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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
DiracMonopole
Profile Joined May 2010
United States1555 Posts
April 27 2011 13:49 GMT
#10101
On April 27 2011 21:05 Snackbar wrote:
Show nested quote +
On April 27 2011 20:53 bN` wrote:
The main problem I have with ecm is not that it's retardedly stupid when you're getting ganked. Eve isn't a game where the numbers should be regulated. Ecm is just a badly designed mechanic ,anything that prevents interaction is just bad gamewise and causes massive ammouts of frustration while also taking away from the falcon users experiance of actually being engaged in combat. One could argue that ecm is unfun.
Sadly I have no idea how to fix this apart from redesigning ecm completely into something that hinders you but doesn't make you go "well guess I'll just sit here and do nothing"


So warp scrams and webs are also unfun because it prevents you from going fast and warping away, ohnoes.


No. ECM prevents you from playing the game. Being pointed during the whole fight is no big deal. Being jammed the whole fight is incredibly fucking frustrating. Regardless of its power, ECM is a bad game mechanic.
tofucake
Profile Blog Joined October 2009
Hyrule19266 Posts
April 27 2011 13:50 GMT
#10102
For basic carebearing, you should have them at 3. Regardless, you can buy standings from corp members.
Liquipediaasante sana squash banana
s0Li
Profile Joined September 2010
United States406 Posts
April 27 2011 13:54 GMT
#10103
[QUOTE]On April 27 2011 14:27 KwarK wrote:
So Karah and fb pussied out but we still had a respectable fleet up and Lee wanted to take his new falcon for a spin. I didn't check his fit beforehand (more on this later) and we heard tell of a camp near muttokon. We headed out with 3 canes, 2 drakes, 2 rifters and a falcon and sure enough, there were a brutix, mael and myrm on gate. The fleet held while I went to spike it but unfortunately the mael and brutix warped off before I landed so I was forced to take potshots at the myrm, baitdrake style. His friend jumped through in a drake and opened up on me so I pointed him and the game was on.

We jumped in and warped to me with the falcon staying hidden to try and lure them into escalating with their entire fleet before revealing the futility of it. Sure enough, they landed their fleet back on us and it was game on. However they had a surprise in store, the moment the battle got underway an archon landed. Things started badly with a gank fit brutix getting in cael's face while we couldn't get a jam (no gal jammers) but fortunately it's massive lack of tank meant that it got popped between repair cycles and Cael got free. While he was recovering his shields I set him with the task of finding me a fleet to deal with my archon so I could focus on FCing.

Back on the field they had a harb, myrm, drake, mael, harb and raven escorting their archon but were struggling to really apply their dps. The harb got out of rep range and a rifter kept it there while we smashed it down. The first of Cael's volunteers landed on grid and I was pleased to see it was Suleiman Shouaa, a local cane pilot with a LOT of skill points, experience and dps. He wasn't on comms with us and the extent of our communication was him saying "that mael is arty fit, warn the rifters, I'm gonna kill it" before soloing it in about 30 seconds flat. They weren't getting anywhere as they were tied to the archon's rep range and we were nanoing so they did what anyone would and warped in a nid.

We split our points between the carriers and the Xs in our intel channels started rolling in. Vanderie, the gunpoint FC, took over and we were quickly able to finish off the support in the form of a myrm, raven, blackbird and drake. Unfortunately the carriers decided they were committed and their support kept returning and Lee was sitting exactly 100k off an aligned point. A stabber fleet landed on him at 0 and 2 shotted his completely untanked hull, sending our shiny new falcon to its grave. Seconds later Sulei hulksmashed the SFI but still, .

The entire op was getting pretty messy by this point and the free molden comms decided to crash on us which probably contributed to the death of a weird active tanked pest which was sitting within neut range of the carriers. It wasn't ours though but still, things weren't going perfectly. Gunpoint had cynoed in a carrier of their own (which vov promptly jammed) but they didn't have enough cyno fuel to bring in some dreads and the carriers weren't going down. They could have probably still logged out at this point despite us having 20 guys on the field. They continued to try and bring in support but there was just too much and all that they achieved was letting me headshot a falcon.

