• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:03
CEST 09:03
KST 16:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL46Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
[BSL20] ProLeague: Bracket Stage & Dates8GSL Ro4 and Finals moved to Sunday June 15th12Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26Code S RO12 Results + RO8 Groups (2025 Season 2)3
StarCraft 2
General
BGE Stara Zagora 2025: Info & Preview The SCII GOAT: A statistical Evaluation Magnus Carlsen and Fabi review Clem's chess game. Jim claims he and Firefly were involved in match-fixing GSL Ro4 and Finals moved to Sunday June 15th
Tourneys
Bellum Gens Elite: Stara Zagora 2025 Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) SOOPer7s Showmatches 2025 Cheeseadelphia 2025 - Open Bracket LAN!
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
Will foreigners ever be able to challenge Koreans? [BSL20] ProLeague: Bracket Stage & Dates BGH auto balance -> http://bghmmr.eu/ BW General Discussion I made an ASL quiz
Tourneys
[ASL19] Grand Finals [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 2 [BSL20] ProLeague Bracket Stage - Day 1
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread What do you want from future RTS games? Path of Exile Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Heroes of the Storm 2.0 Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Cognitive styles x game perf…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 25227 users

Metagaming in EVE - Page 71

Forum Index > General Games
Post a Reply
Prev 1 69 70 71 72 73 78 Next
Orpheos
Profile Joined April 2010
United States1663 Posts
July 19 2010 00:39 GMT
#1401
this sounds so epic. then again i would never play the game cause it sounds abit too hardcore. it def sounds like a game where theres too much incentive to stay on 24/7
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
July 19 2010 00:43 GMT
#1402
Just try it out! pm me if u want a 21 day trial :D
i dunno lol
airtown
Profile Blog Joined May 2009
United States410 Posts
July 19 2010 02:15 GMT
#1403
On July 19 2010 09:39 Orpheos wrote:
this sounds so epic. then again i would never play the game cause it sounds abit too hardcore. it def sounds like a game where theres too much incentive to stay on 24/7

Not really. Skills train by time, so they will train at the same rate even if you don't play.
http://www.gwu.edu/~nsarchiv/news/20010430/northwoods.pdf
neohero9
Profile Joined May 2010
United States595 Posts
July 19 2010 03:37 GMT
#1404
This, and the Corp thread, really make me want to re-up. I only played for a month or two, but I did have fun. I stopped because my WoW friends decided to reappear, and that's why I play online games-- to play with buds.

It sucks for all the spectators that the galaxy is laying stagnant-ish right now.
I cannot stand ignorance or dismissiveness. I edit every post I make-- I've edited this sig three times in an hour.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
July 19 2010 04:37 GMT
#1405
On July 18 2010 23:05 bN` wrote:
It's mostly to do with CoW disbanding, primaryDOT selling their space, HTA being a bunch of newbwads and having a blue list longer than longcat. That and holding sov is a bunch of worries with a bit of income, also 3of our pvp corps left within 2 weeks of each other leaving a bunch of carebear and noone to FC defense fleets.


scalding pass is a pretty awful place to keep sov in the first place. A million access points, shitty moons, bad pi planets, and over all poor systems. Holding sov is actually nice when it's a good region.
Python is garbage, number 1 advocate of getting rid of it.
javiskefka
Profile Joined May 2010
United States26 Posts
Last Edited: 2010-07-20 18:46:13
July 20 2010 18:45 GMT
#1406
On July 19 2010 11:15 4iner wrote:
Show nested quote +
On July 19 2010 09:39 Orpheos wrote:
this sounds so epic. then again i would never play the game cause it sounds abit too hardcore. it def sounds like a game where theres too much incentive to stay on 24/7

Not really. Skills train by time, so they will train at the same rate even if you don't play.

I think he means that there is stuff going on in-game that actually effects the universe a lot of the time. If you are part of a large alliance that is well-connected, you could theoretically participate in large-scale action during US prime time, then European, then Russian, then Asia-Pacific. That would span a good 15 hours.
s_side
Profile Joined May 2009
United States700 Posts
July 20 2010 19:39 GMT
#1407
Anyone who wants anything to do with large scale sov warfare with the current state of the servers is out of their mind.

