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The Big Programming Thread - Page 2

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Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
alexpnd
Profile Blog Joined March 2009
Canada1857 Posts
July 07 2010 14:31 GMT
#21
I personally find interest in a broad discussion of programming as it brings elements to the table that I'm currently not interested in. For any of the work I may be doing there are already countless resources. So I say let this place just be a place for curiosities and accomplishment?
www.brainyweb.ca //web stuff!
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
July 07 2010 14:55 GMT
#22
finally! a go-to thread in asking help *hugs thread*
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
July 07 2010 15:01 GMT
#23
It would be cool if you could update the OP with websites like cplusplus.com, nehe's tutorials, w3 schools etc. Because every thread like this always has someone who's kind of interested, and wants to see what it's about.
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
July 07 2010 15:02 GMT
#24
Coders who don't know how a thing about good code design?
Monkeys thoughtlessly banging out garbage?
Modules that would take longer to fix than to write from scratch?

*Yawn*

Bad coders are a dime a dozen and outnumber good coders by at least 10 to 1. They are of course 1% as productive.
Moderator我们是个踏实的赞助商模式俱乐部
gdroxor
Profile Blog Joined May 2010
United States639 Posts
July 07 2010 15:11 GMT
#25
What the hell? I read programmers as progamers and vice versa every damn time.
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
July 07 2010 15:12 GMT
#26
On July 08 2010 00:01 Adeny wrote:
It would be cool if you could update the OP with websites like cplusplus.com, nehe's tutorials, w3 schools etc. Because every thread like this always has someone who's kind of interested, and wants to see what it's about.


Yeah I kind of would be interested but don't know exactly where or how to start.

I guess what language(s) should someone start learning if they have no experience programming at all?

A while back I started looking into this stuff and if I remember right Python or C/++ were good starting points. Seemed like it was recommended by a few people to get a little experience with C before working with C++.

Are they good?
tofucake
Profile Blog Joined October 2009
Hyrule19158 Posts
July 07 2010 15:56 GMT
#27
Python I find annoying, mostly because whitespace is actually part of the language. C and C++ can be good starting points, as long as you don't try to write everything with pointers right from the start.
Liquipediaasante sana squash banana
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
July 07 2010 16:26 GMT
#28
On July 08 2010 00:12 SnowFantasy wrote:
Show nested quote +
On July 08 2010 00:01 Adeny wrote:
It would be cool if you could update the OP with websites like cplusplus.com, nehe's tutorials, w3 schools etc. Because every thread like this always has someone who's kind of interested, and wants to see what it's about.


Yeah I kind of would be interested but don't know exactly where or how to start.

I guess what language(s) should someone start learning if they have no experience programming at all?

A while back I started looking into this stuff and if I remember right Python or C/++ were good starting points. Seemed like it was recommended by a few people to get a little experience with C before working with C++.

Are they good?


IMO, since most languages are loosely/not-so-loosely based on C/++, that would be a good starting point. That said, I've gotta recommend starting with C++. The only complains I see about starting there, is the difficulty. However, in my experience, C++ is as difficult as you make it. The people recommending starting with C then moving to C++... I don't see any benefit. C++ has everything C has, and most of it is more intuitive imo. However C doesn't touch any of the more important, modern coding techniques (OOP), that most other languages are based on today. C++, Java, C#, Ruby, Python, VB.net, PHP and Perl (among many other's I'm sure, just listing the popular ones) are all OO to some extent or another.

So in conclusion, start with C++, it teaches you the basics of every language, then move from there where you see fit as you get more experience.
tofucake
Profile Blog Joined October 2009
Hyrule19158 Posts
July 07 2010 16:35 GMT
#29
IIRC VB.Net stems from the FORTRAN tree (all BASIC comes indirectly from FORTRAN, I think), not from the C tree. The problem is that all .Net languages compile to MSIL, which means they are all essentially the same language.
Liquipediaasante sana squash banana
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
July 07 2010 16:43 GMT
#30
I'm updating the code for Sahni's Data Structures in Java text to use generics. Fast going some days and others, well fuck nested classes is all.
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
July 07 2010 16:53 GMT
#31
On July 08 2010 01:35 tofucake wrote:
IIRC VB.Net stems from the FORTRAN tree (all BASIC comes indirectly from FORTRAN, I think), not from the C tree. The problem is that all .Net languages compile to MSIL, which means they are all essentially the same language.