We were very slowly breaking the archon's tank while we hit the nid with jams and neuts but it was painstaking work. People were bringing in alts, fuel, spare ammo and boosters to try and keep the damage up and eventually a cyno was lit up for two executioners dreadnoughts. Both carriers instantly self destructed but we were able to kill the archon about 15 seconds before it finished its timer.[\quote]

Yeah I ran to egbinger to buy ozone for the cyno dreads. But my rifter could only cary 375...425 was needed. So I had to buy a thrasher in system to haul it the 2js to the fight
I don't wanna hear excuses, I wanna hear solutions...
Inzek
Profile Blog Joined May 2008
Chile802 Posts
Last Edited: 2011-04-27 15:20:56
April 27 2011 15:12 GMT
#10104
how much sensor strength should be enough to have time to go and kill the falcon?
efting a loki with 44 ladar... or 62.4
Stork FAN!!!
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
April 27 2011 15:31 GMT
#10105
On April 28 2011 00:12 Inzek wrote:
how much sensor strength should be enough to have time to go and kill the falcon?
efting a loki with 44 ladar... or 62.4


Depends on how many of what Jammers he has, relevant skills, and how many other ships are on the field. But no matter what, if you're building specifically to kill ECM, the more jammers you can pull off other people the better, just bear in mind, you go after ECM, you may draw some heat, have a way to keep yourself alive too.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
Last Edited: 2011-04-27 22:50:37
April 27 2011 22:50 GMT
#10106
Our first attempt at sging didn't go to well, with a mess of getting shit together etc. Took about an hour to find a target + get people into local + into position. Finally found a nice officer fit golem and went for it.

http://i52.tinypic.com/2val2xu.jpg

Didn't go too well (don't think he went below 70% shields before Concord jammed us), but we couldn't stop rofling on TS for quite a while.
Moderator
Jayme
Profile Blog Joined February 2009
United States5866 Posts
Last Edited: 2011-04-27 23:02:37
April 27 2011 23:01 GMT
#10107
On April 28 2011 07:50 Firebolt145 wrote:
Our first attempt at sging didn't go to well, with a mess of getting shit together etc. Took about an hour to find a target + get people into local + into position. Finally found a nice officer fit golem and went for it.

http://i52.tinypic.com/2val2xu.jpg

Didn't go too well (don't think he went below 70% shields before Concord jammed us), but we couldn't stop rofling on TS for quite a while.


5 ravens with torpedos and something to neut will rape an officer fit golem in about 30 seconds. Conversely AC temps and Blaster throns do the job as well.

The problem I have with ECM is that you can't do anything at all. No firing back, no neuting, no nothing. The other issue is that it is entirely luck based and as such will even work if you have ECCM on your ship.
Python is garbage, number 1 advocate of getting rid of it.
Weken
Profile Joined November 2010
United Kingdom580 Posts
April 27 2011 23:08 GMT
#10108
On April 28 2011 07:50 Firebolt145 wrote:
Our first attempt at sging didn't go to well, with a mess of getting shit together etc. Took about an hour to find a target + get people into local + into position. Finally found a nice officer fit golem and went for it.

http://i52.tinypic.com/2val2xu.jpg

Didn't go too well (don't think he went below 70% shields before Concord jammed us), but we couldn't stop rofling on TS for quite a while.

I cant see that the pic :-(.

Also mabye we should stick to ganking missioners in low-sec. Cos we dont suck at that.
pStar
Profile Blog Joined December 2010
996 Posts
April 27 2011 23:09 GMT
#10109
Definitely the most confusing thing I have ever seen.

