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EVE Corporation - Page 1221

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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
tofucake
Profile Blog Joined October 2009
Hyrule19200 Posts
Last Edited: 2012-08-09 15:17:06
August 09 2012 15:15 GMT
#24401
Coercer change :O Swapping a low for a mid

Destroyer skill bonuses: unchanged
Slot layout: 8 H, 2 M (+1), 3 L (-1)
Fittings: 85 PWG (+10), 168 CPU (+8)
Defense (shields / armor / hull) : 700 (+12) / 900 (+40) / 800 (+70)
Capacitor (amount / recharge rate / cap per second): 700 (-3) / 370 s / 1.9
Mobility (max velocity / agility / mass / align time): 255 (+3) / 2.75 (-0.1485) / 4.28 s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 30km / 525 / 6
Sensor strength: 10 Radar
Signature radius: 62

The changes listed are dumb. The summary for the Trasher changes is "we didn't change the Thrasher at all except for the parts we changed"

wtf ccp?
Liquipediaasante sana squash banana
Ueberlisk
Profile Joined August 2010
Finland455 Posts
August 09 2012 15:23 GMT
#24402
On August 10 2012 00:15 tofucake wrote:
Coercer change :O Swapping a low for a mid

Destroyer skill bonuses: unchanged
Slot layout: 8 H, 2 M (+1), 3 L (-1)
Fittings: 85 PWG (+10), 168 CPU (+8)
Defense (shields / armor / hull) : 700 (+12) / 900 (+40) / 800 (+70)
Capacitor (amount / recharge rate / cap per second): 700 (-3) / 370 s / 1.9
Mobility (max velocity / agility / mass / align time): 255 (+3) / 2.75 (-0.1485) / 4.28 s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 30km / 525 / 6
Sensor strength: 10 Radar
Signature radius: 62

The changes listed are dumb. The summary for the Trasher changes is "we didn't change the Thrasher at all except for the parts we changed"

wtf ccp?


thats gonna be a sexy ship i think!
I got honor. - Johnny Business
KwarK
Profile Blog Joined July 2006
United States43839 Posts
August 09 2012 15:36 GMT
#24403
On August 10 2012 00:23 Ueberlisk wrote:
Show nested quote +
On August 10 2012 00:15 tofucake wrote:
Coercer change :O Swapping a low for a mid

Destroyer skill bonuses: unchanged
Slot layout: 8 H, 2 M (+1), 3 L (-1)
Fittings: 85 PWG (+10), 168 CPU (+8)
Defense (shields / armor / hull) : 700 (+12) / 900 (+40) / 800 (+70)
Capacitor (amount / recharge rate / cap per second): 700 (-3) / 370 s / 1.9
Mobility (max velocity / agility / mass / align time): 255 (+3) / 2.75 (-0.1485) / 4.28 s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 30km / 525 / 6
Sensor strength: 10 Radar
Signature radius: 62

The changes listed are dumb. The summary for the Trasher changes is "we didn't change the Thrasher at all except for the parts we changed"

wtf ccp?


thats gonna be a sexy ship i think!

Very sexy. Pulse coercer needs fitting rigs everywhere cause it's a difficult fit to do but with those increased stats it should open up some crazy good stuff.
ModeratorThe angels have the phone box
Antoine
Profile Blog Joined May 2010
United States7481 Posts
August 09 2012 16:23 GMT
#24404
not to mention they're dropping 1pg and 1cpu from that size lasers
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
tooDARKpark
Profile Joined June 2011
United States149 Posts
August 09 2012 17:12 GMT
#24405
Talk to me about Harbinger composition maybe? I am intrigued even though I haven't been able to even copy your Oracle composition yet.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34502 Posts
August 09 2012 17:30 GMT
#24406
You're copying our oracle composition? Do you mean the fit or are you actually a guy outside hatchery observing our fleet compositions? Just curious, doesn't really matter either way.
Moderator
tofucake
Profile Blog Joined October 2009
Hyrule19200 Posts
August 09 2012 17:31 GMT
#24407
spai
Liquipediaasante sana squash banana
KwarK
Profile Blog Joined July 2006
United States43839 Posts
August 09 2012 17:31 GMT
#24408
On August 10 2012 02:12 tooDARKpark wrote:
Talk to me about Harbinger composition maybe? I am intrigued even though I haven't been able to even copy your Oracle composition yet.

The harbs are a part of a wider Amarr heavy composition designed around range control, flexibility and huge damage projection. They form a mid range longpointing, high tracking, ecm drone platform with a decent amount of tank.
ModeratorThe angels have the phone box
tooDARKpark
Profile Joined June 2011
United States149 Posts
August 09 2012 18:02 GMT
#24409
On August 10 2012 02:31 KwarK wrote:
Show nested quote +
On August 10 2012 02:12 tooDARKpark wrote:
Talk to me about Harbinger composition maybe? I am intrigued even though I haven't been able to even copy your Oracle composition yet.

The harbs are a part of a wider Amarr heavy composition designed around range control, flexibility and huge damage projection. They form a mid range longpointing, high tracking, ecm drone platform with a decent amount of tank.


Thanks. I'm a fan of mid-range nano BC compositions. I've been running 720mm 'cane, HML Drake, Recon compositions for ages. Added some Tornados to the mix when they came out, but have been doing a lot of small ship stuff since Inferno.