You are right but the .Net version has had OOP features added, and all I said was that it had OOP and is relatively widely used, not that it stemed from C.
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
July 07 2010 17:00 GMT
#32
On July 08 2010 00:12 SnowFantasy wrote:
Show nested quote +
On July 08 2010 00:01 Adeny wrote:
It would be cool if you could update the OP with websites like cplusplus.com, nehe's tutorials, w3 schools etc. Because every thread like this always has someone who's kind of interested, and wants to see what it's about.


Yeah I kind of would be interested but don't know exactly where or how to start.

I guess what language(s) should someone start learning if they have no experience programming at all?

A while back I started looking into this stuff and if I remember right Python or C/++ were good starting points. Seemed like it was recommended by a few people to get a little experience with C before working with C++.

Are they good?


I would say java...it does a lot of stuff like memory management and is similar syntax-wise to C++, so I would make that my path (Simple programming in java->feel confident->switch to c++ and absorb the differences).

Most Jobs iirc want c++ or java anyways. But feel free to study along the spectrum. I've worked in/studied C (+ Assembly on an old 68000), C++, Java, PHP, Javascript, haskell and prolog. Currently I'm studying haskell (almost no companies use it) and embedded C (interested in AI, not embedded stuff) as well as of course AI.

I find learning to program and solve problems in any language/environment helps greatly in all languages, since you are really figuring out the optimal way to arrange things in your head, and then in the program to solve your problem. This is especially true between declarative languages and between functional languages (cross over can be tricky...then you have all the hybrids and type strength differences...)

In any case, this is just the ramblings of a junior programmer. The point is unless you are starting a job tomorrow there really is no wrong language to start with. I personally reccomend C++/Java over the functional languages.
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
tofucake
Profile Blog Joined October 2009
Hyrule19158 Posts
July 07 2010 17:08 GMT
#33
The most helpful language I've learned was one I built. In Systems Architecture at my University I designed a CPU in VHDL (an incredibly annoying language), and built the thing with a FPGA. The processor was a 32-bit pipelined RISC CPU, which made it quite simple (there were 18 total instructions, I believe...but it's been a few years since I did it). After a bit of finagling, I got Asteroids and Pacman running on it.

Anyway, it was by far the most helpful thing I've ever done in regards to leaning a language. I learned exactly where the biggest bottlenecks are, how data is stored in various parts of memory, and a lot of other optimization things that many tutorials and lessons (from online) never even think about possibly mentioning (typically they just say "do this, it's better").

So, my advice is to spend $100k to go to a great University and take a Systems Architecture class.
Liquipediaasante sana squash banana
Pawsom
Profile Blog Joined February 2009
United States928 Posts
July 07 2010 17:13 GMT
#34
On July 08 2010 02:08 tofucake wrote:
The most helpful language I've learned was one I built. In Systems Architecture at my University I designed a CPU in VHDL (an incredibly annoying language), and built the thing with a FPGA. The processor was a 32-bit pipelined RISC CPU, which made it quite simple (there were 18 total instructions, I believe...but it's been a few years since I did it). After a bit of finagling, I got Asteroids and Pacman running on it.

Anyway, it was by far the most helpful thing I've ever done in regards to leaning a language. I learned exactly where the biggest bottlenecks are, how data is stored in various parts of memory, and a lot of other optimization things that many tutorials and lessons (from online) never even think about possibly mentioning (typically they just say "do this, it's better").

So, my advice is to spend $100k to go to a great University and take a Systems Architecture class.


This man speaks the truth. I'm currently working at an internship that deals with a lot of low-level embedded programming. Understanding how a language disassembles and uses memory is such a strong asset that fewer and fewer high level java web programmers have these days.

nath
Profile Blog Joined May 2010
United States1788 Posts
July 07 2010 17:13 GMT
#35
On July 07 2010 22:39 haduken wrote:
I'm very interested in how .NET people implement a good credential management system in a SQL server and clients setup. e.g. a login system with user name and passwords.