I have a lot more patience than many others for large scale warfare, and enjoyed booting WIDOT out of Geminate quite throughly, but nowadays the game is simply too broken to get any enjoyment out of big sov brawls.

As with any game, luck plays a factor, but there is nothing more pointless than fleeting up just to jump into a system, blackscreen and lose your ship without so much as activating a module.

These days, most of the large battles are decided more so by how long before a timer one side is willing to fleet up and wait in a system, as well as how good a job the fc does managing the lag. That, to me, isn't a game, but a task.
javiskefka
Profile Joined May 2010
United States26 Posts
July 20 2010 22:49 GMT
#1408
That is sad but true. It burns out good FCs and gives people who actually show up to fleet fights blueballs most of the time.

Did you read the minutes of the June CSM Summit? CCP basically said that for the next 18 months, instead of improving any existing features they're going to be focusing on planetary interaction, connecting it with DUST 514 and implementing walking in stations.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
July 20 2010 23:26 GMT
#1409
On July 21 2010 07:49 javiskefka wrote:
That is sad but true. It burns out good FCs and gives people who actually show up to fleet fights blueballs most of the time.

Did you read the minutes of the June CSM Summit? CCP basically said that for the next 18 months, instead of improving any existing features they're going to be focusing on planetary interaction, connecting it with DUST 514 and implementing walking in stations.


You have to understand that CCP has been wanting to do things with PI and walking in stations since like the summer of 05. It's been their brain child for as long as I can remember.

Hopefully after they get this fix they'll move to better things.
Python is garbage, number 1 advocate of getting rid of it.
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
Last Edited: 2010-07-20 23:29:27
July 20 2010 23:28 GMT
#1410
CCP basically said that for the next 18 months, instead of improving any existing features they're going to be focusing on planetary interaction, connecting it with DUST 514 and implementing walking in stations.


thats among the reasons why im not gonna be playing eve anymore.
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
pahndah
Profile Joined August 2009
1193 Posts
July 20 2010 23:44 GMT
#1411
I can has your stuff?
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
July 20 2010 23:56 GMT
#1412
i dont really has stuff, unless you count a few ceptors in hakkonen.
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
pahndah
Profile Joined August 2009
1193 Posts
July 21 2010 06:36 GMT
#1413
I'll consider that a yes! Contract to me plz =)
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
July 21 2010 10:51 GMT
#1414
i think i might hang on to them on the off chance i come back to eve at some point in the future.
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
tmonet
Profile Joined January 2010
United States172 Posts
July 24 2010 20:48 GMT
#1415
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1358514

[20:37:56] fmercury > hydra will be moving all our corps to u'k
[20:38:00] fmercury > and assuming control
[20:38:01] fmercury > of providence
[20:38:09] fmercury > for now until the end of time

[20:40:04] fmercury > open recruitment will remain active
[20:40:22] fmercury > except for u'k corps
[20:40:26] fmercury > they have to apply

not entirely sure of the specifics, but hydra controlled providence sounds AWESOME.
wp | moe moe kyun!~~~ ♥
genwar
Profile Blog Joined March 2008
Canada537 Posts
Last Edited: 2010-07-24 20:56:51
July 24 2010 20:51 GMT
#1416
This all basically happened within the past 2 hours.


http://www.eveonline.com/news.asp?a=single&nid=4009&tid=7

Jita, The Forge - An invasion of Providence by HYDRA RELOADED [HYDRA] is expected soon.

Johan Moisander, diplomat for HYDRA revealed the scope of the planned attack: "Which system we attack first is irrelevant to be honest. We're going to attack all of Ushra'Khan's systems at the same time."

HYDRA began as enemies of Curatores Veritatis Alliance [CVA] in their birthplace of Providence. With Providence now in hostile hands, HYDRA finds itself allied with CVA in order to take back what they feel is rightfully theirs.

If they succeed in their operation, Johan says: "Our alliance will move into Providence. We will welcome pirate raiders. We will... camp gates in small gun Harbingers for hours like the olden days of Providence."

CVA confirmed that they will be taking part in a mutual invasion of Providence along with HYDRA, with member Marcus Griffin stating that for CVA the invasion began the minute they lost sovereignty.

