
Star Wars - The Old Republic - Page 236
Forum Index > General Games |
Al Bundy
7257 Posts
![]() | ||
ghosthunter
United States414 Posts
For Rift vs SWTOR, here's the usual site used for #s. http://mmodata.blogspot.com/ It's a bit dated, but it appears that SWTOR is dipping under ~1 mil at this time, and RIFT is hanging out at around 250,000. I actually do not clearly understand the freemium models ability to generate $$ (In effect, paying for cosmetics / play enhancements has a lot higher $$ to development time than paying for expansions). I will be interested to see if EA struggles some more before going into the current market trend. As a note, there's nothing fundamentally wrong with a freemium model. In fact, I think it's probably a preferable method because it aligns consumer wants directly to what a company produces as compared to the subscription model (where there is such a time delay between pay and development that wants can shift drastically). | ||
Tom Cruise
Denmark482 Posts
On August 01 2012 13:34 TOloseGT wrote: Bioware should've made a single player SW game, sequel to KOTOR or something. SWTOR was such a waste of resources. kotor 3..... i still have hopes v___v | ||
gTank
Austria2542 Posts
a proper made Kotor3 would be everything i ever wanted....i would even pay all DLC if it would be as good as the first ones. | ||
papaz
Sweden4149 Posts
While it's sad I'm happy that this happens. Sooner or later the gaming companies will have to listen to the fanbase. SWTOR being a WoW clone with a new skin was shouted by the fans during beta. As usual game companies tell the fans "enjoy our game, you are playing it wrong, you are seeing it wrong". They seem to have the impression that they can do mind controlling. Just look at D3. If you only want to sell boxes, then GG mission accomplished. If you want to have the fans stay and play for years and years then stop telling us how to enjoy your games. I love how people always refer to the forum as "that is the place where the vocal minority is, everyone else is busy playing" and somehow the vocal minority always comes on top, even on this MMO. | ||
ghosthunter
United States414 Posts
On August 01 2012 17:36 papaz wrote: I love how people always refer to the forum as "that is the place where the vocal minority is, everyone else is busy playing" and somehow the vocal minority always comes on top, even on this MMO. It's unfair to claim that the vocal minority "comes out on top" when using skewed data samples. The vocal minority also has a wide range of opinions as the minority itself is made up of a whole lot of different people. A lot of those people have ideas that are supportive of their play style only and thus penalizing to the remaining population either through denying resources or through requiring exclusivity. As for being a WoW-Clone, I'd agree. They more or less created a game that mirrored the basic requirements of a MMORPG in terms of endgame while transplanting (successfully) an immersive single-player experience they are famed for. The problem in general with any WoW clone is that if you're not going to innovate beyond the basics - what are you doing? In ways, it lacks a core competency in any arena and needs to build it, whereas it's primary competitors either dedicated themselves to one (a la PvP-focus in AoC) or have existed forever and thus built their systems after many, many years (a la WoW). | ||
Arnstein
Norway3381 Posts
Maybe it hurts more if I tell you that the reason why BioWare merged with EA was to be able to make SWTOR? (I'm not 100% sure, but I think I read that some place) What a waste. | ||
Harris1st
Germany6701 Posts
F2P FAQ F2P Overview and restrictions | ||
daemir
Finland8662 Posts
Did it fail the usual WoW clone suspects, no end game content, nothing that really sets it apart from WoW, mechanically (fluidness of play, lag) bad? BTW that FAQ they got is one of the utmost shittiest FAQs I've ever read. Why the hell open a new browser page for each question clicked... | ||
gTank
Austria2542 Posts
On August 01 2012 19:22 daemir wrote: Lol, that didn't take long, wonder how badly they are on the negative with this one? Did it fail the usual WoW clone suspects, no end game content, nothing that really sets it apart from WoW, mechanically (fluidness of play, lag) bad? BTW that FAQ they got is one of the utmost shittiest FAQs I've ever read. Why the hell open a new browser page for each question clicked... And one Question leads to some other topics without answering the question itself....this is a joke. I had a Free Trial account but never purchased the game. Will I be able to use my account when the Free-to-Play option goes live? | ||
Gorsameth
Netherlands21352 Posts
On August 01 2012 19:22 daemir wrote: Lol, that didn't take long, wonder how badly they are on the negative with this one? Did it fail the usual WoW clone suspects, no end game content, nothing that really sets it apart from WoW, mechanically (fluidness of play, lag) bad? BTW that FAQ they got is one of the utmost shittiest FAQs I've ever read. Why the hell open a new browser page for each question clicked... It launched with a single raid with with 5 bosses that even on its hardest setting was cleared in a single day. pvp suffered from giant input lag for the first month and there first big patch broke there world pvp zone (ala wintergrasp) so hard every server had whichever faction was bigger spawn camp the only respawn site for over a week.With no convinient leave zone button or safe spawn points camped players couldnt even escape. So yeah.. awesome lvling experiance but as with every WoW clone it failed at endgame once again. | ||
Parnage
United States7414 Posts
