• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:37
CET 01:37
KST 09:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
BGE Stara Zagora 2026 cancelled10Blizzard Classic Cup - Tastosis announced as captains12Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18BSL Season 224
StarCraft 2
General
BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT Terran AddOns placement Blizzard Classic Cup - Tastosis announced as captains
Tourneys
[GSL CK] Team Maru vs. Team herO StarCraft Evolution League (SC Evo Biweekly) WardiTV Team League Season 10 Master Swan Open (Global Bronze-Master 2) RSL Season 4 announced for March-April
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion BW General Discussion Gypsy to Korea Are you ready for ASL 21? Hype VIDEO
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Mexico's Drug War NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2514 users

The Big Programming Thread - Page 1030

Forum Index > General Forum
Post a Reply
Prev 1 1028 1029 1030 1031 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
Manit0u
Profile Blog Joined August 2004
Poland17692 Posts
Last Edited: 2022-01-08 04:37:14
January 08 2022 03:12 GMT
#20581
Speaking of maths... Do any of you know if there's an existing algorithm for slicing an array into as many batches of n size or as many n and n - 1 size batches (trying to avoid batches of size n - 2 or less if possible if array count % n is nonzero while at the same time maximizing the amount of size n batches).

eg:
10 -> 5, 5
11 -> 4, 4, 3
12 -> 4, 4, 4
13 -> 5, 4, 4
14 -> 5, 5, 4
15 -> 5, 5, 5
16 -> 4, 4, 4, 4
17 -> 5, 4, 4, 4
18 -> 5, 5, 4, 4
19 -> 5, 5, 5, 4
20 -> 5, 5, 5, 5

and so on...

Edit: So far I came up with this hacky solution I put together ad hoc.


PLAYERS_COUNT = 256
TABLE_MAX = 5
OUTLIERS = {
7 => [4, 3],
8 => [4, 4],
9 => [5, 4]
}.freeze

def find_divisions(num)
remainder = num % TABLE_MAX

return get_tables_for(num) if remainder.zero?
return OUTLIERS[num] if (num < 10)

# up the remainder to maximize table size and even spread
remainder += num < 20 ? 2 : 1 if remainder < 2

remaining_players = TABLE_MAX + remainder

tables = find_divisions(num - remaining_players)

return tables + OUTLIERS[remaining_players]
end

def get_tables_for(players)
Array.new(players / TABLE_MAX, TABLE_MAX)
end

def final_tables(ary)
return ary unless (ary & [5, 3]) == [5, 3] # find if both 5 and 3 present

# remove 5 and 3 from array to turn it into 4, 4
ary.slice!(ary.index(5))
ary.slice!(ary.index(3))

ary + [4, 4]
end

puts final_tables(find_divisions(PLAYERS_COUNT))
Time is precious. Waste it wisely.
tofucake
Profile Blog Joined October 2009
Hyrule19194 Posts
Last Edited: 2022-01-08 03:32:48
January 08 2022 03:31 GMT
#20582
Sounds like a fun challenge. Is the aim to maximize slices of size n or minimize slices of size n - (i >1)?

There's some immediately easy cases, like L % n == 0, L % n == n - 1, and L == n

Anyway, it's fairly similar to the pie problem in concept.

For code I found this but it's a minimization of difference rather than targeting a specific slice size.
Liquipediaasante sana squash banana
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
Last Edited: 2022-01-08 03:43:24
January 08 2022 03:38 GMT
#20583
On January 08 2022 12:12 Manit0u wrote:
Speaking of maths... Do any of you know if there's an existing algorithm for slicing an array into as many batches of n size or as many n and n - 1 size batches (trying to avoid batches of size n - 2 or less if possible if array count % n is nonzero while at the same time maximizing the amount of size n batches).

eg:
10 -> 5, 5
11 -> 4, 4, 3
12 -> 4, 4, 4
13 -> 5, 4, 4
14 -> 5, 5, 4
15 -> 5, 5, 5
16 -> 4, 4, 4, 4
17 -> 5, 4, 4, 4
18 -> 5, 5, 4, 4
19 -> 5, 5, 5, 4
20 -> 5, 5, 5, 5

and so on...

