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Metagaming in EVE - Page 69

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Jaddzilla
Profile Joined April 2006
United States111 Posts
April 01 2010 03:34 GMT
#1361
(NC Member)

The Saranen hotdrop was frustrating as fuck. Awesome intel, 300+ caps, another 300+ support chomping at the bit, Hot drop in and...

No grid for at least a third of NC.

Neither of my alts loaded. System peaked at 740ish before the node crashed. Really sucks to sit at your comp and listen on TS as titans/jump freighters/moms escape because of the lag.

NC just went through this not more then 3 months ago with Tri in pureblind. Crashing J-C and P-2 with only 600ish in system missing cap/titan kills due to lag. Ccp's shit really is getting old.

Even last nights(US TZ) lag was bad in X-7 on a simple undefended pos shoot. Only 300ish in system. not even fleet on fleet. No reason one of the most active pvp hubs in the north should lag with 300 in system.

The massive numbers the north and south can log in and load up, are going to make for a lagtastic few months.




{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2010-04-01 04:19:51
April 01 2010 04:16 GMT
#1362
It will be interesting to see how long NC can have the advantage:


Show nested quote +
NC were always going to have the upper hand for a while. They use same comms, whereas southern coalition alliances aren't used to being so ... dependent on each other, and so don't share comms..so while our numbers in local may look superior often they will just be disorganised spread between 6/7 allliances with different fleets, different comms etc. NC smack is hilarious though


NC does fleets together, we are doing fleets split over 5 different region.
Don't really see a joined voice com as helping any in that coordination.




Beyond some awful shitposting in this thread (and smack in local), X-7 is up to 261 people.

~110 reds, +90 blues plus a bunch of neutrals that I'm assuming are with the NC.

Staging station for R.OL and IT is bubbled up pretty well (wouln't go so far as to call it rape caged though). This picture was linked in ally chat



[image loading]


_________________________________________________

Evoke had a Prom moon coming out of RF in Q-UA3C/Cloud Ring that Goonies had reinforced. We were prepared to defend and repair it... with loads of POS gunners, triage carriers and spare stront.
Not at all being in our timezone, we couldn't bring a lot of numbers and only had a dozen of Longrange-HACs. Cry Havoc was alerted and on standby.

Goons gathered around 50 subcapitals with around 15 BS in their bases 9-4 and 31- and bridged nextdoor to 8R right before the POS did exit RF.
Finally, after we had already started repairing the POS, Goons warped in at distance focusing our carriers and after those moved inside the shields, the tower.
After a few warpins and only few losses to the POS guns, CH managed to bubble the BS-fleet. Our HACs and POS gunners, being on different comms, started focusing on their own primary targets that went down pretty well thanks to the firepower of CHs shortrange BS.
Being in trouble, Goons cynoed carriers in that got bubbled on their own.
The Goons fleet, being scattered and warping in and out, couldn't manage to get the upperhand and in the end, lost all of their regular fleet.
Of course, we then tried to break the spidertank. They aligned and moved away from the POS and thus the range of our Large Blaster Batteries.

As the first carriers went into low armour, another wave of carriers got cynoed in as reinforcements.
In the meantime, Cry Havoc brought in some supercarriers and we had managed to bridge in some more dictors and a few BS even though it was in the middle of the night. Thanks to all the students, unemployed and crazy people Razz

Even without those supercarriers, we were able to kill that carrier blob. Near to our POS shields they had sent their capital fighters 130km to the carriers. Once the fighters arrived, they wiped the floor and cleared the field.

Final numbers were around 80 vs 60 and around 70 to 10 losses of which 15 were carriers.

http://killboard.cryhavoc-eve.net/?a=kill_related&kll_id=82601
http://killboard.ev0ke.de/?a=kill_related&kll_id=84107

[image loading]

[image loading]

[image loading]


Good fun. Thanks for that. Now im tired.

