EVE Corporation - Page 1561
Forum Index > General Games |
Viceorvirtue
United States273 Posts
| ||
Body_Shield
Canada3368 Posts
Why | ||
![]()
Firebolt145
Lalalaland34484 Posts
| ||
Vipsanius
Netherlands708 Posts
Probes no longer uncloak ships Pretty big change. You can now drop probes and cloak immediately instead of having to warp them off or flying out of decloak range. | ||
Ueberlisk
Finland455 Posts
On June 06 2013 21:05 Vipsanius wrote: From the patch notes: Pretty big change. You can now drop probes and cloak immediately instead of having to warp them off or flying out of decloak range. in fact you don't even have to drop your cloak. | ||
![]()
Firebolt145
Lalalaland34484 Posts
| ||
Vipsanius
Netherlands708 Posts
On June 06 2013 21:50 Ueberlisk wrote: in fact you don't even have to drop your cloak. I'm not sure about this. I tried it, and if you cloak up and drop probes instantly (like cloak+mwd trick) its possible, but if i've been cloaked for a few seconds it isn't possible anymore. | ||
Ueberlisk
Finland455 Posts
On June 06 2013 22:03 Vipsanius wrote: I'm not sure about this. I tried it, and if you cloak up and drop probes instantly (like cloak+mwd trick) its possible, but if i've been cloaked for a few seconds it isn't possible anymore. hmm...thats weird. i just tried it many times before i wrote that and it worked every time :D. now that i try the same thing again it doesn't work. | ||
michaelthe
United States359 Posts
On June 06 2013 21:05 Vipsanius wrote: From the patch notes: Pretty big change. You can now drop probes and cloak immediately instead of having to warp them off or flying out of decloak range. The reason for the change was because it made uncloaking someone while gate camping/whatever extremely easy. 8 probes launch instantly 2-3km from you. They all uncloak within 2km. Which means you basically have a ~5km sphere to cloak, which is a massive increase from 2km | ||
Warri
Germany3208 Posts
| ||
Zavior
Finland753 Posts
On June 07 2013 03:25 michaelthe wrote: The reason for the change was because it made uncloaking someone while gate camping/whatever extremely easy. 8 probes launch instantly 2-3km from you. They all uncloak within 2km. Which means you basically have a ~5km sphere to cloak, which is a massive increase from 2km I think probes dont decloak at all anymore | ||
michaelthe
United States359 Posts
Ya, they hotfixed it due to the above issue. | ||
Sermokala
United States13750 Posts
| ||
419
Russian Federation3631 Posts
| ||
![]()
Firebolt145
Lalalaland34484 Posts
Did you perma jam him or something? | ||
419
Russian Federation3631 Posts
(besides e-sup, full skirmish, full siege) there may have also been a scimitar though it wasn't needed because the enyo was permajammed until entering hull AND sensor damped the scimitar may have later been lost to brave newbies http://www.teamliquid.killmail.org/?a=kill_detail&kll_id=18108663 we also had this kill but mawderator is a BAD | ||
TomatoShark
United States288 Posts
| ||
Omigawa
United States1556 Posts
| ||
DefMatrixUltra
Canada1992 Posts
On June 08 2013 00:02 TomatoShark wrote: so how do you build the new navy cane same as the old one? :/ My understanding of the situation is that the best way to build the new cane is to buy a Cynabal instead. | ||
TomatoShark
United States288 Posts
| ||
| ||