Visual C++ Runtime 2015 (merge module). It works fine on Windows 10, but it's totally broken on Windows 8.1 and Windows Server 2012 (I don't understand why some people want to install client software there, but whatever).

Regarding MacOS, deployment target is 10.7, but my development machine has 10.14 (latest) and Xcode 10. When I run software from my machine, it simply works. When another person tests it on 10.12, UI is a mess, no button responds to clicks. I just don't understand how this should be done so it works. Swift isn't used for legacy reasons. Maybe I should use an older Xcode?


Won't it just auto-update itself though?

Don't know much about Mac development. I couldn't really care less about anything Apple...

Similar situation here: don't care about Apple. Presumably there's a setting somewhere in xcode that you are developing for a target os 10.7. I've done a fair bit of Android development, and you configure it for a target Android API. It's far from perfect to develop for old versions (keeps complaining about deprecated methods that don't really have a workaround in old versions), but it works. To test you either deploy to a system running that version or you set up an emulator.


There is indeed. Deployment info is found right below where you set up the app signing.

Developing for iOS has the same problem as android in this regard: There's always new features and functions which requires newer OS versions and phones. Supporting legacy versions is a real pain and honestly not worth it unless you're forced to.
Prev 1 980 981 982 983 984 1032 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 130
Nina 104
ProTech66
StarCraft: Brood War
Rain 2771
actioN 1293
Shuttle 1148
Larva 218
Leta 189
Sharp 74
Soma 64
Killer 47
NaDa 21
Dota 2
monkeys_forever436
League of Legends
JimRising 792
C9.Mang0221
Reynor66
Super Smash Bros
amsayoshi125
Other Games
summit1g19433
ViBE110
Organizations
Other Games
gamesdonequick554
StarCraft: Brood War
UltimateBattle 85
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1686
• Lourlo1402
Upcoming Events
OSC
1h 34m
Wardi Open
4h 34m
Monday Night Weeklies
9h 34m
OSC
15h 34m
Wardi Open
1d 4h
Replay Cast
2 days
Wardi Open
2 days
OSC
2 days
Tenacious Turtle Tussle
2 days
The PondCast
3 days
[ Show More ]
Replay Cast
3 days
OSC
4 days
LAN Event
4 days
Replay Cast
4 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.