CVA have different plans for Providence. Once finished they hope "Operation Deliverance" will be completed which will see the region made ready to be handed over to the Amarr Empire. What will become of the alliance between HYDRA and CVA will remain to be seen.


[image loading]
http://www.eveonline.com/news.asp?a=single&nid=4008&tid=7
4B-NQN, Providence - A few hours ago, Ushra'Khan [UNITY] lost sovereignty over three systems after corporations were unexpectedly removed from the alliance, it is thought, by a Hydra Reloaded [HYDRA] spy.

In Catch, JWZ2-V, formerly held by Endless Possibilities Inc and UQ-PWD, which was controlled by The Resident Haunting, were both lost, while in Providence, Universal Army's removal cost Ushra'Khan control of 4B-NQN. All told, 15 corporations were removed from Ushra'Khan, with only Unity Holdings and Neh'bu Kau Be'Hude, the executor corporation, being left in the alliance, apparently under control of the Hydra agent.

Ugleb of UNITY said: "As of now, the Ushra'Khan are under hostile control and considered lost."

He believes the traitor to be Tarac Nor, a member of UNITY who has been in the alliance for a year and only recently earned a Head Diplomat role.

Ugleb revealed why he thought Tarac has done it: "Well he is Caldari, I assume [for] ISK."

So far Tarac Nor has not replied to the Interstellar Correspondents' request for an interview. Stay with us as we look to bring further information as we get it.



http://www.eveonline.com/news.asp?a=single&nid=4010&tid=7

4B-NQN, Providence - Tarac Nor has spoken for the first time since he was named as the capsuleer behind the Ushra'Khan [UNITY] disbanding.

Speaking exclusively to the Intersteller Correspondents, Tarac Nor stated: "Right now, Ushra'Khan is under new management."

With members of UNITY accusing him of doing it for ISK, Tarac suggested there were other reasons: "The ISK was a big motivation, but I can't say it was the only motive... I was getting bored with the alliance. Very few were active in the executor corporation and I suppose in the end I wanted to see how far things could go. I have to stress though, this wasn't meant to be personal."

Tarac described his action as a natural progression for UNITY as he believes a lot of their good corporations have already left. He did reveal a soft spot for his former UNITY wingmates however: "It will be interesting to see how the [capsuleers] who were left move on. I hope they can move on."

In closing he revealed there was an offer of a position for him for the near future: "I've been presented a position in HYDRA which looks like it could be fun. I think that's all I can really say for now."

HYDRA have previously stated a wish to see Providence restored to CVA, which may seem odd to some, given the two alliances' former hostile status. But the NRDS (Not Red, Don't Shoot) Providence under CVA was regarded by many of the more piratical forces in New Eden as a sort of hunting preserve - an area rich in targets and resources where they were guaranteed to see combat.

CVA's allies are already urging them to shun making any alliance with HYDRA while Ushra'Khan's old allies are changing their standings towards the UNITY ticker - many for the first time in years.
tmonet
Profile Joined January 2010
United States172 Posts
July 24 2010 20:54 GMT
#1417
From GBBS:

Tarac Nor says (17:36): um not sure yet, depending if pieces fall into place, between 20-60 bil
Redacted says (17:38): i trust they gave you some of it already
Tarac Nor says (17:38): get some tomorrow...
Redacted says (17:44): are you planning to keep the alliance name/ or are you likely to give that back now that you've done the damage
Tarac Nor says (17:45): um id like to give it back at some point if its possible, but things have been taken over by garmon to a certain extent
Redacted says (17:46): how much of this was actually your idea and how much was garmon's?
Tarac Nor says (17:46): mine i went to garmon who proceeded to lol very hard
wp | moe moe kyun!~~~ ♥
s_side
Profile Joined May 2009
United States700 Posts
August 09 2010 06:43 GMT
#1418
Some of us tl.netters have been wheelchair tippin' up in Pure Blind. There is a spectacular array of retards in the area (NC d-team), but they have been forming up at least.