This sounds like an instance of the 'Change-making problem', where the values of the coins are n, n-1, and n-2.

See: https://en.wikipedia.org/wiki/Change-making_problem

Now I'm wondering if there's quicker ways to do it given these specific values.

EDIT: I guess this would need a slight tweak if for example [5,4,4] is preferred over [5,5,3] for 13.
you gotta dance
Manit0u
Profile Blog Joined August 2004
Poland17692 Posts
January 08 2022 04:19 GMT
#20584
I came up with the solution that seems to work. And yes, the idea is to maximize the number of slices of size 5 and minimize the amount of slices of size 3 where 5, 4, 4 is preferred to 5, 5, 3.

I'm working on an algo that will generate player seating at the tables in a tournament so I need to divide the players. After that I'll be doing swiss etc.

Current software they're using for this is absolutely atrocious (an excel spreadsheet with thousands of hardcoded seating variables etc.).
Time is precious. Waste it wisely.
tofucake
Profile Blog Joined October 2009
Hyrule19194 Posts
January 08 2022 05:18 GMT
#20585
Ah. You could look into simulated annealing but that's probably a bit (a lot) overkill.
Liquipediaasante sana squash banana
Manit0u
Profile Blog Joined August 2004
Poland17692 Posts
January 08 2022 06:44 GMT
#20586
Yeah, it's just something I'm doing for fun that may be useful to some people in the future. Also, there isn't really a big need for some super optimized algos here as you'll never really need to solve it for more than 500 players I think.
Time is precious. Waste it wisely.
Acrofales
Profile Joined August 2010
Spain18232 Posts
Last Edited: 2022-01-08 07:50:25
January 08 2022 06:59 GMT
#20587
On January 08 2022 15:44 Manit0u wrote:
Yeah, it's just something I'm doing for fun that may be useful to some people in the future. Also, there isn't really a big need for some super optimized algos here as you'll never really need to solve it for more than 500 players I think.

Isn't it simply the case that, in general, you solve it optimally with ceil(L/n) groups, of which n - L%n groups of size n - 1, and the rest of size n?

There are a number of corner cases: if L%n = 0, then you need L/n groups of size n. If n - L%n > ceil(L/n), there is no solution, so pick a different n. A special case arises for n - L%n = ceil(L/N). In that case you have 0 groups of size n, and all of size n-1. You can either treat that as an okay solution, or as an exception, up to you.

Otherwise, if L/n < 2 then you just need to pick a smaller n, or the optimal configuration of L/2 (if L is odd then one floor, one ceil, obviously)

This gives you the groups and their sizes and then slicing the array is a quick loop over the groups.

E: an example:

L=9.
n=2

L/n = 4.5, so 5 groups
n - L%n =1
1 group of size 1, and 4 of size 2.

n=3
trivial

n=4
L/n = 2.25, so 3 groups
n - L%n = 3
3 groups of size 3, 0 of size 4.

n=5+
L/n = 1.8, so 2 groups
Trivial solution:
1 group of size 4, 1 of size 5

E2: I removed one of the boundary conditions when working on the example, but it is just a quirk of the example, so added it back in. An example of the problematic case is for instance L=20 and n=8. Here ceil(20/8) = 3, but 8 - 20%8 = 4. So it breaks down.

If you absolutely need a solution in those cases, what you can do is accept a single group of size n-2 and try again for L-n+2. For the example above this would lead you to the solution 7,7,6. Or, if you reject the boundary condition as well, then 8,6,6. However there are still cases it breaks down, e.g. L=20 and n=9. You'd need an extra check for n>L to call it recursively (and it'd give you 7,7,6 as the solution if you added that check.
However, all of this is only for the weird cases (generally when L/n gets close to 2).
Manit0u
Profile Blog Joined August 2004
Poland17692 Posts
Last Edited: 2022-01-08 09:21:13
January 08 2022 09:16 GMT
#20588
I really need it for n=5 (no higher than that). I'll tinker around a bit with it.
Time is precious. Waste it wisely.
mahrgell
Profile Blog Joined December 2009
Germany3943 Posts
January 08 2022 13:00 GMT
#20589
Then hardcode it until L = 11 and above it is trivial?
Larry_Equadoro
Profile Joined January 2022
United States7 Posts
January 09 2022 12:00 GMT
#20590
On January 08 2022 12:12 Manit0u wrote:
Speaking of maths... Do any of you know if there's an existing algorithm for slicing an array into as many batches of n size or as many n and n - 1 size batches (trying to avoid batches of size n - 2 or less if possible if array count % n is nonzero while at the same time maximizing the amount of size n batches).

