On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Keep whining about it here, that's where the problems will be fixed.
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Keep whining about it here, that's where the problems will be fixed.
Doesn't sound like whining to me. He's just stating how bugged the game is, and as a player I would feel frustrated and angry as well.
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Keep whining about it here, that's where the problems will be fixed.
Doesn't sound like whining to me. He's just stating how bugged the game is, and as a player I would feel frustrated and angry as well.
You wouldn't feel frustrated because even if geomancer is bugged in some way, you wouldn't play with him. He currently has a 0.3% usage and is limited to people who pay for him. Also, you can just ban him so you don't have to play with him.
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Keep whining about it here, that's where the problems will be fixed.
Doesn't sound like whining to me. He's just stating how bugged the game is, and as a player I would feel frustrated and angry as well.
You wouldn't feel frustrated because even if geomancer is bugged in some way, you wouldn't play with him. He currently has a 0.3% usage and is limited to people who pay for him. Also, you can just ban him so you don't have to play with him.
I wasn't really talking about that specific hero, just the buggyness nature of the game.
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Keep whining about it here, that's where the problems will be fixed.
Doesn't sound like whining to me. He's just stating how bugged the game is, and as a player I would feel frustrated and angry as well.
You wouldn't feel frustrated because even if geomancer is bugged in some way, you wouldn't play with him. He currently has a 0.3% usage and is limited to people who pay for him. Also, you can just ban him so you don't have to play with him.
I wasn't really talking about that specific hero, just the buggyness nature of the game.
Somehow people have been playing this game since Beta and dealt with it. So my advice to you: Deal with it.
Seriously, why whine? If you like it - play it, if you don't - don't. Whining won't solve anything and will only get other people angry because instead of reading something of interest they're forced to read this bullshit.
There is also a manner of how hard it is to reproduce the bug, i mean parasite i think still has the bug where he can spawn off the map due to infest they sorta patched so it's much harder to come across but i was looking over bug reports and i saw that one was still up although it may have been perma fixed i havent looked at hon's bug section of it's forum in awhile. Fixing bugs is hard work for you need to find out what caused the bug then fix it without changing the game completely as it still needs to play like before. http://forums.heroesofnewerth.com/forumdisplay.php?f=118
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Funny how people say this like this non-stop, while I having played 75-100 games, have yet to encounter a single one. I think people like him just spend all their time on the forums looking up bugs, and then raging about how broken the game is for them. I dunno. I just find it hard to take anything he said seriously, because I've never encountered a single one.
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Keep whining about it here, that's where the problems will be fixed.
Lmao, yeah man, forums are only for effective fixing of problems.
LOL. Shit, don't write anything if it doesn't result in efficacious remedy. Fuck, don't even report the news, that shit ain't gonna be fixed by tellin people about it.
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Funny how people say this like this non-stop, while I having played 75-100 games, have yet to encounter a single one. I think people like him just spend all their time on the forums looking up bugs, and then raging about how broken the game is for them. I dunno. I just find it hard to take anything he said seriously, because I've never encountered a single one.
Again, LOL? The armadon bug was big enough to have 20 pages about it on the forums, the puppet bug destroyed games -- it d/ced everyone from the server every time that puppet used puppet strings -- and was fixed quickly. The midas bug was fixed quickly as well after 20 pages of threads about how using the new "charges" midas resulted in permanent termination.
Not sure how you need to personally experience a bug for it to exist. If you cared -- which you don't, your care extends purely to telling me I'm wrong on the forums -- you could easily verify this.
Alternatively, I just made everything up and you've played 75 games and have never seen any bugs, so I'm some sort of fraud.
Basically you two are both reacting to the fact that I curse a lot while I say what I have to say, which is stupid. Look at the facts of the matter. This shit exists and you're just sensitive to the anger that I portray when I write about it. If I was a mincing little bitch I might be less aggressive about it but frankly I don't care. If I wanted to write about it diplomatically I could and then you wouldn't react this way at all. Please, don't kid yourselves; I have performed as enough different fora persona to know how people react to various kinds of things.
you act as if ridiculous bugs are only in hon or something. some of the bugs that happen, i agree are stupid (i remember nomad being released with his level 2 sandstorm giving max ms due to a typo) that should always be found..
but bringing up stuff like lego charge? that's pretty obscure man. by that logic, remember when you could turn zerglings into mutalisks? without a spire? or have flying dt's? or have super scv's? that wasn't patched for like years? and that's a blizzard game.
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Keep whining about it here, that's where the problems will be fixed.
Lmao, yeah man, forums are only for effective fixing of problems.
