• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:05
CEST 09:05
KST 16:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1005.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners Server Blocker Stellar Fest 2 Replay Pack SCII needs to put more weight on strategy and tact
Tourneys
Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
BW General Discussion Bot on ladder Rollback Netcode in Brood War Sagi.gg Launcher Released BGH Auto Balance -> http://bghmmr.eu/
Tourneys
ASL 22 Finals [Women's StarCraft] MonstarZ vs Dreams 2026-10-15 [Megathread] Daily Proleagues [ASL22] Semifinal B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8543 users

The Big Programming Thread - Page 87

Forum Index > General Forum
Post a Reply
Prev 1 85 86 87 88 89 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
Frigo
Profile Joined August 2009
Hungary1023 Posts
Last Edited: 2011-10-20 19:15:37
October 17 2011 19:58 GMT
#1721
Yay, I made what might be the most simple FFT ever

public static void FFTInplace (final Complex[] v, final double sign)
{
// check whether the array length is power of two
final int n = v.length;
if( (n & (n - 1)) != 0 ){
throw new IllegalArgumentException("Not power of two");
}
// main loop
for( int m = n; m > 1; m /= 2 ){
Complex root = Complex.cis(sign * 2.0 * Math.PI / m);
Complex twiddle = new Complex(1.0, 0.0);
for( int i = 0; i < m / 2; i++ ){
for( int x2 = i + m / 2; x2 < n; x2 += m ){
int x1 = x2 - m / 2;
Complex e = v[x1];
Complex f = v[x2];
v[x1] = e.add(f);
v[x2] = e.sub(f).mul(twiddle);
}
twiddle = twiddle.mul(root);
}
}
// bit reversal
int p = Integer.numberOfLeadingZeros(n - 1);
for( int i = 0; i < n; i++ ){
int j = Integer.reverse(i) >>> p;
if( i < j ){
Complex t = v[i];
v[i] = v[j];
v[j] = t;
}
}
}


Edit: Optimized code a bit by swapping the nested loops and adjusting the indexing accordingly.
http://www.fimfiction.net/user/Treasure_Chest
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
October 17 2011 21:10 GMT
#1722
I'm just posting here as a tribute to Dennis Ritchie. Sad month for great computer visionaries (Steve Jobs and Ritchie), and it's terrible to see them go. I don't do much stuff in C, mainly dealing with C++, but I know that Ritchie played a huuuge role in the development of technology, programming, and pretty much everything else we see on our computers (he was also co-developer of Unix, essentially the heart that all modern operating systems have utilized/replicated). I'm just hoping we won't have to see anybody else go so soon (Bjarne, Gates, etc.).

C hwaiting!
Dezzimal
Profile Joined April 2009
United States148 Posts
Last Edited: 2011-10-17 21:24:01
October 17 2011 21:20 GMT
#1723
On October 14 2011 16:17 shinarit wrote:
Hey guys! I have a Python question. What is the nicest/shortest/wittiest code to create something iterable (order is not important) of tuples of integer coordinates with the format of ([0 - MaxX-1], [0 - MaxY-1])?
I tried some generators, but all have some issues, and now im working with a one liner, but not sure its the best.

What i tired:

>>> [((x, y) for x in range(n)) for y in range(n)]
[<generator object <genexpr> at 0x7f1318670f50>, <generator object <genexpr> at 0x7f13168c4050>]
>>> ([(x, y) for x in range(n)] for y in range(n))
<generator object <genexpr> at 0x7f13168c40a0>
>>> [[(x, y) for x in range(n)] for y in range(n)]
[[(0, 0), (1, 0)], [(0, 1), (1, 1)]]


And i went with the third one, connected with the itertools library.


itertools.chain.from_iterable([[(x, y) for x in range(sizex)] for y in range(sizey)])


But there must be some nicer, more effective way, i know it.


Think you might be looking for itertools.product().


>>> coordTuples = []
>>> for i in itertools.product(range(0, MaxX-1), range(0, MaxY-1)):
>>> coordTuples.append(i)


You don't need to append everything into a list if you don't want, and can just put your code in that for loop.