eg:
10 -> 5, 5
11 -> 4, 4, 3
12 -> 4, 4, 4
13 -> 5, 4, 4
14 -> 5, 5, 4
15 -> 5, 5, 5
16 -> 4, 4, 4, 4
17 -> 5, 4, 4, 4
18 -> 5, 5, 4, 4
19 -> 5, 5, 5, 4
20 -> 5, 5, 5, 5

and so on...

Edit: So far I came up with this hacky solution I put together ad hoc.


PLAYERS_COUNT = 256
TABLE_MAX = 5
OUTLIERS = {
7 => [4, 3],
8 => [4, 4],
9 => [5, 4]
}.freeze

def find_divisions(num)
remainder = num % TABLE_MAX

return get_tables_for(num) if remainder.zero?
return OUTLIERS[num] if (num < 10)

# up the remainder to maximize table size and even spread
remainder += num < 20 ? 2 : 1 if remainder < 2

remaining_players = TABLE_MAX + remainder

tables = find_divisions(num - remaining_players)

return tables + OUTLIERS[remaining_players]
end

def get_tables_for(players)
Array.new(players / TABLE_MAX, TABLE_MAX)
end

def final_tables(ary)
return ary unless (ary & [5, 3]) == [5, 3] # find if both 5 and 3 present

# remove 5 and 3 from array to turn it into 4, 4
ary.slice!(ary.index(5))
ary.slice!(ary.index(3))

ary + [4, 4]
end

puts final_tables(find_divisions(PLAYERS_COUNT))


Lol, just looking at this makes me feel stupid. What do you want to achieve with this algorithm?
Manit0u
Profile Blog Joined August 2004
Poland17692 Posts
January 09 2022 13:53 GMT
#20591
This algo is pretty straightforward. It gets all the possible slices of 5, adds the remaining spreads for 7,8 or 9 and tries to get rid of slice of 3 if there's available slice of 5 to even it out.
Time is precious. Waste it wisely.
tofucake
Profile Blog Joined October 2009
Hyrule19194 Posts
January 11 2022 21:16 GMT
#20592
Less programming but still awesome: a friend gave (!) me some Cisco gear. 4x 2702i WAPs, an AP1810W-E-K9, and a 4321 switch. I've been told at least on of the 2702s works. Also, my work gives me courses on Udemy so CCNA might be in my future. Just waiting on a PoE injector and a USB->serial rj45 cable so I can start messing with them.

+ Show Spoiler +
[image loading]
Liquipediaasante sana squash banana
WombaT
Profile Blog Joined May 2010
Northern Ireland26354 Posts
January 12 2022 09:50 GMT
#20593
Still an awful programmer

Have secured a decent full stack placement gig with some folks called Puppet which I’m happy enough with, then after that year it’s final degree year which, looking at it should be piss easy with the (optional) year in industry. Looking at the final year syllabus and what I’m expected to do in my prospective workplace, the latter is far more involved, so if I can navigate that I’m sweet.

I’m pretty proficient in Java, so the Ruby I’m expected to work with (from a vague half assed look) seems pretty intuitive. There’s some front end stuff with React, I’ve had minimal exposure to scripting languages, and a lot of stuff with Golang that I’m not familiar with at all.

Was curious if any of you folks had any books you’d recommend? I know online tutorials and resources exist, but I do enjoy a good book, just to chill out with and thumb through. I find it easier to focus sometimes just learning from a book.

Particularly computing architecture, general structuring of algorithms in a non-language specific sense, and hey whatever you folks think is cool.