Oh... and halleluja... what a great start of the campaign and actually, the first big fight on april 1st
"Smokey, this is not 'Nam, this is bowling. There are rules."
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2010-04-01 19:30:45
April 01 2010 19:30 GMT
#1363
+ Show Spoiler +
[image loading]


...after that TS meeting where the NC said "we're best friends forever" before rickrolling the entire meeting. =D
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
s_side
Profile Joined May 2009
United States700 Posts
Last Edited: 2010-04-02 02:36:07
April 02 2010 02:32 GMT
#1364
Whoever the American was in that meeting is the most awkward bastard alive.
Not_Computer
Profile Blog Joined January 2007
Canada2277 Posts
Last Edited: 2010-04-02 02:54:10
April 02 2010 02:53 GMT
#1365
I was just reading the EVE newsletter the other day and I'm really looking forward to some of the things in Tyrannis patch, like the scorpion remodel and lag reduction schemes.

Planetary Interaction (Command Centres!)
http://www.eveonline.com/devblog.asp?a=blog&bid=741

Textures Upgrade & New Scorpion Model (*drools*)
http://www.eveonline.com/devblog.asp?a=blog&bid=732

Calendar and EVE Gateway
http://www.eveonline.com/devblog.asp?a=blog&bid=735

Fixing last patch ... with this patch
http://www.eveonline.com/devblog.asp?a=blog&bid=737

EVE Economic Quarterly Report (I found this to be pretty cool)
http://www.eveonline.com/devblog.asp?a=blog&bid=734

Next mass testing on Singularity (Saturday, April 3, 2010 at 20:00 UTC)
http://www.eveonline.com/news.asp

... and there's a bunch of things going on via Interstellar Correspondents as well.
"Jaedong hyung better be ready. I'm going to order the most expensive dinner in Korea."
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
April 02 2010 03:16 GMT
#1366
On April 02 2010 11:53 Not_Computer wrote:
I was just reading the EVE newsletter the other day and I'm really looking forward to some of the things in Tyrannis patch, like the scorpion remodel and lag reduction schemes.

Planetary Interaction (Command Centres!)
http://www.eveonline.com/devblog.asp?a=blog&bid=741

Textures Upgrade & New Scorpion Model (*drools*)
http://www.eveonline.com/devblog.asp?a=blog&bid=732

Calendar and EVE Gateway
http://www.eveonline.com/devblog.asp?a=blog&bid=735

Fixing last patch ... with this patch
http://www.eveonline.com/devblog.asp?a=blog&bid=737

EVE Economic Quarterly Report (I found this to be pretty cool)
http://www.eveonline.com/devblog.asp?a=blog&bid=734

Next mass testing on Singularity (Saturday, April 3, 2010 at 20:00 UTC)
http://www.eveonline.com/news.asp

... and there's a bunch of things going on via Interstellar Correspondents as well.


The scorpion is now the most badass looking ship in the game.
Dota 3hard5me
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2010-04-02 04:15:22
April 02 2010 04:12 GMT
#1367
Show nested quote +
Well we are just chasing the NC ships still here around all over the place, after jumping back from reinforcing 3 of their tech moons.


I only remember 2. :-/

We repped up our POS and an INIT POS, then jumped int N-H and RF'd two NC POS's, one with a good timer the other with a not so good timer. After that we returned to X-7O and managed a few kills on the NC as they tried to run. For the most part it was just us vs the LAGMONSTER though. I think I actually locked like 10 maybe 15 things, got on one killmail. I also managed to neut and point tempest until he got about 400k away from me.

If you only remembered 2 that is fine, but doesn't change the fact we reinforced 3



hehe yeah well we were lagged to shit, and had 600 hostiles moving in on us while we sat there reinforcing their towers.

They jumped like 200+ caps in jumprange of our location, and spend 1h crashing all over the place with RoL killing their caps in safespots.

After an hour of that they jumped back home, and never came after us.



______________________________________


I'll do the weekend in one post since I was too busy watching Rome to report earlier starting from Friday night.

It seems we pissed few people off and Friday started with an angry fleet of RA/SOLAR pouring to FDZ with subcaps followed by few dozen dreads. Given the lack of supercaps, we suspected a trap since you don't really bring a dread fleet to a staging POS with multiple titans logged out if you don't want to try to kill one of them.

Eager to spring the trap, Snak8z logged on and promply bounced off the shields logging just before exiting the force field but late enough to spring part of the trap anyway with titans entering field now to put DPS on the Erebus which luckily disapeared some 50km off the shields. This wasn't the plan obviously, but something we were yelling about in our channels given how everyone was in random spots after returning from last days supercarrier battle.