LOL. Shit, don't write anything if it doesn't result in efficacious remedy. Fuck, don't even report the news, that shit ain't gonna be fixed by tellin people about it.
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Funny how people say this like this non-stop, while I having played 75-100 games, have yet to encounter a single one. I think people like him just spend all their time on the forums looking up bugs, and then raging about how broken the game is for them. I dunno. I just find it hard to take anything he said seriously, because I've never encountered a single one.
Again, LOL? The armadon bug was big enough to have 20 pages about it on the forums, the puppet bug destroyed games -- it d/ced everyone from the server every time that puppet used puppet strings -- and was fixed quickly. The midas bug was fixed quickly as well after 20 pages of threads about how using the new "charges" midas resulted in permanent termination.
Not sure how you need to personally experience a bug for it to exist. If you cared -- which you don't, your care extends purely to telling me I'm wrong on the forums -- you could easily verify this.
Alternatively, I just made everything up and you've played 75 games and have never seen any bugs, so I'm some sort of fraud.
Basically you two are both reacting to the fact that I curse a lot while I say what I have to say, which is stupid. Look at the facts of the matter. This shit exists and you're just sensitive to the anger that I portray when I write about it. If I was a mincing little bitch I might be less aggressive about it but frankly I don't care. If I wanted to write about it diplomatically I could and then you wouldn't react this way at all. Please, don't kid yourselves; I have performed as enough different fora persona to know how people react to various kinds of things.
I don't see how whining about it on Teamliquid would do anything. I am just saying I find it hilarious that you cared enough to whine about it on TL for a game that S2 makes instead of writing something of the sort on the S2 forums. Shit is serious man, like damn your life is so hard.
People are just saying you are overreacting, in a hilarious fashion I might add, but it gets old.
Edit:
S2 is obviously doing something right since even when they're doing a shitty job by your definition, and you are still playing enough to experience these bugs, then I would say S2 is doing pretty well.
Edit2: "If I was a mincing little bitch I might be less aggressive about it but frankly I don't care." The irony here is like *explode*
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Keep whining about it here, that's where the problems will be fixed.
Lmao, yeah man, forums are only for effective fixing of problems.
LOL. Shit, don't write anything if it doesn't result in efficacious remedy. Fuck, don't even report the news, that shit ain't gonna be fixed by tellin people about it.
On August 28 2011 05:15 Sm3agol wrote:
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Funny how people say this like this non-stop, while I having played 75-100 games, have yet to encounter a single one. I think people like him just spend all their time on the forums looking up bugs, and then raging about how broken the game is for them. I dunno. I just find it hard to take anything he said seriously, because I've never encountered a single one.
Again, LOL? The armadon bug was big enough to have 20 pages about it on the forums, the puppet bug destroyed games -- it d/ced everyone from the server every time that puppet used puppet strings -- and was fixed quickly. The midas bug was fixed quickly as well after 20 pages of threads about how using the new "charges" midas resulted in permanent termination.
Not sure how you need to personally experience a bug for it to exist. If you cared -- which you don't, your care extends purely to telling me I'm wrong on the forums -- you could easily verify this.
Alternatively, I just made everything up and you've played 75 games and have never seen any bugs, so I'm some sort of fraud.
Basically you two are both reacting to the fact that I curse a lot while I say what I have to say, which is stupid. Look at the facts of the matter. This shit exists and you're just sensitive to the anger that I portray when I write about it. If I was a mincing little bitch I might be less aggressive about it but frankly I don't care. If I wanted to write about it diplomatically I could and then you wouldn't react this way at all. Please, don't kid yourselves; I have performed as enough different fora persona to know how people react to various kinds of things.
I don't see how whining about it on Teamliquid would do anything. I am just saying I find it hilarious that you cared enough to whine about it on TL for a game that S2 makes instead of writing something of the sort on the S2 forums. Shit is serious man, like damn your life is so hard.
People are just saying you are overreacting, in a hilarious fashion I might add, but it gets old.
Edit:
S2 is obviously doing something right since even when they're doing a shitty job by your definition, and you are still playing enough to experience these bugs, then I would say S2 is doing pretty well.
Edit2: "If I was a mincing little bitch I might be less aggressive about it but frankly I don't care." The irony here is like *explode*
by your logic i am confused by the whole existence of TL. Every serious posts should go to blizzard forum right.
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Keep whining about it here, that's where the problems will be fixed.
Lmao, yeah man, forums are only for effective fixing of problems.
