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The Official Fighting Games Topic - Page 257

Forum Index > General Games
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New Updated Fighting Game Thread
broz0rs
Profile Joined July 2008
United States2294 Posts
March 10 2010 22:57 GMT
#5121
it's pretty interesting how they saved his unveiling for last. I was pretty weirded out by it, followed by glee.
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
March 12 2010 19:25 GMT
#5122
Anyone know if Final Round will be streamed / is anyone going besides anotak?

Most the LA players can't make it for one reason or another =(
GTR
Profile Blog Joined September 2004
51703 Posts
March 13 2010 08:09 GMT
#5123
hey all,

i decided to enter my self into an 'e-sports comp' for shits and giggles here locally, and the games offered are halo 3, mk vs dc and sf4.

knowing how crap i am at halo 3 and mk vs dc is total rubbish, can anyone give me some help as to how to own up at sfiv? i only have the game on the pc and have been using the keyboard to play -_-.

p.s this will be on the 360.... and it's on wednesday.
Commentator
zXk3
Profile Blog Joined August 2006
Mexico1178 Posts
March 13 2010 08:33 GMT
#5124
Pick Sagat, then study IRONFIST on youtube.. depending how high the level of competition go, you can take this if its range hover between low to mid just following this instructions, now if they are pretty good, you are better off using the tourney to get some new practice partners and get a taste of the community in case you decide to enjoy the beauty of FG's
GraphicsNo soy dominante, solo tengo mejores ideas...| Sorry Oshi, 4-1 shows that im better than you =D i wont do any more mistakes now
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
March 13 2010 09:38 GMT
#5125
IRONFIST is pretty high level stuff !

You want to start by mashing standing roundhouse with sagat. Just dont hit other buttons or crouch and your pretty much good to go. If you get knocked down or something and roundhouse isnt working (rare circumstances) wiggle with stick near downforward / down and mash punch buttons to uppercut them until youre safely back in standing roundhouse range =)

This got me through the first 2 rounds of the gamestop tournament since it was on 360 garbage pads, so I know it works!
zXk3
Profile Blog Joined August 2006
Mexico1178 Posts
March 13 2010 09:49 GMT
#5126
So 1 month before our first "major" at mexico, we are organizing the SF4 Mexico Nationals, and i have been training like crazy.. but since i want to feel "safe" im going to play Sag, its been a "while" since i focused entirely on him i think i need a crash course at it, i dont have any troubles with combo execution c.lkx3s.lktk or up fdac ultra, kara upper and knee both ok, but i still cant do kara tiger.. what im trying to say its just, those who play Sagat at what i consider a higher level (since US its have a better community than Mexico). Could you guys, give me some advices, some specifics tips? i know some gimmicks & stuff but its never late to add some others into the menu
GraphicsNo soy dominante, solo tengo mejores ideas...| Sorry Oshi, 4-1 shows that im better than you =D i wont do any more mistakes now
anotak
Profile Blog Joined March 2008
United States1537 Posts
March 13 2010 16:45 GMT
#5127
dont pick sagat pick zangief and hit all 3 punches at once over and over
when they get knocked down get in their face and then block, and then when they shoryuken or do something similar press 3 punches and zangief will spin again and knock him down
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
March 13 2010 17:24 GMT
#5128
hey gtr pick gief yo

get close mash all 3 punches or u can spin teh stick and press punch
this ofc depends on teh level of your comp haha

also c.lk into lk knee doesnt link (im like 98% sure)
Forever Young
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2010-03-13 20:27:19
March 13 2010 20:26 GMT
#5129
Pick Ryu/Sagat.
Stand at midrange.
Sometimes throw a fireball, sometimes duck and press kick, sometimes do nothing.
When they jump at you, uppercut.

Requires consistency doing uppercuts, unfortunately. The Zangief strat is probably better.
zXk3
Profile Blog Joined August 2006
Mexico1178 Posts
March 13 2010 21:02 GMT
#5130
should have used spaces i said: c.lkx3s.lktk, which should be something like this
c.lk,c.lk,c.lk,s.lk,tk now if you have some advice i would be thankful!
GraphicsNo soy dominante, solo tengo mejores ideas...| Sorry Oshi, 4-1 shows that im better than you =D i wont do any more mistakes now
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
March 13 2010 21:18 GMT
#5131
some sagat gimmicks / random shit... the kara tiger shot is done by doing a half circle to make sure you get the shot and not dp/knee

basic tricks... whiff the towards + RH kick over them when they're on the ground and dp
ex tiger knee gets blocked, immediate uppercut since most people throw
dp fadc dp works pretty well, but only try it if they've tech'd your dp fadc throws consistently.