SWTOR is most likely the closest thing to a Kotor3 you will ever see so I do suggest playing both empire and republic. If I might suggest, Imperial Agent and Trooper(Only if you act like a complete jerk). If you are feeling up to it the Bounty Hunter storyline is also quite good. I dunno, I see hints of a great game in it, hell I am pretty sure any player could see how this was originally a single player game in it's storyline(The False Emperor flashpoint) the neat terrorism plot of the Agent storyline/the Bounty Hunter's great hunt, the dealing of a secret space cabal conspiracy group. All of those sound to me at least like awesome things you would find in KOTOR3 in some alternate reality where the game was made instead of the MMO. The worst part of Swtor is the story ends at 50 and I just kinda feel, like I'd of kept playing if I knew it'd of continued hell the screens even hint that "HEY MORE WILL COME" well I guess not, as I doubt we'll see an expansion considering most of the dev team is fired and if they do come out with something it won't be as good due to restraints of cash and talent. I am not happy to see this, I am not really sad either, I just feel rather depressed about the whole thing. So much potential for a game thrown away because of inept design, cruddy engine, a complete lack of attention to what exactly a player expects to do when he or she hits a level cap and EA's unique ability to shoot any potential in the head. Now all they need is a cash in expanstion for swtor where your avatar ask's "What's a Jedi?" to just screw it to the fanbase just a bit more. | ||
justinpal
United States3810 Posts
| ||
timoi210
Philippines51 Posts
On August 01 2012 09:15 heishe wrote: It's so funny. EA seems to lose its grip on everything. If they keep charging money for the box, their player numbers (or better in F2P terms: Their income) will dip so fast, they'll have to shut the game down a couple of months after the free to play change to cut losses. First of all: Nobody wants to pay money for a free to play game. Are you serious? Why should I buy a game, no matter how cheap, if half the things in that game are kept from me until I pay more money? Especially such important stuff as the endgame content. Secondly, from all those players who quit, I am personally pretty sure that very few people actually dropped the game because of the subscription fee. It was the game, it was simply bad. It's a worse WoW clone in the Star Wars universe with a couple of extras here and there. The only good thing about the game was the story. People played it, tried to enjoy some endgame, and quit. They're not going to come back and spend money in a F2P shop. And more importantly: The few players who actually decide to purchase a F2P game won't be held by the game for a long time. The same thing will happen, them quitting after a couple of months, and they will not make a lot of money, or even close to enough to pay back their ridiculous budget. And the players who are actually still playing the game right now will be lost over time too. There's no way in hell that they're going to be able to keep up good content with all the team cuts that they made over the last few months. And that, on top of the fact that those game mechanics actually bore quite a lot of people now, is just terrible. Please read these 2 articles: http://www.joystiq.com/2010/10/07/lord-of-the-rings-online-doubles-revenue-since-going-free-to-pla/ http://www.eurogamer.net/articles/2012-01-30-subscription-mmos-arent-dying-says-lotro-maker-turbine The thing is SWTOR right now is a dying MMO much like the old LOTRO was when it was still had a subscription model. The game basically offered too little for the price it was asking compared to other more polished MMOs such as WoW (created in 2004 so it had time to grow). Going F2P saved LOTRO from biting the dust and in fact increased their revenue more than when it was still following the subscription model. The F2P model does 3 things basically: First, it establishes a large player base cause hey its a good quality game that's free so why not try it out. Second, it gives the players the freedom to buy and pay for things that they like such as premium membership for more content or cosmetic items. And Last it gives the game an edge over competitors such as WoW (compare this to an Exclusive Bar that has an entry fee to an Open one where entrance is free but drinks need to be paid for). | ||
daemir
Finland8662 Posts
| ||
![]()
Firebolt145
Lalalaland34483 Posts
| ||
deth2munkies
United States4051 Posts
On August 01 2012 22:52 Firebolt145 wrote: Wait, I still can't find anything on whether you still need to initially purchase the game to even create an account in the first place? You don't. In fact, if you played the free trial, they saved your account and you can access it once it goes F2P. | ||
timoi210
Philippines51 Posts
On August 01 2012 22:15 daemir wrote: F2P doesn't give an edge over WoW because every MMO and their 5th generation sequel would want to be WoW. They're forced F2P because WoW is the sub that people would bother paying. That's the thing its that at this point SWTOR is nothing more than a WoW clone in a Sci-Fi universe (opposed to a Fantasy one) that focuses on its storyline. WoW has had years of practice, polish and subscribers that its been the MMO Juggernaut for the past 8 years. Going F2P does give SWTOR an edge because the game does not beat WoW in content not with WoW having 4 expansions and a fully established end-game as well as the loyalty factor (people not wanting to switch games due to time and effort put in / friends and guilds formed in-game) so the best way to draw some people back is to make the game free and offering the best part of the game which is its character based story. | ||
MattBarry
United States4006 Posts
| ||
justinpal
United States3810 Posts
| ||
| ||