Thanks in advance

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Manit0u
Profile Blog Joined August 2004
Poland17692 Posts
January 12 2022 13:04 GMT
#20594
Well, if you're going to work with Ruby I strongly suggest reading POODR: https://www.poodr.com/

For general language-agnostic programming stuff:
Code Complete - https://www.amazon.com/Code-Complete-Practical-Handbook-Construction/dp/0735619670
Clean Code - https://www.amazon.com/Clean-Code-Handbook-Software-Craftsmanship/dp/0132350882
Design Patterns - https://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612
GOOS - https://www.amazon.com/Growing-Object-Oriented-Software-Guided-Tests/dp/0321503627
Building Microservices - https://www.amazon.com/Building-Microservices-Sam-Newman/dp/1491950358
Time is precious. Waste it wisely.
tofucake
Profile Blog Joined October 2009
Hyrule19194 Posts
January 13 2022 01:46 GMT
#20595
Serial-USB cable and PoE injector were delivered today so I got started on the gear. Managed to (probably) factory reset the router, still have some weirdness with the APs. Everything I read about factory resetting them says to hold mode, power on, wait for amber light, release...but I get no amber light. I did find a different method which reset the default credentials and restored the default config, except there's still a bunch of VLANs set up and it's not able to talk to the router.

Going to have a long futz-with-stuff session on Saturday, maybe I'll get it all working then.
Liquipediaasante sana squash banana
JimmyJRaynor
Profile Blog Joined April 2010
Canada17329 Posts
January 20 2022 22:25 GMT
#20596
On January 12 2022 22:04 Manit0u wrote:
Design Patterns - https://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612

this anti-patterns book is old.. but its awesome.
https://www.amazon.ca/AntiPatterns-Refactoring-Software-Architectures-Projects/dp/0471197130

it is fun rescuing projects that have failed multiple times.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
WombaT
Profile Blog Joined May 2010
Northern Ireland26354 Posts
January 20 2022 22:57 GMT
#20597
Cheers folks! Look like the kinda thing I’d be looking for
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
JimmyJRaynor
Profile Blog Joined April 2010
Canada17329 Posts
Last Edited: 2022-01-23 17:46:05
January 23 2022 17:43 GMT
#20598
On January 12 2022 18:50 WombaT wrote:
Still an awful programmer

i respectfully suggest not labelling yourself sir. Please, just code and enjoy the journey. Please don't dwell on failures and don't beat yourself up when things go wrong. Other coders at the same place may be protecting their turf and will use every trick in the book to make you look dumb in front of management.

Software Projects Everywhere are Totally Fucked
Generally speaking, software development projects are so poorly managed you'll have plenty of time to learn before a significant number of management clones in authority discover you don't know what you are doing. That is assuming you, currently, don't know what you are doing. If you are not as bad as you think you are... all the better.

https://www.amazon.ca/Inmates-Are-Running-Asylum-Products/dp/0672326140
the author's experiences in corporate America to illustrate how talented people continuously design bad software-based products and why we need technology to work the way average people think.

Imagine, at a terrifyingly aggressive rate, everything you regularly use is being equipped with computer technology. Think about your phone, cameras, cars-everything-being automated and programmed by people who in their rush to accept the many benefits of the silicon chip, have abdicated their responsibility to make these products easy to use. The Inmates Are Running the Asylum argues that the business executives who make the decisions to develop these products are not the ones in control of the technology used to create them. Insightful and entertaining, The Inmates Are Running the Asylum uses the author's experiences in corporate America to illustrate how talented people continuously design bad software-based products and why we need technology to work the way average people think. Somewhere out there is a happy medium that makes these types of products both user and bottom-line friendly; this book discusses why we need to quickly find that medium.


Check out Patrick Wyatt's blogs about how poorly Blizzard managed software projects in the 90s. Its hilarious man.
https://www.codeofhonor.com/blog/tough-times-on-the-road-to-starcraft

From a software project management perspective, Blizzard was a shit-show in the 90s; it still grew by leaps and bounds.

