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Metagaming in EVE - Page 72

Forum Index > General Games
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s_side
Profile Joined May 2009
United States700 Posts
October 27 2010 04:56 GMT
#1421
I'll do a full update on the fall of Atlas and -A- sometime tomorrow. The sov landscape has indeed changed considerably.
s_side
Profile Joined May 2009
United States700 Posts
October 30 2010 23:43 GMT
#1422
I have no idea where the last real update was, but I'll cover the broadstrokes of the failure of Max 2(Molle's failed "5 front" invasion of the North) since it directly ties into the downfall of Atlas and -A-.

A few factors during Max 2 foreshadowed the demise of 2 of the 3 major alliances in the South in the last couple of months. Firstly, it was apparent that the Southern Coalition was really nothing like the Northern Coalition, mainly in that it was not much of a "coalition" at all. The SC had a much looser affiliation and was more a marriage of convenience than the "best friends forever,"cohesive (for Eve) group that the Northern Coalition was and is. Despite the raw numbers being firmly in favor of the invaders, their absurdly fragmented communication and intelligence avenues resulted in uncoordinated attacks, horrendous timing and standings issues. Numbers were never brought to bear in the right places, some alliances didn't bother to show up until weeks after others; in short, it was a mess. It didn't help that Molle's plan was vague, naive and ridiculously optimistic. It became very clear early on in the campaign that the SC was an ineffective fighting formation.

In contrast to this, the NC was generally well-organized, and more importantly, unified. This was partially due to their advantage as defenders. The way Dominion Sov works essentially means that the attacker has to organize themselves and win continuous battles over timers for a week while the defender can set them almost back to square one by winning a single battle over a single timer. That, combined with the homefield advantage of knowledge of the space and JB networks can't be overlooked. Additionally, the "hearts and minds" aspect in large scale Eve conflict is just as big if not bigger than in real world conflict (you can't just not log into life). All the NC members, from the leading Razor and Morsus Mihi alliances, down to the third or fourth tier scrub alliances was fighting for their space (and their precious supply of Jewgold and Anoms). The goal was far from that simple for the Southern Alliances. Molle had presented it as the complete annihilation of the NC, but everyone knew that was not a possibility. The best case scenario, as most reasonable people saw it, was taking some nice chunks of NC space to be divied up amongst participants. The leading alliances would most likely have gotten a bunch of Jewgold and systems to rent, and the lesser alliances maybe a highend or two each and a less profitable constellation. How whatever was gained would be split up was not clear at all to the average grunt.

But, I digress. With those advantages noted, the NC was still much better organized and able to work with each other. Simple things like getting everyone in a fleet on the same comms was something the NC had done many times before, and they, unsurprisingly, didn't forget how to do it when the Southerners came knocking. They also had a much better attitude in general towards mixed fleets and a variety of FCs. If a fleet lead by a Majesta Empire FC got beat to shit, members of other alliances wouldn't smack and refuse to join future fleets lead by that FC or another from the alliance. The same was not true for SC fleets. There was an amazing amount of drama and bullshit even between SC groups in the same powerbloc (e.g. Atlas+/GC/CoW).

Atlas was the first to pull out. Bobby Atlas (alliance leader) placed the blame in Molle's lap and basically dragged him through the mud (not unfairly, to be honest).


I am going to start off first by saying I am sorry, sorry for allowing the cluster fuck that is this campaign and the h-w situation to have happened or more importantly to have allowed it to get so bad.

...

One of the straining points of the plan was that it was all created on a rather hasty whim by SirMolle on a Thursday night after a number of his FC's and best grunts started to scream at him for action or they were leaving.

...

I am going to try keep the rest of this short, the entirety of this NC campaign is and has been a joke, it never materialized as was envisioned and the sooner everyone involved realizes that the less retarded everyone will look. I really don't give a shit what people think about us for pulling out but we are going home. The allies we care about know we are leaving and understand, the rest of them, well thats really only IT -- I don't really care what they think. I have a feeling the only thing this campaign has proven among the SC alliances, is to never let IT lead another campaign.