This friday, d-2 was SBU'd by Cry Havoc (who we've been flying with) in an effort to provoke fights. Well, it certainly worked. Friday night, the various NC alliances plus Goons and Dreddit formed up and we engaged them in an adjacent system. Horrific rape (95 kills to a single dictor loss) ensued:

http://killboard.cryhavoc-eve.net/?a=kill_related&kll_id=95031

After that facekicking, CH and DOOM. brought in around 20 moms to r'f the IHUB as well as all of the station services. The IHUB was set to come out in 24 hours (US prime on Saturday).

So, the next day, all of our blues (Cry Havoc, DOOM., Dead Terrorists, Nibbletek and ev0ke) form up for what will obviously be a blobtastic fight. The NC (apart from MM and RZR) aren't particularly good, but they outnumber us by a LOT. The node in d-2 was reinforced (which is probably why we didn't just blackscreen), but of course lag decided the battle.

Cry Havoc and pals (now being called Criumverate), were sitting right on the mq- gate in an armor hac gang in d-2. Various NC alliances from all over the north had bridged into d-2 in seperate fleets, and a 400 man Goon/Dreddit gang were waiting on the other side of the mq- gate. After some waiting (too much waiting, imo when you're engaging a 180 man gang with 720), the NC/Goons finally went for it, warping their forces in d-2 onto grid with us on the gate, and jumping Goons/Dreddit in.

We heard from spies that Goons were loading grid. None of the NC in system had blackscreened on warping onto grid with us. Had CCP succeeded?? No. Of course they hadn't. Modules on both sides were refusing to activate properly. Even with my guns unstacked and auto repeat off, I managed to get about 5 shots off in 10 minutes. After both sides had painfully ground down some of the opposing side's logi, the call was made to warp off to a friendly pos. Losses were light (less than 10) on both sides.

After waiting for hours for a good fight and being blueballed by cocksucking Icelanders, I was done with eve, and so I logged. Later on, though, after the enemy blob had shrunk to around 400, ninja moms were sent in to take out the carriers repping the IHUB. They took down 3 carriers and then got the fuck out of dodge with the mummies.

http://killboard.cryhavoc-eve.net/?a=kill_related&kll_id=95153
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
August 10 2010 06:47 GMT
#1419
This game still sounds amazing.... I love the politics
StorkHwaiting
Profile Blog Joined October 2009
United States3465 Posts
October 27 2010 04:37 GMT
#1420
Anyone got the scoop on what's been happening lately in EVE? Sorry if I'm bumping a really old thread, but I noticed AAA is completely gone now and replaced by The Initiative?? Goonswarm's not even on the map anymore! I know IT somehow managed to squeeze them out of Delve, but did they all join The Initiative or something? I thought AAA was sitting pretty at the end of the war. Just an interested observer here! Been following the thread since it started
Prev 1 69 70 71 72 73 78 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EnDerr 2
StarCraft: Brood War
TY 238
Leta 117
ggaemo 97
soO 82
Killer 72
Mind 47
Bale 3
League of Legends
JimRising 740
Counter-Strike
Stewie2K2032
Heroes of the Storm
Khaldor197
Other Games
summit1g6378
shahzam1333
WinterStarcraft519
Organizations
StarCraft: Brood War
UltimateBattle 28
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• practicex 59
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• RayReign 55
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota2111
League of Legends
• Doublelift5115
• Lourlo1273
• Stunt428
Other Games
• Scarra1624
Upcoming Events
SOOP
1h 57m
Classic vs GuMiho
Sparkling Tuna Cup
2h 57m
AllThingsProtoss
3h 57m
Fire Grow Cup
7h 57m
BSL: ProLeague
10h 57m
HBO vs Doodle
spx vs Tech
DragOn vs Hawk
Dewalt vs TerrOr
Replay Cast
16h 57m
Replay Cast
1d 16h
Replay Cast
2 days
WardiTV Invitational
2 days
WardiTV Invitational
2 days
[ Show More ]
GSL Code S
3 days
Rogue vs GuMiho
Maru vs Solar
Replay Cast
3 days
GSL Code S
4 days
herO vs TBD
Classic vs TBD
The PondCast
4 days
Replay Cast
4 days
GSL Code S
5 days
WardiTV Invitational
5 days
Korean StarCraft League
5 days
CranKy Ducklings
6 days
WardiTV Invitational
6 days
Cheesadelphia
6 days
Cheesadelphia
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 1
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 2
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.