So don't fret man.. there are lots of people around you and above you making lots of mistakes. Errors and mistakes are part of the process. There are probably some errors in this post about mistakes.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
WombaT
Profile Blog Joined May 2010
Northern Ireland26354 Posts
February 06 2022 15:01 GMT
#20599
On January 24 2022 02:43 JimmyJRaynor wrote:
Show nested quote +
On January 12 2022 18:50 WombaT wrote:
Still an awful programmer

i respectfully suggest not labelling yourself sir. Please, just code and enjoy the journey. Please don't dwell on failures and don't beat yourself up when things go wrong. Other coders at the same place may be protecting their turf and will use every trick in the book to make you look dumb in front of management.

Software Projects Everywhere are Totally Fucked
Generally speaking, software development projects are so poorly managed you'll have plenty of time to learn before a significant number of management clones in authority discover you don't know what you are doing. That is assuming you, currently, don't know what you are doing. If you are not as bad as you think you are... all the better.

https://www.amazon.ca/Inmates-Are-Running-Asylum-Products/dp/0672326140
the author's experiences in corporate America to illustrate how talented people continuously design bad software-based products and why we need technology to work the way average people think.

Show nested quote +
Imagine, at a terrifyingly aggressive rate, everything you regularly use is being equipped with computer technology. Think about your phone, cameras, cars-everything-being automated and programmed by people who in their rush to accept the many benefits of the silicon chip, have abdicated their responsibility to make these products easy to use. The Inmates Are Running the Asylum argues that the business executives who make the decisions to develop these products are not the ones in control of the technology used to create them. Insightful and entertaining, The Inmates Are Running the Asylum uses the author's experiences in corporate America to illustrate how talented people continuously design bad software-based products and why we need technology to work the way average people think. Somewhere out there is a happy medium that makes these types of products both user and bottom-line friendly; this book discusses why we need to quickly find that medium.


Check out Patrick Wyatt's blogs about how poorly Blizzard managed software projects in the 90s. Its hilarious man.
https://www.codeofhonor.com/blog/tough-times-on-the-road-to-starcraft

From a software project management perspective, Blizzard was a shit-show in the 90s; it still grew by leaps and bounds.

So don't fret man.. there are lots of people around you and above you making lots of mistakes. Errors and mistakes are part of the process. There are probably some errors in this post about mistakes.

Cheers man, some interesting reading in there for sure. Much obliged

I think the ‘terrible’ part will be somewhat mitigated in my placement year in industry, where I fluked a pretty decent gig. Can actually do it full time and throw myself into it vs the current state of affairs where I’m working far too much just to fund and do the minimum to be doing decently at my degree.

When I actually do have rare moments to properly grind I find I can pick things up alright, and also enjoy the process but they’re fewer than I’d like
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
soniajessi
Profile Joined February 2022
1 Post
February 10 2022 05:00 GMT
#20600
--- Nuked ---
Prev 1 1028 1029 1030 1031 1032 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Code For Giants Cup #28
CranKy Ducklings48
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft407
ProTech138
StarCraft: Brood War
NaDa 24
Dota 2
monkeys_forever365
capcasts105
Counter-Strike
taco 1202
minikerr14
Other Games
summit1g11502
FrodaN8597
shahzam599
C9.Mang0332
KnowMe317
JimRising 301
ToD122
ViBE74
PPMD31
RuFF_SC231
Organizations
Other Games
gamesdonequick2181
ComeBackTV 135
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 49
• musti20045 34
• davetesta25
• mYiSmile116
• CranKy Ducklings SOOP4
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• RayReign 40
• HerbMon 12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21017
League of Legends
• Doublelift5373
Other Games
• Scarra1099
Upcoming Events
CranKy Ducklings
9h 24m
RSL Revival
9h 24m
MaxPax vs Rogue
Clem vs Bunny
WardiTV Team League
11h 24m
uThermal 2v2 Circuit
16h 24m
BSL
19h 24m
Sparkling Tuna Cup
1d 9h
RSL Revival
1d 9h
ByuN vs SHIN
Maru vs Krystianer
WardiTV Team League
1d 11h
Patches Events
1d 16h
BSL
1d 19h
[ Show More ]
Replay Cast
1d 23h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Team League
3 days
GSL
4 days
The PondCast
5 days
WardiTV Team League
5 days
Replay Cast
5 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Disclosure: This page contains affiliate marketing links that support TLnet.

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.