If someone would offer some tips on that, I would be very interested.

ASP.NET is pretty solid at doing that, although to be honest I'm an anti-NET programmer generally so I'll let someone else help you with that.

Do it in PHP seeing as its web based xD
Founder of Flow Enterprises, LLC http://flow-enterprises.com/
tofucake
Profile Blog Joined October 2009
Hyrule19158 Posts
Last Edited: 2010-07-07 17:39:10
July 07 2010 17:38 GMT
#36
PHP is typically web based, but you can execute a PHP script in a console to do non-webby things. I use it often enough myself, and I find it easier than learning a "console script language" like Perl (even though Perl can be used for websites, too).

[edit]
Please ignore the fact that I learned BaSH and perl in University.
Liquipediaasante sana squash banana
haduken
Profile Blog Joined April 2003
Australia8267 Posts
July 08 2010 11:59 GMT
#37
On July 08 2010 02:13 nath wrote:
Show nested quote +
On July 07 2010 22:39 haduken wrote:
I'm very interested in how .NET people implement a good credential management system in a SQL server and clients setup. e.g. a login system with user name and passwords.

If someone would offer some tips on that, I would be very interested.

ASP.NET is pretty solid at doing that, although to be honest I'm an anti-NET programmer generally so I'll let someone else help you with that.

Do it in PHP seeing as its web based xD


Yeah, I've already have plenty of ideas but I'm more after best practice so to speak. .NET is extremely confusing at architectural level. (Maybe I'm just a Linux tard).
Rillanon.au
Ahseyo
Profile Blog Joined July 2010
Sweden80 Posts
July 08 2010 16:12 GMT
#38
Does anyone know if the Mac emulators does require less system process memory than Windows does? I'd like to know, since from what I've heard, you can transfer all your Windows programs over to the Mac Emulator. I just wanted to know, since it should be written in about the same code as the source was.
"Luck isn't some kind of mystical energy that floats around in the universe, randomly discards people with satisfaction and joy. You create your own luck" Jay-Z
tofucake
Profile Blog Joined October 2009
Hyrule19158 Posts
July 08 2010 17:56 GMT
#39
I don't even know what you're asking :O
Liquipediaasante sana squash banana
mmp
Profile Blog Joined April 2009
United States2130 Posts
Last Edited: 2010-07-08 19:06:57
July 08 2010 18:24 GMT
#40
This thread has potential. I'd be willing to answer general or theoretical questions, although people shouldn't come here to get homework (or job work!) done for them. There are plenty of programming community sites that can help people debug their code, and this thread would get very ugly very quickly if we tried.

Some important sites to start with:
http://cplusplus.com/
http://download.oracle.com/docs/cd/E17409_01/javase/tutorial/
http://docs.python.org/tutorial/
http://docs.python.org/library/
http://w3schools.com/

Some advanced sites:
http://api.prototypejs.org/
http://docs.djangoproject.com/en/1.2/

The UNIX paper (for folks who don't know about 'nix):
http://cm.bell-labs.com/cm/cs/who/dmr/cacm.html

The O'Reilly books are very good but not free. A good call when you want thoroughness and quality for some less-than-mainstream technologies.

On July 08 2010 00:01 Adeny wrote:
It would be cool if you could update the OP with websites like cplusplus.com, nehe's tutorials, w3 schools etc. Because every thread like this always has someone who's kind of interested, and wants to see what it's about.

+1, Nehe's site is very good for getting started with OpenGL but his source is very amateur (he admits this) and shouldn't be copy-pasted verbatim. http://www.opengl.org/code/ and http://www.opengl.org/sdk/docs/man/ are good places to visit once you have a feel for the API.

There should be a disclaimer that even if you understand the material presented in these sites, it does not qualify what you can learn in a 4-year college program or an intership with regards to design & architecture. Anyone can write bad code, but it takes experience and some peer oversight to develop serious programs. That said, learning the basics is so easy that any motivated TL member can be writing cool & useful programs.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
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