LOL. Shit, don't write anything if it doesn't result in efficacious remedy. Fuck, don't even report the news, that shit ain't gonna be fixed by tellin people about it.
On August 28 2011 05:15 Sm3agol wrote:
On August 27 2011 14:59 Ganfei2 wrote: The balance gripes?
I don't know jack shit about DOTA and I never claimed to, so let's keep the projections out of this.
Currently geomancer and monkey are both bugged. Armadon was bugged twice. Puppet was bugged. Alchemist bones was bugged. Lego's charge was bugged.
There are many more examples but I'm not willing to try to remember them at the moment. The point is that literally every single week S2 breaks the game in some way. Other companies have problems, and bugs, and glitches, but they don't release a weekly patch rife with bugs and glitches. S2 has done so, consistently, for months.
How exactly does a company change an item and then release the patch, and end up having the item's use result in the crashing of the server for all users? How does S2 change a hero and have the result be that the use of the new skill permanently kicks the player out of the game?
Is anything even tested....at all? How is geomancer bugged where his DoT skill is supposed to not affect units over a certain movespeed....but affects all units at all movespeeds? Does ANYONE play the hero before its released? SBT is an absolute joke, I was a member for about a week long before S2 started recruiting people from the forums. I then left it because it was so stupid.
Like....the errors aren't small, they aren't unimportant. The error KICKS people from the game PERMANENTLY. Or the error lets you do 1000+ damage at level 2. Or the error let's you kick everyone from the game and have the game go unrecorded.
And S2 doesn't fix the problems in any timely fashion. Some S2 member responded to the bug report about Monkey King and Geomancer and said they'd be fixed in the patch....next week. So for a week we're going to have these idiotic bugs that could he hotfixed in a couple hours.
Lastly, to address auto-unstuck....too bad it's also a piece of shit, and HON pathing is shit as well. The other day I got stuck in between a catapult and a single melee creep and I was unable to move until the creep had died. Then TODAY, I got stuck in between two creeps, and couldn't move til one had died. TWO CREEPS. |me|. Can't move up, can't move down. Just stuck in my 2D world.
Funny how people say this like this non-stop, while I having played 75-100 games, have yet to encounter a single one. I think people like him just spend all their time on the forums looking up bugs, and then raging about how broken the game is for them. I dunno. I just find it hard to take anything he said seriously, because I've never encountered a single one.
Again, LOL? The armadon bug was big enough to have 20 pages about it on the forums, the puppet bug destroyed games -- it d/ced everyone from the server every time that puppet used puppet strings -- and was fixed quickly. The midas bug was fixed quickly as well after 20 pages of threads about how using the new "charges" midas resulted in permanent termination.
Not sure how you need to personally experience a bug for it to exist. If you cared -- which you don't, your care extends purely to telling me I'm wrong on the forums -- you could easily verify this.
Alternatively, I just made everything up and you've played 75 games and have never seen any bugs, so I'm some sort of fraud.
Basically you two are both reacting to the fact that I curse a lot while I say what I have to say, which is stupid. Look at the facts of the matter. This shit exists and you're just sensitive to the anger that I portray when I write about it. If I was a mincing little bitch I might be less aggressive about it but frankly I don't care. If I wanted to write about it diplomatically I could and then you wouldn't react this way at all. Please, don't kid yourselves; I have performed as enough different fora persona to know how people react to various kinds of things.
I don't see how whining about it on Teamliquid would do anything. I am just saying I find it hilarious that you cared enough to whine about it on TL for a game that S2 makes instead of writing something of the sort on the S2 forums. Shit is serious man, like damn your life is so hard.
People are just saying you are overreacting, in a hilarious fashion I might add, but it gets old.
Edit:
S2 is obviously doing something right since even when they're doing a shitty job by your definition, and you are still playing enough to experience these bugs, then I would say S2 is doing pretty well.
Edit2: "If I was a mincing little bitch I might be less aggressive about it but frankly I don't care." The irony here is like *explode*
by your logic i am confused by the whole existence of TL. Every serious posts should go to blizzard forum right.
heck, why do people even need forum.
I mean if you're going to rage that hard and that much, why wouldn't you go to the official forum? Like we all have raged at the shit that happens in all games, but at some point if we care that much, we go and something relevant about it instead of just posting angry messages on a forum where it's just pure whining.
Also notice none of his posts are open to discussion, every time someone tries to address it, he slaps it back in their face. This isn't a blog.
Hon gets bugged a ton and gets fixed at decent speed. There was that Jade Warrior Monkey King bug where you could queue his W up as many times you could press the key and do like 3k damage to someone yesterday.