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[Game] Osu! - Page 250

Forum Index > General Games
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NTTemplar
Profile Joined August 2011
609 Posts
March 08 2014 23:28 GMT
#4981
On March 09 2014 08:25 Cyro wrote:
It's this one!

http://osu.ppy.sh/s/27712

You can tell by the background


haha well I am too stupid to realize that! Was so busy paying attention to the note and cursors I didn't even realize the background was shown now and then.
"Between Tomorrow's dream and yesterday's regret, is today's opportunity"
Xafnia
Profile Joined July 2010
Canada874 Posts
March 08 2014 23:33 GMT
#4982
I just noticed that maps that are hard enough now have the "extra" icon on the beatmap listing page.

[image loading]
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
March 08 2014 23:34 GMT
#4983
On March 09 2014 08:28 NTTemplar wrote:
Show nested quote +
On March 09 2014 08:25 Cyro wrote:
It's this one!

http://osu.ppy.sh/s/27712

You can tell by the background


haha well I am too stupid to realize that! Was so busy paying attention to the note and cursors I didn't even realize the background was shown now and then.


I can see the background all the time at that level of dimness, because my monitor has weird gamma curve at low end
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
NTTemplar
Profile Joined August 2011
609 Posts
March 08 2014 23:38 GMT
#4984
On March 09 2014 08:34 Cyro wrote:
Show nested quote +
On March 09 2014 08:28 NTTemplar wrote:
On March 09 2014 08:25 Cyro wrote:
It's this one!

http://osu.ppy.sh/s/27712

You can tell by the background


haha well I am too stupid to realize that! Was so busy paying attention to the note and cursors I didn't even realize the background was shown now and then.


I can see the background all the time at that level of dimness, because my monitor has weird gamma curve at low end


I have brightness and contrast very low on my monitor which could be why as when I look closely I can see parts of the outlines of the background, though faintly.
"Between Tomorrow's dream and yesterday's regret, is today's opportunity"
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
March 09 2014 00:12 GMT
#4985
background dim 99% on this monitor looks like 90% on my last, lol
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Chronopolis
Profile Joined April 2009
Canada1484 Posts
March 09 2014 00:22 GMT
#4986
On March 09 2014 08:33 Xafnia wrote:
I just noticed that maps that are hard enough now have the "extra" icon on the beatmap listing page.

[image loading]


*Pumps fist*
Exceellent change.
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
March 09 2014 01:38 GMT
#4987
I have contrast very high. If i train, or play seriously, i play with some brightness (20/100), and if i'm relaxing (ironically when most good ranks are achieved) no brightness, but full contrast.
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
March 09 2014 03:39 GMT
#4988
Messing with brightness/contrast screws monitor calibration

As for the difficulty change.. There's some stuff with the new above-insane icon that i don't feel really belongs, as the first map i picked up with the icon i fc'd blindly with ~98.5% ac
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2014-03-11 11:39:56
March 11 2014 11:14 GMT
#4989
Trying to learn to stream, etc have some level of consistency, not fail a map three times before being able to transition in/out of any streams (big or small)

I came to realize that i never really had >any< level of competence here. Where do i start with hand position? I've heard "just hit stuff however it's comfortable" etc just like i've heard "just use mouse how it's comfortable" but even there i was extremely uncomfortable for like a year before reading and thinking a lot about basic control things, so I'm not actually really sure what to do other than "hit the keys"

I can burst (5 circle stream) about 240bpm but i'm uncomfortable with 180bpm for a med length stream and 160 for longer ones. I need to get that 160 to 220-230 while improving level of comfort and also consistency, where to start and wtf should i be doing with my hand/finger/wrist/arm?

Here's my best right now:


I keep dropping one or two hits mid-stream (like failing to keystroke properly) which means immediately correcting it by making vast changes in tempo, or taking a miss, and both of those seem like terrible options. It happens with a frequency of about 5-10 times on a 4 minute map
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
Last Edited: 2014-03-11 12:26:47
March 11 2014 12:23 GMT
#4990
Firstly, i dont know anything about it.

But your posture looks really weird to me. I can't really imagine how it works.
Like i said before in this thread, i play osu the same way as i play the piano. As an example:
+ Show Spoiler +

Look at the video 32 seconds in. That's exactly how i put my left hand. Osu play of course, is a lot more static then this, you can just keep your hand at the same place. Especially the position of the hand relative to the keys is important here. If you have a piano nearby, you might want to get the feel there, before transferring it to computer keyboard.
As for gaining streaming ability, play a lot of streamy maps. Begin slow stream, end at a bpm just above your comfort zone (which isnt where you can stream 3 notes, that's not a stream; i call comfort zone where you will never fail a 9 note stream).
Also, in my view, your mindset should be so that every note is a conscious note. You have to feel the note in the rythm. That's also why i always recommend playing slow streams, they are out of your comfort zone not because of the speed, but mainly because the connection between fingers and music is tested. Starting slow is key to gaining consistency. Build up in speed, but never stop practicing slow. Rythmical consistency should not be dependent on bpm. Or that's the ideal you're looking for.

https://osu.ppy.sh/s/43701, i think you have this map already, but it's quite useful. The 'AAA' difficulty has a ridiculously long stream, i believe >100 notes. Just play that a few times a day, just to gain stamina.
Also, a good way to tell if you can play comfortly on a certain bpm, is to play rythmically diverse maps. This and this map come to mind. Comfortly playing 170 bpm, results in at least 95% on nature of dying. This is how one tests your comfort zone. There are also some good dt maps for this purpose.