Although it does seem pretty cool and INCREDIBLY well organised.
pahndah
Profile Joined August 2009
1193 Posts
April 27 2011 23:15 GMT
#10110
On April 28 2011 07:50 Firebolt145 wrote:
Our first attempt at sging didn't go to well, with a mess of getting shit together etc. Took about an hour to find a target + get people into local + into position. Finally found a nice officer fit golem and went for it.

http://i52.tinypic.com/2val2xu.jpg

Didn't go too well (don't think he went below 70% shields before Concord jammed us), but we couldn't stop rofling on TS for quite a while.


So that's what all those Zerglings were.
KwarK
Profile Blog Joined July 2006
United States44410 Posts
Last Edited: 2011-04-28 00:44:17
April 28 2011 00:26 GMT
#10111
Tried it again. Golem in structure this time.
I really thought we had it. 3 more people would have done it, part of the problem I think was the "are you sure" popup which appeared once per account and delayed things a lot, letting him get hardeners on.
ModeratorThe angels have the phone box
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
April 28 2011 00:46 GMT
#10112
More Stories from the Rifter Pilot's Horribly Skewed Perspective

So we had a WT cane probed down in Oddel. We get onto the field in numbers (3 BCs or so, a BB, and 1 or 2 Rifters from what I remember of the fleet). The battle escalates but we end up with WTs warping in from all angles so we don't really get our usual nano stuff going - lots of brawling, neuting etc. starts to go down. The one cane slowly turns into a Huginn, Armageddon, Myrmidon, 2 Canes, and something else I don't remember.

Since everything was a bit disorganized (everything was very spread out), I didn't keep track of what the BCs were doing. Even though the Huginn was called as primary, it took a very long time (somewhere around 4 minutes) for it to die. There must have been some warpouts, and a lot of people were complaining of being capped out etc.

I know it was about 4 minutes because I was targeted with drones very soon after scramming the Huginn. In order to kite them, I usually just burn MWD and cycle between manually flying and then swerving back into an Orbit command (staying within scram range, obviously). Burning MWD and scram runs me out of cap in about 2m30s but allows me to take almost no damage from drones. The disadvantage is that I can't kill the drones either - so this is a short-term tactic where the guy needs to die before I run out of cap.

So I was running extremely low on cap and just turned my MWD off, hoping they could kill the Huginn before I popped. It was at half armor or so at this time. The geddon started shooting at me and actually landed a hit once my MWD was off so I warped out right before I hit 0 cap. If I had stayed, I would have died to the next volley of drone damage + the next geddon laser cycle and my scram would be lost anyway. So I jumped out in about 5% shields, and, thankfully, someone must have been keeping long point on the Huginn.

I jumped back in and resumed my drone-kiting business and the bastard finally popped when I was almost out of cap again. So that was about 2 minutes + 2 minutes.

lrn2dps noobs
419
Profile Blog Joined December 2010
Russian Federation3632 Posts
Last Edited: 2011-04-28 00:57:43
April 28 2011 00:50 GMT
#10113
On April 28 2011 09:26 KwarK wrote:
Tried it again. Golem in structure this time.
I really thought we had it. 3 more people would have done it, part of the problem I think was the "are you sure" popup which appeared once per account and delayed things a lot, letting him get hardeners on.

What ships are you using, perchance? And what sec system are you ganking in?

@Def -- I'm not sure whether this is an option in your gangs, but AB rifter is very good for holding scram. IIRC I know a pilot that was able to keep an AB rifter scram (standard 200mm/SAR/DCU fit) on a Vagabond shooting (and presumably drone-targeting) him for over a minute, with half armor to spare.

MWD is a giant sig penalty, so vs gun tracking, active non-overheat MWD is effectively equivalent to no MWD. Not sure how it works with drones. But I understand you might need to burn ~50km or more for tackles so again, might not be worth swapping for AB (you could loldualprop but that probably doesn't fit decently at all).

