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EVE Corporation - Page 543

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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
May 10 2011 11:47 GMT
#10841
Or I could spam refresh contracts and hope people make massive mistakes.
So, five-card stud, nothing wild... and the sky's the limit
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 10 2011 11:53 GMT
#10842
On May 10 2011 20:47 Body_Shield wrote:
Or I could spam refresh contracts and hope people make massive mistakes.


But that isn't the serious economic play that makes up the backbone of the economy. Tens of thousands of people online 24/7, buying and selling tons of stuff in dozens of locations. Your contract sniping is a drop in the bucket.

That's why it's more stable.
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
May 10 2011 11:55 GMT
#10843
I meant that as an option instead of getting all the skills, not as an overview of how the main economy works.
So, five-card stud, nothing wild... and the sky's the limit
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 10 2011 12:00 GMT
#10844
But that's a microcosm, and unrelated to your original question, which was what I was answering.

At least a portion of the skills are pretty much essential for the large scale trade, and since player-created supply has to meet player-created demand on a much larger scope than in WoW, individuals can't break the backbone of the trade. Basically, you sniping contracts without destabilizing things is the perfect proof of that.
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
May 10 2011 12:01 GMT
#10845
Well it just destabilizes one person, which is hilarious.
So, five-card stud, nothing wild... and the sky's the limit
pahndah
Profile Joined August 2009
1193 Posts
May 10 2011 12:25 GMT
#10846
On May 10 2011 20:45 JingleHell wrote:
Show nested quote +
On May 10 2011 20:42 Body_Shield wrote:
Are EVE economics like WoW economics? Basically the market is flooded with retards that ruin all semblance of a stable environment where it's really hard to make money in certain areas because you're undercut to hell whenever you set up a sell order, and the price tanks for no reason; and you can never buyout the market and set up a higher price because everyone remembers the cheap price and sells it at the old rate because they don't understand how much massive profit they could make.

Or does the nature of the EVE universe, with region markets spread out over the entire star cluster, eliminate or at least dampen that effect to where it's just a matter of location?

I should actually learn how to do this shit.


Eve, with the single server, and the entire economy requiring player interaction, is much more stable. A high sale or a low sale don't really affect the average sales, especially since to really play the economy succesfully, you need to invest a decent amount of time in skills, which most of the people not wanting to play it well won't do.


It only takes ~30-35 days to get a trade alt with V in broker and accounting and the ability to field at least 50 trade orders. I can tell you right now that the contract system is full of retards and its relatively easy to make enough isk to plex an account spending 1-10 minutes a day max setting up a wtb/wts orders on the more popular faction items.

pahndah
Profile Joined August 2009
1193 Posts
May 10 2011 12:29 GMT
#10847
On May 10 2011 20:46 tofucake wrote:
I'll finish up all the couriers today. Also I have no money.


Get that courier thingy of mine down in Turba and I give you 10 mil k!
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 10 2011 12:30 GMT
#10848
On May 10 2011 21:25 pahndah wrote:
Show nested quote +
On May 10 2011 20:45 JingleHell wrote:
On May 10 2011 20:42 Body_Shield wrote:
Are EVE economics like WoW economics? Basically the market is flooded with retards that ruin all semblance of a stable environment where it's really hard to make money in certain areas because you're undercut to hell whenever you set up a sell order, and the price tanks for no reason; and you can never buyout the market and set up a higher price because everyone remembers the cheap price and sells it at the old rate because they don't understand how much massive profit they could make.

Or does the nature of the EVE universe, with region markets spread out over the entire star cluster, eliminate or at least dampen that effect to where it's just a matter of location?

I should actually learn how to do this shit.


Eve, with the single server, and the entire economy requiring player interaction, is much more stable. A high sale or a low sale don't really affect the average sales, especially since to really play the economy succesfully, you need to invest a decent amount of time in skills, which most of the people not wanting to play it well won't do.


It only takes ~30-35 days to get a trade alt with V in broker and accounting and the ability to field at least 50 trade orders. I can tell you right now that the contract system is full of retards and its relatively easy to make enough isk to plex an account spending 1-10 minutes a day max setting up a wtb/wts orders on the more popular faction items.



But that still doesn't break overall market stability, if anything, it helps it, since you promptly turn around and re-list for the correct price, instead of telling everyone "oh this is only worth this now, because I got it for X isk." which is what we were talking about.