Sample Output:
+ Show Spoiler +


>>> import itertools
>>> MaxX = 3
>>> MaxY = 4
>>> for i in itertools.product(range(0, MaxX-1), range(0, MaxY-1)):
... print repr(i)
...
(0, 0)
(0, 1)
(0, 2)
(1, 0)
(1, 1)
(1, 2)

tofucake
Profile Blog Joined October 2009
Hyrule19261 Posts
October 17 2011 21:31 GMT
#1724
I knew you weren't dead. Get back to work!
Liquipediaasante sana squash banana
Millitron
Profile Blog Joined August 2010
United States2611 Posts
Last Edited: 2011-10-17 23:48:04
October 17 2011 23:32 GMT
#1725
Quick question, why is the following code throwing a syntax error?

+ Show Spoiler +
File file = new File(fileName);
Scanner scan = new Scanner(file);
String thisLine = scan.nextLine();
StringTokenizer token = new StringTokenizer(thisLine);
int alphabet;
int states;
int acceptNum;

//Parses first line of text file
states = Integer.parseInt(token.nextToken());
alphabet = Integer.parseInt(token.nextToken());
acceptNum = Integer.parseInt(token.nextToken());

//Parses second line of text file
int[acceptNum] tempArray;
accepting = tempArray;

Spoilered cause it's large, but the syntax error is right here according to my IDE: int[acceptNum] tempArray;

All I'm trying to do is have an array with a variable size. I don't mean variable in that it grows as the program runs, I mean variable as in I don't hardcode a size, it's defined based on the file I read.

Edit: NVM, it was a stupid mistake, I solved it on my own. Thanks anyways TL.
Who called in the fleet?
Easytouch1500
Profile Joined July 2011
United States66 Posts
October 18 2011 04:08 GMT
#1726
Hey, I'm looking for a programmer that would make a pretty rudimentary program for me. What I want it to do is to be a larvae inject learning tool. Most larvae inject tools just have a timer that goes off every 40 seconds. What I think would be cool is if someone made a program that after every time someone performed a certain keystroke pattern it would reset the timer. This keystroke pattern could be customized per user and would correspond to his/her's inject keystrokes. This way about every 40 seconds the player would be reminded that all his larvae popped. Will pay $5 for this to be done. Pm me please!
"He sees my 8 stalkers and my giant e-penis, and he's gonna make sentries" -Alejandrisha
ArcticVanguard
Profile Blog Joined August 2010
United States450 Posts
Last Edited: 2011-10-18 06:03:31
October 18 2011 05:54 GMT
#1727
Does anyone know of a way to generate a square wave in Python? I'm trying to make a tuner, for lack of a better description. I've already got a square wave generator (that I made using PyGame), but the quality is horrible and every time it loops, there's a clicking sound that can be heard immediately when it starts playing. Since it only generates a second or so, there's this constant *click click click* sound that's driving me insane.

@Easytouch: Couldn't such a thing get you in trouble for cheating?
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." ~C.S. Lewis
mmp
Profile Blog Joined April 2009
United States2130 Posts
October 18 2011 06:10 GMT
#1728
On October 18 2011 14:54 ArcticVanguard wrote:
Does anyone know of a way to generate a square wave in Python? I'm trying to make a tuner, for lack of a better description. I've already got a square wave generator (that I made using PyGame), but the quality is horrible and every time it loops, there's a clicking sound that can be heard immediately when it starts playing. Since it only generates a second or so, there's this constant *click click click* sound that's driving me insane.

@Easytouch: Couldn't such a thing get you in trouble for cheating?

It's not cheating, and Blizzard doesn't own his computer.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
mmp
Profile Blog Joined April 2009
United States2130 Posts
October 18 2011 06:13 GMT
#1729
On October 18 2011 06:10 Zeke50100 wrote:
I'm just posting here as a tribute to Dennis Ritchie. Sad month for great computer visionaries (Steve Jobs and Ritchie), and it's terrible to see them go. I don't do much stuff in C, mainly dealing with C++, but I know that Ritchie played a huuuge role in the development of technology, programming, and pretty much everything else we see on our computers (he was also co-developer of Unix, essentially the heart that all modern operating systems have utilized/replicated). I'm just hoping we won't have to see anybody else go so soon (Bjarne, Gates, etc.).