Are you working with MSE or armor/scram/web type fits?
?
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
April 28 2011 00:55 GMT
#10114
I always get home from work and log on when no one is doing anything.
So, five-card stud, nothing wild... and the sky's the limit
ShoreT
Profile Joined August 2008
United States489 Posts
April 28 2011 01:22 GMT
#10115
People with carriers not on a station in lowsec?

I wasn't aware that people still did that.
Derp
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
Last Edited: 2011-04-28 03:01:06
April 28 2011 02:54 GMT
#10116
On April 28 2011 09:50 419 wrote:
Show nested quote +
On April 28 2011 09:26 KwarK wrote:
Tried it again. Golem in structure this time.
I really thought we had it. 3 more people would have done it, part of the problem I think was the "are you sure" popup which appeared once per account and delayed things a lot, letting him get hardeners on.



MWD is a giant sig penalty, so vs gun tracking, active non-overheat MWD is effectively equivalent to no MWD.



Technically not quite accurate, skill raises the speed by a bit. Not a huge amount, but some. Makes it slightly better. 500% increase in speed and sig, but with the speed increased by your skill to higher than 500%, it does slightly affect tracking.

Entirely different note: I'm putting together a rather basic Eve Rainmeter skin, hoping to finish it tomorrow. It's my first attempt on a skin, so the first version will require hand editing a couple of things into the .ini to get it to pull data, but I plan to have it show ISK balance, Corp, and Name, for starters, and if I can find the right way to pull the data, skill queue and active ship as well.

Been at it most of the day, and finally got enough of the scripting figured out that I should be able to just make the features tomorrow.
tofucake
Profile Blog Joined October 2009
Hyrule19266 Posts
April 28 2011 03:25 GMT
#10117
I've failed miserably tonight twice \o/

Wait that's bad.
Liquipediaasante sana squash banana
KwarK
Profile Blog Joined July 2006
United States44410 Posts
April 28 2011 03:41 GMT
#10118
Shit went badly today. We tried to fight eve uni with 1 cane, 3 drakes, 2 rifters and a bb. They had approximately 40 guys with t3s, battleships and a lot of t1 scram frigates. Tofu started shit for us by getting himself tackled by a drake (nano with links vs slowdrake) but after writing him off the remaining people made progress. We started picking off frigs with no trouble while they bombarded us with warpins from all sides. Gem then lagged out which was slightly inconvenient as it left just two battlecruisers vs their 3 bb and falcon (+ celestis etc) which was a bit difficult. After vov got warped in on and died we tried to gtfo but they pointed michael. My response to this was to go a little bit on tilt. I warped out, then warped back to a safe near them and watched as a crow burned me down. My intention was to kill it and warp out before it got support but my execution of this plan was somewhat flawed by the blackbirds and the falcon. Didn't really think it through.

We refit to add some webs for drake rape vs tackle frigs and came back to try again. We went to a safe about 30k off a known eve uni bookmark and waited while aligned. They warped to us and I immediately called a warpout because I didn't like our situation but tofu was tabbed out and didn't warp when everyone else did. At this point it was probably wise to call it a day.
ModeratorThe angels have the phone box
Capiru
Profile Joined November 2010
Brazil170 Posts
Last Edited: 2011-04-28 03:44:37
April 28 2011 03:44 GMT
#10119
On April 28 2011 12:41 KwarK wrote:
My response to this was to go a little bit on tilt



*Authentic Kwark Rage Happened*
KwarK
Profile Blog Joined July 2006
United States44410 Posts
Last Edited: 2011-04-28 04:05:43
April 28 2011 03:46 GMT
#10120
On April 28 2011 12:44 Capiru wrote:
Show nested quote +
On April 28 2011 12:41 KwarK wrote:
My response to this was to go a little bit on tilt



*Authentic Kwark Rage Happened*

I was only like a 3/10 on the VoV-o-meter whereas you were like an 8/10 on the QQ-o-meter in local.
ModeratorThe angels have the phone box
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