Not to be discouraged by this near death, Fintroll logged on and proceeded to creep out of shields on few bubbled dreads after the tower had entered reinforced. He took precautions and creeped outside to DD a dread -- at which stage a SOLAR recon decloaked next to him and opened a cyno for 3 Supercarriers and 1 Levi to come through hoping to bounce around and send him flying.

Luckily for fintroll, only a Nyx landed on top of him bouncing him @ 600m/s TOWARDS the pos and into safety. RA/SOLAR exited siege and went home with 2 near kills and a dread + few support loss. Tough luck, but good effort.

That evening we had a MATAR PRIDE op scheduled, which drew approximately 25-30 Muninns, 10+ Hurricanes, few Tempests and some useless amarr/gal scum. We were blessed to have 2 groups want to fight each others again next door with NC fleet in H-A and RA/SOLAR gang inbound. NC had a large 120+ BC/HAC gang while RA/SOLAR seemed to be in RR BS + support of about 50-60 strong.

Unfortunately we were not setup in time to do anything about the RA/SOLAR gang as they entered some weird system 4-6j behind FDZ to shoot some V3 pos or something. But the NC BC/HAC gang now had to travel through us on the way to help V3 or whoever it was to defend Very Happy.

So we setup cloaked bubblers on MR4 gate with us @ close POS and once the NC jumped in - bubbles went up and MATAR PRIDE FIST OF RAEP warped in @ 70km. I called no primaries, just asked people to sort A-Z on BC/HAC overview and let it rip. Quite entertaining to see 3 targets blow up within 2s period from alpha.

Unfortunately -- the bubbles dropped and hostiles MWDed/warped out quite fast and made their way out of FDZ only losing a dozen or two Sad. We shadowed the NC fleet and watched them fight and demolish the RA/SOLAR BS fleet by just MWD lemmining directly at them with the BC/HAC blob Shocked. Of course since RA/SOLAR did not warp out -- once the BC/HACs got on top with the 120-130km burn... it was all over for them. The remaining RA/SOLAR went 1 jump and logged out in safes.

The NC Gems fleet had at this stage been joined by another 100 RAWR/RZR LR HACs, so we setup a TARP for them in FDZ hoping they would come through with a large bubble on gate. The NC fleets saw the bubbles and tried to be sneaky-sneaky by going away from us and taking about 17j detour to get back on the RAGE JB net and sent the NC Gems fleet from behind us in MR4 while the RAWR/RZR fleet came through the bubble.

Of course, since we had eyes in H-5 their jumps were wasted and we drag bubbled them off to delay them enough to fight the RZR/RAWR gang head on in our large bubble. MATAR PRIDE again dropped targets fast, but the RAWR/RZR fleet quickly dropped the large bubble with primary fire and aligned out. At this stage the NC Gems fleet got into system and we warped off to POS to regroup. NC Gems moved back to M-M where they had just done a 20j detour to get out and back behind us and appeared to head back into the system they fought RA/SOLAR to help V3 (or whoever owned that pos?) to rep the tower.

I quite didn't get the logic in all this, but 30-40j later from having left the system they were back there sitting on it repping it with half a dozen logistics ships. RZR/MM fleet had moved on -- so we reshipped to DRAEKS thinking they'd never engage us in alpha ships with their 100 or so left in BC/HAC fleet.

Plan was simple, open cyno in the system they were hoping they'd warp to it and pew-pew. We had maybe 22ish draeks and 12-14 logistics jumping in to their 100 or so LR BC/HACs. So naturally they entered field @ 0 on us and everyone and their grandma was quickly bubbled from both sides.

Unfortunately our scimmies seemed to be drunk and motored directly into the blob not maintaining transversal, hence we quickly started to lose logis. We started to disengage and pull off but still lost few logis to our now reduced repping and their massive alpha with 100 dudes.

The stats from the initial jump in do not fare us well: https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2010-03-19 23:39:00&end_time=2010-03-19 23:55:00&system=TZL-WT

Of course, this was all a CLEVER PLOY TO LULL THEM INTO FALSE SENSE OF SECURITY Laughing. We blackops bridged about 14 bombers into system and set to bait with the remaining DRAEKS and scimmies at the battlefield @ 0 ms. But alas... it seemed the hostiles were onto us Sad.