Hope this is helpful. Note that everything here is personal opinion, i actually dont know what im talking about except by my own experience.
Xafnia
Profile Joined July 2010
Canada874 Posts
March 11 2014 12:55 GMT
#4991
On March 11 2014 20:14 Cyro wrote:
Trying to learn to stream, etc have some level of consistency, not fail a map three times before being able to transition in/out of any streams (big or small)

I came to realize that i never really had >any< level of competence here. Where do i start with hand position? I've heard "just hit stuff however it's comfortable" etc just like i've heard "just use mouse how it's comfortable" but even there i was extremely uncomfortable for like a year before reading and thinking a lot about basic control things, so I'm not actually really sure what to do other than "hit the keys"

I can burst (5 circle stream) about 240bpm but i'm uncomfortable with 180bpm for a med length stream and 160 for longer ones. I need to get that 160 to 220-230 while improving level of comfort and also consistency, where to start and wtf should i be doing with my hand/finger/wrist/arm?

Here's my best right now: https://www.youtube.com/watch?v=GgrV6WgOgEA

I keep dropping one or two hits mid-stream (like failing to keystroke properly) which means immediately correcting it by making vast changes in tempo, or taking a miss, and both of those seem like terrible options. It happens with a frequency of about 5-10 times on a 4 minute map


Your misses were because your aim was off.
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2014-03-11 13:22:27
March 11 2014 12:59 GMT
#4992
Look at the video 32 seconds in. That's exactly how i put my left hand.


My hands are a bit more than half a meter apart, maybe a problem; i can put them a bit closer

ty for post, gotta think a lot more
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
NTTemplar
Profile Joined August 2011
609 Posts
March 11 2014 15:06 GMT
#4993
You might have this or similar alleready but https://osu.ppy.sh/b/207692&m=0 that is at least a stream pack with different bpms and all maps are just 1 or 2 long continous streams that go in a decently shaped square, for stamina I think they are really good to play at least.
"Between Tomorrow's dream and yesterday's regret, is today's opportunity"
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
March 11 2014 15:51 GMT
#4994
NTTemplar, thanks for the suggestion!

@ cyro: dont look too much into where the hand is relative to the body (not based on the video at least). I was purely talking about the position of the hand relative to the keys.

Finally passed this:
[image loading]
Very happy with it, as it is a 220 bpm quite intense map. ar9 combined with the jumps are quite hard, and it has some streamy parts. Curse me for being a slow player TT It's getting better though.
vaL4r
Profile Joined May 2010
Germany240 Posts
Last Edited: 2014-03-11 17:40:17
March 11 2014 17:23 GMT
#4995
On March 11 2014 21:55 Xafnia wrote:
Your misses were because your aim was off.


Xafnia is right and your keyboard hand..

+ Show Spoiler +
look here.. Dungeon, that's about the proper distance between keyboard and tables edge.
You need to play starcraft with a light heart. If you play with a heavy heart, you can't win. -NaDa
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2014-03-12 17:35:22
March 12 2014 17:33 GMT
#4996
Your misses were because your aim was off.


On that map, i know; In general, quite a few are (i advanced skill a lot and need to go back and deal with mental side of aiming, plus a few posture things, and also not play in the 4'th quarter of day) - just not all of them. I miss a lot due to fails with keyboard hand, such as triples that are stacked on one spot, just outright failing to hit keystroke on the third circle

Ty for vid valar, it was a somewhat angry post as i'm sure is probably obvious

I'm way better than i used to be, at everything, some things much more than others but standards rose way faster than skill in some areas

It's amazing how much stuff i am improving/fixing by altering simple things like mouse grip, small posture adjustments and changing fingertip angle on keys, though. I feel like there should be more guides/discussion for this if it's so important
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2014-03-16 14:48:31
March 16 2014 13:25 GMT
#4997
[image loading]

This

what is this

osu plz

The new options menu is terrifying, but they seem to have added a few options including Raw Input, i'm gonna try vsync+triple buffer 120hz again

^still feel mouse lag, but raw input is nice to have. Not sure if triple buffer was working right because i shouldn't feel that much delay added
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Xafnia
Profile Joined July 2010
Canada874 Posts
March 16 2014 15:01 GMT
#4998
Triple buffering is not in the options afaik.

You should be using unlimited (gameplay). If your pc can't handle that, 240fps.

Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2014-03-16 15:22:42
March 16 2014 15:06 GMT
#4999
I am using unlimited, vsync 120 feels bad in comparison and vsynced 60 feels amazingly terrible (no idea how anybody can play anything with vsynced 60fps)

Triple buffering i thought i could maybe force it on through driver. I'l check again using opengl render, though most people should just use unlimited FPS in basically every case, if i can triple buffer 120 well with raw input it might be nice because i have strobe monitor

edit: nah can't really do it, too much added input lag
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Xafnia
Profile Joined July 2010
Canada874 Posts
Last Edited: 2014-03-16 15:44:41
March 16 2014 15:44 GMT
#5000
You know how triple buffering works? It's adds more input latency than vsync, but prevents fps drops like vsync.

Theres no reason to Vsync/triple buffer in osu because the screen doesn't even move so you don't get screen tearing anyways, so there's no upside to enabling it.
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