C hwaiting!

From NYT.

October 13, 2011
Dennis Ritchie, Trailblazer in Digital Era, Dies at 70
By STEVE LOHR
Dennis M. Ritchie, who helped shape the modern digital era by creating software tools that power things as diverse as search engines like Google and smartphones, was found dead on Wednesday at his home in Berkeley Heights, N.J. He was 70.

Mr. Ritchie, who lived alone, was in frail health in recent years after treatment for prostate cancer and heart disease, said his brother Bill.

In the late 1960s and early ’70s, working at Bell Labs, Mr. Ritchie made a pair of lasting contributions to computer science. He was the principal designer of the C programming language and co-developer of the Unix operating system, working closely with Ken Thompson, his longtime Bell Labs collaborator.

The C programming language, a shorthand of words, numbers and punctuation, is still widely used today, and successors like C++ and Java build on the ideas, rules and grammar that Mr. Ritchie designed. The Unix operating system has similarly had a rich and enduring impact. Its free, open-source variant, Linux, powers many of the world’s data centers, like those at Google and Amazon, and its technology serves as the foundation of operating systems, like Apple’s iOS, in consumer computing devices.

“The tools that Dennis built — and their direct descendants — run pretty much everything today,” said Brian Kernighan, a computer scientist at Princeton University who worked with Mr. Ritchie at Bell Labs.

Those tools were more than inventive bundles of computer code. The C language and Unix reflected a point of view, a different philosophy of computing than what had come before. In the late ’60s and early ’70s, minicomputers were moving into companies and universities — smaller and at a fraction of the price of hulking mainframes.

Minicomputers represented a step in the democratization of computing, and Unix and C were designed to open up computing to more people and collaborative working styles. Mr. Ritchie, Mr. Thompson and their Bell Labs colleagues were making not merely software but, as Mr. Ritchie once put it, “a system around which fellowship can form.”

C was designed for systems programmers who wanted to get the fastest performance from operating systems, compilers and other programs. “C is not a big language — it’s clean, simple, elegant,” Mr. Kernighan said. “It lets you get close to the machine, without getting tied up in the machine.”

Such higher-level languages had earlier been intended mainly to let people without a lot of programming skill write programs that could run on mainframes. Fortran was for scientists and engineers, while Cobol was for business managers.

C, like Unix, was designed mainly to let the growing ranks of professional programmers work more productively. And it steadily gained popularity. With Mr. Kernighan, Mr. Ritchie wrote a classic text, “The C Programming Language,” also known as “K. & R.” after the authors’ initials, whose two editions, in 1978 and 1988, have sold millions of copies and been translated into 25 languages.

Dennis MacAlistair Ritchie was born on Sept. 9, 1941, in Bronxville, N.Y. His father, Alistair, was an engineer at Bell Labs, and his mother, Jean McGee Ritchie, was a homemaker. When he was a child, the family moved to Summit, N.J., where Mr. Ritchie grew up and attended high school. He then went to Harvard, where he majored in applied mathematics.

While a graduate student at Harvard, Mr. Ritchie worked at the computer center at the Massachusetts Institute of Technology, and became more interested in computing than math. He was recruited by the Sandia National Laboratories, which conducted weapons research and testing. “But it was nearly 1968,” Mr. Ritchie recalled in an interview in 2001, “and somehow making A-bombs for the government didn’t seem in tune with the times.”

Mr. Ritchie joined Bell Labs in 1967, and soon began his fruitful collaboration with Mr. Thompson on both Unix and the C programming language. The pair represented the two different strands of the nascent discipline of computer science. Mr. Ritchie came to computing from math, while Mr. Thompson came from electrical engineering.

“We were very complementary,” said Mr. Thompson, who is now an engineer at Google. “Sometimes personalities clash, and sometimes they meld. It was just good with Dennis.”

Besides his brother Bill, of Alexandria, Va., Mr. Ritchie is survived by another brother, John, of Newton, Mass., and a sister, Lynn Ritchie of Hexham, England.

Mr. Ritchie traveled widely and read voraciously, but friends and family members say his main passion was his work. He remained at Bell Labs, working on various research projects, until he retired in 2007.