So -- we had no choice but go to the mohammed and warp to the POS gid trying to take out some ships off the shields. As we burned off and killed few vagas that tried to follow us -- the enemies seemed to get mad and got a probe result on us. Unfortunately majority of their fleet was not in range, hence they warped to an on grid 300km off spot to be able to come back on top of us.

This, as you can imagine, proved to be their fatal mistake: https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2010-03-20 00:19:00&end_time=2010-03-20 00:29:00&system=TZL-WT

Boom. And draeks cleaned the rest. Fight was over and we limped home trying to catch their straggle which incidently does not fare well with drakes.

Saturday saw smaller scale fighting in general with few bomb runs on roaming HACs -- but from our side it was mainly a rest day from all the fuss of late.

Sunday saw us form again with about 95 in fleet including Waffles in our HAC fleet and head to north. Eager to fight, the NC were already formed and ready for us BEFORE we even reached H-W. About 120 of them were reported in LR HACs/BCs with another 60-80 supposedly forming off somewhere. Eager to fight the 120 before things escalated -- we held our ground as the 120 made their way to WH- gate in D7. We were @ 0 on the other side.

They decided to jump in with support still streaming in, thus we setup to hold the gate and shoot tackle and value targets. Lag was pretty insane at start with no guns cycling -- this allowed the NC fleet to burn range while our pulses did not cycle and soon after we had trouble breaking even Brutix's shield tank with 30 Pulse Zealots @ 20km with their 12-14 shield logis (4-5 of which were jammed). Thus we concentrated on tackle and cleared NC fleet of of any elite/normal frig/destroyer hulls rather quickly.

Since the logistics were all on the gate @ 0 with us and thus free to jump out whenever they took fire, we pulled off the gate forcing them to follow their LR HAC/BC fleet while popping people lemming into the fight still and getting dragged/jumped out of range. Guns started to cycle better at this stage, so we even managed to alpha a Basilisk which made the mistake of coming within range. Hostiles having lost 50ish ships and having killed only Waffe blackbirds/bombers were told to regroup and warped off the field losing a half a dozen straggle or so.

A new FC took over on their side and grouped both fleets with maybe 160 or so at this stage of them still in system. Their first warp was pretty badly placed and they came @ 0 on a wreck within our warp range to loag grid. Unfortunately our FC damnation pilot was blackscreened and complaining about lag on his 486 -- thus we could not gang warp until I swapped myself into FC position and did a warp on them to a nearby wreck since someone from them saw the error and popped the original wreck.

This scared them off us leaving only few ships left to pop with few straggle still warping in and dying off. Their second warp @ 70km was much more successful however and they were able to put good focus fire and break few tanks with their alpha before I got better transversal for the fleet. As we appreach @ 25deg closer on them, they one again warped off leaving a handful behind to die before we got bubbles off.

Their third warpin however was spot on and I got too greedy. We had the old FC damnation back in FC slot and he once again lagged out as grid filled, but this time we had a perfect slingshot setup for them to get us @ 0. So there I was, burning the whole fleet with 0 transversal on them hoping to get a fleet warp "any minute now".

In fact a full minute passed and we had lost 6 guardians with no warp before I cursed loudly and turned to better transversal. and stabilized remaining fleet. Unfortunately even though we were not 30 from the hostiles -- with just 4 logis left -- they had too much for us to take on and we exited the engagement and made a run for it. I made the mistake again to wait for the 486 PC damnation pilot on few jump ins and in TVN we got bubbled and lost the damnation and 2-3 other HACs to slow movement.

Still, great fight and good job on both sides. Here's the KB report: https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2010-03-21 20:02:00&end_time=2010-03-21 20:43:00&system=WH-JCA
"Smokey, this is not 'Nam, this is bowling. There are rules."
Jaddzilla
Profile Joined April 2006
United States111 Posts
April 02 2010 05:27 GMT
#1368
(NC Member)

8+ hour op today. Didn't plan on a full day gaming, just kind of crept up on me.

Three separate fleets out and about. Easily 500 NC active and looking to pick a fight. Earlier in the day, IT reinforced two towers and incapped one the tribute-pure blind jump bridges.