-A- soon followed suit. This virtually assured that even in the face of a large scale invasion of the South, IT would not intervene on behalf of their (former) Southern Coalition buddies.
Victor
Profile Joined November 2005
New Zealand1016 Posts
October 31 2010 00:26 GMT
#1423
nice update, keep it up!
ParanoiaHoT
Profile Joined August 2010
United States103 Posts
Last Edited: 2010-11-01 11:58:45
November 01 2010 11:58 GMT
#1424
Not that I can offer much as I'm not a particularly important member of my Corp or Alliance but we are a CVA holder alliance, I can confirm a decent level of success thus far in the taking of Providence. I think CVA will control it soon enough.
s_side
Profile Joined May 2009
United States700 Posts
November 01 2010 17:09 GMT
#1425
We (PL) are gone from provi now, so there should be some ~goodfitez~ and maybe even capital use now that any caps you put on the field aren't just big pinatas waiting for a hotdrop.
Monsen
Profile Joined December 2002
Germany2548 Posts
November 01 2010 17:11 GMT
#1426
I just want to assure all of you writing those summaries that they are very much looked forward to and appreciated. I wish you wrote more- the legacy of this awesome thread must continue!
11 years and counting- TL #680
StorkHwaiting
Profile Blog Joined October 2009
United States3465 Posts
Last Edited: 2010-11-02 03:29:04
November 02 2010 03:24 GMT
#1427
Tyvm for the update s_side! Makes a lot of sense how the divisions would start to appear. I'm guessing The Initiative started to make inroads into Atlas and -A- space while they were tied up in the North... Anyhow, looking forward to the next update! And hoping Goonswarm one day makes a reappearance! (In Delve that is).
Whole
Profile Blog Joined May 2010
United States6046 Posts
November 02 2010 04:47 GMT
#1428
I just read the original post....you should organize this into a novel. It was really intense!

Anyway, I don't have the time to look in the this thread, but what eventually happened to the KenZoku? I'm sure they're disbanded, but...?
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
November 02 2010 13:06 GMT
#1429
they're not disbanded, they're the IT alliance.
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
GreEny K
Profile Joined February 2008
Germany7312 Posts
November 02 2010 13:33 GMT
#1430
Ok, so I would liek to know how much time this game requires? It really seems interesting and I have wanted to start playing it since this thread came out but just never got around to it. Also, how much is it?
Why would you ever choose failure, when success is an option.
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
November 02 2010 13:35 GMT
#1431
takes anything from 15 minutes to 12 hours a day, give or take.
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
GreEny K
Profile Joined February 2008
Germany7312 Posts
November 02 2010 13:41 GMT
#1432
On November 02 2010 22:35 WiljushkA wrote:
takes anything from 15 minutes to 12 hours a day, give or take.


Care to elaborate? What if I want to be good at the game, how long would I need to play for?
Why would you ever choose failure, when success is an option.
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
November 02 2010 13:41 GMT
#1433
On November 02 2010 22:33 GreEny K wrote:
Ok, so I would liek to know how much time this game requires? It really seems interesting and I have wanted to start playing it since this thread came out but just never got around to it. Also, how much is it?


I playt it between 15 minutes and 1 hour per day because I dont have much spare time. The way it goes is me logging in, asking if there is any PvP going on. If not I might run a mission for some ISK, if yes I go PvP for an hour or two.
Other people play it like 12 hours a day doing a lot of ISK and really searching aggresively for PvP action.

(PvP is the fun part of EvE)
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
Warri
Profile Joined May 2010
Germany3208 Posts
November 02 2010 13:46 GMT
#1434
On November 02 2010 22:41 GreEny K wrote:
Show nested quote +
On November 02 2010 22:35 WiljushkA wrote:
takes anything from 15 minutes to 12 hours a day, give or take.