Colleagues who worked with Mr. Ritchie were struck by his code — meticulous, clean and concise. His writing, according to Mr. Kernighan, was similar. “There was a remarkable precision to his writing,” Mr. Kernighan said, “no extra words, elegant and spare, much like his code.”


Can any of us mere coders aspire to greater praise than "elegant and spare?"
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
ArcticVanguard
Profile Blog Joined August 2010
United States450 Posts
October 18 2011 06:21 GMT
#1730
On October 18 2011 15:10 mmp wrote:
Show nested quote +
On October 18 2011 14:54 ArcticVanguard wrote:
Does anyone know of a way to generate a square wave in Python? I'm trying to make a tuner, for lack of a better description. I've already got a square wave generator (that I made using PyGame), but the quality is horrible and every time it loops, there's a clicking sound that can be heard immediately when it starts playing. Since it only generates a second or so, there's this constant *click click click* sound that's driving me insane.

@Easytouch: Couldn't such a thing get you in trouble for cheating?

It's not cheating, and Blizzard doesn't own his computer.

Easy, it was just a question. I didn't mean to suggest that they did, I was just concerned such a program could get him in trouble on the ladder.
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." ~C.S. Lewis
Easytouch1500
Profile Joined July 2011
United States66 Posts
Last Edited: 2011-10-18 14:00:40
October 18 2011 14:00 GMT
#1731
I'm not sure if blizzard would consider it a third party program because it doesn't interact with the game itself, only your keystrokes and such. I'm not really sure though, haven't looked into it too indepth. Just really want to use it as a practice tool on my smurf account anyways.
"He sees my 8 stalkers and my giant e-penis, and he's gonna make sentries" -Alejandrisha
ArcticVanguard
Profile Blog Joined August 2010
United States450 Posts
October 18 2011 15:57 GMT
#1732
On October 18 2011 23:00 Easytouch wrote:
I'm not sure if blizzard would consider it a third party program because it doesn't interact with the game itself, only your keystrokes and such. I'm not really sure though, haven't looked into it too indepth. Just really want to use it as a practice tool on my smurf account anyways.

*shrugs* Might make for a good exercise. I'll give it a shot, though no promises. Picky on language? It might be easier on Python, but I'm not sure.
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." ~C.S. Lewis
Frigo
Profile Joined August 2009
Hungary1023 Posts
October 19 2011 20:26 GMT
#1733
Today I saw a compilation with 26000 warnings. My eyes still hurt.
http://www.fimfiction.net/user/Treasure_Chest
EscPlan9
Profile Blog Joined December 2006
United States2777 Posts
Last Edited: 2011-10-19 22:26:43
October 19 2011 22:26 GMT
#1734
On October 20 2011 05:26 Frigo wrote:
Today I saw a compilation with 26000 warnings. My eyes still hurt.


Compiles with warnings and no run-time issues related? Work done. :D
Undefeated TL Tecmo Super Bowl League Champion
japro
Profile Joined August 2010
172 Posts
Last Edited: 2011-10-19 23:06:24
October 19 2011 22:51 GMT
#1735
pfft, 26k warnings? I can do that with only 25 lines of code:

#ifndef WRECURSE
#define WRECURSE 10
#endif

//compile with -Wall -DWRECURSE=<some number>

template<int depth, int id>
struct lots_of_warnings {
lots_of_warnings<depth-1,id> a;
lots_of_warnings<depth-1,id+1<<depth-1> b;
void operator()() { 1; a(); b(); }
};

template<int id>
struct lots_of_warnings<0, id> {
void operator()() { 1; }
};

int main(int argc, char *argv[])
{
lots_of_warnings<WRECURSE,0> foo;
foo();
return 0;
}

gives metric craptons of warnings for large enough values of WRECURSE (anyone an idea what kind of warning i could use to get around requiring "-Wall"?)

Edit: I guess something like "unsigned x = -1;" would be better to produce warnings than just "1;"...
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
October 20 2011 18:55 GMT
#1736
Hey guys I'm having some trouble trying to do some simple beginner coding in C. I'm trying to write a program to do a little subtraction program. It seems like the output comes out with the correct answer to the subtraction problem but the character string comes out all jumbled. I can't seem to get it to come out without and issues.