Lag was bad down the pipe to X-70 (probably lost 40 from the titan bridge alone), 2+ minute load times when changing systems. Once in X-70, lag stabilized some. Still had to manually recycle your modules, and several grid issues occured (dreads 5000m away from you being off grid) but the node never did completely die. Probably topped off at 1100 in system.

Once the fighting kicked off, it was pretty much five hours of non-stop PvP. NC held a significant edge in both subcap, and more importantly, logistic ships (think medics), having upwards of 24 at one point in system. The south held significant advantage in caps, super caps. and at had least 3 active titans.

During the day, the south lost around 100 battleships plus support, 15ish capitals and one supercap (caught outside PoS shields). The north lost about 40 battleships plus support.

When the smoke cleared, NC convincingly held the field and had the loot and killboard numbers to justify claiming victory.

Final totals for the day are in the neighborhood of:

Northern Coalition - 124 ships lost - 9.93 Billion
Southern Coalition - 639 ships lost - 79.56 Billion

http://rawr.eve-kill.net/?a=cc_detail&ctr_id=4104



{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
April 02 2010 20:52 GMT
#1369
In other news:

[image loading]


On the 1st of March at 6:30am, three members from the CCP Reykjavik office (and one trusted comrade) arrived at the summit of Mount Kilimanjaro, Tanzania following a gruelling 6 day hike through jungle, heathland and alpine desert. Pictured left to right: Sveinn Sveinsson, CCP Solomon, CCP Diagoras and CCP Punkturis proudly hold the CCP flag at Uhuru Peak, the highest point in Africa, some 5895 meters above sea level.
"Smokey, this is not 'Nam, this is bowling. There are rules."
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2010-04-04 20:46:13
April 04 2010 19:57 GMT
#1370
Huge fight just came down in p3en. NC POS came out of reinforcement at 18:30ish, our fleet started forming one hour before that. 150 hostiles came in from the lowsec route and kept our maxed out fleet (250) on the other side, neither side able to engage. A total of around 350 more hostiles came into p3en from the NC jumpbridge.

Hostiles from the JB landed on grid, engaged, their reinforcement jumped in and joined the feast. We held up pretty well from what I saw during the fight and judging from our target calling. Our reinforcement fleet from around 150-200 tried to join but I believe they got slaughtered by gridloading on jump in, at least their teamspeak channel is quiet. ;D


I died because of lollag which didn't even allow me to warp somewhere midfight. ...

Update 19:30 Evetime: As we speak it sounds like 150-170 still alive in our fleet and local at 600ish, peak was at around 850. Can't log in back due to lag. Overall it COULD be a great fight but the lag is really insane at times. I guess it will take 1-2h until we can tell who won or lost.


Update 20:00 evetime: Local down to 400 with about 150 friendlies, statement of the hour: "They don't have 5:1 odds anymore, they'll disengage now."

Update 20:15: LOL PL ... they tried to bomb our fleet, got no one and I believe they bombed the NC fleet right after and got them in their own bubbles. Nothing official yet, still can't login but I'm listening on coms. Friendly numbers are down to about 130ish. Hostiles around 400.

20:30 ... FC took a leak (been complaining it about it since the last two hours), our fleet engaged due to a sexy warpin, killed some dudes, their fleet landed on us and we warped in time. FC keeps complaining about no food since hours and our fleetnumber starts to drop due to timezone changes. ... Hostile carriers reported at the NC jumpbridge in system.

20:40 ... Atlas/COW/GC fleet is in a rolling safespot and about to log off to get people back to their easter fun. Still no idea who won, the gate is a huge mess in terms of wrecks. GF!



Probably this will be an accurate BR in 3-4 hours: http://www.northern-coalition.com/?a=kill_related&kll_id=846353
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Jayme
Profile Blog Joined February 2009
United States5866 Posts
April 04 2010 20:12 GMT
#1371
On April 02 2010 12:16 Nub4ever wrote:
Show nested quote +
On April 02 2010 11:53 Not_Computer wrote:
I was just reading the EVE newsletter the other day and I'm really looking forward to some of the things in Tyrannis patch, like the scorpion remodel and lag reduction schemes.