Reprocessed ore value also creates a bottom value for nearly everything. Also very helpful.
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
May 10 2011 12:36 GMT
#10849
How are Phantasms
So, five-card stud, nothing wild... and the sky's the limit
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 10 2011 12:39 GMT
#10850
On May 10 2011 21:36 Body_Shield wrote:
How are Phantasms


Well, I feel like I may be encroaching on KwarK's line here, but it isn't a Drake.
Zavior
Profile Joined August 2009
Finland753 Posts
May 10 2011 12:57 GMT
#10851
On May 10 2011 21:36 Body_Shield wrote:
How are Phantasms


out of cap if you do anything
pahndah
Profile Joined August 2009
1193 Posts
May 10 2011 13:03 GMT
#10852
On May 10 2011 21:30 JingleHell wrote:
Show nested quote +
On May 10 2011 21:25 pahndah wrote:
On May 10 2011 20:45 JingleHell wrote:
On May 10 2011 20:42 Body_Shield wrote:
Are EVE economics like WoW economics? Basically the market is flooded with retards that ruin all semblance of a stable environment where it's really hard to make money in certain areas because you're undercut to hell whenever you set up a sell order, and the price tanks for no reason; and you can never buyout the market and set up a higher price because everyone remembers the cheap price and sells it at the old rate because they don't understand how much massive profit they could make.

Or does the nature of the EVE universe, with region markets spread out over the entire star cluster, eliminate or at least dampen that effect to where it's just a matter of location?

I should actually learn how to do this shit.


Eve, with the single server, and the entire economy requiring player interaction, is much more stable. A high sale or a low sale don't really affect the average sales, especially since to really play the economy succesfully, you need to invest a decent amount of time in skills, which most of the people not wanting to play it well won't do.


It only takes ~30-35 days to get a trade alt with V in broker and accounting and the ability to field at least 50 trade orders. I can tell you right now that the contract system is full of retards and its relatively easy to make enough isk to plex an account spending 1-10 minutes a day max setting up a wtb/wts orders on the more popular faction items.



But that still doesn't break overall market stability, if anything, it helps it, since you promptly turn around and re-list for the correct price, instead of telling everyone "oh this is only worth this now, because I got it for X isk." which is what we were talking about.

Reprocessed ore value also creates a bottom value for nearly everything. Also very helpful.


I agree. The regular market it self is relatively stable and the mineral basket pretty much determines how much everything else is worth (most notably ship hulls). I think faction items do take up a small but sizable portion of the market (5-15%?). Its too bad only ccp will ever know just how much overall isk is being moved in the contract system compared to the market. I think its easier to get a 1-5% profit off of only 1 bil starting out doing buy low/sell high on the contract system though, as opposed to earning that same percentage profit on the regular market buying low/sell high.
bN`
Profile Joined May 2009
Slovenia504 Posts
May 10 2011 13:07 GMT
#10853
On May 10 2011 21:36 Body_Shield wrote:
How are Phantasms


pretty terrible
"It's just a ride." - Bill Hicks
Verile
Profile Joined August 2010
United States4 Posts
May 10 2011 13:21 GMT
#10854
Do you still accept new members?
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 10 2011 13:23 GMT
#10855
On May 10 2011 22:21 Verile wrote:
Do you still accept new members?


Recruiting process is in the OP.
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
Last Edited: 2011-05-10 13:34:29
May 10 2011 13:25 GMT
#10856
On May 10 2011 22:23 JingleHell wrote:
Show nested quote +
On May 10 2011 22:21 Verile wrote:
Do you still accept new members?


Recruiting process is in the OP.

He means yes
+ Show Spoiler +
http://kb.aquilaeve.com/?a=kill_detail&kll_id=9441
Kinda weird. I guess the only reason I'm looking at them is because they are laser boats, with shields. And we like shields. But yeah cap boosters are a requirement I would say. I suppose the attraction for people is the extra highs for neuts/vamps?
So, five-card stud, nothing wild... and the sky's the limit
ChinaRestaurant
Profile Joined May 2008
Austria324 Posts
Last Edited: 2011-05-10 13:40:15
May 10 2011 13:39 GMT
#10857
I really hope ccp revamps a few of those faction ships somewhat soonish. I'm dying to put my minmatar skills to some use (ashimmu sexiest ship in eve etc...trained minnie cruisers 5 for that). Phantasms and ashimmus are just for showing off atm, not like cynabals and maybe vigilants.

Edit: by showing off i mean spinning them at a station/POS obviously :/
SPAAAAAAACE
KwarK
Profile Blog Joined July 2006
United States44401 Posts
May 10 2011 13:42 GMT
#10858
Gila has its uses.
ModeratorThe angels have the phone box
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 10 2011 13:43 GMT
#10859
On May 10 2011 22:39 ChinaRestaurant wrote:
I really hope ccp revamps a few of those faction ships somewhat soonish. I'm dying to put my minmatar skills to some use (ashimmu sexiest ship in eve etc...trained minnie cruisers 5 for that). Phantasms and ashimmus are just for showing off atm, not like cynabals and maybe vigilants.

Edit: by showing off i mean spinning them at a station/POS obviously :/


I wouldn't mind if the Gila's range bonus got changed to damage. I really want to train for Gila either way, but missile range, resists, and drone damage is just such a weird combination.
ChinaRestaurant
Profile Joined May 2008
Austria324 Posts
May 10 2011 13:43 GMT
#10860
Yeah forgot the gila. In my mind gurista ships dont really play that much of a role it seems :>
SPAAAAAAACE
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