Care to elaborate? What if I want to be good at the game, how long would I need to play for?

Training and earning money are two seperate things in EvE. You can train while being offline and only need to be online for a minute per day to queue up skills.
Money on the other hand is earned while you play via trading, running missions, mining or pvp(only if youre really good).
To get a good start you need to be a bit more active and earn your first hundres millions if you want to pay the gametime with ingame money. However you can also choose to pay with bucks and just train your char for the first few months and do a mission here and there.
You wont have any disadvantage by being less active, you will just be a bit broke.
flodeskum
Profile Joined September 2010
Iceland1267 Posts
November 02 2010 14:31 GMT
#1435
On November 02 2010 22:41 GreEny K wrote:
Show nested quote +
On November 02 2010 22:35 WiljushkA wrote:
takes anything from 15 minutes to 12 hours a day, give or take.


Care to elaborate? What if I want to be good at the game, how long would I need to play for?

Not long, if by 'good' you mean a good pilot. While actual combat experience in eve helps a lot, most of the skill involved in pvp is having a cool head and making good decisions under pressure. Training the skills will always take a set amount of time but you won't have to keep up with any sort of XP grind like in other mmos.

Earning isk can take time, though some ways are considerably quicker than other when it comes to making isk. However if you find a good corp you will be supported financially until you can be self sufficient.
IdrA: " my fans are kinda retarded"
Rho_
Profile Blog Joined January 2009
United States971 Posts
November 02 2010 14:40 GMT
#1436
What happened to goonswarm? Did they quit the game?
GreEny K
Profile Joined February 2008
Germany7312 Posts
November 02 2010 15:23 GMT
#1437
On November 02 2010 23:31 flodeskum wrote:
Show nested quote +
On November 02 2010 22:41 GreEny K wrote:
On November 02 2010 22:35 WiljushkA wrote:
takes anything from 15 minutes to 12 hours a day, give or take.


Care to elaborate? What if I want to be good at the game, how long would I need to play for?

Not long, if by 'good' you mean a good pilot. While actual combat experience in eve helps a lot, most of the skill involved in pvp is having a cool head and making good decisions under pressure. Training the skills will always take a set amount of time but you won't have to keep up with any sort of XP grind like in other mmos.

Earning isk can take time, though some ways are considerably quicker than other when it comes to making isk. However if you find a good corp you will be supported financially until you can be self sufficient.



Is there like a TL team or something? From what I know of the game it confuses the crap out of me, anyone willing to help me if I start playing?
Why would you ever choose failure, when success is an option.
hoob
Profile Joined May 2010
Sweden69 Posts
November 02 2010 15:26 GMT
#1438
On November 03 2010 00:23 GreEny K wrote:
Is there like a TL team or something? From what I know of the game it confuses the crap out of me, anyone willing to help me if I start playing?


Check this thread
http://www.teamliquid.net/forum/viewmessage.php?topic_id=88359
GreEny K
Profile Joined February 2008
Germany7312 Posts
November 02 2010 15:50 GMT
#1439
On November 03 2010 00:26 hoob wrote:
Show nested quote +
On November 03 2010 00:23 GreEny K wrote:
Is there like a TL team or something? From what I know of the game it confuses the crap out of me, anyone willing to help me if I start playing?


Check this thread
http://www.teamliquid.net/forum/viewmessage.php?topic_id=88359


Thanks, very helpful.
Why would you ever choose failure, when success is an option.
Tisp
Profile Joined August 2010
Canada209 Posts
November 02 2010 16:37 GMT
#1440
I read the whole first post but don't really feel like reading the entire thread. If someone could be me a quick summary with the below questions:

Goons took over Ken's base - or was really close anyway. How did Ken come back and take it and how long did Goons own it for? After Ken took it back, what happened to Goons? AAA took over their old home so did they all just die?

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