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TokO
Norway577 Posts
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Blazinghand
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United States25550 Posts
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kollin
United Kingdom8380 Posts
On December 11 2012 04:08 TokO wrote: Hey guys, I just picked up EVE a week ago, haven't been able to play a lot yet, however, just have a question ^^ As an economics major, I'm pretty curious about the virtual economy of EVE. I just had a quick question. Does EVE have inflation? If not, how is it counteracted? (as far as I understand, missions would provide money injects into the economy.) I guess loss of equipment\ships would take money out, but just wondering if there's any explicit mechanics. Thank you! Yeah, EVE definitely does have inflation. Recently, Factional Warfare has inflated the economy a lot, because it made everyone very, very rich for not much effort. | ||
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KwarK
United States41976 Posts
On December 11 2012 04:08 TokO wrote: Hey guys, I just picked up EVE a week ago, haven't been able to play a lot yet, however, just have a question ^^ As an economics major, I'm pretty curious about the virtual economy of EVE. I just had a quick question. Does EVE have inflation? If not, how is it counteracted? (as far as I understand, missions would provide money injects into the economy.) I guess loss of equipment\ships would take money out, but just wondering if there's any explicit mechanics. Thank you! Loss of ships doesn't take money out, nor can it. Missions etc pay in isk whereas mining gives minerals. If the missioner then buys a ship off of the miner then the miner now has the isk and the missioner has the ship. If the missioner then goes into lowsec and welps it then the miner still has the isk and the missioner now has a high proportion of the mineral value of the ship in insurance payout. Inflation is countered by repair costs, skillbook costs, market fees, LP store conversions and seeded items. It's pretty high though. | ||
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KwarK
United States41976 Posts
On December 11 2012 04:11 Blazinghand wrote: A LOT of ships die. You lose ships a lot. Also, there's used up ammunition, taxes, broker fees. But really lost ships are a LOT of lost money. You are really, really bad at thinking. You should allow others to do it for you. Lost ships are a huge isk faucet. | ||
Warri
Germany3208 Posts
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Blazinghand
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United States25550 Posts
On December 11 2012 04:20 KwarK wrote: You are really, really bad at thinking. You should allow others to do it for you. Lost ships are a huge isk faucet. ;_; I hadn't considered the fact that lost ships actually increase inflation by destroying objects while not destroying the associated isk. Same goes for ammunition, actually, or any money that isn't paid to CCP. Thanks for the constructive criticism though will do my best to continue learning with that help. | ||
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KwarK
United States41976 Posts
On December 11 2012 04:22 Warri wrote: And most of all, Sov(&system upgrade) bills as well as wardec fees and station hangar renting fees. What he said, although I think LP store conversions may rival that. There is an awful lot of LP being generated. | ||
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Antoine
United States7481 Posts
On December 11 2012 04:23 Blazinghand wrote: ;_; I hadn't considered the fact that lost ships actually increase inflation by destroying objects while not destroying the associated isk. Same goes for ammunition, actually, or any money that isn't paid to CCP. Thanks for the constructive criticism though will do my best to continue learning with that help. You're missing the biggest isk faucet aspect: insurance Also FW was not inflationary I'd bet, due to the sinks in conversion probably? outweighing mission isk rewards (didn't do fw myself so i can't say for sure) | ||
kollin
United Kingdom8380 Posts
On December 11 2012 05:24 Antoine wrote: You're missing the biggest isk faucet aspect: insurance Also FW was not inflationary I'd bet, due to the sinks in conversion probably? outweighing mission isk rewards (didn't do fw myself so i can't say for sure) No it was pretty inflationary, unless it was something else making PLEX's jump about 100m in a pretty short space of time ^^ | ||
Galdo
United States338 Posts
Plex were arguably underpriced before. FW ate a LOT of isk, it did not generate much. | ||
Zavior
Finland753 Posts
On December 11 2012 05:34 Galdo wrote: That was one segment of the economy. Plex were arguably underpriced before. FW ate a LOT of isk, it did not generate much. As Galdo said it. FW moved isk from player to player, while not generating much isk because the mission payouts are mainly LP, and LP store itself is a huge isk sink. What I think is really affecting the plex prices is the ease of afk mining now with the buffed barges. Check up on the barge every 15-20 minutes, earn 'decent' isk for next to no effort. Scales very well with additional pilots, especially if you mine ice that never depletes. | ||
kollin
United Kingdom8380 Posts
On December 11 2012 05:39 Zavior wrote: As Galdo said it. FW moved isk from player to player, while not generating much isk because the mission payouts are mainly LP, and LP store itself is a huge isk sink. What I think is really affecting the plex prices is the ease of afk mining now with the buffed barges. Check up on the barge every 15-20 minutes, earn 'decent' isk for next to no effort. Scales very well with additional pilots, especially if you mine ice that never depletes. Oh of course, yeah I understand that now. I clearly need to brush up on my basic economics XD | ||
Impervious
Canada4172 Posts
On December 11 2012 05:44 kollin wrote: Oh of course, yeah I understand that now. I clearly need to brush up on my basic economics XD If you do that, and take a look at the market, you should quickly understand how you can quite easily make billions with minimal effort without doing any kind of pve..... | ||
oneofthem
Cayman Islands24199 Posts
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unsniped
United States241 Posts
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TokO
Norway577 Posts
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Warri
Germany3208 Posts
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Firebolt145
Lalalaland34483 Posts
On December 11 2012 22:40 Warri wrote: Btw did hatch get out of all the wars and then redec eve uni? Should do that imho ![]() War with Euni is currently down. | ||
SayGen
United States1209 Posts
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