Planetary Interaction (Command Centres!)
http://www.eveonline.com/devblog.asp?a=blog&bid=741

Textures Upgrade & New Scorpion Model (*drools*)
http://www.eveonline.com/devblog.asp?a=blog&bid=732

Calendar and EVE Gateway
http://www.eveonline.com/devblog.asp?a=blog&bid=735

Fixing last patch ... with this patch
http://www.eveonline.com/devblog.asp?a=blog&bid=737

EVE Economic Quarterly Report (I found this to be pretty cool)
http://www.eveonline.com/devblog.asp?a=blog&bid=734

Next mass testing on Singularity (Saturday, April 3, 2010 at 20:00 UTC)
http://www.eveonline.com/news.asp

... and there's a bunch of things going on via Interstellar Correspondents as well.


The scorpion is now the most badass looking ship in the game.


Correction, the Widow is now the most badass looking ship in the game.

My Widow was pretty to begin with but now OMG
Python is garbage, number 1 advocate of getting rid of it.
pariah
Profile Joined April 2003
United States29 Posts
April 04 2010 21:43 GMT
#1372
Does anyone have any tips on how to figure out what to trade?
DeathSpank
Profile Blog Joined February 2009
United States1029 Posts
April 04 2010 23:49 GMT
#1373
On April 05 2010 06:43 pariah wrote:
Does anyone have any tips on how to figure out what to trade?

go to eve-central they have a list of trade routes there.
yes.
Avius
Profile Joined October 2007
Iraq1796 Posts
Last Edited: 2010-04-05 00:29:35
April 05 2010 00:28 GMT
#1374
Holy cow the Scorpion looks badass, if I was still playing I'd totally skill towards flyin a Scorp now :D

edit: I'd like the State-Issue one, but I think there's like only 1 in EVE? 8(
aka. Samael
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2010-04-12 16:09:33
April 12 2010 16:09 GMT
#1375
Haha

[image loading]


EVE Online player Zhek Kromtor has attempted to get around EVE Online's software multi-boxing rules by putting together what he refers to as an 'asinine contraption' which consists of six physical rigs, six keypads (including four wooden dowels), six mice, and eight monitors (complete with DIY monitor mounts made using conduit pipe).

There isn't much else to say, other than it has to be seen to be believed.


Source
"Smokey, this is not 'Nam, this is bowling. There are rules."
Not_Computer
Profile Blog Joined January 2007
Canada2277 Posts
April 17 2010 08:38 GMT
#1376
http://www.eveonline.com/tyrannis/
Available May 18th!!

EVE Online: Tyrannis
Tyrannis expands the universe of EVE Online in ways never before imaginable. Within New Eden, pilots will now be able to descend on planets, construct colonies and harvest their hidden treasures. Beyond New Eden lies EVE Gate, a central portal for the EVE community to interact, organize and communicate even when they are not in game. Tyrannis introduces new platforms and new technology, setting the stage for even bigger things to come.

Planetary Interaction

EVE Gate

Trailers & Gameplay Videos

Tyrannis Gallery

More Features! (including new Scorpion model)
+ Show Spoiler +
[image loading]


I like the look of the Planetary Interaction UI.
"Jaedong hyung better be ready. I'm going to order the most expensive dinner in Korea."
Kuja900
Profile Blog Joined October 2007
United States3564 Posts
Last Edited: 2010-04-18 05:14:02
April 18 2010 05:13 GMT
#1377
First SBUs of the war going up today.
OMG you nasty gurl
WhenHellfreezes
Profile Joined November 2008
United States81 Posts
April 18 2010 19:29 GMT
#1378
On April 18 2010 14:13 Kuja900 wrote:
First SBUs of the war going up today.


Lies! Cry Havoc and Evoke put up SBUs in 9-4 against the goons about 3 days ago. There was a big fleet op by goons and nc to get the station back up from reinforcement and take down the SBUs so that they had extra time to move supplies in the station to DKUK.
Doom!
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
April 21 2010 17:23 GMT
#1379
Tyrannis site is live

[image loading]
"Smokey, this is not 'Nam, this is bowling. There are rules."
ParanoiaDHerO
Profile Joined July 2009
United States183 Posts
April 22 2010 23:47 GMT
#1380
Please keep the info coming, especially during this war. I don't have much access to eve info and it's so exciting. Me and a friend attempted to play it for a month but it's a little daunting and I gave up after being owned in pvp. Love the read though! keep it coming.
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