I've watched Hatch and RANSM kick ass with Oracles on several occasions, but Amarr training is quite rare in my gangs, and the culture doesn't quite promote strict fleet doctrine, but I'm working on it.
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2012-08-09 18:03:39
August 09 2012 18:03 GMT
#24410
That coercer buff makes me so happy =D

Also, what do you do to fix lasers for high tracking? TC's/TE's?
tooDARKpark
Profile Joined June 2011
United States149 Posts
August 09 2012 18:04 GMT
#24411
On August 10 2012 02:30 Firebolt145 wrote:
You're copying our oracle composition? Do you mean the fit or are you actually a guy outside hatchery observing our fleet compositions? Just curious, doesn't really matter either way.

I rarely fight you guys anymore, so I'm definitely asking more in the interest of testing the composition than fighting it, but who knows. Some of you guys seem to have heard how much fun we're having on the Min-Amarr front line these days.
KwarK
Profile Blog Joined July 2006
United States43839 Posts
August 09 2012 18:13 GMT
#24412
On August 10 2012 03:03 GGTeMpLaR wrote:
That coercer buff makes me so happy =D

Also, what do you do to fix lasers for high tracking? TC's/TE's?

Not use beams? Lasers have crazy good tracking naturally.
ModeratorThe angels have the phone box
Mandini
Profile Joined April 2011
United States1717 Posts
August 09 2012 19:28 GMT
#24413
All eve pilots have access to the dust beta now, one key per account.
https://secure.eveonline.com/Vouchers/
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
August 09 2012 19:35 GMT
#24414
Is it ok if I dont get involved with Dust 514?
Additionally, is it only for PS3 or PC as well?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
August 09 2012 19:43 GMT
#24415
On August 10 2012 04:35 Torte de Lini wrote:
Is it ok if I dont get involved with Dust 514?
Additionally, is it only for PS3 or PC as well?

PS3 only

On August 10 2012 03:04 tooDARKpark wrote:
Show nested quote +
On August 10 2012 02:30 Firebolt145 wrote:
You're copying our oracle composition? Do you mean the fit or are you actually a guy outside hatchery observing our fleet compositions? Just curious, doesn't really matter either way.

I rarely fight you guys anymore, so I'm definitely asking more in the interest of testing the composition than fighting it, but who knows. Some of you guys seem to have heard how much fun we're having on the Min-Amarr front line these days.


Who are you, and do you want to have prearranged fights?
So, five-card stud, nothing wild... and the sky's the limit
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
August 09 2012 19:59 GMT
#24416
I need to buy a weapon for my ship cause I'm starting to do military missions.
What are some good cheap weapons I can buy for my Merlin?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
KwarK
Profile Blog Joined July 2006
United States43839 Posts
August 09 2012 20:00 GMT
#24417
On August 10 2012 04:35 Torte de Lini wrote:
Is it ok if I dont get involved with Dust 514?
Additionally, is it only for PS3 or PC as well?

I think very few of us have any Dust intentions.
ModeratorThe angels have the phone box
tofucake
Profile Blog Joined October 2009
Hyrule19200 Posts
August 09 2012 20:10 GMT
#24418
We have several hundred Dust keys amongst the Hatchery and probably only a few PS3s
Liquipediaasante sana squash banana
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2012-08-09 20:26:29
August 09 2012 20:23 GMT
#24419
On August 10 2012 04:59 Torte de Lini wrote:
I need to buy a weapon for my ship cause I'm starting to do military missions.
What are some good cheap weapons I can buy for my Merlin?


You'll want to fit the weapons for which the ship gives you bonuses and that can be fitted on that size ship, so in the case of the Merlin that constrains you to small hybrid weapons. The two major types are blasters and railguns. Blasters are fast tracking, high dps, while railguns shoot more slowly, track more slowly, but have a MUCH larger range and do more damage per hit.

With the Merlin's range bonus and the fact that you are doing missions, you will want to fit railguns for the longer range, so that you don't have to waste as much time flying to each target. Larger railguns (like the 150mm Railgun I) do more damage but require a lot more power and CPU to fit than smaller ones (like the 75mm Gatling Rail I), so your skills will probably be the limiting factor about how many and how large you can fit.

Weapons come in different "meta" levels that provide improved stats at (usually) a greater price on the markets. The names of the different meta levels are here:

http://wiki.eveonline.com/en/wiki/Hybrid_turret

I'd recommend starting out super-cheap and going for the basic versions until money is less of an issue, though once you stop losing ships in missions you'll find it worth going for the higher meta levels. Tech 2 are by far the best but require additional skills.

As for what charges to use, there are tradeoffs between damage, range, and capacitor usage. There's a chart here showing the differences:

http://wiki.eveonline.com/en/wiki/Item_Database:Ammunition_&_Charges:Hybrid_Charges:Standard_Charges:Small

Others here may have strong opinions about what to use for missions. I don't really know what the best choices are.
http://en.wikipedia.org/wiki/Lysenkoism
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
August 09 2012 20:37 GMT
#24420
Oops, I bought Light Neutron II instead of I
It sapped all my money, I bought 4 instead of 3 because it didn't register.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
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