Really though, space control is a lot more important than any tricks / execution stuff with sagat. just keep in mind that sagat will win most his matches just by being patient and chipping people down with shots / knees. just blocking and backdashing will win you 10x as much as trying to get offensive and tricky. Anotak probably has a lot more to say, I havent really played sf4 in forever so you should definitely listen to him =)
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
March 13 2010 21:49 GMT
#5132
yo. kara shot is pretty easy, you just need to practice it.

i dont know the real specifics, but right before it hits, is blocked or is about to go off screen, I do qcf+lk/hk and then immediately press the strength of the second tiger i want. in training mode just set dummy to block and crouch and you should be find practicing. find the distance, then lk tiger, right before it gets blocked do qcf+hk~lp, right before it gets off screen do qcf+hk~hk and he should be like woo woo woo i dunno thats how i ended up getting a feel for it.

if you do learn it, i guess itll help with your potentially annoying space game blast off etc
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
March 13 2010 22:08 GMT
#5133
yeah also figure out what the jump range is

throw fireballs when they cant jump and kick you in the face, dont throw fireballs when they can. use sagat's standing HK to boot them in the gut when they jump at you and throw lots of fireballs!!! also mash out tiger uppercut
Moderatormy tatsu loops r fuckin nice
~Legit~
Profile Blog Joined April 2004
United States408 Posts
March 13 2010 22:23 GMT
#5134
@GTR

I agree with what's been said. You should be able to pick up Ryu or Sagat in a reasonable amount of time.

If you go with Ryu, I would spend a few hours memorizing the range of shoryuken, so you know where to position your self. After you get in that spot just outside of their normals, it's a basic meta game. He has to decide are you going to throw a fireball, are you going to throw a low forward, will you do nothing, will you early stuff with a c.RH?

It doesn't take long to see this, so learn the range of your c.MK and your shoryuken, and you've got the infrastructure for basic zone game.
LegitMatthew
zXk3
Profile Blog Joined August 2006
Mexico1178 Posts
March 14 2010 06:51 GMT
#5135
lol, im so dumb, always tried to do tiger ts with a qcf, never ocurred to me that i could use hcf, i do get the zone game, and can bait jump ins pretty ez just to upper to death or fHKx2 ftw, i will always remember the teachings of SayaSP "LOLOLOLIMSAGAT"... we should try to get online sometime, even when its been years since i touched SFIV online, ty guys and ill wait for red.venom&anotak for some tips
GraphicsNo soy dominante, solo tengo mejores ideas...| Sorry Oshi, 4-1 shows that im better than you =D i wont do any more mistakes now
zXk3
Profile Blog Joined August 2006
Mexico1178 Posts
March 14 2010 11:29 GMT
#5136
ok, im officially a dumb, i CANT kara TS for shit.. tried the HCF but its seems im too fast/slow, so sometimes nothing comes out, and sometimes a TK/TU keeps popping out..

So, i spent some time at training mode today, i found that i can f.lk,c.lp,EXTU to Ultra for 510dmg, i have just seen mago do something similar, using TU FADC f.HK ultra for 527dmg, dont know what you think guys, but i found pretty ez to hit confirm the c.lp and it just uses 1stock so i want to know if it is a viable strategy for mixing up your game.
GraphicsNo soy dominante, solo tengo mejores ideas...| Sorry Oshi, 4-1 shows that im better than you =D i wont do any more mistakes now
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
March 14 2010 15:01 GMT
#5137
true but the ex TU link into ultra is pretty strict and hard (harder for certain chars)

id rather just save meter for fadc but thats just me
Forever Young
zXk3
Profile Blog Joined August 2006
Mexico1178 Posts
March 14 2010 15:08 GMT
#5138
On March 15 2010 00:01 sung_moon wrote:
true but the ex TU link into ultra is pretty strict and hard (harder for certain chars)

id rather just save meter for fadc but thats just me


which one are those characters? i do have memories of being able to do it at least once for every char i have played against, by by just buffering the input before the last hit of EXTU and pressing 3k as soon as i get into the ground
GraphicsNo soy dominante, solo tengo mejores ideas...| Sorry Oshi, 4-1 shows that im better than you =D i wont do any more mistakes now
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
Last Edited: 2010-03-14 16:53:03
March 14 2010 16:49 GMT
#5139
lol. i just mash ultra after hitting ex tu

also zxk3 you usually only kara tiger while theres one already on screen. you dont have to hcf, its a qcf. lol you can do like qcf then hit back or just qcf neutral, as long as you get a step kick then hit another button
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
March 14 2010 17:01 GMT
#5140
There's actually a specific range you want to stay out of when you're throwing fireballs with Ryu. It's the range where, if they jump towards you:
(a) if you threw a fireball, they can kick you and go into a combo, or
(b) if you did nothing, they can do nothing and won't get hit by an uppercut.

I think this is less important for Sagat because his f.hk and kara-uppercut can hit people who jump in from that range...?
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