Here's the code:


#include <stdio.h>

int main()
{
int value1,value2,sum;

value1 = 87;
value2 = 15;
sum = value1 - value2;

printf ("The difference between i% and i% is i%\n", value1, value2, sum);

return 0;
}



The output program would come out as:

 The difference between i 0x0.0000f0p-1022nd i 72s i

Process returned 0 (0x0) execution time : 0.007 s
Press any key to continue.


What I want to have as an output is something more like this:

+ Show Spoiler +
The difference between 87 and 15 is 72.

Press any key to continue.


yeah... what did I do wrong?
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
Last Edited: 2011-10-20 19:06:23
October 20 2011 19:01 GMT
#1737
You are using the wrong printf flag: replace i% with %d.

Notice that the flag indicator '%' comes before the letter. so make sure you do %d and not d%. You can see the result of reversing them in your current output.
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
October 20 2011 19:10 GMT
#1738
Thanks that fixed it. What's the difference between '%' coming before or after the letter? The book I'm reading so far has only taught me about 'i%' for this kind of program. It works fine for addition problems but not so much for subtraction.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
Last Edited: 2011-10-20 19:25:20
October 20 2011 19:19 GMT
#1739
When you put a '%' in your input string, printf looks for the next character to pair with it. This is the behavior I've always known with printf, so I don't know why your book has it before.

Btw, you might learn something by trying to understand why your first attempt's output came out exactly the way it did.
Frosticles
Profile Joined May 2010
United States50 Posts
October 20 2011 19:31 GMT
#1740
I'm having trouble with a line of code. I cannot get the program to correctly calculate current balance for all 4 lines in the txt file, instead it only calculates the current balance for the first line, and then gives me random numbers for the next 3 lines, I'm confused as to why this is....


The Source Code
+ Show Spoiler +

#include <iostream>
#include <fstream>
#include <string>
#include <cstdlib>
using namespace std;

int main()
{
string filename = "inventory.txt";
ifstream inFile;
string partnum;
double intialamnt;
double qntysold;
double minamnt;
double currentbalance = 0;
double minlevel;




inFile.open(filename.c_str()); //opens the file

if (inFile.fail())
{
cout << "The file was not successfuly opened" << endl;
exit(1);
}

inFile >> partnum >> intialamnt >> qntysold >> minamnt;
while (inFile.good())
{
currentbalance = (intialamnt - qntysold);
cout << partnum << " " << currentbalance << " " << qntysold << " " << minamnt << endl;
inFile >> partnum >> currentbalance >> qntysold >> minamnt;

}

inFile.close();

return 0;

}



The txt file
+ Show Spoiler +

QA310 95 47 50
CM145 320 162 200
MS514 34 20 25
EN212 163 150 160


The current output of the program
+ Show Spoiler +

QA310 48 47 50
CM145 -67 162 200
MS514 75 20 25
EN212 -55 150 160
Prev 1 85 86 87 88 89 1032 Next
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech137
StarCraft: Brood War
Rain 2963
Zeus 932
Larva 155
Dewaltoss 116
soO 72
HiyA 61
Pusan 44
sSak 35
Bale 27
ZergMaN 26
[ Show more ]
ajuk12(nOOB) 14
Icarus 6
Dota 2
NeuroSwarm206
Other Games
gofns29797
summit1g6203
Coldzera 777
WinterStarcraft477
Happy199
Organizations
StarCraft: Brood War
UltimateBattle 13
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2203
League of Legends
• Rush1238
• Stunt434
Other Games
• Shiphtur627
Upcoming Events
Online Event
3h 55m
Korean StarCraft League
19h 55m
Afreeca Starleague
22h 55m
Rush vs Soulkey
CranKy Ducklings
1d 2h
AI Arena Tournament
1d 8h
BSL Open Qualifier
1d 11h
Sparkling Tuna Cup
2 days
OSC
2 days
IPSL
2 days
BSL Open Qualifier
2 days
[ Show More ]
WardiTV Weekly
3 days
IntoTheTV X SOOP
4 days
PiGosaur Cup
4 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.